Matt's Iron Gods Campaign

Game Master Matt Adams 259

Link to join game on roll 20.

Link to launch map.


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Male Humanoid (Kasatha) // "Elf" Vigilante 2 -- HP [13/16] 7 nonlethal-- AC [20, 16 T, 14 FF] -- [Fort 1] [Ref 7] [Will 3] -- Init [4] -- Perc [5] -- CMD [19]

Badly wishing to just switch to his axes, the Kasatha nevertheless fires another shot from his bow.
Longbow: 1d20 + 5 + 2 - 4 - 4 ⇒ (10) + 5 + 2 - 4 - 4 = 91d8 + 2 ⇒ (2) + 2 = 4
+1 vs robots, +1 from bless, -4 for cover, -4 for shooting into melee
It goes wide, his aim thrown off while attempting to not shoot Arrenopos in the back.


Waiting on Trem.


Male Human Hedge Witch 2 | hp 12 | AC13 17 with mage armor T12 FF 11 | CMD 13 | F +3 R +3 W +5 | Spd 30' | Init +2 | Heal +6, Kn. : Arc +9; Dungeon +6; Geo +10; Hist +9; Local +5; Nat +9; Nob untrained +4; Planes +9, Perc +5 Spellcraft +9

Sorry about that, I though I posted my actions here.

Since his hexes don't work against robots and the his spells can't pass the hardness, Trem moves so that he stands in the center of the group. Once there, he readies himself to heal anyone that would get hurt in the fight.


Android Ftr 2; hp-18; AC-17, F+4, R+4, W+0; Init+4; Perc+3

?


Investigator (Empiricist) 2 | HP 15/15 | Init +4 | Per +11 (+12 vs traps) | AC 18 : T 15 : FF 14 : CMD: 14 AC 20 : T 17 : FF 14 : CMD: 16 | Fort +1 : Ref +7 : Will +4 | Dagger +6 (1d3+1), X-bow +7 (1d6)
Inspiration, Prepared Extracts:
Inspiration 5/5, 1st level extracts adhesive spittle, coin shot,, cure light wounds

I'm still here.


Male Humanoid (Kasatha) // "Elf" Vigilante 2 -- HP [13/16] 7 nonlethal-- AC [20, 16 T, 14 FF] -- [Fort 1] [Ref 7] [Will 3] -- Init [4] -- Perc [5] -- CMD [19]

Pretty sure we're waiting on matt

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