Witchwyrd

Enrathe's page

65 posts. Alias of Jonathan Rones.


Full Name

Enrathe // Eidar

Race

Humanoid (Kasatha) // "Elf"

Classes/Levels

Vigilante 2 -- HP [13/16] 7 nonlethal-- AC [20, 16 T, 14 FF] -- [Fort 1] [Ref 7] [Will 3] -- Init [4] -- Perc [5] -- CMD [19]

Gender

Male

Size

Medium

Age

21? // 21

Special Abilities

Axearangs // Amazingly Unassuming

Alignment

CG // NG

Languages

Common, Kasatha

Occupation

Four-Armed Alien Batman // Explorer

Strength 16
Dexterity 18
Constitution 12
Intelligence 10
Wisdom 10
Charisma 10

About Enrathe

Offenses:
Axe Melee --- +4/+3/+3/+3, 1d6+3/1d6+1/1d6+1/1d6+1
-- +6, 1d6+3 if only one axe
Hammer Melee --- +3/+3/+3/+3, 1d4+3/1d4+1/1d4+1/1d4+1
-- +5, 1d4+3 if only one hammer
Axe Ranged --- +5/+4/+4/+4, 1d6+3/1d6+3/1d6+3/1d6+3
-- +7, 1d6+3 if only one axe
Hammer Ranged --- +4/+4/+4/+4, 1d4+3/1d4+3/1d4+3/1d4+3
-- +6, 1d4+3 if only one hammer
Composite Longbow +2 --- +5, 1d8+2

Defenses:
HP -- 16 (8@Lv1 + 4@Lv2 + (1 CON x 2 HD) + 2 FCB)
AC -- 20 (10 + 4 DEX + 4 AC + 2 DODGE)
Init -- 4 (4 DEX)
CMD -- 19 (10 + 2 BAB + 3 STR + 4 DEX)
Fort -- 1 (0 (Base) + 1 CON)
Ref -- 7 (3 (Base) + 4 DEX)
Will -- 3 (3 (Base) + 0 WIS)

Skills:
STR-Based (+2) [-1 ACP]
-[x] Climb
-[x] Swim

DEX-Based (+3) [-1 ACP]
-[x] Acrobatics +7 (1 Rank + 4 DEX + 3 CS - 1 ACP)
-[x] Disable Device
-[x] Escape Artist
-[] Fly
-[x] Ride
-[x] Sleight of Hand +7 (1 Rank + 4 DEX + 3 CS - 1 ACP)
-[x] Stealth +7 (1 Rank + 4 DEX + 3 CS - 1 ACP)

INT-Based (+0)
-[x] Appraise
-[x] Craft
-[] Knowledge (Arcana)
-[x] Knowledge (Dungeoneering) +4 (1 Rank + 3 CS)
-[x] Knowledge (Engineering) +5 (2 Rank + 3 CS)
-[] Knowledge (Geography)
-[] Knowledge (History)
-[x] Knowledge (Local)
-[] Knowledge (Nature)
-[] Knowledge (Nobility)
-[] Knowledge (Planes)
-[] Knowledge (Religion)
-[] Linguistics
-[] Spellcraft

WIS-Based (+0)
-[] Heal
-[x] Perception +5 (2 Rank + 3 CS)
-[x] Profession
-[x] Sense Motive
-[x] Survival

CHA-Based (+0)
-[x] Bluff +4 (1 Rank + 3 CS) (+4 when in Social Identity)
-[x] Diplomacy +4 (1 Rank + 3 CS)
-[x] Disguise +4 (1 Rank + 3 CS)
-[] Handle Animal
-[x] Intimidate +4 (1 Rank + 3 CS)
-[x] Perform
-[x] Use Magic Device


Inventory:
Throwing Axe (4) --- 8 LBS, 32GP ((one is MSWK))
Light Hammer (1) --- 8 LBS, 4GP
MWK Hide Armor --- 25 LBS, 165GP
Comp LBow (+2) --- 3 LBS
Common Arrow, Blanched (18) --- 3 LBS
Vigilante's Kit --- 24LBS, 56GP
--MWK Backpack (+2LBS, +48GP)
--Belt Pouch
--Blanket
--Rope
--Soap
--Torches (10)
--Trail Rations (5)
--Waterskin
Flint and Steel --- 1GP
Grappling Hook --- 4LBS, 1GP
Potion of Cure Light Wounds (4) --- 200GP
Traveler's Any-Tool --- 2LBS, 250GP
Lock, Average --- 1 LBS, 40GP
Crowbar --- 5 LBS, 2GP
Bottle (3) --- 3 LBS, 6 GP
Lamp Oil (2) --- 2 LBS, .2 GP
Chalk Powder (2) --- 1 LBS, .02 GP
Dagger --- 1 LBS, 2 GP
Book, Journal --- 1 LBS, 10 GP
Ink --- 8 GP
Inkpen (2) --- .2 GP
8 GP, 0 SP, 0 CP
85 LBS [<89 Light Load]

Race:
Kasatha
+2 DEX, +2 WIS
+2 AC (Dodge)
+4 (Racial) to avoid fatigue/exhaustion/et al from running, forced marches, starvation, thirst, and hot or cold environments
Spinal Sword proficiency
Always considered to have a running start when jumping
Move through nonmagical difficult desert terrain normally
4 arms, one main and three off-hand.

Traits:
Robot Slayer -- +1 attack and AC vs robots
Armor Master -- Reduce all armor check penalties by 1
Drawback: Warded Against Nature -- Animals will not willingly approach within 30 ft
Adroit -- With BAB >= 1, can draw weapons as a free action furing any move action

Class Abilities:
Social Identity -- Eidar, NG Elf explorer
Vigilante Identity -- Enrathe, CG Kasatha avenger
Dual Identity -- Knowledge only reveals information about the Identity being researched. Scrying only returns a result if the Vigilante is in the Identity trying to be located (or if the user knows they're the same person). Detection only detects characteristics of the active Identity.
Seamless Guise -- +20 to Disguise to appear as current identity
Vigilante Specialization: Avenger -- Full BAB
Social Talent 1 -- Social Grace (Bluff)
Vigilante Talent 1 -- Returning Weapon (Throwing Axes)

Feats:
Multiweapon Fighting -- Two-Weapon Fighting, but applies to arms beyond two as well

Backstory:
Like many Kasatha recently released from their stasis pods, Enrathe has very little memory of his culture lost among the stars. He still experiences some vague sense of longing when he casts his gaze skyward, but memories more specific than rusty-orange blurs are beyond him.
The time he has spent conscious on Golarion is quite limited, but in that time he has shown himself to be one with a strong sense of right and wrong. The knowledge that he was imprisoned for some purpose eats at his very soul, and he is constantly endeavoring to uncover the truth about who, when, and why. While still quite young and untempered, he knows he needs help to further this goal.
In order to avoid detection by whoever imprisoned him, he has constructed for himself a persona to hide behind. More than just a mere disguise, he took great pains in crafting a backstory, a name, and anything else he would need. Named Eidar, he is an Elvish explorer who, being unused to the cold weather of Numeria, remains swaddled in a heavy cloak and scarves.
Despite being physically the same being, Enrathe and Eidar are seemingly two seperate individuals. The quiet, bookish Elf hidden under layers and layers of fabric seems to just fade out of memory, but few can forget the boisterous, outgoing Kasatha. Enrathe (when truly being himself, of course) revels in his untempered youth. He is a man of few words, but says a great deal with the ones he chooses. Like other Kasatha, he covers his mouth at all times (in his case, with a cloth mask); some traditions die hard, even with no recollection of them.

Build Path:

Lv 3 Feat -- Double Slice
Lv 4 Vigilante Talent -- Lethal Grace
Lv 6 Vigilante Talent -- Shield of Blades
Lv 7 Feat -- Improved TWF
Lv 8 Vigilante Talent -- Signature Weapon (Throwing Axe)
If Dex ever >= 21, Multiweapon Specialist