Lost Lands Campaign (Inactive)

Game Master brvheart

This will be a sandbox campaign in the Frog God Games Lost Land Setting.


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As Naomi is picking up the pieces of the large crawfish to put it in the pot to boil for breakfast; she looks around to see Jarvis sit up and look around, smiling and thinking to her self.

it's good to see something's do not change

waking up Ulfgard for the second watch, she goes to bed. Waking to the smell of boiled crawfish. Shaking out her bedroll and attaching it to the pack, then going off to the woods for her morning toiletry, she finally feels human enough to ask:

"well boys, after a wonderful breakfast will you be ready to get back on the rafts and find our druidess?"


Male Human Rogue6/Clr1 Current Map

So where are going from here?


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

Smiles as he walks out of the underbrush. Shall we find the druid today?


Male Half-Elf Rogue (inactive)

"I'm all for finding the druid. I want to make up for my poor sword play against that crayfish" says Turvijagal, who is still pouting a bit at his clumsiness.


M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’

"Yep, let's board our rafts, and keep poling our way along. That's our best way to find this Druid."


Hmmm, lets make sure this is not the place were looking for.

"Hang on a minute boys."

looking around for a spot where the sun is shining through the trees, so there is plenty of light; Naomi kneels down and using her hand digs around in the dirt pulling up a handful to see if it matches the dried red mud mixed with clay they found in the temple.

perception: 1d20 + 7 ⇒ (18) + 7 = 25


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Male Human Rogue6/Clr1 Current Map

This is not the mud you are looking for


this is not the mud we are looking for, we can move along.

Realizing this is not the mud that they were looking for, Naomi stands up, and just as she is about to wipe her hands on her pants, seeing Jarvis there, she walks up behind him, and patting him on the back, wiping her first hand off, she says.

"well boys, are we ready to continue heading the direction we were yesterday?"

discreetly switching hands on Jarvis' back, she wipes of her other hand and continues.

"back on the rafts the way we were or is anyone switching positions?"


M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’

"The original way seems to be working fine. No reason to upset the apple cart. Let's get back at it."


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

"Worked... so let´s continue!"


Male Half-Elf Rogue (inactive)

"I'm ready to continue"


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

"Rafts as they are is fine with me also, maybe we can get another snake and get Naomi some pants to go along with the boots!"


snake skin pants, how gauche

finishing wiping her hands on Jarvis' back, she heads to the rafts and answers Jarvis, she waits as everyone loads up and finally pushes off.

"Actually Jarvis, I was thinking a belt, and maybe a pair of fencing gloves. So, were headed north-east looking for mounds of mud right? Not a problem for our fine dwarven ranger right Ulfgard!"

As they head north east under Ulfgard's competent command, Naomi keeps a keen eye out.

perception: 1d20 + 7 ⇒ (6) + 7 = 13


Male Human Rogue6/Clr1 Current Map

Well it is not boots, but the talk about snake skin made me think of a thread on another forum I am on
snakeskin


Male Human Rogue6/Clr1 Current Map

The party boards the rafts and starts back out north east? After three hours
random: 1d20 ⇒ 18
nothing unusual happens. You continue after lunch for another three hours
random: 1d20 ⇒ 5


Male Human Rogue6/Clr1 Current Map

stealth: 1d20 + 13 ⇒ (7) + 13 = 20

Everyone roll perception please.


a belt would be nice, too

After eating the rest of the crawfish and snake for lunch the team gets back underway. As the day progress Naomi keeps a keen eye out watching for any wild life threats.

perception: 1d20 + 7 ⇒ (7) + 7 = 14

edit: North east was the direction we were going right?


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Perc: 1d20 + 6 ⇒ (14) + 6 = 20


M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’

Perception 1d20 + 1 ⇒ (18) + 1 = 19


Male Half-Elf Rogue (inactive)

perception: 1d20 + 7 ⇒ (13) + 7 = 20


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

Perception: 1d20 + 2 ⇒ (1) + 2 = 3

Glad that's out of the way... Some awesome airbrushing going on there!


Male Human Rogue6/Clr1 Current Map

Yeah, there are a lot of really talented people there. We won't discuss mine though! I am attempting to learn, but it is a rather steep learning curve for me.


LOL, so when you said air brushing, (in reference to the yellow arrow and straight lines) you literally meant air brushing, I'm so jealous!


Male Human Rogue6/Clr1 Current Map

Yeah well this is my lovely artwork!


Male Human Rogue6/Clr1 Current Map

Ulfgard and Turvijagal see two pair of eyes in the water. You two roll init!


Male Half-Elf Rogue (inactive)

initiative: 1d20 + 7 ⇒ (15) + 7 = 22

I think half the swamp's denizens think we're lunch!


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Ini: 1d20 + 1 ⇒ (1) + 1 = 2


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

Perception: 1d20 + 3 ⇒ (7) + 3 = 10


Male Human Rogue6/Clr1 Current Map

initiative crocs: 1d20 + 1 ⇒ (2) + 1 = 3


Male Human Rogue6/Clr1 Current Map

Turvijagal up for surprise round, then crocs then Ulfgard.


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

Initiative: 1d20 + 4 ⇒ (6) + 4 = 10

Assuming the time comes...


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

initiative: 1d20 + 3 ⇒ (10) + 3 = 13


Male Half-Elf Rogue (inactive)

"Two crocodiles coming to play. We best kill them so Noami can have more material for fashion accessories!" says Turvijagal with a snicker, as he fires a crossbow bolt at the nearest crocodile.

light crossbow: 1d20 + 6 ⇒ (2) + 6 = 81d8 ⇒ 5
... and swears vigorously with that poor shot!


Male Human Rogue6/Clr1 Current Map

encounter distance: 1d6 + 6 ⇒ (4) + 6 = 10 x10'

The crocs swim to within 70'. Ulfgard can go and then every else can roll initiative.


M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’

Hagrym initiative 1d20 + 2 ⇒ (12) + 2 = 14


init: 1d20 + 7 ⇒ (10) + 7 = 17


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

Smiles the while thinking about some alligator boots


Male Human Rogue6/Clr1 Current Map

init Galerio: 1d20 + 5 ⇒ (13) + 5 = 18


Male Human Rogue6/Clr1 Current Map

Initiative Order Round One
Turvijagal
Galerio
Naomi
Hagrym
Shandar
Jarvis
crocs
Ulfgard (still can take a surprise round action)


hmm, might make nice armor

Naomi draws her bow from it's quiver she nocks an arrow

"what's the phrase boys, let the grey geese fly?

when the large ugly lizards come within range Naomi will fire.

delayed action, fires bow when first croc. is in range

short bow attack: 1d20 + 5 ⇒ (9) + 5 = 14 for damage: 1d6 ⇒ 6


M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’

Hagrym lays his pole down and draws his axe. He waits for the animal to draw nearer so that he might strike.


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

Jarvis draws his longbow,

"Lets see if I can keep up my luck with my bow."

Attack: 1d20 + 3 ⇒ (11) + 3 = 14

Damage: 1d8 ⇒ 7


Male Human Rogue6/Clr1 Current Map

The only one you have a shot at is the larger one on the left Jarvis which you barely hit. Still waiting on Turvijagal and Galerio.


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Ulfgard prepares with shield and axe for the crocs.


Male Half-Elf Rogue (inactive)

"I hope I can do better this time..." says Turvijagal as he takes aim at the croc that's already been scratched some.
light crossbow: 1d20 + 6 ⇒ (16) + 6 = 221d8 ⇒ 5

"That's more like it!"


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

Attack: 1d20 + 3 ⇒ (15) + 3 = 18

Damage: 1d8 ⇒ 6

Peering down the end of his arrow attempting to hit the same croc again.

"Aim small miss small..."

Not exactly a Braveheart reference but still.


Male Human Rogue6/Clr1 Current Map

Ah, close enough! I am sure there were some of us Wallaces in that war also! Will keep this roll for next round. We are still in round one.


lets not talk about that one, my people were Torries ;(


Male Human Rogue6/Clr1 Current Map

Galerio pulls his crossbow and fires at the big croc crossbow: 1d20 + 5 ⇒ (20) + 5 = 25
damage: 1d8 ⇒ 1
confirm crit crossbow: 1d20 + 5 ⇒ (17) + 5 = 22
extra damage: 1d8 ⇒ 4

Shandar hits it with a force missile force: 1d4 + 1 ⇒ (1) + 1 = 2

The crocs swim forward. Naomi, take your readied action.


Naomi Chadwick wrote:


short bow attack: 1d20 + 5 ⇒ (9) + 5 = 14 for damage: 1d6 ⇒ 6

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