KC's Age of Worms

Game Master Kobold Catgirl

The Library of Last Resort is your last chance to find the resting place of Dragotha's phylactery. But you aren't the only people looking for it.
Loot Sheet.
GM Notes.


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Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

You totally can. It's just super hard to maintain on both.

In fact, there's a feat to doing so much easier.


THP: HP: 159/165 (207/213), BR 32/36, APs 10/12; AC 27, T 15, FF 26; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: blessing of fervor, good hope, shield

Cuetzpalli is thankful he has a weapon designed for use underwater as the massive octopus grabs Spiny. The barbarian jams his shining trident into the beast twice, hoping to pierce its rubbery flesh.

Attacks: 1d20 + 12 ⇒ (12) + 12 = 241d20 + 5 ⇒ (2) + 5 = 7
Damage: 1d8 + 7 + 6 ⇒ (3) + 7 + 6 = 161d8 + 7 + 6 ⇒ (3) + 7 + 6 = 16

Spiny does not like being grappled, and goes into a frenzy on the creature.

Bite: 1d20 + 12 - 2 - 2 ⇒ (3) + 12 - 2 - 2 = 111d8 + 9 + 4 ⇒ (7) + 9 + 4 = 20
Claw: 1d20 + 12 - 2 - 2 ⇒ (9) + 12 - 2 - 2 = 171d6 + 9 + 4 ⇒ (2) + 9 + 4 = 15
Claw: 1d20 + 12 - 2 - 2 ⇒ (5) + 12 - 2 - 2 = 131d6 + 9 + 4 ⇒ (5) + 9 + 4 = 18


I rolled above as if I was grappled.

Now to b+*!!, Grapple rules:
No where in the grapple maneuver does it say you can grapple multiple opponents. But after doing some research on it on the rules forums it appears I've been running it wrong. As long as you have open "limbs" (which isn't defined anywhere), you can grapple someone. But you can only maintain one grapple at a time, because you only have one standard action per turn. Therefore, a humanoid can only effectively grapple one thing at a time, unless it uses one hand for each creature. Then it still needs the grab special ability and at least two attacks per round (to initiate both grapples in one round), and it takes the -4 to grapple penalty for using one hand AND it has to let go of one of the creatures at the beginning of its next turn. Octopi can do this up to eight times, but still take penalties and have to release 7/8 at the beginning of their turn, which I think KC already knows.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Yar.


The Gateway Grove, The Isle of Last Resort

Grappling Stuff:
Cuetzpalli has it. Next turn, one of you will be let go.

Cuetzpalli spears the octopus like a fish on a trident. Which is what it is. Spiny rends it with a claw, though the underwater terrain makes it hard for his slashing attacks to accomplish much.

The godfather follows the rest.

Tanith is at 11/32.
Carina is 12/20.
Gattel is at 9/24.
The godfather is at 9/20.

Round 2: Octopus.

The octopus shudders. Its flesh seems to be sluggishly remolding, regenerating itself. It begins to secrete a jet black fluid.

Without warning, it sprays bubbling "ink" out into the water, straight towards Tanith, Cuetzpalli and Spiny.

Make Reflex saves to halve 4d4 ⇒ (2, 2, 4, 3) = 11 acid damage.

After Rolling:
If your roll was less than 21, you take full damage. In addition:
(not a damage roll): 3d6 ⇒ (2, 4, 6) = 12
Spiny and Tanith make Fortitude saves in addition. Cuetzpalli makes a Will save.

DO NOT ACT YET. It's not the new round—I just need to resolve your saves. I initially rolled them myself, but there were too many rolls where an action point could have tipped the scales. So we'll do it the long way.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Reflex (Bull's Strength, Heroism) plus action point!: 1d20 + 9 + 4 + 1d6 ⇒ (6) + 9 + 4 + (4) = 23

Hidden Stuff:
Not sure if I need the fort save anyway.

Fort: 1d20 + 12 + 4 ⇒ (12) + 12 + 4 = 28

Mega-Tanith paddles aside.


The Gateway Grove, The Isle of Last Resort

You don't need to do that unless you fail the Reflex save.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

You're ruining the surprise!


THP: HP: 159/165 (207/213), BR 32/36, APs 10/12; AC 27, T 15, FF 26; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: blessing of fervor, good hope, shield

Reflex saves (C/S): 1d20 + 7 ⇒ (4) + 7 = 111d20 + 8 - 2 ⇒ (12) + 8 - 2 = 18
Spiny fort save: 1d20 + 7 ⇒ (19) + 7 = 26


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 34/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 2/3

Oh, sorry about my illegal movement last round. For some reason I'd thought that platform was just a bridge up above or something. In that case... hm. Finding a good place to stand is tough in a room with three large-sized combatants. So... my retrofitted actions for last round:

Eben looks left and right, trying to figure if he can squeeze in to the fight. In the end, he simply sighs (making a vaguely burbling noise underwater), sheathes his sword and draws his bow.


Middle-aged male human (Flan) investigator 5 | hp 33/33 | AC 18/16/12 | Fort +2 Ref +6 Will +2 | Init +2 | Perception -1 | Inspiration 3/7 | 1st 0/5 | 2nd 0/3

Gattel sticks his syringe back in its sheath and tries to swim above Eben, narrowly avoiding knocking the bard's bow from his hands.

Swim: 1d20 ⇒ 9 13/24

Round 3: Store weapon (move action) and swim movement (move action). Shield lasts 48 rounds and enlarge person lasts 49 rounds.


The Gateway Grove, The Isle of Last Resort

Again, not the new round yet, but:
The black ink scurries up Cuetzpalli's arm and Spiny's tail. For a moment, it seems to be forming mystical characters—almost like the words from a spellbook.

Then they give a flash.

Cuetzpalli Will: 1d20 + 4 + 4 ⇒ (5) + 4 + 4 = 13
Sorry, I switched "Cuetzpalli" with "Farrukh" by mistake in that spoiler. Shouldn't make too much of a difference here.

Spiny feels his strength being sapped. For the next seven rounds, Spiny takes half of 1d6 + 3 ⇒ (3) + 3 = 6 as a penalty to his Strength score.

Cuetzpalli:
You are suddenly filled with the conviction that the best and most honorable way to bring down the octopus involves grappling it. It seems like a very good idea. Part of you wonders if it might actually be a bad idea, but that part is quickly quieted.
You've been affected by a suggestion. I gave you a +4 on your save, since the suggestion, while not overtly suicidal, is obviously flawed, but the roll was still too low.

The octopus swims back five feet, its payload delivered.

Round 3: Everyone except Gattel and Eben is up. Gattel is considered flat-footed for the rest of his turn.


Middle-aged male human (Flan) investigator 5 | hp 33/33 | AC 18/16/12 | Fort +2 Ref +6 Will +2 | Init +2 | Perception -1 | Inspiration 3/7 | 1st 0/5 | 2nd 0/3

Gattel uses one point of Inspiration to activate inspired alertness and ignore the flat-footed condition. 6/7


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Tanith grimaces as the acidic spray burns his flesh but powers forward and jabs at the monstrous octobeast with his sword-sized dagger.

Stab (Heroism, Bull's): 1d20 + 9 + 2 + 2 - 2 ⇒ (19) + 9 + 2 + 2 - 2 = 30
Damage (Enlarged, Bull's, Smite): 1d6 + 4 + 3 + 4 + 3 ⇒ (2) + 4 + 3 + 4 + 3 = 16

Confirming: 1d20 + 9 + 2 + 2 - 2 ⇒ (11) + 9 + 2 + 2 - 2 = 22
Extra Damage: 1d6 + 4 + 3 + 4 + 3 ⇒ (5) + 4 + 3 + 4 + 3 = 19


The Gateway Grove, The Isle of Last Resort
Gattel Watam wrote:
Gattel uses one point of Inspiration to activate inspired alertness and ignore the flat-footed condition. 6/7

Sorry, I was being expedient. You lose your Dexterity bonus. You aren't actually flat-footed. Not that it's very likely to come up regardless.

Tanith, where are you moving?


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

That thing in the middle is a pillar right? Directly over Spiny.


The Gateway Grove, The Isle of Last Resort

Tanith moves over, though he takes a lash from the octopus as he goes.
AoO: 1d20 + 11 ⇒ (3) + 11 = 14
Surprisingly, he's able to absorb it without noticeable injury, and he shrugs off the attempt to grab him.

He then moves forward and lunges, burying the knife in the enormous octopus's head. The octopus's pupil dilates and it recoils, looking badly hurt.

Farrukh, Cuetzpalli and Carina are up, followed by the godfather.


THP: HP: 159/165 (207/213), BR 32/36, APs 10/12; AC 27, T 15, FF 26; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: blessing of fervor, good hope, shield

Cuetzpalli releases Spiny and tries to swim to the tentacled horror to grapple it.

Swim check: 1d20 + 5 ⇒ (7) + 5 = 12
Grapple check: 1d20 + 11 ⇒ (2) + 11 = 13

Spiny meanwhile continues to attack the creature, ignoring his wounds.

Includes strength penalty
Bite: 1d20 + 12 - 2 - 1 ⇒ (19) + 12 - 2 - 1 = 281d8 + 9 + 4 - 1 ⇒ (1) + 9 + 4 - 1 = 13
Claw: 1d20 + 12 - 2 - 1 ⇒ (15) + 12 - 2 - 1 = 241d6 + 9 + 4 - 1 ⇒ (4) + 9 + 4 - 1 = 16
Claw: 1d20 + 12 - 2 - 1 ⇒ (16) + 12 - 2 - 1 = 251d6 + 9 + 4 - 1 ⇒ (5) + 9 + 4 - 1 = 17


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

Farrukh flails some more.

Cestus: 1d20 + 12 ⇒ (16) + 12 = 28

Cestus 2: 1d20 + 7 ⇒ (9) + 7 = 16

Bash 1: 1d20 + 15 ⇒ (16) + 15 = 31

Cestus 1 Damage: 1d4 + 11 ⇒ (4) + 11 = 15

Bash 1: 1d6 + 12 ⇒ (6) + 12 = 18 Halved because it's slashing.

"Ah thib wbl balblost blot ib!"

For Anyone Who Speaks Bubble:
"I think we've almost got it!"


The Gateway Grove, The Isle of Last Resort

Bite AoO: 1d20 + 13 ⇒ (17) + 13 = 30
Damage: 1d8 + 5 ⇒ (5) + 5 = 10
Make a Fortitude save.

Spiny tries to grab at the octopus. It's a feeble effort, and the octopus easily wriggles out of his grip.

Despite the inconveniently placed water, Spiny rips into the octopus. On his last slice, the claw just barely nicks the octopus's enormous eye, and Cuetzpalli feels the creature tensing.

Carina and Farrukh are up.


The Gateway Grove, The Isle of Last Resort
Farrukh Al'Khatel wrote:

Farrukh flails some more.

[dice=Cestus]1d20+12

[dice=Cestus 2]1d20+7

[dice=Bash 1]1d20+15

[dice=Cestus 1 Damage]1d4+11

[dice=Bash 1]1d6+12 Halved because it's slashing.

"Ah thib wbl balblost blot ib!"

** spoiler omitted **

The creature is still reeling from Spiny's last blow and doesn't even see Farrukh snake in from the side, slashing the huge animal's head clean off. Farrukh's "words" prove to be prophetic.

The godfather nods, then hurries after Carina up the ladder.

End of combat.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

"I bla blight!"

Farrukh beams and then swims for the ladder.

How much damage did I take again? I forgot to mark it off.


The Gateway Grove, The Isle of Last Resort

Upon reaching the top of the ladder, Carina finds herself standing on the pillar. The ceiling is roughly ten feet up. On top of the pillar is a large metal lever.


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 34/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 2/3

Not even had the chance to attempt to contribute to the fight, Eben throws his hands up in the air in frustration. Then he realizes he actually just threw his hands up in the water in frustration, sheathes his bow, and climbs up the ladder so he can properly throw his hands up in the air.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I thought you had your Longsword out, not the bow?


The Gateway Grove, The Isle of Last Resort

Looking back, it looks like you only took 6 damage.

Also, Carina, I overlooked this earlier—give me a Fortitude save, same as Cuetzpalli. And don't forget you heal 2 points of the 10 you took.


Action Points: 11/13|Bombs: 11/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 85/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

EARLIER
Fortitude Save: 1d20 + 7 ⇒ (14) + 7 = 21 +2 if vs. Poison = 23

I thought I took 5--Tanith's shield other was still up on me, I think...
--------------
Relieved that the combat is over, Carina eyes the lever with some confusion.

"Huh... Mr. Wattel, is this the lever you were talking about?" She asks while she ponders what it can possibly do.

Knowledge (Engineering)?: 1d20 + 7 ⇒ (17) + 7 = 24

So, does this allow me to determine what the lever is connected to?


The Gateway Grove, The Isle of Last Resort

Carina:
Carina believes this lever will drain out the water from both this chamber and the barrel shaft.


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 34/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 2/3
Rynjin wrote:
I thought you had your Longsword out, not the bow?

Once I realized there was no way to squeeze into melee, I swapped back out again. Which ate up the one rounds worth of action i would have had to try and shoot, but given underwater penalties, i'm sure that would have been wasted effort regardless. ;-)

"Well... he claimed it lowers the water level..." Eben says to Carina. "...Which seems kinda redundant on this side of the pool, really..."


Action Points: 11/13|Bombs: 11/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 85/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Carina nods. "Yep, looks like it does." She turns to the others as they begin to climb up after her. "I think we should find another exit first, before anyone pulls this lever--the watery passage is our only way back for now."


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 34/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 2/3

"Well, if you push it back again, would it re-flood the passage? And even if not... we can always just climb down the ladder here and back up the pit to the warehouse."


The Gateway Grove, The Isle of Last Resort

Oh! Almost forgot. Octopus's turn:
1d2 ⇒ 2

As the dead octocorpse drifts in the equally dead water, its tentacle detaches from Spiny's leg.

The severed few inches of tentacle fastened to Farrukh's arm maintain their grapple, however.

Sorry, Farrukh. Determined it randomly. Looks like you just can't catch a break.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

"I could swim back over and up, then tie a rope to the top so we can climb out if need be."

Edit:

Farrukh pauses for a second and lifts up his arm.

"This thing sucks."

He tries to pry the tentacle off his skin.


Action Points: 11/13|Bombs: 11/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 85/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21
Eben MacTeague wrote:
"Well, if you push it back again, would it re-flood the passage? And even if not... we can always just climb down the ladder here and back up the pit to the warehouse."

Would my Knowledge check have allowed me to learn that?


The Gateway Grove, The Isle of Last Resort

Farrukh pries the tentacle off without any trouble.

Carina: Yes, the lever works both ways.


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Action Points: 11/13|Bombs: 11/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 85/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

"Well, it looks like it works both ways, actually..." Carina shrugs.

She looks down at Spiny, noting how he doesn't look so good after the octopus grabbed him. "Is Spiny doing okay?"

Then her eyes widen. "And how on Oerth did he get so big?!"


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 34/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 2/3

"Eating mimic is apparently really good for dinosaurs."


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

Farrukh, on a whim, stows the tentacle in a little baggy on his belt pouch.

"I guess those invisible who-sits must've been really nutritious."


THP: HP: 159/165 (207/213), BR 32/36, APs 10/12; AC 27, T 15, FF 26; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: blessing of fervor, good hope, shield

Fort save (Action point!): 1d20 + 12 + 1d6 ⇒ (4) + 12 + (2) = 18 Pitiful...I hate you RNG.


Middle-aged male human (Flan) investigator 5 | hp 33/33 | AC 18/16/12 | Fort +2 Ref +6 Will +2 | Init +2 | Perception -1 | Inspiration 3/7 | 1st 0/5 | 2nd 0/3

Gattel sheathes his sword and follows the godfather on the ladder. Emerging at the top, he coughs out a bit of brackish water. "Whew! There's a much easier way to do that, you know," he whispers to the godfather.


THP: HP: 159/165 (207/213), BR 32/36, APs 10/12; AC 27, T 15, FF 26; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: blessing of fervor, good hope, shield

Cuetzpalli remounts Spiny, and together they clamber out of the water, streaming blood. It's apparent that both of them are wounded badly. "I hate it whenever we go under the water. I hate it so much."


Action Points: 11/13|Bombs: 11/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 85/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

"Well... but--but--" Carina stands there, slack-jawed at this anomaly in the laws of Nature.

Great. First I accidentally get my friend killed, then in the span of a few minutes, our pet spinosaurus has grown to the size of a war horse. Am I going crazy? I hope not--everyone else seems to see this too... at least Other Me isn't around anymore, despite ANY POSSIBLE INDICATIONS TO THE CONTRARY.


The Gateway Grove, The Isle of Last Resort

So close.
Cuetzpalli starts to feel weak as the octopus's venom takes its toll.

Make a Fortitude save (same DC, of course). If you fail, take 1d3 ⇒ 1 Strength damage. Unless someone intervenes, you'll have to make one save each round for the next six rounds (including this one) or until you make two consecutive saves.


Middle-aged male human (Flan) investigator 5 | hp 33/33 | AC 18/16/12 | Fort +2 Ref +6 Will +2 | Init +2 | Perception -1 | Inspiration 3/7 | 1st 0/5 | 2nd 0/3

Gattel Watam seems not to notice Carina's enquiry. He begins to shiver, remarking, "Oh, in case you three were wondering, that octopus was in fact a modified octopus. Normal ones aren't that big."


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*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 34/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 2/3

Eben starts prestidigitating himself dry. "So we've got an unnaturally large octopus, an unnaturally large dinosaur, and now an unnaturally large Kordite. Since you're responsible for number three there, is that going to wear off or are we going to have to start leaving Tanith outside when we go into buildings?"


THP: HP: 159/165 (207/213), BR 32/36, APs 10/12; AC 27, T 15, FF 26; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: blessing of fervor, good hope, shield

Fort save: 1d20 + 12 ⇒ (16) + 12 = 281d20 + 12 ⇒ (16) + 12 = 28


The Gateway Grove, The Isle of Last Resort
Gattel Watam wrote:
Gattel sheathes his sword and follows the godfather on the ladder. Emerging at the top, he coughs out a bit of brackish water. "Whew! There's a much easier way to do that, you know," he whispers to the godfather.

The godfather blinks at Gattel. "Hm?"

He looks over as Cuetzpalli rises. "Whoa. No offense, but the two of you look almost as bad as the octopus. Need some help?"


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

"Modified by what?"

After emerging from the water, Tanith produces his healing wand again and starts tending to the injured.

"Let's get fixed up a bit before you pull that lever. There's no telling what else is waiting down here for us."

CLW for Carina: 1d8 + 1 ⇒ (2) + 1 = 3

CLW for Cuetzpalli: 6d8 + 6 ⇒ (5, 2, 4, 1, 7, 6) + 6 = 31

CLW for Spiny: 3d8 + 3 ⇒ (5, 4, 7) + 3 = 19

CLW for Tanith: 2d8 + 2 ⇒ (7, 4) + 2 = 13

Assuming nothing attacks us in the meantime, 16 charges remaining.


THP: HP: 159/165 (207/213), BR 32/36, APs 10/12; AC 27, T 15, FF 26; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: blessing of fervor, good hope, shield

"Can someone heal me and Spiny please?" Cuetzpalli asks. "I suspect we'll need to do more fighting soon."


Middle-aged male human (Flan) investigator 5 | hp 33/33 | AC 18/16/12 | Fort +2 Ref +6 Will +2 | Init +2 | Perception -1 | Inspiration 3/7 | 1st 0/5 | 2nd 0/3

Is there any venom still stuck on the outside of Cuetzpalli or anyone else?

"Modified by an experiment! The eye is important. And no, the large man will shrink in just a short time."

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