CONSIDER HORIZON WALKER
LN Male Human Slayer 7/Horzon Walker 1
Str: 21
Dex: 16
Con: 14
Int: 10
Wis: 12
Cha: 7
AC: 28 (FF 26, Touch 22) (+3 Dex, +6 Shield, +7 armor, +1 Deflect, +1 Nat Armor, +1 Insight)
HP: 48
Initiative: +4 (+8 Underground)
Saves: Fort +10, Ref +11, Will +6
Feats:
1.) Power Attack
1.) Improved Shield Bash
3.) Shield Focus
4.) Shield Slam
5.) Two-Weapon Fighting
6.) Shield Master
7.) Endurance (ewwww)
9.) Blind-Fight
9.) Defensive Expertise.
Slayer Talents:
2.) Trapfinding (+3)
4.) 4.) Combat Style: Shield Slam
6.) Combat Style: Shield Master
Traits: Shield Bearer, Would-Be Explorer
Attack Routine:
+2 Scimitar +16 (1d6+7, 15-20/x2) or Shield Bash [Klar] +16 (1d6+8, 20/x2) or Cestus +13 (1d4+5, 19-20/x2)
OR POWER ATTACK
+2 Scimitar +13 (1d6+13, 15-20/x2) or Shield Bash [Klar] +13 (1d6+14, 20/x2) or Cestus +10 (1d4+11, 19-20/x2)
Skills:
Acrobatics +8 (+17 to jump, -1 ACP with Breastplate)
Climb +8 (-1 ACP with Breastplate)
Disable Device +24 (-1 ACP with Breastplate)
Kn. Geography +9 (+13 Underground)
Kn. Local +12
Kn. Dungeoneering +12
Kn. Planes +4
Linguistics +4
Perception +18 (+24 Underground, +27 vs Traps)
Profession (Rules Lawyer) +13
Sense Motive +8
Stealth +16 (+20 Underground, -1 ACP with Breastplate)
Survival +5 (+7 Underground, +8 to follow tracks, +10 Underground)
Swim +8 (-1 ACP with Breastplate)
Class Abilities: Favored Target (+2), Track (+3), Trapfinding (+3), Trap Sense (+2), Sneak Attack (+2d6), Favored Terrain (Underground +4), Terrain Dominance (Underground)
Gear: +2 Scimitar (8315 gp), +1 Cestus (2305 gp), +2 Mithral Klar (5000 gp), Ring of Protection +1 (2k, Silver adorned with shields), Composite (+4) Longbow (430 gp), Dungeoneering Kit (15 gp), Pathfinder's Kit (12 gp), Goggles of Minute Seeing (2.5k gp), Masterwork Thieves' Tools (100 gp), 1 potion of Cure Light Wounds (50 gp), +2 Mithral Breastplate (8400 gp), Eyes of the Eagle (2.5k gp), +3 Cloak of Resistances (5k), +1 Amulet of Natural Armor (2k), Boots of Striding and Springing (5.5k), +2 Belt of Giant's Strength (4k), Cracked Magenta Prism Ioun Stone (800 gp, +2 any skill per day), Cracked Deep red Sphere Ioun Stone (100 gp, +1 Stealth), Jingasa (5k), Quick Runner's Shirt (1k), Cracked Dusty Rose Prism (500 gp, +1 Initiative), Dusty Rose Prism Ioun Stone (5k, +1 Insight to AC)