Kaigon the Miscreant

Morbar Dwinhak's page

1,396 posts. Alias of Bobmosis_jones.


Full Name

Morbar Dwinhak

Race

Attacks:
+1 adamantine earth breaker +19/+11/+6 (2d6+9) masterwork cold iron light hammer +15/+7 (1d4+11) masterwork silver light hammer +15/+7 (1d4+11)masterwork composite longbow +13/+8 (1d8+4/×3) all based on power attack

Classes/Levels

Skills:
Acrobatics+10|Appraise+2|Heal+4|Know(dung) +7| Know(Eng)+12|Perception+4|Sense Motive+4|Survival+4|Swim+9|

Gender

HP 136 | AC: 25, FF 22, T13(+4dodge giants)| CMB +14 CMD +27 (+4vs bullrush and trip)| (Fort +13, Ref +7, Will +11)+2 vs poison, spells and spell like abilities) | Perception +4| Initiative + 2 | PP: (0) | Hero points (1)| Sanity (15)

Size

Medium - 4'4" - 185lb

Age

68 years old

Deity

Torag

Languages

Common, Dwarven, Goblin, Orc

Strength 16
Dexterity 14
Constitution 18
Intelligence 10
Wisdom 19
Charisma 8

About Morbar Dwinhak

Spoiler:
Morbar
Dwarf fighter 11
LG Medium humanoid (dwarf)
Init +2; Senses darkvision 60 ft.; Perception +12
Defense
AC 25, touch 13, flat-footed 22 (+10 armor, +2 Dex, +1 dodge, +2 natural)
hp 136 (11d10+66)
Fort +13, Ref +7, Will +11 (+3 vs. fear); +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training
Offense
Speed 20 ft.
Melee +1 adamantine earth breaker +19/+14/+9 (2d6+9/×3) or
mwk cold iron handaxe +15/+10/+5 (1d6+3/×3) or
mwk silver handaxe +15/+10/+5 (1d6+2/×3)
Ranged mwk composite longbow +15/+10/+5 (1d8+4/×3)
Special Attacks hatred, weapon trainings (hammers +2, bows +1)
Statistics
Str 16, Dex 14, Con 18, Int 10, Wis 19, Cha 8
Base Atk +11; CMB +14 (+16 sunder); CMD 27 (31 vs. bull rush, 29 vs. sunder, 31 vs. trip)
Feats Devastating StrikeUC, Dodge, Furious FocusAPG, Greater Weapon Focus (earth breaker), Improved Sunder, Improved Vital Strike, Iron Will, Power Attack, Toughness, Vital Strike, Weapon Focus (earth breaker), Weapon Specialization (earth breaker)
Traits armor expert
Skills Acrobatics +8 (+4 to jump), Appraise +0 (+2 to assess nonmagical metals or gemstones), Knowledge (dungeoneering) +6, Knowledge (engineering) +6, Perception +12 (+14 to notice unusual stonework), Swim +8; Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework
Languages Common, Dwarven
SQ armor training 3
Other Gear +1 full plate, mwk living steel tower shield, +1 adamantine earth breakerUE, mwk cold iron handaxe, mwk composite longbow (+3 Str), mwk silver handaxe, amulet of natural armor +2, belt of mighty constitution +2, cloak of resistance +2, headband of inspired wisdom +2, heavyload beltUE, 150 gp
Special Abilities
Armor Training 3 (Ex) Worn armor -3 check penalty, +3 max DEX.
Darkvision (60 feet) You can see in the dark (black and white only).
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Devastating Strike Deal extra damage when using Vital Strike bonus
Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
Greed +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Hatred +1 Gain a racial bonus to attacks vs. Goblinoids/Orcs.
Improved Sunder You don't provoke attacks of opportunity when sundering.
Power Attack -3/+6 You can subtract from your attack roll to add to your damage.
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
Vital Strike Standard action: x2 weapon damage dice.
Weapon Training (Bows) +1 (Ex) +1 Attack, Damage, CMB, CMD with Bows
Weapon Training (Hammers) +2 (Ex) +2 Attack, Damage, CMB, CMD with Hammers