How to paint a Raven Silver (Hell's Rebels)

Game Master Jesper Roland Sørensen

Gameplay map

Rebellion sheet


301 to 350 of 4,700 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>

HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

Fortitude: 1d20 + 1 ⇒ (11) + 1 = 12 Oh thank god.

Meliora quickly moves to flank the three targets on one side, and fires off a Color Spray at the biggest group of them.

DC 16 will to save for red, yellow, and purple, I went ahead and drew the cone on the map.

Liberty's Edge

Gameplay map

That's fine I would prefer you do it so I can see, just remove it after I post unless it is a lingering effect like grease. But you stole Rexus' idea.

Will Red: 1d20 + 2 ⇒ (10) + 2 = 12 Blind, stunned and unconcious
[Dice=Will Yellow:
1d20 + 2 ⇒ (5) + 2 = 7
Will Purple: 1d20 + 2 ⇒ (9) + 2 = 11
Well that is three targets out of commission.
Color spray: 2d4 ⇒ (2, 2) = 4
Color spray: 1d4 ⇒ 2

The blue one throws another rock after Jack
Attack: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d2 - 4 ⇒ (1) - 4 = -3
But it misses

Green casts a spell and it becomes very greasy under Lena and Micheria (Reflex DC 9)

Rexus moves over to the hold the creature is attacking from and casts a ray of frost into it.
Attack: 1d20 + 2 ⇒ (6) + 2 = 8
Damage: 1d3 ⇒ 2

Round 1: Bold may act
Meliora,
Yellow (7 rounds), blue, green, purple (7 rounds)
Rexus, Micheria
Jack, Lena, Canacha

Red (7 rounds)


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

Reflex DC9: 1d20 + 4 ⇒ (10) + 4 = 14

Mic strides forward pretty much ignoring the grease that appears under her feet and attempts to knee one of the attackers in the face.

"So what are we fighting here folks?"

Unarmed Strike: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d6 + 3 ⇒ (1) + 3 = 4


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: none

"Ouch! Why you little...!"

Jack dodges a second rock and hacks at the nearest foe (blue).

longsword: 1d20 + 4 ⇒ (7) + 4 = 11 for slashing damage: 1d8 + 2 ⇒ (6) + 2 = 8

Liberty's Edge

Gameplay map

Micheria hits the creature lying there all unconcious, but it feels like his skin absorb some of the force behind her punch.
Jack nerrowly misses the creature hiding inside one of the holes in the wall.


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

LOL missed that he was unconscious.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: none
Micheria "Mic' Musca wrote:
LOL missed that he was unconscious.

With the way I'm rolling attacks, maybe I should be targeting ones that can't move, too!


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

I'll just CDG them over my next few turns one way or another, it's all good.


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

"I don't know they aren't something I've studied." She steps around Rexus and swings at the green tinted thing.

Morningstar: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d8 + 3 ⇒ (6) + 3 = 9

Morningstar Crit Confrim: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d8 + 3 ⇒ (2) + 3 = 5

Liberty's Edge

Gameplay map

Lena hits the green enough to kill it (crit not fonfirmed)

Round end 1 start 2: Bold may act
Meliora,
Yellow (2) (6 rounds), blue, purple (6 rounds)
Rexus, Micheria
Jack, Lena, Canacha
Red (6 rounds)


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

Meliora takes a step forward, draws her dagger, and looks at the thing on the ground.

"I can tell you that it's not extraplanar, draconic, arcane, or undead... that's about all the specialization I can offer. Doesn't seem like a plant or an ooze or a mold or anything... so... We're looking at either some kind of aberration or fey. Not weird enough to be an aberration, either, actually they usually have like, three arms or six faces or something? So... Yeah, gonna' guess fey. Fey feels right."

She sighs, holds up a hand, and fires a Ray of Frost at the one enemy that's still up.

Attack vs Touch... through melee and soft cover.: 1d20 + 2 ⇒ (12) + 2 = 14

Damage: 1d3 ⇒ 1

I doubt sincerely that this guy has a touch AC of 6, but I can hope.


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

Moving forward with a scowl she took careful aim with her pistol and fired at the unconcious creature just to Jacks' left (purple)

pointblankpreciseshot: 1d20 + 6 - 4 ⇒ (3) + 6 - 4 = 5
included the minus 4 for it being prone in the roll already it is stilla ranged touch attack
damage: 1d8 + 1 ⇒ (5) + 1 = 6

"I think we are fighting Ugly. Mic."

She added with a grin... then watched her shot fire high.
"What is wrong with this stupid thing? is it the powder? the metal? no the light? "

She muttered petulantly shaking her pistol after the miss.

Liberty's Edge

Gameplay map

The ray of frost misses the target due to Jack covering the hole it's hiding inside of.

Canacha you are out of the pistols touch range, they have a range of 20 ft. so you would also get a -2 penalty for first incriment. Do you want to reconsider your action?"


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

Nope :) Oh and thanks i knew it was 20 i think... just sort of well forgot? I will remember from now one *nods*

Liberty's Edge

Gameplay map

Ok then I add that one to the survivor list again :p

Blue one is annoyed it can't hit Jack so it tries it's vomit breath.
Touch: 1d20 + 3 ⇒ (4) + 3 = 7
But it misses completely.

Rexus tries to throw another frost ray after the yellow creature.
Ray of frost: 1d20 + 2 ⇒ (20) + 2 = 22
Damage: 1d3 ⇒ 1
Confirm: 1d20 + 2 ⇒ (16) + 2 = 18
Damage: 1d3 ⇒ 2
He finishes what Micheria started on that critter.

Round 2: Bold may act
Meliora,
blue, purple (6 rounds)
Rexus, Micheria
Jack, Lena, Canacha

Red (6 rounds)


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

Smiling at Canacha's comment Mic "Fair enough, we fight ugly this time" as she decides to try her cold iron gauntlet on the creature. {red}.

Cold Iron Gauntlet: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d4 + 3 ⇒ (3) + 3 = 6

Liberty's Edge

Gameplay map

Micheria's punch feels like it doesn't get the same resistance as before and the red stops breathing.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: none

Jack dodges the impressive stream of projectile vomit from the little monster, shaking his head in disbelief.

"See, that's why you're supposed to wait at least an hour after eating before ambushing strangers!" he says with a smirk to the critter before trying to run the thing through.

longsword: 1d20 + 4 ⇒ (10) + 4 = 14 for slashing damage: 1d8 + 2 ⇒ (1) + 2 = 3


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

"I dont get why i missed... i shouldnt have missed look at the math Mic."

She began sounding very well frustrated and confused. She unseated her club as she stood there. Nonchelauntly trying to slam it down on the fallen blue ugly(red).

attack roll red: 1d20 + 0 ⇒ (13) + 0 = 13
damage: 1d6 - 1 ⇒ (2) - 1 = 1


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

Lena swings her morningstar at the purple creature. "Jack if you step to the side we might be able to help with whatever that is. I can't tell the view is blocked."

Morningstar: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d8 + 3 ⇒ (2) + 3 = 5

Liberty's Edge

Gameplay map

Canacha hits the dying creature as it doesn't move anymore but the skin is still resisting the blow of the club.
Lena smashing the purple one making also that one stop breathing. (Their ac and touch is 5 while then are hit by the color spray.)

Round 2: Bold may act
Meliora,
blue,
Rexus, Micheria
Jack, Lena, Canacha


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

With her initial plan of 'coup de grace the one lying in front of her' soundly thwarted by her teammates' ability to kill things faster than her, Meliora moves her way over besides another unconscious enemy.

She gives the Ray of Frost another try once she's moved. Attacking Blue again.

Ray of Frost Attack: 1d20 + 2 ⇒ (9) + 2 = 11

Damage: 1d3 ⇒ 1

Liberty's Edge

Gameplay map

Meliora misses the last creature and it scurries further into the tunnel and disappears from sight.
As you go through the depression lined with pillows and blankets you come across the items you spottet before, you find a small hoard of 12 gp, 185 sp, 342 cp, a pair of quartz earrings, a set of nine silver coat buttons and a fine but slightly gnawed cloak.

A rusty, half-destroyed iron grating blocks access to a flight of stairs leading down to the northeast.


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

Reloading her pistol she looks down at the creature(s) they had just slain.

"I wish i would have brought a bag or something to carry it about, could have taken it to a library or something to see what it is... I wonder if they could stuff it. Do they stuff little ugly blue monsters about here... or just animals?"

She reholstered the pistol and frowned taking out her abacus next.

"I still shoudlnt have missed... Let me do the math on it."

She complained to no one in particular, instead distracting herself with equations that made little sense to anyone overhearing her mutter to herself.
knowledge engineering: 1d20 + 6 ⇒ (19) + 6 = 25

Thats better


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

Updated loot sheet. QUestions: Who took the +1 Bracers? Who took the WM Dagger?

Mic will make a satchel of sorts out of one of the blankets and gather up the items, giving them a quick once over, for later. When she grabs the cloak she mutters "Probably not magic but might as well bring it in case there is value." Detect magic anyone?

"If they come back my col-iron weapon seemed to be quite effective against them."

Looking around the room she spots the gate, seeing its condition she assumes that it will not open with any controls they find and tries to move it herself.

Stregnth: 1d20 + 3 ⇒ (6) + 3 = 9


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: none

Jack doesn't answer Lena, being a bit ticked off that his new adventuring companions seem to think him incompetent in combat. With all the training he'd been through...he should be better, dammit! When the last creature flees, he sheathes his sword and temporarily stows his buckler to better be able to work on the gate's locking mechanism with his set of lockpicks.

Disable Device (no ACP): 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25

Liberty's Edge

Gameplay map

Jack opens the gate.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: none

"Hmm...maybe I should stab at our enemies with my lockpicks," Jack quips. Nonetheless, after putting away his thieves' tools the man again draws his longsword and readies his buckler in preparation of further exploration.


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

Mic will wait for the others and then head down the stairs. Stopping at the base to listen for movement.

Perceptions: 1d20 + 5 ⇒ (14) + 5 = 19

I assume an old metal gate made some degree of noise so sneaking is not helpful.


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

Lena follows Mic with her weapon out and ready.


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

I dunno about either of those, but if everyone else has an armor bonus, I could have Meliora wear the bracers of armor 'til we inevitably sell them.

Keeping her dagger in hand, Meliora follows along as well.

"How bout you just think of your sword as a big lockpick and your enemies as particularly squishy locks?"


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: none
Meliora Castafiore wrote:
"How bout you just think of your sword as a big lockpick and your enemies as particularly squishy locks?"

Jack chuckles at the white-haired mage's words. "I'll try anything at this point," he replies in a whisper as he follows Mic and Lena.

Liberty's Edge

Gameplay map

A fifty-foot-diameter pool of rancid, brown slurry fills most of this circular chamber. Chunks of plaster have fallen away, leaving ragged patches behind in the walls and ceiling and mounds of rubble on the floor. What wall space remains is decorated in crude drawings and symbols of sinister form. Greasy-looking chains run between four stout pillars rising from the muck and anchor to various points on the wall.

Rexus shares a bit of the history about Kintargo "This old reservoir from the city’s founding was capped long ago when the city council opted to raise the street level to control flooding, turning many of the old streets into sewers and original first-floor shops into basements."


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

"Which explains perfectly why this seems like twelve pounds of 'ew' in a six pound sack."

Meliora takes a moment to look over the drawings and symbols to see if she can figure out what they're all about--if they're about anything at all.


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

Mic chuckles at Meliora's description of the mess she is looking at.

"Unpleasant for sure but probably not dangerous. Still lets keep our eyes open as we move though this space. It looks like there is a.... less unhealthy area over there."

She gestures to the north east. Lets see what we find.

Perception: 1d20 + 5 ⇒ (14) + 5 = 19 Keeping here eye on the fetid pool


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

"Ugh this place is a mess... and gross too!"

She complained bringing up the rear still peering about looking for trouble.

perception: 1d20 + 7 ⇒ (19) + 7 = 26

Liberty's Edge

Gameplay map

Meliora knowledge arcana or planes will tell you about the writings but before we get to that Micheria spots something moving in the water just before it rises and claws at her.

Attack: 1d20 + 2 ⇒ (13) + 2 = 15 vs. flat footed
Damage: 1d4 ⇒ 3

Knowledge planes to know about this creature.

init:

Initiative Jack: 1d20 + 3 ⇒ (20) + 3 = 23
Initiative Lena: 1d20 + 1 ⇒ (12) + 1 = 13
Initiative Meliora: 1d20 + 13 ⇒ (1) + 13 = 14
Initiative Rexus: 1d20 + 2 ⇒ (6) + 2 = 8
Initiative Micheria: 1d20 + 4 ⇒ (17) + 4 = 21
Initiative Canacha: 1d20 + 5 ⇒ (2) + 5 = 7

Initiative Red: 1d20 + 0 ⇒ (13) + 0 = 13
Initiative Yellow: 1d20 + 0 ⇒ (15) + 0 = 15

Round 1: bold may act
Jack, Micheria,
Yellow,
Meliora, Lena
Red
Rexus, Canacha


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: none

Jack starts toward Mic but then notices another ripple in the water a bit west of the first. "Second incoming!" he shouts to the others, positioning himself near the wall in the hopes that he won't have to fight the slime monster close to the edge of the pit.

Double move.


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

"What the, ewwwww."

After the, poop monster?, surprises her and leaves a small bruise Mic instinctively strikes while warning the others.

"Sorry guys, did not expect.... this."

Unarmed Strike: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d6 + 3 ⇒ (5) + 3 = 8

Liberty's Edge

Gameplay map

Micheria hits the creature but she feels her hand just squished through the body absorbing some of the force.

It returns the favor by slashing at her with it's claws
Attack: 1d20 + 2 ⇒ (13) + 2 = 15
Damage: 1d4 ⇒ 3
Attack: 1d20 + 2 ⇒ (9) + 2 = 11
Damage: 1d4 ⇒ 4

Round 1: bold may act
Jack, Micheria,
Yellow,
Meliora, Lena
Red
Rexus, Canacha


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

Before anything else...

Knowledge (Planes) the writing: 1d20 + 8 ⇒ (10) + 8 = 18

Knowledge (Planes) the monster: 1d20 + 8 ⇒ (20) + 8 = 28


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

"Are they evil? I need to know if my blessing will work against them." Lena asks Meliora as she moves forward.

Double Move

Liberty's Edge

Gameplay map

The markings on the walls are litanies and invocations to Hell scribbled in Infernal. Meliora can confirm that the runes are an attempt to open a portal to Hell, and that while they actually may have once worked—if only for a few seconds—the runes no longer carry any magic in them.

The creatures you are fighting are Lemure devils they are mindless, have DR good or silver, immune to fire and poison, and resist acid and cold attacks.


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

"Lemures. Flesh-blobs from hell... the basic building blocks of all devils. Looks like someone tried to summon something down here and got these things for their trouble. We're looking at damage resistance against anything but holy or silver weapons. Don't use fire or poison, and they resist acid and cold to boot. Lovely. That's most of my arsenal right there. Well, in for a penny~"

Move action, draw crossbow. Standard action: fire at yellow.

Attack: 1d20 + 2 ⇒ (3) + 2 = 5

Is the bolt destroyed? 1=no: 1d2 ⇒ 1

Liberty's Edge

Gameplay map

Meliora's attack misses.

The red lemure moves close to Lena and attempts to claw her.
Attack: 1d20 + 2 ⇒ (6) + 2 = 8
But also misses.

Round 1 start 2: bold may act
Jack, Micheria,
Yellow,
Meliora, Lena
Red
Rexus, Canacha


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

did this mess of a monster leave bits on me when I hit it?

"Open to ideas here my friends. This is a bit beyond my normal target.

With no other option Mic kicks at the... creature again.

unarmed strike: 1d20 + 4 ⇒ (1) + 4 = 5 balls
damage: 1d6 + 3 ⇒ (1) + 3 = 4

Liberty's Edge

Gameplay map

Only if you want to Roleplay it did, it is actually a pretty boring devil with nothing special to show.


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

Wanted to make sure that RP as such would not be inappropriate. Of course I have not not roll a 1 lol.


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

Hearing trouble she rushes into the room while drawing out her pistol....

"Ewww booger monsters are gross!"

Double move to get into the room drawing while moving yay +1 BAB


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: none

"Silver, you say?" Jack echoes in Meliora's general direction. He drops his longsword to the floor with a clang and draws a short sword that glimmers silver in the light as he moves toward Lena's foe. He stabs at the creature with the new blade.

silver short sword: 1d20 + 3 ⇒ (3) + 3 = 6 for silver, piercing damage: 1d6 + 1 ⇒ (5) + 1 = 6

301 to 350 of 4,700 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / How to paint a Raven Silver - Gameplay All Messageboards

Want to post a reply? Sign in.