Gimble's Emerald Spire (Table 2)

Game Master Eric Sklavos

The Circle of Vissk-Thar

Out of Initiative


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Liberty's Edge

Got ting updated:
6th level Slayer
+ 9 HP
+ 1 BAB
+ 1 fortitude, reflex, will,
New Abilities:
sneak attack: 2d6
Slayer talent: double slice
Skill: + 1 to: acrobatics, disable device, perception, stealth,
Items purchased:
ring if protection + 1 (2,000 gp.) from "The citadel of Flame"
Amulet of Natural armor + 1 (2,000 gp.)
+ 2 armor (4,000 gp.)

May pick up a couple more CLW wands...


Male Gnome Bard 16, Storyteller (aka DM)

Chronicles are done. Let me know when everyone is leveled up and ready to go, and we can get started on Level 8: The Circle of Vissk-Thar

Here are the Chronicles

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

Aroden is leveled up and ready to go.
Main changes: gained Improved Initiative

4th-level spells: Arcane Eye, Dimension Door
Have 16,225 gold, but only 30 fame, so that limits purchases quite a bit. Fame limit is 11,750 GP - can't get a +4 Headband for example.

So he will upgrade his Cloak of Resistance to +3 (cost increase 5,000 GP), and purchase a Belt of Incredible Dexterity +2 (4,000 GP) and a Lucky Horseshoe (6,800 GP).

This leaves him with 425 GP.

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Lucifer leveled up and ready to go.
Main Changes: Sneak attack became +4d6 and gain Skill Focus (Disarm Devices).

Purchases: Belt of Incredible Dexterity +2 (4000gp), Eyes of the Eagle (2500gp), and Cloak of Resistance +2 (4000gp).

With Trap Spotter Rogue Talent and then the +21 to spot traps. That is an automatic 22+ on spotting traps within 10'.

Scarab Sages

Male Tengu Zen Archer 8 AC20/FF18/T20 Perception +22/Init+2 F+9/R+10/W+14

Leveled up. No real changes other than +1 on my saves/BAB. Spend 1 gp to get another score of arrows.

Dark Archive

Male Half-Orc Brawler 6/Cleric 1 - HP: 61/61, - AC: 21/T: 14/FF: 19 - INIT: +2, Percep: +8[10] <darkvision> TC: 6/6, TD: 6/6 - F: +13/R: +11/W: +11[13] [+2 ds] - CMB: +10 - CMD: 22, Speed: 20ft

Updated.

Cloak of Resistance & Ring of Protection upgraded to +2.
Headband of Wisdom +2 acquired.
Took Dragon Style for 7th level feat.
Can now Martial Flex as a swift action.

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

I have to say, this level feels like a scenario where players are supposed to metagame and just trust the GM that it isn't a Tomb of Horrors scenario.


Hello guys. Ebee Roper here. I live in the same area as Eric Sklavos (Gimble your game master). I have sad news. He passed away very suddenly on October 3rd.

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

I am very sorry to hear that. My condolences to his loved ones.


I am very sorry to hear of Eric's passing. Please pass along our condolences to the family and local gaming community where he lived.

Liberty's Edge

Yes please pass along our condolences.

Dark Archive

Male Half-Orc Brawler 6/Cleric 1 - HP: 61/61, - AC: 21/T: 14/FF: 19 - INIT: +2, Percep: +8[10] <darkvision> TC: 6/6, TD: 6/6 - F: +13/R: +11/W: +11[13] [+2 ds] - CMB: +10 - CMD: 22, Speed: 20ft

Agreed. Sorry to hear it. Gimble was a good GM.

Scarab Sages

Male Tengu Zen Archer 8 AC20/FF18/T20 Perception +22/Init+2 F+9/R+10/W+14

Having not been in this situation before, what next? Since we are not finished with this first encounter, ask the higher ups to close the game and it does not count?

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

We could post a request for a GM in the Flaxseed Lodge thread.
Many are busy with Gameday but if we can't get one now, we can when that ends.

I hope none of the other players would see this as callous if the request were phrased with respect to Gimble.

Liberty's Edge

I was also wondering if we might be able to continue somehow as well, but not sure of the process. I Would not find it callous if we asked for another GM's help.

Dark Archive

Male Half-Orc Brawler 6/Cleric 1 - HP: 61/61, - AC: 21/T: 14/FF: 19 - INIT: +2, Percep: +8[10] <darkvision> TC: 6/6, TD: 6/6 - F: +13/R: +11/W: +11[13] [+2 ds] - CMB: +10 - CMD: 22, Speed: 20ft

I think I'm going to go ahead and let this one go. Sorry guys. Hope you can find someone to finish the spire with. See you around.

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Sad to hear that.

-----

I think I'll drop out too. We barely got into the new level anyway.

Scarab Sages

Male Tengu Zen Archer 8 AC20/FF18/T20 Perception +22/Init+2 F+9/R+10/W+14

I will put up a post in Flaxseed and see if it can be closed down.

Scarab Sages

Male Tengu Zen Archer 8 AC20/FF18/T20 Perception +22/Init+2 F+9/R+10/W+14

Reply from Tyranius, Venture-Captain PBP

So sorry to hear that. :( Sad to hear that news...

Unfortunately we are not able to close the thread for you but I can send some instructions on how to hide it and remove the game from your Campaign's page.

Instructions to manually hide thread from Campaign Page (Link)
(Below)

Posting this as I am sure not everyone is aware on how to manually hide a thread from their Campaigns Tab. Quite a few of them are currently locked out with the forum bug that has been happening. Here are some quick instructions to at least get it off of your Campaigns Tab.

Go to Paizo's Play-By Post Online Campaigns
At the top next to add new thread click on the focus link. (This will isolate it down to threads you have posted in.)
Now you should be able to Control F search for the name of your Campaign you are wanting to stop showing up on your Campaign Tabs.
Once you have located the thread click on the Ø at the far right of the name of the thread. This will manually hide the thread from your view.

Dark Archive

Scenario and AP Tracker

So sorry to hear this... :(

Here is a link to what Andirke posted above with a link on how to get to the online campaigns page.

Link to hiding Campaign Thread

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