"They are juvenile rukhs! Mind their flyby attacks" Leira says a word of power and five flaming wings are born at her back. The girl starts flapping them and flies over the first Rukh wielding her falchion "For Trunau!"
HP 70/70 DR 5/Bludgeoning (40/40) AC 32 TAC 16
Current spells: magic vestment, great magic weapon, defending bone, shield of faith, enlarge person, ironskin, shield of flames
Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’
Dolgrym uses his wand of call lightning and fires a blast at an unattended rukh.
Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’
Dolgrym and Basher double move and engage the bird straight ahead of them, helping Gallant out next round.
Fly-enlarged (hover) DC 15:1d20 + 2 - 2 ⇒ (1) + 2 - 2 = 1
Leira flaps her wings but she is unable to hold her position in the air and plummets to the ground losing her height advantage.
Fortunately her height probably allows her to reach the rukh that fights Zavier, and so she delivers a vital strike on the flying beast.
+2 adamantine falchion-PA:1d20 + 14 - 3 ⇒ (4) + 14 - 3 = 15 Adamantine/Magical/Slashing damage+PA+VS+enlarged:4d6 + 9 + 9 + 2 ⇒ (6, 5, 1, 1) + 9 + 9 + 2 = 33
Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’
Dolgrym takes two swings at the large bird, attacking Gallant.
Assuming the foe falls after her attack, Leira flaps her wings of fire and flies as close as she can to the front line "We are coming, hold them there!"
Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
seems like only the two confused ones are left right?
Zavier sits down heavily Bird had sharp claws. Heal please hah. I cheer for oneeye to win. No fun to fight if does not have arms and legs. Smash the bird, oneeye!
15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark
CLW:8d8 + 8 ⇒ (4, 2, 8, 8, 8, 7, 3, 7) + 8 = 55 26 healing to to Gallant and 29 to Sid.
A bit of an over heal but what can you do when you tank as a wizard!
I would say folks can roll their wand charges and I will mark them off. We have several full wands. That way we can move fast enough to keep our buffs.
The moment every one is healed Sid casts invisibilly sphere, at the base of the stairs, then haste, then moves with everyone into the next room.
He has altered his plan with new spells. He is going to try and cast Possession on the leader.
This large circular chamber is divided into two distinct areas. Great arched windows encircle the perimeter of the room, offering a panoramic view of the mountains and valley below. To the northwest stands a table and half a dozen chairs sized for giants. A curved flight of stairs descends along the northeast wall. To the southeast, a huge box bed filled with a pile of fresh straw covered with wool blankets and the furry pelt of a massive dire bear lies against one wall. Three coffers of polished stone stand near the bed. To the south is a massive stone tub filled with water, along with several huge water barrels. A second flight of stairs climbs along the southwest wall. In the room are two stone giants, a stone giant who appears to be the leader and a cave bear.
15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark
"I'm going to take control of the leader. We will kill the followers here and I will use the body to disband the tribes and tell them to go to war with one another."
Leira splits the tower casting a wall of fire over the bear.
Fire damage to the bear and those passing through:2d6 + 9 ⇒ (3, 1) + 9 = 13 Fire damage to those at 10' (the other two Giants):2d4 ⇒ (1, 3) = 4
A sheet of fire appears, burning the giants behind and blocking sight with its flames.
Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’