
Sid Keelik |

Sid will first look over the room to see anything they missed.
Percpetion more treasuer secret doors etc.: 1d20 + 15 ⇒ (13) + 15 = 28
"Gallant can push on, and it may be the right call. I have no spells that can affect a dragon. I planned for Giants and infiltration. I have confusion and some invisibility spells both near useless against a single dragon. But, should we go I will be there to support you all."

Leira |

"Take this, you might try to throw it at the dragon once you run out of spells Sid" Leira offers a tanglefoot bag to the small ratfolk "Resting with the dragon around knowing we have killed the giant would not be any better anyway"

Daniel Penfold 357 |
You head up the stairs and come outside (Z18). Cold mountain winds howl wickedly through the shattered stonework of this chamber. Almost half of the tower's floor and outer wall has crumbled away, exposing the inner chambers to vertiginous heights and the battering elements. Far in the distance you can see a red dragon.

Zavier Vitoly |

CLW heal: 1d8 + 1 ⇒ (4) + 1 = 5
CLW heal: 1d8 + 1 ⇒ (3) + 1 = 4
CLW heal: 1d8 + 1 ⇒ (8) + 1 = 9
CLW heal: 1d8 + 1 ⇒ (7) + 1 = 8
CLW heal: 1d8 + 1 ⇒ (7) + 1 = 8
5 charges used. Flex into Pummeling Style and dedicated adversary dragon right before fight.
Edit: If Zavier can get flying then he will take Death from Above rather than Pumelling style as a combat feat. Will aim to grapple and force it down to the ground.

Sid Keelik |

"I have no fly spells left. We may be able to bring it back with the horn. But it will not compel a dragon that size to come to us so it may be futile. We can raid it's hord and watch to see how the Giants start to react to a lack of leadership."

Leira |

"Ok, let's do it, let's blow the horn" Leira takes the horn and blows at it while she looks at the red figure flying at the distance "You all, scatter and hide or it will destroy us with its breath"
While they wait, Leira casts fallback strategy and guidance on herself, and readies to cast searing light on the dragon if he approaches closer than 190 feet from her.

Sid Keelik |

Just to help the gm. Creatures of the dragon type of CR 6 to CR 10 within 400 feet must succeed at a DC 22 Will save or be affected as if by sympathy.
Adult or older true dragons and creatures of the dragon type of CR 11 or greater are immune to the horn’s effects, though they are likely to seek out the horn and attack its bearer.

Sid Keelik |

"It is not being compelled to come to us and it likely already knew we were downstairs and opted to not attack us. If we don't stand here looking like tempting easy targets I don't see why it would change its mind and come back. I think we start the fight here and bait it down where we have the advantage."
Sid thinks for a moment, "It is a distinct possibility that without my tricks I'm not much of a tactician."

Dolgrym Sharpaxe |

”I can cast Communal Resist Energy to help with some of that flame breath. But I can’t help any of you fly. I can wildshape into a pterodactyl or other large bird, but I can’t do it for the rest of you. And I’d have to leave Basher back here where it is safe.”

Leira |

"We will engage it together if it refuses to come down Gallant" Leira flaps her fiery wings.

Leira |

As soon as the dragon approaches into range, Leira receives him with a magic ray of light "Your days of misdeeds have come to an end Jahlvoraz! The elder giantess has betrayed you all! Urathsh is no more"
Ray-enlarge person (touch AC): 1d20 + 8 - 2 ⇒ (7) + 8 - 2 = 13
Searing light damage: 4d8 ⇒ (7, 3, 3, 8) = 21
HP 78/78 DR 5/Bludgeoning (40/45) AC 32 24 TAC 16

Gallant the Palidin Familair |

"Brace yourself. Surround it and bring it down fast. Shock and awe."
Bite: 1d20 + 14 + 2 ⇒ (19) + 14 + 2 = 35
Damage: 1d8 + 12 ⇒ (4) + 12 = 16
Claw: 1d20 + 14 + 2 ⇒ (5) + 14 + 2 = 21
Damage: 1d6 + 12 ⇒ (5) + 12 = 17
Claw: 1d20 + 14 + 2 ⇒ (15) + 14 + 2 = 31
Damage: 1d6 + 12 ⇒ (2) + 12 = 14
Claw: 1d20 + 14 + 2 ⇒ (19) + 14 + 2 = 35
Damage: 1d6 + 12 ⇒ (3) + 12 = 15
Claw: 1d20 + 14 + 2 ⇒ (15) + 14 + 2 = 31
Damage: 1d6 + 12 ⇒ (2) + 12 = 14
Gore: 1d20 + 14 + 2 ⇒ (6) + 14 + 2 = 22
Damage: 1d4 + 12 ⇒ (2) + 12 = 14
"If someone can get into flank we can pin it down."

Daniel Penfold 357 |
Ok I think the scenario would play out like this.
Jahlvoraz flies in and tries to land near to the ground of the tower at which point Leira unleashes her searing light. Zavier then grapples it before Gallant darts in tearing and biting and doing a huge amount of damage.
Jahlvoraz initiative: 1d20 + 5 ⇒ (10) + 5 = 15
Sid initiative: 1d20 + 6 ⇒ (19) + 6 = 25
Dolgrym initiative: 1d20 + 4 ⇒ (8) + 4 = 12
Leira initiative: 1d20 + 2 ⇒ (14) + 2 = 16
Leira initiative: 1d20 + 2 ⇒ (8) + 2 = 10
Zavier initiative: 1d20 + 4 ⇒ (12) + 4 = 16

Gallant the Palidin Familair |

Gallant waits for a flank and unloads a bevy of attacks. Vs the entangled grappled Dragon.
Bite: 1d20 + 16 + 2 + 1 ⇒ (15) + 16 + 2 + 1 = 34
Damage: 1d8 + 12 ⇒ (6) + 12 = 18
Claw: 1d20 + 16 + 2 + 1 ⇒ (8) + 16 + 2 + 1 = 27
Damage: 1d6 + 12 ⇒ (6) + 12 = 18
Claw: 1d20 + 16 + 2 ⇒ (8) + 16 + 2 = 26
Damage: 1d6 + 12 ⇒ (4) + 12 = 16
Claw: 1d20 + 16 + 2 ⇒ (20) + 16 + 2 = 38
Damage: 1d6 + 12 ⇒ (5) + 12 = 17
Claw: 1d20 + 16 + 2 + 1 ⇒ (2) + 16 + 2 + 1 = 21
Damage: 1d6 + 12 ⇒ (6) + 12 = 18
Gore: 1d20 + 16 + 2 + 1 ⇒ (5) + 16 + 2 + 1 = 24
Damage: 1d4 + 12 ⇒ (3) + 12 = 15
Gallant bellows, "Hahaha, just like the old days Sid, you and I staying at dragon, but your no squire now are you? You have become something more."

Zavier Vitoly |

Zavier grunts as he attempts to lift the dragon and whirl it around before slamming it down and pinning it by its wings!
Maintain grapple whirling hold: 1d20 + 19 + 4 + 5 ⇒ (6) + 19 + 4 + 5 = 34
Maintain grapple pinning: 1d20 + 19 + 4 + 5 ⇒ (10) + 19 + 4 + 5 = 38
if successful sickened for 5 rounds and pinned

Leira |

When the dragon lands forced by the compulsion of the horn and both Zavier and Gallant are able to surprise the red jumping out from their hidings, Leira knows things are going to go right for the group.
The girls profits Zavier has the dragon grappled to move forward without risking an attack of opportunity and discharges a vital strike on the reds neck "Blood for the weak!!!"
+2 adamantine falchion-PA (grappled, entangled): 1d20 + 14 - 3 ⇒ (2) + 14 - 3 = 13
Adamantine/Magical/Slashing damage+PA+VS+enlarged: 4d6 + 9 + 9 + 2 ⇒ (5, 3, 2, 5) + 9 + 9 + 2 = 35
HP 78/78 DR 5/Bludgeoning (40/45) AC 32 TAC 16
I have prepared this dragon map the way I view the combat is developing

Daniel Penfold 357 |
Sids bag entangles the dragon and then Gallant eviscerates it.
Loot:
Suit of dwarven plate
Spined shield
+ 1 light pick
+2 shortbow
potion of delay poison
potion of displacement
potion of haste
scroll of blade barrier
scroll of charm monster
scroll of hold monster
scroll of summon monster V
scroll of wall of force
noble's outfit
copper amulet worth 80gp
clay ceremonial mask worth 545gp
set of three lapis lazuli carvings worth 50gp each
black pearl worth 500gp
180pp
1240gp
4490sp
13,800cp

Dolgrym Sharpaxe |

”Impressive yet again! And the loot is substantial!”

Daniel Penfold 357 |
I'm assuming you're using the invisible rope trick?
You rest up. Over the next few hours there are the sounds of pandemonium coming from the camp. First it seems that the dragon's body is found, then the body of Urathash. For the next few hours there is a max exodus of giants away from the camp. It looks like they are leaving the area completely. By the time you have completed your rest it appears that the whole camp has been abandoned.

Sid Keelik |

"Let's go equip ourselves like kings and finish this job. It's going to take them a little while to pack up and clear out."
We can hand wave the shopping trip but with the amount of money we might want to post like a level up.

Daniel Penfold 357 |
[i]You head back down the stairs to the forge and there is Elena, watching the fires intently.
"And so, the villains are dead. And what will you do now. You have done my people a great service, poor deluded fools that they were. I will aid you however I can, but I cannot leave this place. I swore an oath to protect the cathedral when I was able to do so and now I must fulfil that oath."

Leira |

Leira nods in agreement with Sid questions "Yes what were the plans of Urathash and his leaders... Where is the Storm Tyrant hiding?"

Daniel Penfold 357 |
"I do not know exactly where the Storm Tyrant is. He has a flying citadel which moves around. However I do know that successful recruits from here were sent on for additional training/assessment were sent to the frost giant village of Skirgaard about 150 miles to the south southwest. They are assessed by an graveknight giant called Skirkatla. I was never allowed to leave here so I am afraid I know nothing about the defences in the area, but I would suggest hit and run sabotage tactics would be to your benefit.

Sid Keelik |

"Thank you. We can start heading that way."
Sid is going to study this room carefully make lots of notes and drawing so he can teleport back here.
"Team, do we want to see what the forge does? Thus far using the tools of our enemy against them has worked very well. We have used there weapons, their tools and even their minds and bodies why not their forge."

Leira |

"I am certainly curious to know Sid" Leira nods with the head "It is worrying though to leave such a powerful artifact behind and under the control of giants"
She then looks at Elena "For most I admit you have been good to us and that information about Skirgaard is invaluable..."
"Do you or Urathash have a map of Skirkatla exact location? It was quite a distraction to find the Cathedral..."

Leira |

Leira thanks Etana for the map and takes it "Perhaps not all Giants are as evil as I thought..." the girl examines the location of Skirgaard "Mmm... this in the Mindspin Mountains. Very close to Trunau. Perhaps we will have an opportunity to visit the town..." she then rejects with the head.
"Ok, let's see this done. If we have to relight the Forge, let's do it and reforge our weapons"

Sid Keelik |

"We should discuss scouting and hit and run tactics that won't get us noticed. I have darkvision so Zavier can see in the dark, enchantment spells to lure people away, invisibility to get us in but I can't keep us from being heard and alerting the enemy. I'm open to other ideas."
Sid scribbles in his book trying to optimize the distance they can travel unnoticed, what spells he will have left to take control of people.
"I wonder if it will be cold and snowy? We may need other spells or special equipment."