Gallows of Madness: What Lurks in the Woods (2) (Inactive)

Game Master Tyranius

Tactical Map


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Scarab Sages

Male Halfling Cleric 4 | AC: 20/14/17 | HP: 30/30 | Fort +3, Ref +8 (+1 vs traps), Will +5 (+2 vs fear) | CMB +2, CMD 15 | Init +5 | Perc +8

Will: 1d20 + 3 ⇒ (6) + 3 = 9

Dark Archive

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Chankotu SR check: 1d20 + 3 ⇒ (4) + 3 = 7

Chankotu sends a pair of missiles arcing through the cave as they slam into the bugbears chest angering it further as the Demon's Bile covering its body seems to absorb the missiles doing no harm to the Bugbear.

The pair of goblins flank around Jean.

Green Shortsword vs Jean AC 15: 1d20 + 2 ⇒ (16) + 2 = 18
Yellow Shortsword vs Jean Ac 15; flanking: 1d20 + 2 + 2 ⇒ (2) + 2 + 2 = 6
Damage: 1d4 ⇒ 2

A single blade bites into Jean as the goblin rider continues to fire arrows past the fence at Chankotu.

Shortbow vs Chankotu AC 17: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d4 ⇒ 3

The arrow flies through the open gate, slamming into Chankotu's hip.

Round 1
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Goblins (Green -2)(Yellow -1)(Purple -1)
--------------------------------
Levin (15/17)
Sirrah (16/17)
Selkin (22/24)
Nixa (-8)
Zeldana (7/9; -2 dex/cha)

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Goblin Dog
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Jean (6/11)
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Mezodarath
-----------------------------------
Chankotu (17/21)

Grand Lodge

Male Half-Elf Cleric of Desna [3] | HP 24/24 | AC 18 T 11 FF 17 | F +4 R +2 W +7 | CMB +3 CMD 14 | Init +1 | Perc +14 | SM +4 | Heal +8 | Diplo +6 | Channels Remaining 3/7

Selkin now can Bless the party with his wand. He'll then drop the wand and move toward the fight.

Grand Lodge

Half-Orc Vigilante 3 AC18(T12,FF15) CMD 19| HP 27/27| F +2 R +5 W +3 | Init +2, Perc +4, Sense Motive +3

Jean's knuckles brighten as he clutches the scythe. The phenomenon of negative energy is a new one for the Midnight Daemon.

Will Save, DC11: 1d20 + 2 ⇒ (6) + 2 = 8

He glares at the bugbear, trying to take in this potent foe.

what kind of armor is he wearing?

Dark Archive

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Studded leather

Scarab Sages

Male Halfling Cleric 4 | AC: 20/14/17 | HP: 30/30 | Fort +3, Ref +8 (+1 vs traps), Will +5 (+2 vs fear) | CMB +2, CMD 15 | Init +5 | Perc +8
Zeldana_ wrote:
Mind Thrust is pretty unexciting without the divination boosters, if you're going to borrow a spell, color spray is likely the better choice but mind thrust is pretty hilarious.

Yea I know it's not a game changer, but I figure 2d6 damage with no attack roll isn't nothing.

Levin's short verse weaves an intricate pattern of notes into the aether around him. The words completed, he hums a single well-tuned note and touches Zeldana's waist, concentrating on her mind thrust spell.

The spell vanishes from her repertoire, as if she'd never learned it. At the same time, Levin's song weaves the spell into his brain. As though it were second nature to him, he flexes his fingers in the precise pattern required and directs magical energy at the bugbear. Then he draws his sword.

Mind thrust I vs bugbear (DC 15 Will half): 2d6 ⇒ (3, 6) = 9

-Posted with Wayfinder

Liberty's Edge

Human Swashbuckler 6 HP 34/40 | AC 23 FF 18 Touch 16 CMD 22 | Init +6 | Saves Fort +3, Reflex +10, Will +5 | Per +9, SenMot +0| Spd 30' Panache 5/5 | Charmed Life 0/4

Sirrah circles around to the bugbear. Now then, I'll be glad to end your suffering, and you clearly are.

rapier+bless: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 24
damage: 1d6 ⇒ 3

if attacked:

parry: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28

Riposte: 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 13
damage: 1d6 ⇒ 4

The Exchange

Dhampir Thaumaturge 3 HP 32/41 | AC 19 | F +9 R+9 W +7 | Perception +7 (Low-Light)

Zeldana as though having forgot something important shakes her head and moves forward behind Sirrah, taking advantage of the opening he's created and fires a bright rainbow cone.

color spray on yellow and the bugbear. Will DC 15 negates

color spray chart:

2 HD or less: The creature is unconscious, blinded, and stunned for 2d4 rounds, then blinded and stunned for 1d4 rounds, and then stunned for 1 round. (Only living creatures are knocked unconscious.)

3 or 4 HD: The creature is blinded and stunned for 1d4 rounds, then stunned for 1 round.

5 or more HD: The creature is stunned for 1 round.

Dark Archive

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Levin SR check: 1d20 + 2 ⇒ (10) + 2 = 12
Bugbear Will save: 1d20 + 5 ⇒ (17) + 5 = 22

Mezodarath's eye twitches as he feels a small kink in his brain. He holds his hand to his head as if he has a tiny headache. This allows Sirrah just enough time to move in with his rapier.

Selkin pulls forth a wand and blesses the group. Zeldana rushes in behind Sirrah and sends forth a spray of bright colors into the goblin and Mezodarath.

Zeldana SR (Goblin): 1d20 + 1 ⇒ (14) + 1 = 15
Zeldana SR (Mezodarath ): 1d20 + 1 ⇒ (7) + 1 = 8

Goblin Will save: 1d20 - 1 ⇒ (18) - 1 = 17
Mezodarath Will save: 1d20 + 5 ⇒ (19) + 5 = 24

The color spray doesn't seemt o affect either the goblin or Mezodarath as they simply shrug off the bright colors.

"Still trying to mess with my mind huh?" Mezodarath growls low.

Nixa slams her shield at the yellow goblin.

Shield Slam: 1d20 + 3 ⇒ (3) + 3 = 6
Damage: 1d3 + 3 ⇒ (3) + 3 = 6

the shield misses the goblin as Nixa's wounds tear open.

The small goblin continues to urge the goblin dog around the camp.

Active Party Buffs
Bless

Round 1
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Goblins (Green -2)(Yellow -1)(Purple -1)
--------------------------------
Levin (15/17)
Sirrah (16/17)
Selkin (22/24)
Nixa (-8)
Zeldana (7/9; -2 dex/cha)
----------------------------------
Goblin Dog
----------------------------------
Jean (6/11)
-----------------------------------
Mezodarath (-7)
-----------------------------------
Chankotu (17/21)

Grand Lodge

Half-Orc Vigilante 3 AC18(T12,FF15) CMD 19| HP 27/27| F +2 R +5 W +3 | Init +2, Perc +4, Sense Motive +3

Jean tries to take a big slice out of the green goblin.

Attack+bless: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15
Damage: 2d4 + 6 ⇒ (2, 2) + 6 = 10

Dark Archive

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Jean's scythe misses once again as Mezodarath takes a step back. Raising his holy symbol of Lamashtu high into the air a negative feeling takes hold of the group.

Selkins Bless effect quickly diminishes.

Round 1
--------------------------------
Goblins (Green -2)(Yellow -1)(Purple -1)
--------------------------------
Levin (15/17)
Sirrah (16/17)
Selkin (22/24)
Nixa (-8)
Zeldana (7/9; -2 dex/cha)
----------------------------------
Goblin Dog
----------------------------------
Jean (6/11)
-----------------------------------
Mezodarath (-7)
-----------------------------------
Chankotu (17/21)

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

Chankotu stabs at the bugbear but his attack goes wild. the die roller hates us

attack: 1d20 + 4 ⇒ (1) + 4 = 5

damage: 1d6 + 1 ⇒ (1) + 1 = 2

Dark Archive

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Chankotu's swing goes wide as the bugbear swats it lazily away.

Meanwhile the goblins continue their assault on Jean and Chankotu.

Green Shortsword vs Jean Ac 15; flanking: 1d20 + 2 + 2 ⇒ (10) + 2 + 2 = 14

Yellow Shortsword vs Jean Ac 15; flanking: 1d20 + 2 + 2 ⇒ (5) + 2 + 2 = 9

Purple Shortbow vs Chankotu Ac 17: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d4 ⇒ 3

Jean blocks the goblins but Chankotu takes another arrow to his leg.

Round 2
--------------------------------
Goblins (Green -2)(Yellow -1)(Purple -1)
--------------------------------
Levin (15/17)
Sirrah (16/17)
Selkin (22/24)
Nixa (-8)
Zeldana (7/9; -2 dex/cha)

----------------------------------
Goblin Dog
----------------------------------
Jean (6/11)
-----------------------------------
Mezodarath (-7)
-----------------------------------
Chankotu (14/21)

Scarab Sages

Male Halfling Cleric 4 | AC: 20/14/17 | HP: 30/30 | Fort +3, Ref +8 (+1 vs traps), Will +5 (+2 vs fear) | CMB +2, CMD 15 | Init +5 | Perc +8

Levin moves in, bringing his small sword to bear.

Continuing my performance, just in case.
Shortsword vs yellow goblin: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d4 ⇒ 4

Grand Lodge

Male Half-Elf Cleric of Desna [3] | HP 24/24 | AC 18 T 11 FF 17 | F +4 R +2 W +7 | CMB +3 CMD 14 | Init +1 | Perc +14 | SM +4 | Heal +8 | Diplo +6 | Channels Remaining 3/7

Drawing his wand of healing, Selkin moves to the kitsune and taps the injured ally!

CLW: 1d8 + 1 ⇒ (1) + 1 = 2

Liberty's Edge

Human Swashbuckler 6 HP 34/40 | AC 23 FF 18 Touch 16 CMD 22 | Init +6 | Saves Fort +3, Reflex +10, Will +5 | Per +9, SenMot +0| Spd 30' Panache 5/5 | Charmed Life 0/4

Move shown in yellow, diagonal on the last square to avoid provoking the goblin dog; although I provoke the bugbear twice if it matters. Opportune Parry and Riposte the first AOO, if taken.

Risking limb and life, Sirrah races behind the bugbear, ready to counterattack any assault by the foul creature as he goes; then launches a flanked attack.

Opportune Parry and Riposte:

Parry: 1d20 + 8 ⇒ (17) + 8 = 25

Riposte: 1d20 + 8 ⇒ (9) + 8 = 17
damage: 1d6 ⇒ 4

Rapier + Flank: 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15
damage: 1d6 ⇒ 4

Hem it in, don't let it cast without some punishment!

The Exchange

Dhampir Thaumaturge 3 HP 32/41 | AC 19 | F +9 R+9 W +7 | Perception +7 (Low-Light)

STill shaking her head a bit Zeldana circles around the outside and fires at the purple goblin with her crossbow.

bledd: 1d20 + 2 + 1 - 1 ⇒ (11) + 2 + 1 - 1 = 13
damage: 1d8 ⇒ 3

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

I think I made my save vs the channel? Did I? If so I should only be down 15 Just wondering.. :)

Dark Archive

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@Chankotu- Thanks, got you updated.

Levin quickly stabs the yellow faced goblin through the gut. It clutches the wound in shock and surprise but continues too stand.

Sirrah swings around to flank the Mezodarath. The massive bugbear slashes at him with his falchion, hidden underneath his robes.

AoO vs Sirrah AC 19: 1d20 + 7 ⇒ (8) + 7 = 15

Sirrah quickly deflects the blow and stabs Mezodarath in the leg with his rapier. Sirrah attempts to stab the massive bugbear a second time but with no such luck.

Selkin moves in and tends to Chankotu's wounds. Zeldana fires a crossbow past everyone to try and take out the purple goblin archer, but misses as the dog is too quick.

Nixa swings her shield down on top of the yellow goblins head.

Shield Bash: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 1d3 + 3 ⇒ (3) + 3 = 6

The heavy shield caves in the small goblins skull.

Round 2
--------------------------------
Goblins (Green -2)(Purple -1)
--------------------------------
Levin (15/17)
Sirrah (16/17)
Selkin (22/24)
Nixa (-8)
Zeldana (7/9; -2 dex/cha)
----------------------------------
Goblin Dog
----------------------------------
Jean (6/11)
-----------------------------------
Mezodarath (-11)
-----------------------------------
Chankotu (17/21)

Grand Lodge

Half-Orc Vigilante 3 AC18(T12,FF15) CMD 19| HP 27/27| F +2 R +5 W +3 | Init +2, Perc +4, Sense Motive +3

"Did he just steal our blessing?" Jean says, "I'm not feeling the zesty blessing of Desna that I've come to rely on." Jean slides and tries to get a good whack on the bugbear.

Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 2d4 + 6 ⇒ (4, 1) + 6 = 11

Dark Archive

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Jean's scythe tears open Mezodarath's stomach causing the bugbear to cry out in pain.

In pain Mezodarath quickly steps out from being surrounded and slashes his falchion at Sirrah as he smites the unfortunate swashbuckler.

Falchion vs Sirrah AC 19; Smite: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27
Confirm Crit: 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18
Damage: 2d4 + 6 + 4 ⇒ (4, 3) + 6 + 4 = 17

the falchion slashes Sirrah's throat open and he falls to the group gasping and bleeding out as he loses consciousness.

Round 2
--------------------------------
Goblins (Green -2)(Purple -1)
--------------------------------
Levin (15/17)
Sirrah (-1/17; prone, unconscious, bleeding)
Selkin (22/24)
Nixa (-8)
Zeldana (7/9; -2 dex/cha)
----------------------------------
Goblin Dog
----------------------------------
Jean (6/11)
-----------------------------------
Mezodarath (-22)
-----------------------------------
Chankotu (17/21)

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

"Sirrah!" shouts Chankotu as he stabs at the bugbear

attack: 1d20 + 4 ⇒ (18) + 4 = 22

damage: 1d6 + 1 ⇒ (1) + 1 = 2

crit confirm: 1d20 + 4 ⇒ (13) + 4 = 17

damage: 1d6 + 1 ⇒ (3) + 1 = 4

Dark Archive

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Chankotu steps in and pierces Mezodarath in the neck. The heaving bugbear drops to his knees and falls face first into the dirt.

As the bugbear falls the remainder of the goblins shriek and flee deep into the caves. Within the camp you find a small shack that looks to have been Mezodarath's quarters, Leeza's quarters along with a massive shrine to Lamashtu.

Once the bugbear cleric Mezodarath is defeated, the goblin threat to the wilderness surrounding Saringallow is ended. Any goblins still present in the camp flee once it becomes clear that their big, scary chief is dead; they want no part of any punishment that might await them should you get their hands on them. Therefore, you are free to explore and loot the remaining locations in Highfort without difficulty.

Nixa expresses her profound gratitude, explaining that she was able to seize the opportunity to break free thanks to the your timely intervention and Mezodarath’s subsequent distraction. As to her presence in the goblin cave, she explains that she was abducted along with her cousin from Saringallow and taken to a strange
place that she cannot completely identify, but about which she could provide general details. She was later given to the goblins, who brought her to Highfort and hoped to learn about the town’s defenses before enacting some sort of heinous plan to turn her against the townsfolk. The goblins and Mezodarath have kept her locked up in the cave ever since, waiting for her to break.

Upon returning to Saringallow, you can collect any bounties they’re owed by providing proof of the goblins’ death, describing the scene at Highfort, and generally explaining the situation to Mayor Sandra
Trinelli (or having Nixa do so on their behalf). If you have left any demon’s bile in wilderness, the mayor decides to send guards to destroy it now that the goblin menace is contained.

Nixa informs you about a group of missing apprentices. While not wishing to impose upon you again so soon after you saved her life, she prevails upon you to help find her cousin. She is terribly worried about what might be happening to Nolaria and those who were being held captive along with them, and she promises to help you in whatever way she can. Nixa unfortunately cannot relate any significant details about her abductor, other than that the abductor seemed to know the others who were also being held prisoner with the cousins. However, Nixa offers to help the Pathfinders in any other way that she can. Continued in A Foul Breed.

Nixa can also inform you that during her captivity, she overheard the bugbear jabbering on about something named Wormgnash, and
that Mezodarath often mentioned that name in connection with the old
Sarini Estate. The bugbear seemed to be either praying to this Wormgnash or beseeching its favor, leading her to theorize that a potentially serious danger might now lurk in or near the estate Continued in The Festering Blot

The end. Hope you all enjoyed. Please post your relevant character information in the discussion tab for chronicles and reporting. Please feel free to continue roleplaying.

player Status:

Levin (15/17)
Sirrah (-1/17; prone, unconscious, bleeding)
Selkin (22/24)
Nixa (-8)
Zeldana (7/9; -2 dex/cha)
Jean (6/11)
Chankotu (17/21)

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

Chantoku rushes over to Sirrah with a clean rag to stop the bleeding.

heal: 1d20 + 1 ⇒ (9) + 1 = 10

"Anyone have a wand?!? I can use it!

Scarab Sages

Male Halfling Cleric 4 | AC: 20/14/17 | HP: 30/30 | Fort +3, Ref +8 (+1 vs traps), Will +5 (+2 vs fear) | CMB +2, CMD 15 | Init +5 | Perc +8

Assuming Sirrah is healed up enough to survive...

As soon as Levin stops humming, the spell he had stolen borrowed from Zeldana slips completely from his memory and returns to hers. He pats her on the hip (the place within easiest reach of his small stature) after they regroup. "Thank you for your trust; having spell energy borrowed from you can feel pretty strange. That's the great thing about being a--" (he glances at his holy symbol again) "--Desnan. People trust me!"

Liberty's Edge

Human Swashbuckler 6 HP 34/40 | AC 23 FF 18 Touch 16 CMD 22 | Init +6 | Saves Fort +3, Reflex +10, Will +5 | Per +9, SenMot +0| Spd 30' Panache 5/5 | Charmed Life 0/4

As Sirrah lays bleeding his fellow Patfhinders rush forward, providing him the healing he needs. When back on his feet he think to himself (out loud).

I really should have parried that last blow!

I think Selkin may have had some healing spells left; if not Sirrah has a wand.

Grand Lodge

Male Half-Elf Cleric of Desna [3] | HP 24/24 | AC 18 T 11 FF 17 | F +4 R +2 W +7 | CMB +3 CMD 14 | Init +1 | Perc +14 | SM +4 | Heal +8 | Diplo +6 | Channels Remaining 3/7

I can channel if needed, yes.

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