GM Zoomba's Tide of Twilight [Outpost] (Inactive)

Game Master Zoomba

Maps/Handouts/etc



Blooming Catastrophe Return to Grave

A discussion thread to chat away, before and during your mission to the Verduran forest.

Feel free to post in here. The game will begin on March 5th

Grand Lodge

Male Human Evoker (3) | AC 11 T11 F10 | HP 18/18 | CMB 0 CMD 11 | F +1 R +2 W +4 | Init +1 | Perc. +6 SM +3 | Spells: 1st 3/5 | 2nd 3/3 Force Missile 5/7 |

Hello everyone just dotting in.

Grand Lodge

Male Human Evoker (3) | AC 11 T11 F10 | HP 18/18 | CMB 0 CMD 11 | F +1 R +2 W +4 | Init +1 | Perc. +6 SM +3 | Spells: 1st 3/5 | 2nd 3/3 Force Missile 5/7 |

Hmm...Anyone know how to remove a character from the session accidentally dotted with the wrong alias in the gameplay section.

Liberty's Edge

Male TN Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6 | Active Conditions:

Player Name: Banesama
Character Name: Vello Tiskan
PFS # 138079-8
Faction: Liberty's Edge
Day Job: None

Grand Lodge

Male Human Evoker (3) | AC 11 T11 F10 | HP 18/18 | CMB 0 CMD 11 | F +1 R +2 W +4 | Init +1 | Perc. +6 SM +3 | Spells: 1st 3/5 | 2nd 3/3 Force Missile 5/7 |

Player Name: Bzl109
Character Name: Cerryl Grey
PFS# 272384-1
Faction: Grand Lodge
Day Job: Scribe

Liberty's Edge

Male M Halfling Order of the Paw Cavalier 6th HP 62/62 AC 27 /ff 26 /t 13, Fort +9, Ref +5, Will +5, Init +1, Per +3, Spd 20' (15’ in armor)

Player Name: Ebon Fist
Character Name: Reginald Bottleberry
PFS# 143948-4
Faction: Liberty's Edge
Day Job: None

Grand Lodge

”Malek Huk” | male NC human slayer 8 | HP 76/76| AC 23, T 15, FF 18 | CMD 25 | F +11 R +15 W +8; | Init +7 | Perc +11 | Speed 30ft | Active Conditions: None.

Player Name: Damjan (neodam)
Character Name: Malek Huk
PFS # 137484-7
Faction: Grand Lodge
Day Job: None

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00

Player Name: Abraham Z.
Character Name: Drukpa Marpo
PFS # 100198-19
Faction: Silver Crusade
Day Job: None
Normal Track

Liberty's Edge

Male TN Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6 | Active Conditions:

So far, 3 warriors, a wizard, and a kineticist.

Grand Lodge

Male Human Evoker (3) | AC 11 T11 F10 | HP 18/18 | CMB 0 CMD 11 | F +1 R +2 W +4 | Init +1 | Perc. +6 SM +3 | Spells: 1st 3/5 | 2nd 3/3 Force Missile 5/7 |

Think that is everyone actually guess we will potientially be a little short on healing then...wonder if I should buy a few more CLW pots...Though may have an ok shot at this character using cleric wands since I get +4 untrained on Use Magic Device

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00
Cerryl Grey wrote:
Think that is everyone actually guess we will potientially be a little short on healing then...wonder if I should buy a few more CLW pots...Though may have an ok shot at this character using cleric wands since I get +4 untrained on Use Magic Device

Hmm, good point. Drukpa has no way to activate a wand of CLW. Anyone else?

Liberty's Edge

Male M Halfling Order of the Paw Cavalier 6th HP 62/62 AC 27 /ff 26 /t 13, Fort +9, Ref +5, Will +5, Init +1, Per +3, Spd 20' (15’ in armor)

I have a wand but no way to use it. I can change characters, though. I have lots that are in tier and have access to CLW.

Let me know, since I'll have to format them on the site.

Liberty's Edge

Male TN Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6 | Active Conditions:

Vello doesn't have the means to use a wand of CLW.

Grand Lodge

Male Human Evoker (3) | AC 11 T11 F10 | HP 18/18 | CMB 0 CMD 11 | F +1 R +2 W +4 | Init +1 | Perc. +6 SM +3 | Spells: 1st 3/5 | 2nd 3/3 Force Missile 5/7 |

I don't really have a way to use but took the trait that allows me to use my int modifier on Use Magic Device but that isn't a class skill so probably not the best idea for me to be using non-class wands.

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00

I also have a level 2 Gunslinger/Paladin that I could bring instead - he can use wands of CLW. The only thing is that I don't have him set up online at all yet and it might be tough for me to get that done between now and Monday. But it's an option. He's a ranged character though, and I'm assuming we already have that with the kineticist.

Grand Lodge

”Malek Huk” | male NC human slayer 8 | HP 76/76| AC 23, T 15, FF 18 | CMD 25 | F +11 R +15 W +8; | Init +7 | Perc +11 | Speed 30ft | Active Conditions: None.

I can't use wands.

Liberty's Edge

Male TN Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6 | Active Conditions:

We might just have to play our characters more defensively in combat since we have no healing.

The Exchange

F Focus: 7/7 M Sylph Occultist (Sha’ir) 3[HP 19/19, AC 18 /ff 15 /t 13, Fort +3, Ref +4, Will +4, Init +3, Per +7, Spd 40']

I'll switch from Reggie to this character. She's a medic/conjurer. She has a CLW wand and can use them.

I'll get her profile worked up today and tomorrow.

The Exchange

F Focus: 7/7 M Sylph Occultist (Sha’ir) 3[HP 19/19, AC 18 /ff 15 /t 13, Fort +3, Ref +4, Will +4, Init +3, Per +7, Spd 40']

Ok...She's fully statted up. I'll work on her companion (a tiny air elemental named Belthelgior.)

I'm about to dot her in the gameplay thread. Please boot Reggie from the Campaign.


Blooming Catastrophe Return to Grave

And it's first combat time!

A note about how I run combats: for everyone within a certain 'block' of the order (between enemies, hazards and stuff) I generally will go in order of whomever posts, to keep things moving along. If you'd like to hold or go in a specific order within that, let me know (e.g. 'readying for Vello to move, then fire...'). I will also Bold whoever's currently up. So if it looks like this:

Initiative

Drupka
Vello
Dragon

Shenendril
Cerryl
Malek

Grandmaster Torch

then Shenedril, Cerryl, and Malek could all post and act in whichever order they like/post.

Let me know if you have any questions, and especially if you cannot reach or edit the map.

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00

Sorry for the delay in posting - I've had family visits for the past week - life should be returning to a more normal pace tomorrow.

Grand Lodge

Male Human Evoker (3) | AC 11 T11 F10 | HP 18/18 | CMB 0 CMD 11 | F +1 R +2 W +4 | Init +1 | Perc. +6 SM +3 | Spells: 1st 3/5 | 2nd 3/3 Force Missile 5/7 |

Just on a side note if you speak one elemental language you can understand the other 3 right...cant remember exactly but for some reason thought they were tied together somehow.

The Exchange

F Focus: 7/7 M Sylph Occultist (Sha’ir) 3[HP 19/19, AC 18 /ff 15 /t 13, Fort +3, Ref +4, Will +4, Init +3, Per +7, Spd 40']

Hey, guys, I just wanted to explain why Shenendril is picking up all the expendable items we're fighting.

It's not a loot grab (which I don't even know how you could do in PFS.)

It's just that Belthelgior is a Tiny air elemental, which means that he can't attack most things without provoking an AoO by getting into their square and can't even provide flanking or aid another bonuses.

He is ridiculously fast and maneuverable though (100' Fly (Perfect) so I use him as a potion/splash weapon/important item delivery system.

If someone goes down and they're too far away to get to with a wand, Belthelgior can usually get to them within a round and administer a potion the next.

Or hit someone with a tanglefoot bag on the other side of the field.

Or hand someone a silver short sword.

Grand Lodge

Male Human Evoker (3) | AC 11 T11 F10 | HP 18/18 | CMB 0 CMD 11 | F +1 R +2 W +4 | Init +1 | Perc. +6 SM +3 | Spells: 1st 3/5 | 2nd 3/3 Force Missile 5/7 |

That works I also have it where Cerryl has a bandolier with various alchemy weapons so can also pull from there if needed.

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00
Cerryl Grey wrote:
Just on a side note if you speak one elemental language you can understand the other 3 right...cant remember exactly but for some reason thought they were tied together somehow.

I've never heard that - would be interesting to a couple of my characters if true...

Grand Lodge

Male Human Evoker (3) | AC 11 T11 F10 | HP 18/18 | CMB 0 CMD 11 | F +1 R +2 W +4 | Init +1 | Perc. +6 SM +3 | Spells: 1st 3/5 | 2nd 3/3 Force Missile 5/7 |

Think I saw in on a site when I was trying to figure out what languages to take with this guy since I had 6 to pick from at the start.


Blooming Catastrophe Return to Grave

I've never seen the elemental languages coming as a 'four-pack' before. If you can find a cite, let me know, but otherwise I am treating them as distinct tongues

Grand Lodge

Male Human Evoker (3) | AC 11 T11 F10 | HP 18/18 | CMB 0 CMD 11 | F +1 R +2 W +4 | Init +1 | Perc. +6 SM +3 | Spells: 1st 3/5 | 2nd 3/3 Force Missile 5/7 |

Crap looking back wondering if I crossed up fantasy universes when I was trying to identify some of the languages. Seems in the forgotten realms that is the case but cant find it being the case for Pathfinder...Oh well.


Blooming Catastrophe Return to Grave
Drukpa Marpo wrote:

Also, when you have GM spoiler tags as in the post above, are these secret or should we look at them?

If a spoiler tag is something like 'GM' or 'GM stuff', that's meant for me alone - typically Intiative checks (which could clog up a post quite a bit) rolls or Perception checks/other things that may be intended to be secret.

If however, there's a Spoiler tg that reads 'Drukpa, Vello' then those people should feel free to look at it. Sometimes in my games I may have a spoiler whose's title is 'Heal DC 20' or 'Know Arcana 15': in those cases, if you make that DC with your skill check, check the spoiler out!

Does that make sense?

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00
GM Zoomba wrote:
Drukpa Marpo wrote:

Also, when you have GM spoiler tags as in the post above, are these secret or should we look at them?

If a spoiler tag is something like 'GM' or 'GM stuff', that's meant for me alone - typically Intiative checks (which could clog up a post quite a bit) rolls or Perception checks/other things that may be intended to be secret.

If however, there's a Spoiler tg that reads 'Drukpa, Vello' then those people should feel free to look at it. Sometimes in my games I may have a spoiler whose's title is 'Heal DC 20' or 'Know Arcana 15': in those cases, if you make that DC with your skill check, check the spoiler out!

Does that make sense?

Yep, thanks.

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00

Posting likely sparse for the next few days with work, travel, family - will catch up when I can - please bot as needed.

Grand Lodge

”Malek Huk” | male NC human slayer 8 | HP 76/76| AC 23, T 15, FF 18 | CMD 25 | F +11 R +15 W +8; | Init +7 | Perc +11 | Speed 30ft | Active Conditions: None.

Boon roll. 1d20 ⇒ 15

Liberty's Edge

Male TN Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6 | Active Conditions:

No Day Job.
Boon Roll: 1d20 ⇒ 2

The Exchange

F Focus: 7/7 M Sylph Occultist (Sha’ir) 3[HP 19/19, AC 18 /ff 15 /t 13, Fort +3, Ref +4, Will +4, Init +3, Per +7, Spd 40']

Day Job - Craft(Glass): 1d20 + 8 ⇒ (1) + 8 = 9
Boon Roll: 1d20 ⇒ 13

Grand Lodge

Male Human Evoker (3) | AC 11 T11 F10 | HP 18/18 | CMB 0 CMD 11 | F +1 R +2 W +4 | Init +1 | Perc. +6 SM +3 | Spells: 1st 3/5 | 2nd 3/3 Force Missile 5/7 |

Day Job (Scribe): 1d20 + 5 ⇒ (5) + 5 = 10
Boon Roll: 1d20 ⇒ 8

Also, thanks again for running this Zoomba.

The Exchange

F Focus: 7/7 M Sylph Occultist (Sha’ir) 3[HP 19/19, AC 18 /ff 15 /t 13, Fort +3, Ref +4, Will +4, Init +3, Per +7, Spd 40']

Oh yeah...I second that Zoomba. This was a good scenario and you did a great job running it. I had fun with all you guys.

Grand Lodge

”Malek Huk” | male NC human slayer 8 | HP 76/76| AC 23, T 15, FF 18 | CMD 25 | F +11 R +15 W +8; | Init +7 | Perc +11 | Speed 30ft | Active Conditions: None.

Thanks to GM and all of you guys! It was great!

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00

Thanks much - I had a great time.

No day job roll.

Boon Roll: 1d20 ⇒ 15

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00

Just wanted to add that getting to role play Drukpa with an INT of 1 was a blast for me. His whole character concept is largely built around having a 5 INT, so to get it even lower was hilarious and awesome. Thanks to all for a great run.

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00

@GM, I had previously mentioned checking a faction box for accepting the surrender of an enemy combatant (way back at the first fight), but if you think it fits, I would prefer to check the box for "In the course of an adventure, purify a corrupted object or location, or remove an evil force that is possessing or otherwise controlling a creature." Does that fit this scenario?


Blooming Catastrophe Return to Grave

I'd say so Drukpa: the Splinter isn't itself inherently evil, but by disrupting the druids' ritual you stopped a curse that was twisting an entire region. Also I'm glad you were game for being fully Bestial: I quite enjoyed seeing how the roleplay of a '1' Int character went down.

And I really enjoyed running this for you guys, so I'm glad if you had fun too. If you're still in any other games for Outpost (or just in general on the forums) I hope those go well (the two I'm playing in both are shaping up to have a decent chance of full-party wipe: living dangerously :)

Chronicles for four of you are up HERE. Shenendryl: I need to confirm your PFS -# (since you the info you posted at first was for Reggie. Once that is done, I'll be able to report the scenario officially.

The Exchange

F Focus: 7/7 M Sylph Occultist (Sha’ir) 3[HP 19/19, AC 18 /ff 15 /t 13, Fort +3, Ref +4, Will +4, Init +3, Per +7, Spd 40']

Forgot that I never logged her info -

143948-13


Blooming Catastrophe Return to Grave

Forgot mine :p
Boon?: 1d20 ⇒ 10

Shenendril, your chronicle should be up in the link above. Let me know if any mistakes were made on my end (that goes for all of you).

And everything is now reported and all set. Once again, I hope you enjoyed this little trip into the Verduran. May all of your artifact-retrieving, cult-squashing missions go as smoothly!

Liberty's Edge

Male TN Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6 | Active Conditions:

Everything looks fine and thanks for the game GM Zoomba. It was a lot of fun.

The Exchange

F Focus: 7/7 M Sylph Occultist (Sha’ir) 3[HP 19/19, AC 18 /ff 15 /t 13, Fort +3, Ref +4, Will +4, Init +3, Per +7, Spd 40']

Looks good! Thanks!

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00

Hi GM Zoomba, would you mind marking this game as inactive so it drops from our active lists? (I think we are all done, yes?). Thanks!

Community / Forums / Online Campaigns / Play-by-Post Discussion / [Out[ost 2018] GM Zoomba's Tide of Twilight Discussion All Messageboards

Want to post a reply? Sign in.