Seltyiel

Vello Tiskan's page

322 posts. Organized Play character for Banesama.


Full Name

Vello Tiskan

Race

Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6

Classes/Levels

| Active Conditions:

Gender

Male TN

Size

5'9" | 145 lbs

Alignment

TN

Deity

Cayden Cailean

Languages

Common, Elven

Strength 15
Dexterity 14
Constitution 16
Intelligence 10
Wisdom 13
Charisma 10

About Vello Tiskan

Male Half-Elf Hydrokineticist 2 / Fighter 1
PFS#: 138079-8

Liberty's Edge
XP: 7
PP: 12
Fame: 12

Combat:

HP: 34 1d8(8)+3 Con +1 FC +3 Feat
AC: 20 10 +5 Armor +2 Dex +2 Deflection (Water) +1 Ring
BAB +2

Attacks
+4 Unarmed Strike: 1d3+2 Nonlethal (Provokes AoO)
+4 Cold Blast (Touch Range): 1d6+1 Cold damage | 30' range (120' w/ Extended Range Infusion)

Point Blank Shot: +1 to hit/damage with range attack within 30'.
Precise Shot: Ignore -4 into melee penalty for range attacks.


Racial Benefits:

+2 Con
Low-Light Vision
Adaptability: Half-elves receive Skill Focus as a bonus feat at 1st level.
Elf Blood: Half-elves count as both elves and humans for any effect related to race.
Elven Immunities: Half-elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.
Keen Senses: Half-elves receive a +2 racial bonus on Perception skill checks.
Multitalented: Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes.

Class Benefits:

Kineticist
Burn 1/round (2 nonlethal/burn, 6/day)
Basic Hyrdokinesis (At Will): You can create water as the cantrip create water, purify water as if using purify food and drink, and dry wet creatures and objects as if using prestidigitation. While you cannot lift water into the air using this ability, you can create mild currents in a body of water by concentrating. These currents are strong enough to run a water mill as if the mill were being turned manually by a creature with a Strength score equal to your Constitution score.
Cold Blast: Energy blasts are ranged touch attacks that deal an amount of damage equal to 1d6 + 1/2 the kineticist's Constitution modifier, increasing by 1d6 for every 2 kineticist levels beyond 1st.
-Level 0, Burn 0, 30' range
Gather Power: As a move action, reduce the burn cost of a Blast by 1.
Shroud of Water Gain a +4 Armor bonus or +2 Shield bonus to AC.
Infusions
Extended Range: Kinetic Blast has range of 120'.
-Level 1, Burn 1
Utility Wild Talents
Heat Adaptation: Endure Elements against fire/heat, and gain Fire Resistance = 2x current Burn.

Fighter
Bonus Feat: Point Blank Shot


Traits/Feats:

Traits
Armor Expert: Reduces ACP of armor by 1.
Elven Reflexes: +2 to Initiative checks.

Feats
Skill Focus (Bonus): Knowledge (Nature); +3 bonus on one skill (+6 at 10 ranks)
Toughness: +3 hit points, +1 per Hit Die beyond 3
Point Blank Shot (Bonus): +1 to hit/damage with range attack within 30'.
Precise Shot: Ignore -4 penalty for using range attacks into melee.


Skills:

Trained
+7 Acrobatics
+9 Knowledge (Nature)
+9 Perception
+6 Stealth
+6 Swim

Untrained
+0 Appraise
+0 Bluff
+2 Climb
+0 Diplomacy *+1 when interacting with Taldor nobles (Boon)
+0 Disguise
+2 Escape Artist
+2 Fly
+1 Heal
+0 Intimidate *+1 when interacting with Taldor commoners (Boon)
+2 Ride
+1 Sense Motive
+1 Survival

(Heroes of Magnimar Boon): +2 on Bluff, Diplomacy, and Intimidate checks while in Magnimar and cities/towns allied with it.


Equipment:

Backpack
-Trail Rations x4
-Waterskin
Belt Pouch
-Flint & Steel
Traveler's Outfit (Free)
Courtier's Outfit (Free) *Boon
+1 Chain Shirt
Ring of Protection +1
Money
PP:
GP: 2524
SP:
CP:

Temporary Equipment:


Chronicles:

#4-18: The Veteran's Vault | +1 XP, +2 PP, +519gp
Honor's Echo | +1 XP, +2 PP, +500gp
#5-08: The Confirmation | +1 XP, +2 PP, +430gp
#3-05: Tide of Twilight | +1 XP, +2 PP, +521gp
Feasts of Ravenmoor | +3 XP, +4 PP, +3711gp

Purchasable Loot:

Potion of Cure Moderate Wounds (300gp)
Ring of Protection +1 (2000gp)
Scroll of Monster Summoning II (150gp)
Broken Figurine of Wondrous Power (Alabaster Pegasus) (1000gp) *Reduced cost due to Boon
Figurine of Wondrous Power (Alabaster Pegasus) Other than its appearance, this figurine functions identically to a figurine of wondrous power (ebony fly). You may upgrade into this item from the broken version above by paying 8750gp. [ooc](9750gp; limit 1)
Treeform Cloak (4500gp; Pathfinder RPG Ultimate Equipment 269) *Reduced cost due to Boon
Wand of Heightened Awareness (10 charges; 100gp, limit 1; Pathfinder RPG Advanced Class Guide 183) *Reduced cost due to Boon
Amulet of Natural Armor +1(2000gp)
Bracers of Armor +1 (1000gp)
Cloak of Resistance +1 (1000gp)
Elixir of Swimming (250gp)
Pearl of Power (1st-level spell; 1000gp)
Potion of Barkskin (300gp)
Scroll of Gust of Wind (150gp)
Scroll of Mage Armor (CL 6th; 150gp)
Wand of Burning Hands (CL 3rd, 4 charges; 180gp, limit 1)
Wand of Cure Light Wounds (CL 3rd, 8 charges; 360gp, limit 1)
Scroll of Barkskin (150gp)
Scroll of Grove of Respite (700gp; Pathfinder RPG Advanced Player's Guide)
Wand of Eagle Eye (9 charges, limit 1; 810gp; Pathfinder RPG Advanced Player's Guide)
Litheria Blossom (limit 1; 1400gp; Item description on #3-05 Chronicle Sheet)
Blue whinnis poison (limit 5; 120gp)
Hand of Glory (8000gp)
Pearl of Power, 1st level (1000gp)
Potion of Neutralize Poison (750gp)
Potion of Cure Moderate Wounds (300gp)
Tax Collector's Signet Ring (Grants a +2 bonus on Intimidate checks and imparts a -2 penalty on Diplomacy checks while in Varisia; 75gp)
Wand of Lesser Restoration (17 charges, limit 1; 1530gp)

Purchased Loot:

Ring of Protection +1 (2000gp)
+1 Chain Shirt (1250gp)

Boons:

Knight of Taldor: You successfully supported Remaio's bid to redeem the Alcasti name and restore his status in Taldan society. In recognition of your services to Taldor, Princess Eutropia herself made you a knight of Taldor. You gain a +1 bonus on Diplomacy checks when interacting with nobles in Taldor, and a +1 bonus on Intimidate when interacting with the common people of Taldor. After your considerable assistance, Remaio is in your debt. You gain a free courtier's outfit. Additionally, Remaio helps you prepare for one of your future missions. After rolling a Knowledge check at the beginning of an adventure, you may call upon Remaio's contacts to gain a +5 bonus and treat the Knowledge skill as if you were trained in it. Alternately, you may grant Remaio's bonus to another PC. When you use this bonus, check off the box next to this boon.

Impressive Find: A representative from the Pathfinder Society--an organization of archaeologists and explorers--has heard of your discoveries in Taldor and its former colonies and invites you to join the Society as a field agent. Once you earn 12 or more Fame, your superiors award you one additionally Prestige Point (but not Fame) in recognition of your excellence. You cannot have more Prestige Points than Fame, and if you would exceed this maximum, the bonus Prestige Point must be spend immediately or lost.

Well-Earned Reward: You restored Honoria's good name in Taldor. If you helped Remaio reclaim his own nobility, he is extremely grateful and offers to subsidize the cost of purchasing several items that you found during your adventures. If you instead spurned Remaio, others within the court found your actions amusing and offer you the same discount. You may purchase the treasures listed below at a reduced price: broken figurine of wondrous power (alabaster Pegasus)(1000gp), treeform cloak (4500gp), and wand of heightened awareness (10 charges; 100gp).

Confirmed Field Agent: Having successfully completed and documented your Confirmation, one of the Three Masters has formally recognized you as a field agent and given you a wayfinder engraved with your name and the date of your graduation. If this is the first time you have received this boon for any of your characters, you receive this wayfinder for free; otherwise, you may acquire it by spending 1 PP.

Explore, Report, Cooperate: You have an excellent sense of what makes an exemplary Pathfinder. As a free or immediate action, you may consider whether a particular action you name--such as subduing but not killing an enemy, befriending an NPC, or recovering a particular item--would help realize the goals of the Pathfinder Society. The GM then informs you whether the action's impact would be positive (contributes to meeting a secondary success condition for the scenario), negative (opposes the secondary success condition), or negligible (neither contributes to nor opposes the secondary success condition). If none of these three options accurately reflects the action's impact on the PC's fulfillment of the secondary success conditions, the GM may respond with a phrase of five words or less. Once you use this boon, cross it off your Chronicle sheet.

Resisting the Gossamer King: Your body was subject to a barrage of poisons and diseases in Ravenmoor. You had to either fight through those debilitating effects coursing through your veins or die. As a result your body has toughened, and you have gained a measure of immunity to diseases and poisons. You receive a +1 bonus to your saves against poisons and diseases.

Heroes of Magnimar: Thanks to your actions in Ravenmoor, and the protection of Magnimar's interest in Varisia, you have recieved a medal and public thanks from the authorities of the city. While displaying your medal you receive a +2 bonus to your Bluff, Diplomacy, and Intimidate checks in Magnimar and in the cities and towns allied with it.


Vello's PDF Chronicle & Tracking Sheets