
Judah Locke |
Grey, HP 33/33, TempHP: 0, AC 15, Fort +1, Ref +3, Will +3, Spells, 1st 6/6, 2nd, 4/4, Summon 8/8. ACTIVE EFFECTS: Mage Armor, Shield

WhtKnt wrote:
Yeah, the grapple rules are kinda crazy, but hey, it beats 1st edition AD&D!
Ha! True.
In my opinion, Pathfinder's grapple rules would be fine with a couple pretty simple changes.
2) If you are the Controlling Grappler at the start of your round, and succeed on a Grapple check to Injure, you can take a Full Attack as a Move action.
2) Constrict deals damage upon a successful grapple check once per round
These aren't playtested, so there's probably some feat interactions I'm not considering, but I think it solves the silliness with all the letting go and re-grabbing, and the problem where the non-controlling grappler is the only one that can full attack.