GM WhtKnt's Darkness Within: A Carrion Crown Adventure Path

Game Master WhtKnt

From the whispering shadows of haunted Ustalav an ancient evil rises to grip the world in a new age of horror!

Amid the mists of this land of dark superstition and dread secrets stand both those who would defy the return of evil and those who would seek its terrible favor. Can the heroes discern their allies from their enemies in time to save a tortured realm from a tyrant’s return? Pathfinder’s darkest and most frightening campaign ever sets the heroes against the agents of Golarion’s most notorious villain, the Whispering Tyrant, in a terrifying trek across a land of lurking horror and ancient mysteries.

Map

Cassiel Hawke: HP 31/35; AC 17/10/17; F+8 R+3 W+5; Init +2
Lorant Endronil: HP 10/24; AC 16/11/15; F+1 R+5 W+6; Init +5
Mathus Kohlheim: HP 35/35; AC 15/13/13; F+4 R+8 W+3; Init +3
Judah Locke HP 24/24; AC 15/12/13; F+1 R+3 W+3; Init +2


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Grey, HP 22/24, TempHP: 0, AC 15, Fort +1, Ref +3, Will +3, Spells, 1st 0/5, 2nd, 0/3, Summon 2/7. ACTIVE EFFECTS: Mage Armor

"There is a connecting thread here." Judah said, tapping his chin in thought. "Those surgery tools we found in the swamp, where all those people were skinned. They lead us to Vorstagg and Grine, and they definitely have connections to someone else we haven't found yet."

"Mister Kappel, which crime did the Beast get accused of first?" Judah asked the Barrister.

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

"I believe that the first accusation was made in connection with 10 killings in Morast. It was finally apprehended at Lepidstadt University, where it was raging through the workshop."


Grey, HP 22/24, TempHP: 0, AC 15, Fort +1, Ref +3, Will +3, Spells, 1st 0/5, 2nd, 0/3, Summon 2/7. ACTIVE EFFECTS: Mage Armor

"Hmm. Did we ever figured out what he was doing at the university in teh first place," Judah mused. "Seems like a pretty stupid place for him to go under any circumstances."

Maybe it's been too long for me to remember.

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

You have not yet investigated the university break-in.


Male Dhampir Vampire Hunter 5 | HP 34/34
Stats:
AC 16, T 11, FF 15; Fort +1, Ref +5, Will +6; Init +5; Perception +10

"Just to clarify, which is the accusation we're defending our client from next?"

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

"The break-in at the University."


Male rage 12/12 Spell slots Spirit 1/2 Spell slots Bloodrager 2/2 Skinwalker (Fanglord) Urban Bloodrager4 Fractured mind 1HP 42/42 AC18/16/12 SavesFort:7 Ref 3 Will 4/8/11 Init +2 Perc6 CMB6/8 CMD18/20[/ooc]

To the university then Dylan opines

No rest for the not actually wicked, right? Although a bit of rest would be useful.

Did we have the opportunity to rest between the wraith and this?

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

You still have one day of trial remaining, so you could take a brief 8-hour rest and then get back on it.


Male Dhampir Vampire Hunter 5 | HP 34/34
Stats:
AC 16, T 11, FF 15; Fort +1, Ref +5, Will +6; Init +5; Perception +10

Lorant yawns.

"Compared to what we've been through recently, I'd say this next one should be easy. We can perhaps take a look at dawn...Even an insomniac like me is feeling exhausted."

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

I'll go ahead and move things along to the next day. Feel free to retro any RPing that needs to be done.

Dr. Montagnie Crowl is Professor of Antiquities at the university. An eccentric but likeable man, he is prone to waving his arms about enthusiastically. He meets you in the department’s combination library and workshop. The workshop is slowly being cleaned up, but it is still a mess.

Dr. Crowl is saddened to learn of his old friend and colleague
Lorrimor’s death and accepts the bequeathed objects with sad gratitude.


Grey, HP 22/24, TempHP: 0, AC 15, Fort +1, Ref +3, Will +3, Spells, 1st 0/5, 2nd, 0/3, Summon 2/7. ACTIVE EFFECTS: Mage Armor

"So Doc, if you have a little time, we could use some help. Professor Lorrimer's last wishes have, uh, snowballed a bit, so now we're the ones who are supposed to be investigating the Beast of Lepisdat."

Judah gestured around the messy workshop. "Do you know anyone who was here when this happened?"


Female Phantom hp=42/42 AC=19/16/13 Fort=1 Reflex=4 Will=4 CMD14 Phantom 5

----rest RP

Good Job killing the wraith D-man! The Phantom enthusiasitically perks up as she pops into real space

Since when are you complimenting me for anything?
Dylan replies with a raised eyebrow

Oh come on, the trope where the summoner and his phantom hate each others guts is.... soooooo overused dont you think?
The phantom answers

I am just gonna do some napping, you can chat with the other dudes

Dylan says as he applies the core skill of any soldier, being able to sleep anywhere

Waaaait, if you go to sleep I go back to your subconcious... His phantom vanishes.


Male Dhampir Vampire Hunter 5 | HP 34/34
Stats:
AC 16, T 11, FF 15; Fort +1, Ref +5, Will +6; Init +5; Perception +10

Lorant nods at Judah's frank assessment of the Professor's last wishes.

"Would you mind if we took a closer look at the scene of the crime?"


Male rage 12/12 Spell slots Spirit 1/2 Spell slots Bloodrager 2/2 Skinwalker (Fanglord) Urban Bloodrager4 Fractured mind 1HP 42/42 AC18/16/12 SavesFort:7 Ref 3 Will 4/8/11 Init +2 Perc6 CMB6/8 CMD18/20[/ooc]

The Professor? Lorrimor? He kind of helped me in figuring what the heck I, I mean, we, actually am/are. Owe him a favor. Thanks to him I also know what my bloodline source is, and that I should stay away from that particular one if I can, which is also really nice to know.

Dylan says before taking a breather.


Male Dhampir Vampire Hunter 5 | HP 34/34
Stats:
AC 16, T 11, FF 15; Fort +1, Ref +5, Will +6; Init +5; Perception +10

"Yes, Petros. He was a good friend."

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

The trail of the thief is easy to follow—the thief broke in through the back door, and then passed through the auditorium on his way to the workshop. The back door to the Antiquities Department was originally locked with a superior lock, but it is clear that the door was recently damaged. The 1-inch-thick iron door is currently locked with a makeshift padlock and only crude repairs have been made.

The simple wooden door leading from the back door foyer into the auditorium has been broken off its hinges, as has the far door leading to the workshop. Paneled in oak, the auditorium contains a sunken, 5-foot-deep central area lined with books, tribal fetishes, and curiosities. A small stage and lectern stand in the center of this area, which is edged with a low oak rail, worn smooth from the touch of years of students gazing into the Master’s lecture room below.

The high–ceilinged workshop/library is lined with mostly empty shelves, and a trio of great leaded windows looks out over the university lawn. A staggering array of books, scrolls, maps, and curios, including shrunken heads, tribal masks, and bits of pottery, lie scattered all over the floor, apparently pulled from the shelves. The room is otherwise crowded with overturned tables, desks, and cabinets.

"Curiously, only one item was taken-a strange statuette called the Seasage Effigy," Crowl informs you. "I am frankly baffled by events—the statuette was very singular, but it was hardly valuable. Though the statuette has not been recovered, I admit that I am pleased that the Beast was caught. The poor thing is clearly mad and not in control of its own actions."


Male Dhampir Vampire Hunter 5 | HP 34/34
Stats:
AC 16, T 11, FF 15; Fort +1, Ref +5, Will +6; Init +5; Perception +10

Lorant looks about the auditorium, memories flooding back of the last time he'd been here, decades ago...a fresh-faced student who'd scraped together enough to make tuition, sitting here listening to Professor Lorrimor's lectures...where private conversations had revealed his dark heritage and a letter of introduction to the Crusader War College had been written...where his whole life had changed.

When Dr. Crowl speaks, however, his eyebrow rises.

"What makes you say that, Dr. Crowl?"

Not in control of its own actions...depending on what that meant, it could be a mitigating circumstance in the Beast's involvement...


Grey, HP 22/24, TempHP: 0, AC 15, Fort +1, Ref +3, Will +3, Spells, 1st 0/5, 2nd, 0/3, Summon 2/7. ACTIVE EFFECTS: Mage Armor

Judah wandered through the mess, eyeing everything on display, and the impressive display of strength it must have taken to batter down the door.

"He was caught here? Red handed?"


Male rage 12/12 Spell slots Spirit 1/2 Spell slots Bloodrager 2/2 Skinwalker (Fanglord) Urban Bloodrager4 Fractured mind 1HP 42/42 AC18/16/12 SavesFort:7 Ref 3 Will 4/8/11 Init +2 Perc6 CMB6/8 CMD18/20[/ooc]

The beast seemed more physically strong then me, and this is saying something, how many casulties where sustained from taking him into custody?

Dylan asks

I would have kicked it in different though, you identify where the connecting parts with the frame are, and break these. Less splinters that could fly into your eye, and a bit quieter, and much quicker.

He lift a large part of door and seemingly tries to guess the beasts strength from the position of the part, the weight of it, and the distance to the doors frame, more going by gut and experience in violence.

appropriate skill roll: 1d20 ⇒ 10 He uses a burst of insight to get a +4 to that.

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

Lorant: "What makes you say that, Dr. Crowl?"

"I honestly don't think the Beast knew what it was doing when it broke in. It showed such care in removing the statue from its resting place, but then completely demolished the room." Indeed, the pedestal that once held the Seasage Effigy is crowded with small fetishes and delicate mother-of-pearl fish carvings that are undamaged. It is the only thing in the room left untouched by the rampage.

Judah: "He was caught here? Red-handed?"

"It was caught in the act of destroying the library. The Effigy was not on its person when it was captured."

Dylan: "The beast seemed more physically strong than me, and this is saying something, how many casualties were sustained from taking him into custody?"

"It took all four University guards, as well as six city guardsmen to capture the Beast. Strangely, there were no casualties beyond minor scratches and bruises."

It would require considerable strength to have torn the door from the hinges, and the evidence indicates that this is what happened.


Male Dhampir Vampire Hunter 5 | HP 34/34
Stats:
AC 16, T 11, FF 15; Fort +1, Ref +5, Will +6; Init +5; Perception +10

"We know the Beast IS capable of gentleness, but you're right, that kind of contrast is incredibly strange. We will definitely need to question him about this, see if he remembers anything."

Lorant pauses.

"Come to think of it, our previous two investigations have been in outlying villages, places where the Beast could easily retreat to the wilderness to avoid angry mobs. What reason could the Beast have to come here, to the capital of the county, to arguably the very heart of the city to commit this crime?"


Grey, HP 22/24, TempHP: 0, AC 15, Fort +1, Ref +3, Will +3, Spells, 1st 0/5, 2nd, 0/3, Summon 2/7. ACTIVE EFFECTS: Mage Armor

"And why would someone who can do that" Judah said, gesturing to the demolished door, "Let himself be taken in by a few guards, while taking care not to injure them, and not have the thing he supposedly stole on him?"

"Where did that effigy end up?"


Male rage 12/12 Spell slots Spirit 1/2 Spell slots Bloodrager 2/2 Skinwalker (Fanglord) Urban Bloodrager4 Fractured mind 1HP 42/42 AC18/16/12 SavesFort:7 Ref 3 Will 4/8/11 Init +2 Perc6 CMB6/8 CMD18/20[/ooc]

I am not going to say that in court, but I am fairly certain that I would overcome 6 guardsmen and 4 university guards, the most likely outcome is 2 heavily injured or dead, and the rest running away. And I am not certain at all that I could take the beast on in a fight.

Like, I would look stronger at first, but my guess is that, after suffering some real damage from my claws, the beast would go into fight or flight mode, and then I would be dancing on the edge of Mhars prison.

Mhars prison:

A volcano, curious turn of phrase though


Not much of a spell weaver, but can someone like the "beast" be affected by mind control stuff? When I worked for Lady inquisitor "Amberly Veil", she trained me to resist such. Using a "Command" spell to force me to approach her, if I did, a kick in the balls, if I did not, 10 gold coins earned, very effective approach. Could something like that have been the case?


Grey, HP 22/24, TempHP: 0, AC 15, Fort +1, Ref +3, Will +3, Spells, 1st 0/5, 2nd, 0/3, Summon 2/7. ACTIVE EFFECTS: Mage Armor

Judah snorted. "So you can be trained."


Male rage 12/12 Spell slots Spirit 1/2 Spell slots Bloodrager 2/2 Skinwalker (Fanglord) Urban Bloodrager4 Fractured mind 1HP 42/42 AC18/16/12 SavesFort:7 Ref 3 Will 4/8/11 Init +2 Perc6 CMB6/8 CMD18/20[/ooc]

Only people who a) pay me good money b) have saved my live once more then I saved theirs and c) ideally are female and highly attractive get to kick me in the balls. And this is an "AND" not an "OR".

Dylan gives Judah a pretty toothy smile.


Male Dhampir Vampire Hunter 5 | HP 34/34
Stats:
AC 16, T 11, FF 15; Fort +1, Ref +5, Will +6; Init +5; Perception +10

Lorant raises an eyebrow at Dylan's interjection.

"Interesting," he says. "You're both right...we definitely need to know what happened to the Effigy, and just what was going through the Beast's head, magic or otherwise, when it did this."

He turns to Mathus.

"Any thoughts, Doctor? You've been a bit quiet since Hergstag..."

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