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				GM Tektite's The Dragon's Demand
				
					(Inactive)
				
				Game Master 
					Hawkwen Agricola
				 
					Only map that matters 
  
  
	
	
	
		
			
    
     
				
				
				
					
						
  
  
  
  
    
    
      
      
      
      
  
    
  
      
  
    
      
      
	
	
	
		
			
        
          
            
            
              
            
          
            
            
              
                
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Besides figuring out the Dark Window and how to close it, you have only to confront the dragon. So, we are obviously nearing the end. You may want to start thinking about what PC you want to apply the four chronicles to.  As a side note, I just finished another table of Dragon's Demand and they started a over a year before your guys, so despite my periods of sparse posting, we've made pretty good time. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Dirge Bard 7 | AC 20 T 13 FF 17 | HP 37/52 | F +7 R +10 W +7 | Init +9 | Perc +2 (Darkvision 60) | Sense Motive +12 | Performance 18/21 | Heroism 
              
              
                
                   
	
		   I think I'm putting the credit on a fresh -12, so I can start with a level 4 Occultist in a few weeks... 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Quick note. I think, if you put it on a level 1, there are a couple gaps in XP and you'd need to play/run some filler scenarios to apply all four. An example from John Compton wrote: Example: 
– I play the whole thing and apply the credit to a 1st level character. – I must immediately apply sheet #1 (Tier 1–3) and sheet #4 (Tiers 2, 4, or 6 only), bringing me to level 3. Once that happens, I qualify to receive sheet #2 (Tier 3–5), bringing me to level 4.
 – I cannot yet apply sheet #3 (Tier 5–7) because I am only level 4. I can now play whatever I want until I reach 12 XP, at which point I am level 5, and sheet #5 applies immediately.
 Think of it sort of like applying GM credit to a character who is not yet of the appropriate level. You apply everything you can and then hold the rest in reserve until you would legally qualify for them.
 Though, since you say level four, I assume you already realized this.  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Dirge Bard 7 | AC 20 T 13 FF 17 | HP 37/52 | F +7 R +10 W +7 | Init +9 | Perc +2 (Darkvision 60) | Sense Motive +12 | Performance 18/21 | Heroism 
              
              
                
                   
	
		   Yeah, it puts me at level 4, then as soon as I hit level 5, it jumps me up to 6. I could alternatively put it on my level 2 GM credit blob, and get him straight to level 6, but I don't think I want to start another character that high. But depending on when we finish, I might wait to check out Occult Adventures before deciding. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Fey Hedgewitch 6 | HP: 48/51 | AC: 20/23, T: 13/16, FF: 18/20 | Fort: +5, Ref: +5/7, Will: +10 |  Melee: +8 [+3], Ranged: +6 [+3] | CMB: +8, CMD: 21 | Init: +4, Perception: +14 <low-light> | SP 10/13 | Speed: 20ft 
              
              
                
                   
	
		   Candidates for new spells known: lvl 1 - Air Bubble, Remove Fear
lvl 2 - Aid, Bear's Endurance, Delay Poison
 lvl 3 - Daylight, Remove Blind/Deaf, Remove Curse
 opinions? 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Dirge Bard 7 | AC 20 T 13 FF 17 | HP 37/52 | F +7 R +10 W +7 | Init +9 | Perc +2 (Darkvision 60) | Sense Motive +12 | Performance 18/21 | Heroism 
              
              
                
                   
	
		   Bear's Endurance is good. How about Prayer for level 3? 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Fey Hedgewitch 6 | HP: 48/51 | AC: 20/23, T: 13/16, FF: 18/20 | Fort: +5, Ref: +5/7, Will: +10 |  Melee: +8 [+3], Ranged: +6 [+3] | CMB: +8, CMD: 21 | Init: +4, Perception: +14 <low-light> | SP 10/13 | Speed: 20ft 
              
              
                
                   
	
		   I've never been a huge fan of that spell. I'd rather get something that can fix a potentially ruinous situation, which is why I listed the options I did. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Lore Warden 7 | Init +5 | HP 73/7322/87 | AC 26, T 15, FF 23 | Fort+8+10, Ref +6, Will +6 | CMB +16 (+21 Trip), CMD 31 (33 Trip) | Perc +11, SensMtv +6 | -1 CHA   CLW: 1d8 + 1 ⇒ (5) + 1 = 6
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
 CLW: 1d8 + 1 ⇒ (6) + 1 = 7
 Somebody mark off those charges. Now, anybody got feat suggestions? 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Fey Hedgewitch 6 | HP: 48/51 | AC: 20/23, T: 13/16, FF: 18/20 | Fort: +5, Ref: +5/7, Will: +10 |  Melee: +8 [+3], Ranged: +6 [+3] | CMB: +8, CMD: 21 | Init: +4, Perception: +14 <low-light> | SP 10/13 | Speed: 20ft 
              
              
                
                   
	
		   I'll mark it off. Forgot to do mine as well.
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
 CLW: 1d8 + 1 ⇒ (2) + 1 = 3
 CLW: 1d8 + 1 ⇒ (8) + 1 = 9
 CLW: 1d8 + 1 ⇒ (4) + 1 = 5
 CLW: 1d8 + 1 ⇒ (7) + 1 = 8
 CLW: 1d8 + 1 ⇒ (1) + 1 = 2
 Feats? Hm. We seem to be real victims of failing Will saves. Iron Will? 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Lore Warden 7 | Init +5 | HP 73/7322/87 | AC 26, T 15, FF 23 | Fort+8+10, Ref +6, Will +6 | CMB +16 (+21 Trip), CMD 31 (33 Trip) | Perc +11, SensMtv +6 | -1 CHA   Already have it.  Was considering Improved. EDIT: Though it's cumbersome in PbP, unless the GM waits for me to roll my own save.  Hrm... Ooooh, maybe instead of Fighter7 I could pick up a level of monk for +2 to all saves?  I'd skip a BAB, though. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Fey Hedgewitch 6 | HP: 48/51 | AC: 20/23, T: 13/16, FF: 18/20 | Fort: +5, Ref: +5/7, Will: +10 |  Melee: +8 [+3], Ranged: +6 [+3] | CMB: +8, CMD: 21 | Init: +4, Perception: +14 <low-light> | SP 10/13 | Speed: 20ft 
              
              
                
                   
	
		   Wait. Do you not have Imp TWF?
I remember we had a discussion about you dipping into MMMonk, but you decided against it for some reason. It doesn't seem like the worst idea. I think you just didn't want to lose your +2 to CMB that I think you're due for again this level.
 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Lore Warden 7 | Init +5 | HP 73/7322/87 | AC 26, T 15, FF 23 | Fort+8+10, Ref +6, Will +6 | CMB +16 (+21 Trip), CMD 31 (33 Trip) | Perc +11, SensMtv +6 | -1 CHA   I don't.  One more attack at +nope didn't seem worth a feat. Maybe Improved Dirty Trick and shove my staff in the dragon's eye? 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Juma, how about Felling Smash? Julie combos that with Greater Trip on her fighter, for great standard action attack chains. Should I take Battle Cry this level instead of GSF? 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Fey Hedgewitch 6 | HP: 48/51 | AC: 20/23, T: 13/16, FF: 18/20 | Fort: +5, Ref: +5/7, Will: +10 |  Melee: +8 [+3], Ranged: +6 [+3] | CMB: +8, CMD: 21 | Init: +4, Perception: +14 <low-light> | SP 10/13 | Speed: 20ft 
              
              
                
                   
	
		   I vote Battle Cry. I'm not even sure what you'd GSF; I haven't seen you cast spells to my recollection. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Dirge Bard 7 | AC 20 T 13 FF 17 | HP 37/52 | F +7 R +10 W +7 | Init +9 | Perc +2 (Darkvision 60) | Sense Motive +12 | Performance 18/21 | Heroism 
              
              
                
                   
	
		   I guess I need to take care of my non-lethal damage as well. CLW: 1d8 + 1 ⇒ (7) + 1 = 8
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
 CLW: 1d8 + 1 ⇒ (8) + 1 = 9
 Eh, good enough. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Fey Hedgewitch 6 | HP: 48/51 | AC: 20/23, T: 13/16, FF: 18/20 | Fort: +5, Ref: +5/7, Will: +10 |  Melee: +8 [+3], Ranged: +6 [+3] | CMB: +8, CMD: 21 | Init: +4, Perception: +14 <low-light> | SP 10/13 | Speed: 20ft 
              
              
                
                   
	
		   Alright, I think I'm going with: Lvl1 - air bubble
Lvl2 - bear's endurance
 Lvl3 - remove curse
 That's my level. I'm ready. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Lore Warden 7 | Init +5 | HP 73/7322/87 | AC 26, T 15, FF 23 | Fort+8+10, Ref +6, Will +6 | CMB +16 (+21 Trip), CMD 31 (33 Trip) | Perc +11, SensMtv +6 | -1 CHA   Screw it, I'll just take Toughness and call it good. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Dirge Bard 7 | AC 20 T 13 FF 17 | HP 37/52 | F +7 R +10 W +7 | Init +9 | Perc +2 (Darkvision 60) | Sense Motive +12 | Performance 18/21 | Heroism 
              
              
                
                   
	
		   Dude, what about Felling Smash? It's awesome! 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Lore Warden 7 | Init +5 | HP 73/7322/87 | AC 26, T 15, FF 23 | Fort+8+10, Ref +6, Will +6 | CMB +16 (+21 Trip), CMD 31 (33 Trip) | Perc +11, SensMtv +6 | -1 CHA   Not sure how useful that'd be against a flying dragon. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Fey Hedgewitch 6 | HP: 48/51 | AC: 20/23, T: 13/16, FF: 18/20 | Fort: +5, Ref: +5/7, Will: +10 |  Melee: +8 [+3], Ranged: +6 [+3] | CMB: +8, CMD: 21 | Init: +4, Perception: +14 <low-light> | SP 10/13 | Speed: 20ft 
              
              
                
                   
	
		   My official stance is Improved Iron Will, but Toughness is alright. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Sounds like your about done. I'll get a post up shortly. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Lore Warden 7 | Init +5 | HP 73/7322/87 | AC 26, T 15, FF 23 | Fort+8+10, Ref +6, Will +6 | CMB +16 (+21 Trip), CMD 31 (33 Trip) | Perc +11, SensMtv +6 | -1 CHA   I think I'll take one more hit off the wand: CLW: 1d8 + 1 ⇒ (8) + 1 = 9 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Lore Warden 7 | Init +5 | HP 73/7322/87 | AC 26, T 15, FF 23 | Fort+8+10, Ref +6, Will +6 | CMB +16 (+21 Trip), CMD 31 (33 Trip) | Perc +11, SensMtv +6 | -1 CHA   Dagon Nommo wrote: Should I take Battle Cry this level instead of GSF?  Welp, might wanna reconsider this now.  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Fey Hedgewitch 6 | HP: 48/51 | AC: 20/23, T: 13/16, FF: 18/20 | Fort: +5, Ref: +5/7, Will: +10 |  Melee: +8 [+3], Ranged: +6 [+3] | CMB: +8, CMD: 21 | Init: +4, Perception: +14 <low-light> | SP 10/13 | Speed: 20ft 
              
              
                
                   
	
		  
  
    
      
        
  
 
          
          
            
              
                 Dirge Bard 7 | AC 20 T 13 FF 17 | HP 37/52 | F +7 R +10 W +7 | Init +9 | Perc +2 (Darkvision 60) | Sense Motive +12 | Performance 18/21 | Heroism 
              
              
                
                   
	
		   Kaelic wrote:  Why do you say that?  Neeeeeeeeeerrrrrrrrf!
 Now the re-roll is only for saves against fear. I need to change it on my PFS bard too. Along with replacing the no-longer-functioning Arcane Deed on my magus (kind of expected that one though; Precise Strike on a magus is OP). Also along with Steadfast Personality on my Swashbuckler/Ninja (it's now an untyped Charisma bonus, so no longer stacks with Charmed Life). But the really frustrating one is my Paladin/Kata Master. They purged all the non-Swashbuckler routes to Opportune Parry and Riposte, which I had rebuilt my Paladin around (sword-and-board with temple sword). So now either I lose the whole Parry/Riposte schtick and gain in its place a deed I can't even use in my full plate, or I change the level to Swashbuckler and lose the great monk saves and bonus Snake Style for touch AC. Although since that was a class feature that changed, I can actually rebuild him from scratch (except the equipment). 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Dirge Bard 7 | AC 20 T 13 FF 17 | HP 37/52 | F +7 R +10 W +7 | Init +9 | Perc +2 (Darkvision 60) | Sense Motive +12 | Performance 18/21 | Heroism 
              
              
                
                   
	
		  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Fey Hedgewitch 6 | HP: 48/51 | AC: 20/23, T: 13/16, FF: 18/20 | Fort: +5, Ref: +5/7, Will: +10 |  Melee: +8 [+3], Ranged: +6 [+3] | CMB: +8, CMD: 21 | Init: +4, Perception: +14 <low-light> | SP 10/13 | Speed: 20ft 
              
              
                
                   
	
		  
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Anybody going to GenCon this year? 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Dirge Bard 7 | AC 20 T 13 FF 17 | HP 37/52 | F +7 R +10 W +7 | Init +9 | Perc +2 (Darkvision 60) | Sense Motive +12 | Performance 18/21 | Heroism 
              
              
                
                   
	
		   FYI, our dad is in the hospital. I'm not sure what our availability will be. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Ok. Hope its nothing serious and everything turns out fine. Just ping the thread when you guys are ready. I'll be leaving Wed for GenCon, and posting will be really sparse until the following Monday. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Fey Hedgewitch 6 | HP: 48/51 | AC: 20/23, T: 13/16, FF: 18/20 | Fort: +5, Ref: +5/7, Will: +10 |  Melee: +8 [+3], Ranged: +6 [+3] | CMB: +8, CMD: 21 | Init: +4, Perception: +14 <low-light> | SP 10/13 | Speed: 20ft 
              
              
                
                   
	
		   He's up running around now. Seems okay. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Lore Warden 7 | Init +5 | HP 73/7322/87 | AC 26, T 15, FF 23 | Fort+8+10, Ref +6, Will +6 | CMB +16 (+21 Trip), CMD 31 (33 Trip) | Perc +11, SensMtv +6 | -1 CHA   Really hope that's figurative; I can't imagine running is a good idea two days after his spleen exploded. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Fey Hedgewitch 6 | HP: 48/51 | AC: 20/23, T: 13/16, FF: 18/20 | Fort: +5, Ref: +5/7, Will: +10 |  Melee: +8 [+3], Ranged: +6 [+3] | CMB: +8, CMD: 21 | Init: +4, Perception: +14 <low-light> | SP 10/13 | Speed: 20ft 
              
              
                
                   
	
		   Well, walking anyway. It wasn't his spleen that exploded, it was his spleen shell. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Lore Warden 7 | Init +5 | HP 73/7322/87 | AC 26, T 15, FF 23 | Fort+8+10, Ref +6, Will +6 | CMB +16 (+21 Trip), CMD 31 (33 Trip) | Perc +11, SensMtv +6 | -1 CHA   Technically the spleen or not, his guts still asplode.  He'd better be careful. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Dirge Bard 7 | AC 20 T 13 FF 17 | HP 37/52 | F +7 R +10 W +7 | Init +9 | Perc +2 (Darkvision 60) | Sense Motive +12 | Performance 18/21 | Heroism 
              
              
                
                   
	
		   This is what happens when you try to take a level in Bloatmage without the prerequisites. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Lore Warden 7 | Init +5 | HP 73/7322/87 | AC 26, T 15, FF 23 | Fort+8+10, Ref +6, Will +6 | CMB +16 (+21 Trip), CMD 31 (33 Trip) | Perc +11, SensMtv +6 | -1 CHA   It wasn't enough he headbutted that poor turtle, he just had to go and do a belly-flop on it too. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Quick note: This Saturday, Aug. 22, I will be leaving for a ten day trip to Italy. I should have wifi access at the hotel, and some time to update in the evenings. This being a vacation and first trip overseas, I don't know how much posting I will accomplish. That being said, I'd like to have this one finished before I leave. (At least we're on the final encounter.) I'm planning on getting the chronicles written up and sent out by the end of the week, regardless. So, please, let me know which PC#, your going to want this module reported to. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Lore Warden 7 | Init +5 | HP 73/7322/87 | AC 26, T 15, FF 23 | Fort+8+10, Ref +6, Will +6 | CMB +16 (+21 Trip), CMD 31 (33 Trip) | Perc +11, SensMtv +6 | -1 CHA  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Dirge Bard 7 | AC 20 T 13 FF 17 | HP 37/52 | F +7 R +10 W +7 | Init +9 | Perc +2 (Darkvision 60) | Sense Motive +12 | Performance 18/21 | Heroism 
              
              
                
                   
	
		   Mine will be 34572-16. What should I build with this credit? I'm thinking either my human TWF quarterstaff Witch, or my fat Thassilonian Specialist half-orc summoning Wizard. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Fey Hedgewitch 6 | HP: 48/51 | AC: 20/23, T: 13/16, FF: 18/20 | Fort: +5, Ref: +5/7, Will: +10 |  Melee: +8 [+3], Ranged: +6 [+3] | CMB: +8, CMD: 21 | Init: +4, Perception: +14 <low-light> | SP 10/13 | Speed: 20ft 
              
              
                
                   
	
		   Build a survivable monk. 37563-10 for me. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Dirge Bard 7 | AC 20 T 13 FF 17 | HP 37/52 | F +7 R +10 W +7 | Init +9 | Perc +2 (Darkvision 60) | Sense Motive +12 | Performance 18/21 | Heroism 
              
              
                
                   
	
		   I had a survivable monk, before the ACG errata. So he was only going to take 1 (2 tops) levels in monk, and the rest was sword-and-board paladin, but that counts! 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   I reported the session this morning, here are the chronicles. I just left the PFS number blank. Chronicle 1 Chronicle 2 Chronicle 3 Chronicle 4 (Bonus Chronicle) Thanks for letting me run for your guys, I had a lot of fun.  After I get back from Italy, (and perhaps Gameday 4) I'd be willing to run Peril and Plunder for you guys. Just a thought. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Fey Hedgewitch 6 | HP: 48/51 | AC: 20/23, T: 13/16, FF: 18/20 | Fort: +5, Ref: +5/7, Will: +10 |  Melee: +8 [+3], Ranged: +6 [+3] | CMB: +8, CMD: 21 | Init: +4, Perception: +14 <low-light> | SP 10/13 | Speed: 20ft 
              
              
                
                   
	
		   Yeah, that was tons of fun. I'll have to bookmark this thread. There's some good reading in this game. Thanks for running! 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Lore Warden 7 | Init +5 | HP 73/7322/87 | AC 26, T 15, FF 23 | Fort+8+10, Ref +6, Will +6 | CMB +16 (+21 Trip), CMD 31 (33 Trip) | Perc +11, SensMtv +6 | -1 CHA   Thanks for running!  This ended up being the first PbP I've actually seen through to completion. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Dirge Bard 7 | AC 20 T 13 FF 17 | HP 37/52 | F +7 R +10 W +7 | Init +9 | Perc +2 (Darkvision 60) | Sense Motive +12 | Performance 18/21 | Heroism 
              
              
                
                   
	
		  
	
		
			
			
				
				
					
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