GM Tarondor's Kingmaker Campaign

Game Master Tarondor

Perception Rolls:

[dice=Alister]1d20+15[/dice]
[dice=Aristu]1d20+15[/dice]
[dice=Esteban]1d20+12[/dice]
[dice=Evindyl]1d20+16[/dice]
[dice=Fizz]1d20+16[/dice]
[dice=Mikhail]1d20+21[/dice]
[dice=Piotr]1d20+15[/dice]

Blood for Blood Maps and Images

Exploration Activities

The Sword Marches Kingdom Spreadsheet, Turn 74
Maps of the Sword Marches
Guide to GM Tarondor's Kingmaker Campaign

HERO POINTS
Alister: 2
Aristu: 3
Kernithar: 2
Mikhail: 2
Piotr: 3


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Human Fighter [Cleric & Alchemist Devotion] 10- HP 136/136 - AC 30 - F: +19 R: +18 W: +18 - Speed: 30, Init: +5 - Perception +21: Hero Points- 0: Exploration Activity=Investigate

Mikhail heads through the portal as soon as everyone is able to get through.


Male Human Wizard [Herbalist] 10 - HP 108/108 - AC 26 (27 with Mage Armor) - F: +19 R: +18 W: +18 - Speed: 30, - Perception +15; Exploration - Investigate

Piotr follws Mikhail through the portal.


Human Bard (Sorcerer) 10 [hp 128/128 | F+18, R+19, W+18 (+2 vs Sleep) | AC 28 | Perception +15 | Focus Points: 3/3]

Alister follows the others through the portal with a look of worry.


Male Human Sorcerer(Fey) (Bard) 10 - [HP 98/98 | F+18, R+17, W+18 | AC 25 | Perception +15 | Focus Points: 2/3] [Exploration Mode = Search]

When the lightning wall fades out, Aristu rolls up his scroll and returns it to its case as he moves through the portal.


You emerge from the portal into intense cold and darkness...and you cannot breathe!

In the instants of life left to you, you see a vast dark plain of metal under the twinkling stars. One star seems much brighter than the others, but you have to time to think about that. You see the mi-go (the insectile creature) walking serenely across the metal plain towards a distant archway inside of which is another portal.

The pain is incredible as you eyes begin to bulge and your lungs are ready to burst. With your last thoughts you propel yourselves back towards the portal to Candlemere...

Fortitude saves, everyone!


Male Human Wizard [Herbalist] 10 - HP 108/108 - AC 26 (27 with Mage Armor) - F: +19 R: +18 W: +18 - Speed: 30, - Perception +15; Exploration - Investigate

Piotr feels the cold seeping into his bones ...

Fort Save: 1d20 + 5 ⇒ (12) + 5 = 17
Includes Resistance


Male Raven Familiar - HP 17/17; AC 17, T 12, FF 15; Fort +1, Ref +4, Will +7; CMB +3; CMD 9; Speed 10 / Fly 40; Init +2; Perception +14

Corb huddles close to Piotr for warmth.

Fort save: 1d20 + 1 ⇒ (1) + 1 = 2


Human Bard (Sorcerer) 10 [hp 128/128 | F+18, R+19, W+18 (+2 vs Sleep) | AC 28 | Perception +15 | Focus Points: 3/3]

Fort Save: 1d20 + 3 ⇒ (1) + 3 = 4

Alister huddles with Corb for warmth.


Human Fighter [Cleric & Alchemist Devotion] 10- HP 136/136 - AC 30 - F: +19 R: +18 W: +18 - Speed: 30, Init: +5 - Perception +21: Hero Points- 0: Exploration Activity=Investigate

Fort Save: 1d20 + 7 ⇒ (1) + 7 = 8

Three 1s in a row....


Male Human Sorcerer(Fey) (Bard) 10 - [HP 98/98 | F+18, R+17, W+18 | AC 25 | Perception +15 | Focus Points: 2/3] [Exploration Mode = Search]

Fort Save: 1d20 + 3 ⇒ (13) + 3 = 16


Male Human Wizard [Herbalist] 10 - HP 108/108 - AC 26 (27 with Mage Armor) - F: +19 R: +18 W: +18 - Speed: 30, - Perception +15; Exploration - Investigate

"This is a bad place, my friends," states Piotr with unnecessary emphasis.


Galen, a Fort save please!


M Human Fighter (7); - HP 60/60 ,- AC 24/T: 10/FF: 24 - F: +7 R: +4/ W: +6 (+8 vs. fear) - CMB: +9 - CMD: 21, Speed: 30, Init. +4, - Perception +12

Galen braces against the unexpected pain, and tries to help pull the others back.
Fortitude save: 1d20 + 7 ⇒ (9) + 7 = 16


Vacuum Damage, Alister: 5d6 ⇒ (3, 6, 1, 2, 1) = 13
Vacuum Damage, Aristu: 5d6 ⇒ (3, 2, 1, 5, 2) = 13
Vacuum Damage, Corb: 5d6 ⇒ (3, 2, 6, 6, 5) = 22
Vacuum Damage, Galen: 5d6 ⇒ (4, 5, 5, 6, 1) = 21 Halved equals 10
Vacuum Damage, Mikhail: 5d6 ⇒ (1, 4, 4, 1, 3) = 13 Halved equals 6
Vacuum Damage, Piotr: 5d6 ⇒ (6, 3, 6, 1, 3) = 19

Constitution Damage, Alister: 1d3 ⇒ 1
Constitution Damage, Aristu: 1d3 ⇒ 2
Constitution Damage, Corb: 1d3 ⇒ 1
Constitution Damage, Piotr: 1d3 ⇒ 1


STATUS
Alister (1/41 hp) (1 CON damage)
Aristu (3/32 hp)(3 STR damage)(2 CON damage)
Galen (24/52 hp)
Mikhail (37/54 hp)(2 STR damage)
Piotr (-6/34 hp)(1 STR damage)(1 CON damage) (DYING)

Corb (-7/17 hp) (1 CON damage) (DYING)

Returning from the void, the heroes of the Sword Marches stagger back through the portal, their lungs searing and flesh bruised. Piotr and his faithful familiar Corb both collapse on the floor, barely breathing.

I note that Corb has six seconds to live unless he is healed.


M Human Fighter (7); - HP 60/60 ,- AC 24/T: 10/FF: 24 - F: +7 R: +4/ W: +6 (+8 vs. fear) - CMB: +9 - CMD: 21, Speed: 30, Init. +4, - Perception +12

Thinking quickly, Galen tries to pour a potion of Cure Light Wounds down Corb's throat, cutting his fingers slightly on the bird's beak.

Cure Light Wounds: 1d8 + 1 ⇒ (4) + 1 = 5 (and removed from sheet)

He looks around the group, noting their injuries. "What... what was that? At least that... thing was going away. We're in no state."


Human Fighter [Cleric & Alchemist Devotion] 10- HP 136/136 - AC 30 - F: +19 R: +18 W: +18 - Speed: 30, Init: +5 - Perception +21: Hero Points- 0: Exploration Activity=Investigate

Mikhail channels to heal everyone and shivers as the warm light pushes away some of the devastating cold. "I do not know, but I doubt it was effected in there as we were."

channel to Heal: 2d6 ⇒ (2, 4) = 6


Human Bard (Sorcerer) 10 [hp 128/128 | F+18, R+19, W+18 (+2 vs Sleep) | AC 28 | Perception +15 | Focus Points: 3/3]

Alister stumbles through the portal and collapses to his knees. He is gasping as Mikhail heals the group. He rises to tend to Piotr, knowing that the mage's knowledge of the the planes might get them home. "Where the hell was that? Ugh, we barely made it back alive."

CLW to Piotr: 1d8 + 5 ⇒ (8) + 5 = 13


STATUS
Alister (7/41(35) hp) (1 CON damage)
Aristu (9/32(26) hp)(3 STR damage)(2 CON damage)
Galen (30/52 hp)
Mikhail (43/54 hp)(2 STR damage)
Piotr (13/34(28) hp)(1 STR damage)(1 CON damage)

Corb (4/17(14) hp) (1 CON damage)


Male Human Sorcerer(Fey) (Bard) 10 - [HP 98/98 | F+18, R+17, W+18 | AC 25 | Perception +15 | Focus Points: 2/3] [Exploration Mode = Search]

Should Aristu and Piotr also have taken half damage (and no CON damage)? Their Fort saves were equal to (or better than) Galen's, who succeeded.


Bah! Math is hard.

STATUS
Alister (7/41(35) hp) (1 CON damage)
Aristu (21/32 hp)(3 STR damage)
Galen (30/52 hp)
Mikhail (43/54 hp)(2 STR damage)
Piotr (28/34 hp)(1 STR damage)

Corb (4/17 hp) (1 CON damage)


M Human Fighter (7); - HP 60/60 ,- AC 24/T: 10/FF: 24 - F: +7 R: +4/ W: +6 (+8 vs. fear) - CMB: +9 - CMD: 21, Speed: 30, Init. +4, - Perception +12

If the portal is still open (player is not sure), Galen says: "Is there some way we can close this, make sure that thing doesn't return?"


The portal stands open!


Male Human Wizard [Herbalist] 10 - HP 108/108 - AC 26 (27 with Mage Armor) - F: +19 R: +18 W: +18 - Speed: 30, - Perception +15; Exploration - Investigate

Piotr weakly says, "I have no means of sealing the portal. Not prepared at the moment, at least. Give me a moment and I may think of something."

Knowledge (Planes): 1d20 + 8 ⇒ (11) + 8 = 19


Human Bard (Sorcerer) 10 [hp 128/128 | F+18, R+19, W+18 (+2 vs Sleep) | AC 28 | Perception +15 | Focus Points: 3/3]

Activate Lore Master to take 20 on a Knowledge check
Knowledge, Planes: 20 + 9 = 29

Alister stares at the open portal, letting his mind wander and delve into the unconscious recesses of his memory on how to seal this portal.


Alister and Piotr both come to the same conclusion: It's likely beyond their power to seal the portal. What they do know is that it didn't open to some distant plane - that was somewhere on Golarion's plane, but out among the stars.

The good news is that the portal itself isn't permanent. In fact, it should fade within the day. The bad news is that there is nothing stopping it from reforming.

Alister recalls an scroll he once saw that described creatures from the dark between the stars and he believes they are somehow connected to strange deities like Yog-Sothoth. If the portal is to be closed permanently, the team may have to consult with someone learned in the lore of portals.


Human Fighter [Cleric & Alchemist Devotion] 10- HP 136/136 - AC 30 - F: +19 R: +18 W: +18 - Speed: 30, Init: +5 - Perception +21: Hero Points- 0: Exploration Activity=Investigate

"Do you believe that it needs to be in the same spot or can it be moved? If it needs to be in the same spot then I say once we have seen this place is secured we pile a good ton of stones and mortar where the portal is to prevent anything from passing through easily." Mikhail says as he rubs his still numb arms.

'


M Human Fighter (7); - HP 60/60 ,- AC 24/T: 10/FF: 24 - F: +7 R: +4/ W: +6 (+8 vs. fear) - CMB: +9 - CMD: 21, Speed: 30, Init. +4, - Perception +12

Galen nods. "That should at least slow anything down."


Male Human Sorcerer(Fey) (Bard) 10 - [HP 98/98 | F+18, R+17, W+18 | AC 25 | Perception +15 | Focus Points: 2/3] [Exploration Mode = Search]

"OK, that's not a bad goal," Aristu looks up at the structure above the portal, "But how would we collapse the walls or ceiling?"


Human Fighter [Cleric & Alchemist Devotion] 10- HP 136/136 - AC 30 - F: +19 R: +18 W: +18 - Speed: 30, Init: +5 - Perception +21: Hero Points- 0: Exploration Activity=Investigate

"I think we bring in some workers and fill in the whole room with mortar and bricks. It will take time and be costly, but whatever can survive in that place should not be allowed back to this part of Golarion." Mikhail says in reply.


Male Human Wizard [Herbalist] 10 - HP 108/108 - AC 26 (27 with Mage Armor) - F: +19 R: +18 W: +18 - Speed: 30, - Perception +15; Exploration - Investigate

"Should we secure just this room, or collapse the entire complex?," asks Piotr. "It would take time but it should be possible. We would also need to do something about the wisps if we intend to bring people here."


Human Fighter [Cleric & Alchemist Devotion] 10- HP 136/136 - AC 30 - F: +19 R: +18 W: +18 - Speed: 30, Init: +5 - Perception +21: Hero Points- 0: Exploration Activity=Investigate

"Perhaps once we have figured out what is going on here whatever is drawing the Wisps will end and they will leave. The real question is do we want to complete our search of this floor or find a secure place to rest?" Malinor says as he looks over the portal.


M Human Fighter (7); - HP 60/60 ,- AC 24/T: 10/FF: 24 - F: +7 R: +4/ W: +6 (+8 vs. fear) - CMB: +9 - CMD: 21, Speed: 30, Init. +4, - Perception +12

"We're not in good shape. If we can't seal it now, we should find somewhere to rest."


GM's Note: None of this is part of Kingmaker. It's my addition to Candlemere, and intended to be an ongoing issue. So far as I'm concerned, your idea to fill this place with rocks is a very interesting solution, though what you'll do about all the will-o-wisps is another matter.

So, unless you have some ideas you want to explore here on Candlemere, Rivers Run Red, Book 2 of Kingmaker, is over!


Human Bard (Sorcerer) 10 [hp 128/128 | F+18, R+19, W+18 (+2 vs Sleep) | AC 28 | Perception +15 | Focus Points: 3/3]

Sorry, I've been a bit absent.

Alister looks down at the body of Kundal and tries to determine if he's breathing. "We need to get him somewhere safe. But who knows what else is in here?"

We would explore the rest of this place once we've rested.


Human Fighter [Cleric & Alchemist Devotion] 10- HP 136/136 - AC 30 - F: +19 R: +18 W: +18 - Speed: 30, Init: +5 - Perception +21: Hero Points- 0: Exploration Activity=Investigate

I agree that looking through the last of it and checking the central room out in more detail needs to happen before we go.


In the opposite hallway the team discovers a room lush with plant life and a roof glowing with a pleasant sunlight. Reclining amidst the greenery is a fat and somewhat aged man with goat's legs. He bears a bow, a staff and an intricate set of pipes. Several high-pitched giggles can be heard from among the leaves. It is a scene as far removed from the alien place they just were as can be imagined.

"Hail, oh Mortal King!" says the satyr. "You have been looked for, your coming foretold. 'Broken he comes, Eldest behind him, Eldest before him, Eldest within him'."


Human Fighter [Cleric & Alchemist Devotion] 10- HP 136/136 - AC 30 - F: +19 R: +18 W: +18 - Speed: 30, Init: +5 - Perception +21: Hero Points- 0: Exploration Activity=Investigate

Mikhail looks over the odd scene and tries to catch a glimpse of whatever is giggling to see how many might be hiding in the bushes.

No nature knowledge here.


Perception: 1d20 + 13 ⇒ (13) + 13 = 26

Mikhail catches glimpses of small fairies hiding in the foliage. Tiny sprites with gossamer wings.


Human Bard (Sorcerer) 10 [hp 128/128 | F+18, R+19, W+18 (+2 vs Sleep) | AC 28 | Perception +15 | Focus Points: 3/3]

Knowledge, nature: 1d20 + 10 ⇒ (20) + 10 = 30

Alister stops suddenly as he sees the Satyr. He recognized the fey creature and if there was one thing his Grandmother had told them stories about it was the power of the fey. He carefully bows, wincing at his injuries. "My coming was foretold? By who, Satyr? And who do I have the honor of speaking to? Is this your lair that we are welcome in?"

Diplomacy: 1d20 + 14 ⇒ (18) + 14 = 32


"Lair?" says the saytr, laughing. "Is your hall a lair, King? No, I live in a fine house by the Silver Reed spring. This is a gate, and I am its guardian. I am Garovar, called wise by some." This is met by gales of tinny laughter from the sprites. "Not that all are that discriminating, you understand."

"So, your coming was foretold, but not your purpose. Why are you here, King?"


Ping!


Male Human Wizard [Herbalist] 10 - HP 108/108 - AC 26 (27 with Mage Armor) - F: +19 R: +18 W: +18 - Speed: 30, - Perception +15; Exploration - Investigate

Piotr hangs back. The chaotic nature of fey has always been uncomfortable to him.


Human Bard (Sorcerer) 10 [hp 128/128 | F+18, R+19, W+18 (+2 vs Sleep) | AC 28 | Perception +15 | Focus Points: 3/3]

Does that check tell Alister anything about him?

"Garovar the Wise. I am pleased to meet you. I am called Alister. I am here to protect my people." He points to Kundal. "This is one of my people. Do you know what happened to him? Or what the mi-go was trying to do? "

"You say you guard a gate. Where does it lead?"


Male Human Sorcerer(Fey) (Bard) 10 - [HP 98/98 | F+18, R+17, W+18 | AC 25 | Perception +15 | Focus Points: 2/3] [Exploration Mode = Search]

Knowledge(Nature): 1d20 + 9 ⇒ (7) + 9 = 16

Does the name/title "Eldest" mean anything to Aristu in regards to the fey? Does it refer to a particular fey?


Alister:
Alister's never heard of Garovar, but the word "Eldest" perks up his ears. The Eldest are shadowy god-like figures in the First World, the land of the fey. They are worshiped and feared by the fey (and anyone else who knows what's good for them.) He knows there is an entire pantheon of the Eldest, most of whom are capricious and cruel. Additionally, Alister knows that while sprites and satyrs are both fond of practical jokes, they take duties like guarding a portal very seriously.

Aristu:
Despite the roll, I'm going to say that because of his heritage, Aristu knows enough fey-lore to recognize that the Eldest are is not one person but refers to little-known great powers of the fey, gods or demigods or something.

Garovar looks at Kundal without much interest, ignoring those questions in favor of the one he wants to answer. "Why, to the House of Eternity, of course. I told you, I live near the Silver Reed spring."


Human Bard (Sorcerer) 10 [hp 128/128 | F+18, R+19, W+18 (+2 vs Sleep) | AC 28 | Perception +15 | Focus Points: 3/3]

Knowledge, Planes: 1d20 + 9 ⇒ (2) + 9 = 11 Do either of those terms mean anything to Alister?

Alister nods, but it's clear he's a bit lost. "You said you were a guardian of the gate. Are you here to guard from things coming through to this side or going to the other? And where is this gate?"


Alister:
No, neither term means anything to Alister.

"I guard the portal against the mortal world, King. None come hence from the House of Eternity save by Shyka's leave."

Knowledge Nature DC 20 or Knowledge Planes DC 24:
"Shyka the Many" is one of the Eldest, a being of vast power who appears with a different face every time.


Male Human Wizard [Herbalist] 10 - HP 108/108 - AC 26 (27 with Mage Armor) - F: +19 R: +18 W: +18 - Speed: 30, - Perception +15; Exploration - Investigate

PIotr is still listening carefully to what the satyr is saying.

Knowledge (Nature): 1d20 + 9 ⇒ (18) + 9 = 27
Knowledge (Planes): 1d20 + 8 ⇒ (1) + 8 = 9

"Is Shyka who you serve? Or does Shyka rule over the House of Eternity?," asks the wizard.


Garovar nods. "Both," he says.

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