GM Lord of Runes' RotRL: Anniversary Edition Campaign

Game Master Divinitus


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Sczarni

Yeah, Wilders are pretty awesome blasters. I once played in a short lived campaign where my friend played an Elan Wilder, who literally 'screamed' blasts of psychic energy. It was hell'a metal. Funny thing was I was playing this same character and was planning on multi-classing into soulknife...

Also, Tryggve has a key symbolizing his ties to the group, but he has it packed away and doesn't show it unless necessary. Honestly, GM, if you choose one of us, you've got to choose the other as well!

"Well," Tryggve nodded, raising a leg of cooked meat to Talori. "That's as good a reason as any, I suppose. If you've ever tried salted mutton, it's a bit expensive, but if anything has good taste, its that." He wasn't about to pry too much into Talori's background; the had just met, afterall, and its not like he would share his own less savory experiences with someone he didn't know too much about. Non-the-less, he was enjoying her company, almost letting himself smile in content.

Taking a bite out of his portion of food, he continued. "And no offense, but I hope you learned your lesson; loans are a load of crap, don't take them unless it keeps you alive longer..."

Fortunately for Talori, Tryggve hadn't met with a Sczarni in over half a month, so he knew nothing of her laundering rumors. However, now that he was done with his annual trip and in a town with a contact...

"By the way," he asked curiously. "I haven't heard much about Kaer Maga, but isn't that some big city in the mountains or something?"


All i can say is if I was applying with my usual runelord character, this place would already be a tavern brawl. and I would be starting the adventure in the local jail.


As he overhears some conversation, Merick chuckles. The lovely lass wouldn't be on the run long if she kept advertising herself so blatantly. And here he was, well into his cups. It was hard to be a hero when you couldn't stand up straight. He wasn't quite there yet, but he soon would be, so he silently prayed.

Sarenrae, if trouble is brewing, please let it boil over now, or wait until tomorrow. Thanks!

He doubted the goddess would show mercy to him in his present state, but it never hurt to ask. He had quite a large debt to her already, this was just a drop in the bucket. He continues to address the gun-toting lady and by association, the Gozreh worshipper.

"Seems as though this Swallowtail Festival will be a grand sight. And since you seem interested in the Church, and Father Zantus seems as good a place as any to start making inquiries, for me, perhaps we could share a stroll there on the morrow?

He finishes the third mug, a slight grimace at the bitter dregs evident for a moment. How many mugs until the taste didn't matter? Maybe he should slow down. Or get a room and lie down. Nope. More drink, then room.


Therana nodded to Merick. "He seems to be the best bet."

She then looked to Talori and chuckled, shaking her head. If she's going to be this blatant about it, she probably can hold her own.

"It sounds best if we all attended."

She then sipped her water more and leaned back, watching the group carefully. In particular, she tried to get an idea of what the goblin was up to. He had gone quiet...


I fear this thread has outpaced my ability to put together a suitable submission. Ah well, good luck all! It sounds like this will be a campaign to remember.


Here is my submission for this AP.

I am going for a Mystic Theurge build. As his god is of two minds so is he: his cleric abilities will be of a protective nature and his arcane destructive. The plan right now is to end up with more wizard levels in the end.

He looks down on mundane items and people and relies on magic for both offense and defense. He carries a staff as a symbol of his god and a dagger for his woodworking. He wears no armor relying on magic to protect him.

His sin is pride and his virtue kindness.

His goal in life is to kill the necromancers responsible for the death of his parents.


Merick nods in agreement, but instead of facing the room, he turns back to the bar, head down and eyes closed as he awaits a refill. Tomorrow would bring a new day, and perhaps a new focus for him. It had to. These empty days and brainwashed nights were becoming a routine, and one he didn't care for. He longed for home, even as his faith railed against the idea. The Dawnflower had no place in Taldor.

Tomorrow. Tomorrow would be a new start. He would let the holy flame of Sarenrae burn away his doubts and impurity and start anew. He knew it. His lips curled in a small smile of contentment.

After going through his nightly deferment of responsibility, he started in on his fourth mug.


Despite the noise inside the tavern people inside can soon hear the sounds of music approaching the tavern. a glance out the window revels nothing at a normal height but after a glance downward people catch sight of a halfling in motely dress with a small musical instrument at his mouth playing a happy travelling tune.

a miniature sword haphazardly tucked into his belt and as spins around while he walks and dances there appears to be what looks like a sling-shot tucked into his back pocket.

following behind the halfling is a miniature horse. a strange animal known in the human world as a pony. The reins of the pony tied to the halfling's hat.

He reaches the tavern and takes off his hat and wraps it around the hitch post.

now you be good and don't pick a fight with the other horses. he says to the pony.

he strolls on in tucking his harmonica into his pocket. he comes in and surveys the room loaded with bigger folk.

he meanders to a spot near the fireplace and stands on a small stool nearby.

Hey anyone want to hear a song? he yells out across the room.


Harahel quietly continued to wander through the streets of Sandpoint until, eventually, one of the bars seemed to be particularly interesting. After a moment, she shrugged and went inside, glancing around the pace. As usual, she allowed her gaze to wander around the area and focus on the things that seemed most interesting - which, here, happened to be the people. A few of them looked like more than the usual patrons of a place like this, perhaps warriors or scholars of some kind that were heading out on their own missions. Hmm... following along with those could be fun, but for now... she simply slipped into a seat next to the bar and eventually wound up with a mug of something fairly potent. With a shrug, she started drinking, though she did keep an eye on the activities in the rest of the bar. Were any of these people worth learning from...?


thanks guys for the tips on sin/virtue, I have updated this guy to be more "scholarly", he still has tentacles but non functional at this point, at level three I will make them functional. Anyways GM I think his new goal should go along with the plot line, your thoughts on it? Note that if we already have more knowledge guys I can easily revert Satinger back to an eldritch bruiser.

Satinger Moor reclines upon his bench at the tavern, most of his fellow patrons had decided to allow him the luxury of having the table to himself...


Tryggve wrote:

Yeah, Wilders are pretty awesome blasters. I once played in a short lived campaign where my friend played an Elan Wilder, who literally 'screamed' blasts of psychic energy. It was hell'a metal. Funny thing was I was playing this same character and was planning on multi-classing into soulknife...

Also, Tryggve has a key symbolizing his ties to the group, but he has it packed away and doesn't show it unless necessary. Honestly, GM, if you choose one of us, you've got to choose the other as well!

"Well," Tryggve nodded, raising a leg of cooked meat to Talori. "That's as good a reason as any, I suppose. If you've ever tried salted mutton, it's a bit expensive, but if anything has good taste, its that." He wasn't about to pry too much into Talori's background; the had just met, afterall, and its not like he would share his own less savory experiences with someone he didn't know too much about. Non-the-less, he was enjoying her company, almost letting himself smile in content.

Taking a bite out of his portion of food, he continued. "And no offense, but I hope you learned your lesson; loans are a load of crap, don't take them unless it keeps you alive longer..."

Fortunately for Talori, Tryggve hadn't met with a Sczarni in over half a month, so he knew nothing of her laundering rumors. However, now that he was done with his annual trip and in a town with a contact...

"By the way," he asked curiously. "I haven't heard much about Kaer Maga, but isn't that some big city in the mountains or something?"

Talori nods. "Mhm. Pretty rough place, actually. City of outcasts."

Finishing up her food, Talori yawns slightly. "Mmmm, decent food for a place like this." Suddenly, the gem in her sword starts to glow slightly... and Talori's attention is suddenly turned towards the new patrons trickling in. Oh $h!t. She could see one of them had a tatoo of the gang's symbol. Mustering her courage, Talori simply kept on chewing her food...

...and abruptly, all four fell to the ground, unconscious. "Interesting..." Talori mutters, trying to make it seem like she had nothing to do with the unconscious men.

Bluff: 1d20 + 9 ⇒ (14) + 9 = 23

Buzzgob:

A massive surge of psychic energy bursts forth from Talori, manifesting itself into four spikes of pure psychic power and driving themselves into the men's nexus, knocking them out.


Therana watched, silently, from the bar, having fallen silent herself. She did raise an eyebrow as the the four men entered and then promptly fell unconscious.

Oh, now that is interesting... I wonder who did it and how.

She said nothing, though, and just continued to watch for now, nodding to newcomers as they came in.


Sense Motive: 1d20 + 3 ⇒ (19) + 3 = 22

Satinder notices the halfling walk in with his instruments. Before he could respond to the question however, he is distracted by the 4 men who seem to collapse upon entering the tavern. His eyes shift straight back to the bar, looking at the goblin to ensure it wasn't somehow the little menace. Getting up, he walks up and over to the bar, standing next to Talori and Merrick. Making sure he had enough room to get to the goblin should it try anything, he leans in and asks the barmaid "Excuse me, miss? Is there anyone here that is going to take those men outside or to a room? If not, wouldn't mind assisting if need be."

Talk about being oh so close lol.


Melee
Garox - Male Aasimar Fighter - Jolly Roger
Merick "The Blue" Renarin - Male Human Fighter - Lufien "Silvertongue" Loamin
Tryggve Enoch Mathias - Male Human Invulnerable Rager Barbarian - Simmons Harmon
Satinder Coric - Male Aasimar Ranger - KyleS
Derek Trey - Male Human Monk - Covent
Svalk Arnbjorn - Male Human Fighter - The Emerald Duke

Ranged
Satinder Coric - Male Aasimar Ranger - KyleS
Therana Silmor - Female Human Gunslinger - MagusJanus

Caster
Harahel - Female Human Eldritch Godling - Rednal
Jingo Jango - Gnome Samsaran Arcane Sorcerer - rpblue
Emyralda Raliska - Female Human Sorcerer - CrystalStorm
Talathel "Tal" Darkariel - Male Elf Void Wizard - Jolly Roger
Adjinakou - Male Human Witch - Ixos

Divine
Zephir Strombjorn - Male Human Wind Oracle - Chakka
Arthur Brimstone - Male Aasimar Oracle - Algar Lysandris
Skyla Vanadevata - Female Slyph Druid - ginganinja
Satinger Moor - Male Human Invoker - Viluki
Zatzarzee - Male Lava Gnome Cleric - trawets71

Skilled
Jessalissa Maynet - Female Gnome Alchemist (Chirurgeon) - Dakcenturi
Fulito Ferrywarden - Male Halfling Bard - Edward Sobel
Talori Lyons - Female Aasimar Wilder - Tsiron Ragmar

Honestly not sure of the role
Buzzgob the Gianteater - Male Goblin Psion - Gobo Horde

Updated list for everyone, if any suggestions, let me know once again.


*Rises smoothly to his feet and slides through the tavern crowd towards the unconscious men. Once there Derek draws a healer's kit from his bags and begins assessing the four mens health.*

First Aid: 1d20 + 4 ⇒ (20) + 4 = 24

First Aid: 1d20 + 4 ⇒ (11) + 4 = 15

First Aid: 1d20 + 4 ⇒ (13) + 4 = 17

First Aid: 1d20 + 4 ⇒ (20) + 4 = 24


Still working on copying over the rest of the crunch, but here is another character for your consideration. Crunch-wise, she's a support/skill character. She's going to dip swashbuckler at 2, but mainly go investigator. EDIT: Copy-over completed.

You see a dapper looking human woman in a suit and waistcoat stride through the door. She has the look of a woman in her mid-twenties, but she has a certain air of restrained confidence that belies her apparent age. Her dark hair sits tied up in a loose bun, probably enough to reach at least to her shoulders if untied. What little of her skin you can see is a light tan, not the deep tan painted by years of hard work in the sun. Despite her noble bearing, she wears no makeup, and her cloths show signs of wear and repair. She's tall for a woman, almost six feet.

As the men fall over, she stops for a moment, then looks around the room with an affected casualness, as though the men were not even there.

Perception: 1d20 + 4 ⇒ (5) + 4 = 9

She frowns, continuing to take long looks at the various people in the crowded bar as she makes her way to the bar. A sheathed rapier on her side clacks against tables as she maneuvers through the crowded section of the room. You hear a loose rattling under her clothing, which the more martial among you instantly recognize as a chain shirt. She leans over the bar, and you see the silhouette of a small crossbow in a shoulder hardness under her jacket.

"I believe it is traditional for men to fall over when leaving a bar. Would you not agree?"

Her voice is a strong alto, but her mild Ustalavic accent softens the edges of the words. She smiles an easy smile.


*Seeing that the men are not injured, but simply asleep, Derek packs his kit away and begins gently waking the men one at a time*

Talori, care to give me their responses, to being woken up be a Short Tattooed Tian man?


Merick glances at Satinder, confused amusement crossing his features. What was amiss? A peek at the doorway confirms the four fellows sprawled on the floor. No sounds of fighting, no shouting, no arguing, just on the floor, just like that. He had seen men keel over from a failing heart, or pass out from the heat, but four at once? Merick did not have the gift, but he knew sorcery when he saw it. That room was looking more appealing already.

His eyes crossed the room, looking for obvious culprits. The fellow babbling about his studies might have been a suspect if he'd seemed more aware. He doubted the goblin would have tried anything in a room full of people. So two down, a dozen to go. A rueful grin spread on his face. How many women were there? One, two, ahhhh, a newcomer, three. He was right next to one, and hadn't heard her chanting anything...they did have to say words, right? He scratched his head, his ignorance on the subject annoying him. He reached in his coat pocket, grasping Her symbol. Perhaps he should salvage what remained of his sobriety for now, for things were surely afoot.


well at lest I made the applicant list, can't much else, someone noticed I am here.

so where did those 4 men come from? where were they when the fell over, and why did they fall over? (ie what provoked the attack?)

I am beginning to think fulito is in another tavern.


I tried to help Fulito, but I also had to get myself into this group somehow because everyone was going to the bar lol.


Garox is actually a rogue. He takes 1 lvl of fighter though and will be a decent frontliner in addition to skilled.

Tal has some social and linguistic skills as well if needed.

Had a full day so couldn't respond more to all the events. Still dont know what that goblin wanted though :p.


*shows the men his healers kit as they wake and says in broken common*

"Large Masters, my apologies, I help you, after fall down."

*attempting to appear meek and helpless so the men will simply brush him aside and return to the bar*

Bluff: 1d20 - 1 ⇒ (14) - 1 = 13


*slides away from the men as they push him roughly out of the way, waiting until they are out of arms reach, he rises and moves quietly back to his seat.*

Have to go to bed all sorry very late here. Goodnight.


Skyla stepped out onto the road into Sandpoint, grimacing inwardly at her decision to wear boots. In general, there was nothing Skyla liked more than running around barefoot, but on her last trip into Sandpoint, the stony ground had made it hard going, and she decided to do the practical thing and wear proper footwear. As she walked, she felt a small breeze caress her hair and she closed her eyes in appreciation, before looking up longingly at the sky, and the wide open spaces available high above. I was born to do that, she thinks, before striking out onto the road.

Eventually, Skyla reached Sandpoint by about lunchtime, and began making her way towards the Tavern, in the hope that more information on giants might turn up. On the way, she almost tripped over two young boys playing in the street. The sight looked so normal, so...easy, that Skyla felt a flash of irritation at how unfair it all was, before she quickly stamped the feeling out, inwardly chastising herself for thinking in such a way.

Skyla stepped through the doors of the Tavern, and was instantly beset by the typical sights and smells such an establishment had to offer. Skyla was prepared for the smell, but was utterly unprepared with the sheer number of people in the Tavern. The loud noises, the press of people, and the unfamiliar smells effectively assaulted her senses, and Skyla felt a little pulse of anxiety at being thrown into a situation that had everything she had little exposure to.

Taking a deep breath to steady herself, Skyla reached for an empty mug, before muttering a few words, filling it with clear water, before drinking deeply from it. As she drank, her eyes swept the crowd, making a note on who were the patrons to stay clear of, and who might be the more approachable ones.

Perception Check: 1d20 + 8 ⇒ (18) + 8 = 26

Suddenly however, she saw 4 men falling to the ground, utterly unaided.

Sense Motive on crowd for cause of unconscious men: 1d20 + 5 ⇒ (19) + 5 = 24

Surprised, Skyla sweeps the room, before her eyes lock onto a purple haired female. Skyla considers going over, but she worries her presence would be an imposition, nor does she want to tangle with someone who appears to have taken down 4 men unaided, for the sake of people she does'n't know. Content to watch simply for now, Skyla keeps on eye on the female, preparing to step in if a repeat performance should strike other patrons.


My bad Jolly. I honestly didn't know what to list him as so I went with fighter, but I can redo that next time I update. I just don't want to post several applicant lists all over this thread lol. I'll wait until we get a few more applicants before I do another one. Recruitment is closing up though tonight if I recall that correctly, am I?


Therana nodded more to the newcomers, just watching for the moment. More people coming in, the unconscious ones being examined, the bar standing alone and ignored... And the absent goblin.

"I do believe retiring to rooms may be best soon. I have a funny suspicion that when those men wake up, things are going to get rather violent."

She then looked to Merick. "Plus, I'd rather not have to fight in here. It would be too loud."

Probably leave half of us deaf, too.

She then blinked as a man came over to the bar, followed shortly later by a woman skipping in and not even noticing the bodies.

"And it's getting rather crowded in here..."


Sense Motive: 1d20 + 8 ⇒ (18) + 8 = 26

Talori raises an eyebrow at the man, but doesn't say a word. She walks over and pretends to be curious, and says "They don't seem to have any wounds on their body."

She then approaches them and pretends to look surprised to see the gang mark on their forearm. "Interesting. These guys look like... Scarzni." Suddenly, everything clicked together in Talori's head. Oh, gods. What had she gotten herself embroiled in here?! She messed with the Scarzni!

She tries to appear cool and calm.

Taking 10 on bluff, for a total of 19.


Don't think I'm ignoring you all, I'm just about to log out because my glucose is getting a bit low and I'm feeling out of sorts. I should be back on in a few hours hopefully. If not, I'll see you all tomorrow. :)


He gives Therana a puzzled look. Comprehension slowly dawns as he glances at her waist, where he had glimpsed the hidden firearm. He had no knowledge of such things, but such items did not gain the moniker 'boom-sticks' for their silence.

His gaze travels to the man administering aid to the fellows who were now slowly getting to their feet, then nods.

"I believe there is wisdom in your words. I am Merick, and I hope we are well met."

The strange events in the bar kept getting more peculiar. Muttering gnomes, tough-escorted goblins, purple-haired vixens, gun-wielding ladies, people dropping for no apparent reason, and now a minstrel asking for a song. It almost seemed like a drink-induced dream.


Vladlena rests her elbow on the counter and her face on her hand as she stares at the rising men, and Talori in particular as she inspects them.

Sense Motive: 1d20 + 4 ⇒ (12) + 4 = 16

Unable to note anything deceptive about Talori's demeanor, Vladlena turns to Therana. "A strong deduction, my dear." Her eyes glance back at the rest of the people at the bar, resting on each for a few moments in turn.

"Sczarni, hmm?" Vladlena glances into distance, and smile appears on her lips. "Not but a month ago, there was a bar fight in Kaer Maga." Vladlena motions to the barkeep, futilely attempting to grab his attention.

"That one started with someone crashing a Sczarni enforcer into a table."

She turns back, a somewhat annoyed frown on her face now.

"An orc ended up with a crushed skull from a chair leg, the enforcer lost an eye to splinters from said chair leg, his boss ended up with a new opening to his throat, and two poor fellows just in the wrong place bled out to multiple stab wounds to the abdomen."

Vladlena pulls out her spectacles and puts them on, her brow furrowed as she tries to read the menu board's scrawled chicken scratches.

"And that's not even the interesting part."

Sczarni

After Talori turned her attention to four new men who appeared. Things seemed to get interesting as they suddenly fell to the ground, catching the attention of most everyone in the area. Suddenly on edge and ready to fight, Tryggve kept a hand close to one of his throwing axes under his cloak. He stood up and followed Talori as she made her way to the bodies, taking quick notice as the man with a healers kit swiftly moved past him.

Once she confirmed that they were Sczarni, Tryggve looked genuinely curious. He leaned down, patting their cheeks to try and wake them up, since they didn't seem to be deathly harmed. Still on guard, he looked over to Talori.

Sense Motive: 1d20 ⇒ 17

"Master card players with huge appetites, goblins with bodyguards, and now four guys pass out right as they walk into the bar..." Shaking his head, he continued. "I knew this place would be interesting, but there has GOT to be a limit to how strange one bar can be, right?"

After Vladlena's explination, and for the life of him, he couldn't help but let out a bellow of laughter. It was short lived, but for one so quiet, it was hard not to notice. Stiffling off his chuckles, Tryggve replied with an amused grin.

"Most members of the Sczarni aren't societies brightest; hearing a few got themselves into that situation doesn't surprise me."


Satinger Moor sees the men falling down but pays no heed to it... His eyes stare out into the tavern as if they are searching for something... The eyes are black and anyone he scans can't help but feel that they are being observed by something not of this world...


With the request un answered, not even a head turn, it is apparent that the little halfling has no business here.

Meandering through the crowd of larger folk Fulito makes his way back outside.

Untying the pony from the post he places his hat upon his head and walks the streets of Sandpoint looking for a better crowd, not so embroiled in themselves they can take the time to enjoy life and some music

Grand Lodge

I almost forgot my story feat

GM:
Unforgotten (Story)
You search for a person dear to you... lost, but you pray not dead.

Prerequisite: You must have a close relative, spouse, or other person dear to your heart who never returned from a journey, was captured, or otherwise vanished with little trace, or you have the Major Disaster background.

Benefit: Your dogged determination reduces any nonlethal damage you take by 1 point, to a minimum of 1 point of nonlethal damage. You also gain a +1 bonus on Will saves.

Goal: Find your lost loved one alive, and in the process, decisively defeat a challenging foe who kept you apart.

Completion Benefit: You gain a +1 bonus on all saving throws, replacing the +1 bonus on Will saves. If you find your loved one dead, you lose all benefits from this feat until you put the body and possibly soul to proper rest. Putting the body to rest restores the completion benefit, but you don't regain the ability to reduce nonlethal damage.
**I am looking for my father who just wondered off one night


The door the the kitchen swing open to a beautiful women with long black hair and emerald eyes. She is wearing a brightly colored dress with small bells wrapped around her ankle. She seems to almost floats out the kitchen door with freshly cooked bread and cookies.

"Now did anyone say they were hungry?" She says with a smile.

"Anyone at all?"


Therana sneered at the mention of Scarzni. "Violent thugs who give all of us true-blooded Varisians a bad name. Still, I do not want to be whoever messed with them when they wake up."

She turned to Merick and smiled. "Therana. And very well met. It is good to have company in watching things unfold."

Therana turned her attention to Vladena, her face temporarily revealed as the hood slid back from her head turning. She quickly reached up to adjust it, covering the scars upon her face.

"The traders I traveled with mentioned some trouble there, but I had no idea it was that serious." She paused for a moment, considering. "Please go on?"

Tryggve's laugh brought a smile, though she shivered when she spotted Satinger in the corner of her eye. Something just isn't right about that man...


@Therana

Satinger notices the shiver of a woman who glimpsed him and calmly turns his eyes her way...

Sczarni

Twitching a little uncomfortably at Therana's comment, Tryggve felt he had to defend a bit of the minority of his society.

"Well...yeah, a lot are real scum. But I've met one or two who were fairly decent guys. I think his name was...Villy? No, Vil'Seem! I met the guy a few months ago on a job; kind of a cowardly guy, didn't like to fight unless he had muscle to back him up. Still, even if he looked out for himself, he risked a limb to pull me out of a tight spot..."

Tryggve shrugged, mostly as a 'take-it-or-leave-it' to his explanation. Though he left out the fact that he was part of the Society himself; he might as well not paint himself as a target yet.

Noticing Emyrelda with her tray of snacks, the near-albino waved over to her.

"I'll take a cookie, if you don't mind."

And as he glanced around, he kept his eye out for the strange man with the visibly unnatural eyes. For him as well as the few others who noticed, they seemed...wrong, somehow.


Vladlena smiles, clearly pleased at the interest in her story. She looks at the distance between her and the alcohol, measuring it mentally. She mouths a few calculations, then abruptly leans up on the counter and grabs an open bottle of cheap Taldan wine off the shelf.

"The statements taken at the scene naturally revealed nothing, and the mediocre "professionals" that make up every law enforcement organization in the world merely assumed that the witnesses were keeping quiet due to fear of involvement with the Sczarni."

She holds up the bottle and some silver pieces so that the bartender can see, then places the silver down on the counter.

"Further questioning after-the-fact by an independent investigator brought new perspective. The witnesses honestly did not remember."

Vladlena looks at the bottle and pauses. She leans back up on the counter and grabs three freshly cleaned wine glasses, setting them down in front of her.

"Thankfully, the orc with the smashed skull had managed to keep his jaw. When interrogated via Speak with dead, he revealed that he had felt some sort of mental compulsion to attack the Sczarni capo's guards.

She pours herself out a glass, then presents it to Therana and Tryggve.

"Care for some? It is rather full, and I apparently bought the bottle."

Grand Lodge

Emyralda skips over to Tryggve.
"Choose your favorite" she lowers her tray to present several different choices of cookies and breads.
"What bring you to Sandpoint? The festival or something else?"


Emyralda gets a friendly nod hello as the woman walks past.

Meanwhile, Therana tries to ignore the shudder of being stared at. There was something seriously, seriously off about that one man... she can't quite figure out what.

She shrugs to what Tryggve said. "I know only how they are known back home. They are not respected there in the least."

Then she holds up her hand at the wine offer. "No thanks, but thank you for the offer."

She ponders what was said, her eyes going back to the scene before her.

"Mental compulsion? Like a group of people dropping unconscious? That sounds particularly dangerous. And I bet the Sczarni are looking for such a person."

And then she hmmed.

"Probably means the person who did it is in this room. Not something I am going to get involved in without reason. Too many innocent people around."


Sczarni. At least here in Varisia the thieves had the decency to have a modicum of respect for the law, and accordingly operated discretely. Back home in Taldor, the lords and ladies looked out for their own city folk, and everyone else was left to the mercy of bandits. Or other lords.

Things started clicking together. Merick pieced together the empirical evidence, combined with the tidbits snatched from Vladena and Therana. There HAD been one person concerned with loan sharks and Sczarni. One who had been gambling and conned another patron into a game of Towers. He remembers the initial offer of a game, and offers silent thanks to Sarenrae for giving him the good sense to ignore her in favor of the comfort of the bar.

At this revelation, he actually notes Vladena and has to attempt to hide his lip curl of disdain. She might hide her origin behind faded travel clothes, but her bearing and speech said it all. Noble. After remembering someone's advice to not judge based on prejudice, but action, he relaxes, keeping the golden-eyed one in his periphery. Now that he was fairly certain what was going on, he was not worried about being magicked, but you could never be too careful.


As Skyla continues to "scan" the crowd (still with an eye on Talori), her eyes lock onto a man dressed in purple and black, with dark eyes... almost predatory eyes. Skyla's fingers curled into a fist, as she recalled her masters eyes containing the same amount of humanity (or lack thereof) as her left hand trembled. Suddenly, there was a cracking noise, and her glass shattered, the water cascading onto the floor, some of it catching her leg. Startled, Skyla dropped her focus, and examined her hands, checking for scratches or cuts.


"Ohhhh, cookies!" Talori snags two of the largest looking cookies, then realizing that she was only supposed to take one, she puts one back. "Sorry. This is my first day of real food in a week." The cookie is reduced to crumbs in thirty seconds as Talori munches on it.

Talori starts as everybody starts mentioning that... and then that one gal's suggestion. Oh, @$!$. This was bad. Talori fights to hold down her growing panic. Even though I had nothing to do with that incident... that gal doesn't look like she'd do anything pleasant.

Bluff check, -3 situational modifier.

Bluff: 1d20 + 6 ⇒ (16) + 6 = 22

Talori thinks: Why does everyone hate meeeee?!?


at the sound of glass breaking the unnatural eyes of Satinger shift to linger upon Skyla...


Vladlena softly swirls the wine in her glass, cupping it in her hand.

"Yes. This present situation bears a remarkable similarity. Strange, as I--"

She stops herself, shakes her head. She pretends to have lost her train of thought for a moment.

Bluff: 1d20 + 6 ⇒ (3) + 6 = 9

"I believe the culprit in that other case was caught. By someone."

She holds the glass up her face and sniffs the wine. She muses over the cup for a moment, then shrugs and takes a sip.


Having finished his second ale, Svalk gets up.

Well, this has been an entertaining evening. That said, if there is going to be a festival then I should make a few wares to sell. If any of you fine folk need me for anything, or want good quality weapons or armor, you will find me outside at the forge.

With that, he heads outside to ply his craft.

Grand Lodge

Eyeing the broken glass, Emyralda places her tray on the bar and picks up the broom.
"Here let me get that for you." and begins to sweep up the broken glass.
"There is no charge to the cookies. I just like to make them so go ahead and have another." she remarks as she places the broom away.

Quickly moving to pick up the cookie tray again, she swiftly walks between the table to offer another cookies to Talori. As she passes the table of youngsters one of them reaches out in Emyralda's direction. She stops and looks at the child daring him to continue. The boys friends quickly intervene. Sorry Emyralda I think Josh had too much to drink tonight, yea that's it. We will take him home now, and they quickly move their friend out of the inn.


Vladlena observes as Talori grabs the cookies and devours them.

Sense Motive: 1d20 + 4 ⇒ (7) + 4 = 11

So that is why she was acting so strangely. The poor girl is starving.

"Dear girl, you do not need to look so worried. Nobody is going to punish you for eating."

Vladlena grabs the bowl of complementary nuts from the bar and brings it over to Talori.

"Please, eat as much as you want."

She smiles again, but just a simple, warm smile, not the slight amused grin she has carried up until now.


Therana's eyes immediately lock upon Skyla, even as her hand goes for her gun. She doesn't draw it yet, but pulls the hand back and leans back, forcing herself to relax.

Okay, I am far too jumpy.

She reaches up to rub her hands through her hair, watching as Emyralda heads over to help with clean-up.

Sense Motive: 1d20 + 2 ⇒ (11) + 2 = 13

"I'm glad that suspect was caught." Except I don't believe for a second that is what you intended to say. Is it you speaking, or someone else?

She sat straight then and downed the rest of her water. Then, she looked to the scene with the bodies and the glass.

Now, why was that glass broken?

"It seems everyone is jumpy tonight. Including me."

Then her eyes lock on Talori.

"Perhaps I can help? I have some trail rations I can share. They're not much, but they are far better than starving."

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