DM Rich's Carrion Crown

Game Master Briccone

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Gamemaster | CC Map | S4 Map

It's been about two weeks since Drace posted last. Is he still with us?


Gamemaster | CC Map | S4 Map

I'm going to give Drace until next Tuesday to reappear, otherwise I'll assume we've lost him. Since that'll still leave us with 5 players, I'll refrain from recruiting anyone new unless the group starts having major issues.

If we go down to 4 players at some point, I'll recruit back up to 5 or 6 with an emphasis on whatever role seems to need the most support.

Grand Lodge

Male Human Fighter Level 2 (HP 17/22 | AC:18 | T:12 | FF:16 CMB: 4 | CMD:17 | Fort:+4 | Ref:+2 | Will:+0 | Init:+4 | Speed 20')

Hi Guys, I'm still around but a bit down and out. I've been battling a bit of a strange nerve issue in my neck and arm for the last while. We still don't know what the cause is, but I've been losing feeling in my right arm, or having it filled with pins and needles. It hasn't led to be able to type or mouse all that well and my attention has been a little divided.

I'd like to do my best to stay on left handed and hopefully I can get myself sorted out sooner than later. My brain just hasn't been all that focused lately.

I am pretty crazy behind on my reading here, so I'm hoping to have some painfree time to catch up and get contributing again.


Gamemaster | CC Map | S4 Map

Sorry to hear about the issues with your arm, Drace. I hope you can get things resolved soon to get your full range of movement back. Thank you for letting us know you're still around.

You haven't really missed much story, but I can bot you for a bit until you're ready to return.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Ouch, poor Drace.
That gotta hurt.


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Sorry to hear that, Drace!

Also sorry for disappearing this week. I've been having intermittant computer troubles, but I think I'm back now.

Also: I think I've really found Stefan's voice. He won't use one word when threee would suffice, and he tends to use scholarly vocabulary in casual conversation. (It's not a pretense-- it's just who he is.)


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Will be busy this week end, and probably unable to post.
We're celebrating my beautiful daughter 18th birthday this sunday.


Male M,

Sorry everyone. Had a family emergency come up that involved a lot of emotional stress and driving.

Should be back int he swing of things now.


Daemon Spawn Teifling Occultist (battle host) 3 AC 16 | hp 5/24 | F+5, R+3, W +3 | Mental Focus Tr 5/5 Used/ Ab 1/4 Used | Init +3 | Perc +5 | Darkvision 60'

No wizards with prestidigitation, eh? Great spell for cleaning up ala the Sorcerer's Apprentice.


Male M,
Teilaenthis Arcanos wrote:
No wizards with prestidigitation, eh? Great spell for cleaning up ala the Sorcerer's Apprentice.

Best I have is Create Water to wash away some stuff. I used that in another room.


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Prestidigitation isn't a spell one takes when dungeon-delving...


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Just to let everyone know: I'll be traveling for Thanksgiving in a few hours. Through Sunday, my posting will be sporadic at best.


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Hi, folks. Just checking in. My holiday weekend was wonderful, but very taxing. I just got home a few hours ago, and I just found out that I'm going to walk into a major issue at the office tomorrow morning. An issue that's both technical and political, and partly stems from a decision I made a few months ago. Needless to say, I don't have time or wherewithal to do a real post tonight, and probably not tomorrow either.

GM Harker: Please bot my character as needed.


Gamemaster | CC Map | S4 Map

It looks like posts are slowing down to a dangerous rate. Is there anything I can do on my end to get things moving more briskly again? Two major issues are probably the holidays and the slow nature of dungeon exploration in PbP, although there might be other issues I'm not aware of and/or overlooked.

Would creating a dungeon standard operating procedure help? This would be a basic guideline on what door to check next and how you wish to check it so I wouldn't need to wait for players to state which door to open next.

I'm open to constructive criticism on how to get this moving again if possible. Please feel free to PM me if you'd rather discuss some aspect in private.

Grand Lodge

Male Human Fighter Level 2 (HP 17/22 | AC:18 | T:12 | FF:16 CMB: 4 | CMD:17 | Fort:+4 | Ref:+2 | Will:+0 | Init:+4 | Speed 20')

I am generally happy with the pace, but I feel bad about my own posting since I know Drace was pushing the doors open quite a bit.

Life has gotten me down with a few more medical issues in the family and I just haven't had 'Enough lead in my pencil' to keep up with everything.

I'm happy to come up with a SOP for exploration and figure out what we can do. I'm happy to write out a block as well on my end of things too when I'm in the moment.

Unfortunately from my end of things I've been running from family member to family member (on top of my own issues) lately. :(


Daemon Spawn Teifling Occultist (battle host) 3 AC 16 | hp 5/24 | F+5, R+3, W +3 | Mental Focus Tr 5/5 Used/ Ab 1/4 Used | Init +3 | Perc +5 | Darkvision 60'

I think we might want to do a roll-call and make sure all are still in attendance.

I also think that Haunts and Poltergiests and empty room encounters aren't naturally conducive to keeping momentum going. Save or flee with no real combat options gets a little old after a bit ;-)

All that said, I think you're doing well keeping things moving GM Harker.


Male M,

I have to say, this endless dungeon crawl is getting a bit dry. In a Real-Life game we'd be doing this for two-three sessions, tops. Here, we've been opening doors and killing ghosts for something like 5 months?

Just hard to keep up enthusiasm. Not your fault, but the AP doesn't translate well to PBP, at least this part.


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

I'm still here! I know that the lion's share of Haunting of Harrowstone is a big dungeon crawl.


Gamemaster | CC Map | S4 Map

Okay, well it's good to know that you're all still invested in keeping this going, sometimes it's difficult to tell over the PbP medium. If it helps keep you motivated, you will all be leveling up soon.

Coming up with an SOP might still help though to reduce the lag time between doors. On my end, I don't want to automate your movement without your consent and have someone run into a trap and/or die.

The next book has a lot less dungeon crawling, but like almost all AP's it still contains some. This is the only book that's chocked full of haunts though, so that aspect should be minimized in the future when you finish exploring the prison.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Still there too, I love CC ! Too much work these days, unfortunatly, I post when I can


Female Changeling Cleric of Pharasma 8 | AC 16 T 12 FF 15 | HP 51/51 | Fort + 8 Ref + 5 Will + 13 | Init + 6 | Perc + 7 | Channel: 6/6 left | Darkvision 60 ft | 20 ft with pack 30 ft no pack | CMD 20 CMB +8 | Hero Points: 2/2
Spells Cast:
prayer

I have to admit, so far Carrion Crown has not been what I was expecting. If there is a way to cut out the waiting on which door we will open next, I am all for it. Since Tara shouldn't be one to open doors, I've been trying to allow Drace and Teilaenthis take the lead, as those two will most likely be the ones to encounter issues first.

I'm just finding myself slightly frustrated with some of my character creation decisions that I made when I created Tara, which make her very ineffective for dungeon crawls during combat. (Mainly the two domains that I chose. Two non-combat oriented domains really limit what I can do to try and conserve resources.) I'm still invested in this campaign, and I think that you are doing a great job keeping the story moving along, GM Harker.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

@Tara: I have a cleric of Pharasma in another game with the Knowledge Domain, I find it useful, with all the Knowledge skills and the Lore Keeper

Maybe you'll be able later to change one of your domains?


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

When I GM, I generally let my players have a free rebuild or three after they've established the PC's personality and I've established the campaign parameters a bit more than in the intro. Especially if relevant new rules get published. (Like letting an alchemist rebuild into an investigator after ACG came out...)


Gamemaster | CC Map | S4 Map

I'm not a big fan of changing characters once they've been played for awhile, except in cases in which the rules change significantly (such as with Teilaenthis) or the PC uses the rebuild rules in Ultimate Campaign. That being said, if Tara feels like her choices of Domain are subpar, I'm open to hearing out what changes she would like to make. Changing just one of her Domains to a more combat oriented one wouldn't be a big issue to me, but I'd prefer to wait until downtime to implement that sort of change.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Just to be sure: are Haunts considered undead for Disrupt Undead spells?


Gamemaster | CC Map | S4 Map

Vivian, yes. They take damage from positive energy just like undead, so persistent haunts can be targeted in combat with the spell.


Female Changeling Cleric of Pharasma 8 | AC 16 T 12 FF 15 | HP 51/51 | Fort + 8 Ref + 5 Will + 13 | Init + 6 | Perc + 7 | Channel: 6/6 left | Darkvision 60 ft | 20 ft with pack 30 ft no pack | CMD 20 CMB +8 | Hero Points: 2/2
Spells Cast:
prayer

@GM Harker: I am not planning on changing Tara's domains as I was chosen based on Tara's current domains. I just hope we get to fight something that can actually take some bleed damage!


Gamemaster | CC Map | S4 Map

You will eventually! Maybe not until you've finished with Harrowstone though.


Male M,

SOrry everyone. I've been busy at work, my budget is a total mess and I've been trying to save my employees from hitting the axe.

My PBP priorities are, obviously, on the games I am GMing.

As I said above it is hard to maintain enthusiasm for this game which is just ghost filled room after ghost filled room for 5 months.

I will try harder.


Gamemaster | CC Map | S4 Map

Sentir, I'm sorry to hear that you've become busy and have lost enthusiasm in the current dungeon aspect of the game.

If you're not interested in continuing, please just let us know so we can adjust the game accordingly.

If you do wish to continue, we'll move through the prison faster if everyone can commit to frequent in character posting. Even an ooc posting that you're delaying can speed things up.


Male M,

Would you take it personally if I dropped out?


Gamemaster | CC Map | S4 Map

Nope, no hard feelings on my end. I understand that not every game interests every player. I actually prefer it if players tell me rather than just disappearing and saying nothing (like what happens 80% of the time).


Male M,

After sleeping on it, I've decided I'd rather like to drop out of this game.

Sorry everyone, just not doing it for me. I wish you well, and have fun being ghost-busters!


Daemon Spawn Teifling Occultist (battle host) 3 AC 16 | hp 5/24 | F+5, R+3, W +3 | Mental Focus Tr 5/5 Used/ Ab 1/4 Used | Init +3 | Perc +5 | Darkvision 60'

Don't worry y'all, I've got a replacement character all planned. ;-)


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

No hard feelings!

And sorry for disappearing again. Life got unexpectedly weird. I should be back to more-or-less daily posts. for the foreseeable future.


Daemon Spawn Teifling Occultist (battle host) 3 AC 16 | hp 5/24 | F+5, R+3, W +3 | Mental Focus Tr 5/5 Used/ Ab 1/4 Used | Init +3 | Perc +5 | Darkvision 60'

I will be less available than normal for the next couple of weeks due to Holiday travel. I will still try to post at least once a day, but if I am holding things up please take an action on my behalf.

Merry Christmas and Happy Holidays.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

I'll be gone next week for some XMas time, and back around the 28th.


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

My wife and I will be doing some extensive holiday traveling, leaving on Tuesday. We'll be in London, UK for six days, back to New York for a day, then to Boston for four days. I am bringing my laptop with me, and I'll try to get posts in when I can. However, my regular posting schedule won't resume until after the new year.


Gamemaster | CC Map | S4 Map

Happy New Year!


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

I'm back!


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.
GM Harker, in the Gameplay thread wrote:
I'll wait to see the reaction to Stefan's suggestion before moving on. I hope we haven't lost Drace.

I hope we haven't lost him, too! His last post was before Christmas.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Level 3.. arghh, choices!

There are interesting bonuses for Rogue and Inquisitor at level 2.

And a new feat, too...


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

GM Harker: A few question...

1) Leveling up: Would you remind us how you want us to calculate hit points?

2) Sources: Are all Paizo souces kosher?

3) Players: I know that Sentir has resigned, and Drace seems to have gone missing. Any thought to recruiting replacement players?

Thanks!


Female Changeling Cleric of Pharasma 8 | AC 16 T 12 FF 15 | HP 51/51 | Fort + 8 Ref + 5 Will + 13 | Init + 6 | Perc + 7 | Channel: 6/6 left | Darkvision 60 ft | 20 ft with pack 30 ft no pack | CMD 20 CMB +8 | Hero Points: 2/2
Spells Cast:
prayer

Tara is all leveled up! Quick Recap of the changes:

+6 hp (5 from hit dice, 1 from favored class)
+1 rank added to spellcraft, knowledge arcana, and knowledge religion
Picked up selective channeling
gained second level spells. (Wonderful choice of domain spells between detect thoughts or death knell. Went with detect thoughts)
+1 to Reflex


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Stefan is leveled up! He is now a Wizard (necromancer) 3.

Highlights:

+5 hp (4 from hit dice, +1 CON)
+1 on Fort and Ref saves
+6 skill ranks (Wizard +2, INT +3, Favored Class +1). +1 rank in: Diplomacy, Heal, Know (arcana), Spellcraft; +2 ranks in Know (religion).
New feat: Spell Focus (necromancy) (DCs of necromancy spells increase by 1)
Second-level spells! The two free spells in his spellbook are blindness/deafness and scorching ray.

Question: Can Stefan buy a scroll of magic missile in Ravengro and have enough time to write the spell into his spellbook?


Gamemaster | CC Map | S4 Map

Hit points are calculated in the PFS manner which is half your hit dice + 1 + Con + whatever other bonuses to HP you have.

Most Paizo sources are fine, but if it's in an obscure soft cover book, please ask first.

As for new players, I'm fine with adding up to two more. Would you like me to recruit? Do you know of reliable players who would be interested? I could also PM people who applied but did not get in the first wave. On the other hand, we can see how well you do with current 4 PC's as the AP is designed with that number of characters in mind. In essence, let me know your general thoughts on recruiting. I'm willing to do whatever the majority wishes in this case since it's your game too. With that in mind, I believe everyone should get a full veto on potential new players, including myself.

Stefan can buy a scroll of Magic Missile from Alendru (the teacher at the Unfurling Scroll) and scribe it in his spellbook on the same day. Does he have the gold for it already, or do you need to divide up your pooled resources?


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

I think a melee character would be good.
We have a Cleric, a Necromancer, a Rogue/Inquisitor and an Occultist, but lack melee power.


Gamemaster | CC Map | S4 Map

Stefan, with the good will you've garnered from the town, the scroll will only be 20 gold instead of 25. The scribing costs stay the same.


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.
GM Harker wrote:
Stefan, with the good will you've garnered from the town, the scroll will only be 20 gold instead of 25. The scribing costs stay the same.

Excellent! I do think we'll need to sell some of the loot we recovered... according to my sheet he's only got about 5gp...


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Vivian takes a new Rogue level

HP 5+1 Con=+6 (total 21/21)
Bab +1
Ref saves+1

+11 Skills ranks:(new skills) Acrobatics 2, Know Dungeonering 1, Know Local 2, Sense Motive 2, Use Magic Device 1; (updated old skills) Diplomacy +1, Disable Device +1 ;Perception +1

Rogue talent Combat trick-Blind fighting feat
Evasion

Level 3 feat yet to choose.

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