DM Rich's Carrion Crown

Game Master Briccone

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NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Wow! The last two CC games I played this character in spent weeks IRL and 50+ posts at Kendra's house on the night of the will reading! None of them got much farther than that.


Male M,

Gm Harker likes to keep things bouncing along. We'll try to keep up!


Gamemaster | CC Map | S4 Map

I can slow down if you like, but hey, we got a lot of story to get to.


Male M,
GM Harker wrote:
I can slow down if you like, but hey, we got a lot of story to get to.

No,no! PbP moving fast is great. As the honored Doctor said above, it is a rare treat to move through so quickly!

Grand Lodge

Male Human Fighter Level 2 (HP 17/22 | AC:18 | T:12 | FF:16 CMB: 4 | CMD:17 | Fort:+4 | Ref:+2 | Will:+0 | Init:+4 | Speed 20')

I love the fast movement! Scarfing some food now and thinking my post up!


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

No, this is great! Players got bored and abandoned those campaigns.


2 people marked this as a favorite.
Gamemaster | CC Map | S4 Map

Yeah, I try to keep pushing forward, since slow games always die. At the beginning is especially critical, since you tend to have the most momentum when the game is fresh and new.


Male M,

Maybe we shouldn't let the person whose name starts with 'V' do all the talking! Very funny, GM.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

*Makes a face at Sentir*

@ Gm: That was a nice, unexpected touch! I love it!


Male M,

Also, since we are solving crimes maybe I should use this power?

Automatic Writing (Su): Once per day, you can spend a full hour in uninterrupted meditation. During this period, your hands produce mysterious writing that pertains to the future. At 1st level, the prophetic writing manifests as an augury spell with 90% effectiveness. At 5th level, the writing takes the form of a divination spell with 90% effectiveness. At 8th level, the writing manifests as a casting of commune with no material component required.

Grand Lodge

Male Human Fighter Level 2 (HP 17/22 | AC:18 | T:12 | FF:16 CMB: 4 | CMD:17 | Fort:+4 | Ref:+2 | Will:+0 | Init:+4 | Speed 20')

It certainly can't hurt when we have a moment of downtime!


Male M,

I don't think we have enough clues. Shall we move on Drace? I ask you because we are buddies now, lol.

Grand Lodge

Male Human Fighter Level 2 (HP 17/22 | AC:18 | T:12 | FF:16 CMB: 4 | CMD:17 | Fort:+4 | Ref:+2 | Will:+0 | Init:+4 | Speed 20')

Heh. I like it. I think so, pending any other information from the sheriff, I think we can get on with our day.


Male M,

Rolled a 20, hopefully doesn't go to waste. Care to be my hired retainer, Drace? Since I'm a rich gentleman?

Grand Lodge

Male Human Fighter Level 2 (HP 17/22 | AC:18 | T:12 | FF:16 CMB: 4 | CMD:17 | Fort:+4 | Ref:+2 | Will:+0 | Init:+4 | Speed 20')

Heh. Drace doesn't mind!


Male M,

Another 20 in Bluff! At least this one isn't ruined by no disguise. Even a ragged man can have high interests.


Male M,

What do you think Drace? The Gm isn't handing over the obvious map with the X mark all penciled in. Any ideas?

We could even go to Harrowstone or that false crypt, but I doubt we want to do that alone.

Grand Lodge

Male Human Fighter Level 2 (HP 17/22 | AC:18 | T:12 | FF:16 CMB: 4 | CMD:17 | Fort:+4 | Ref:+2 | Will:+0 | Init:+4 | Speed 20')

Yeah, I think swinging by those areas would be best to do in a group.

I think Drace will enjoy a second breakfast at the Inn, we can use another diplomacy check to see if there's any interesting information to be had. Drace is happy to spot a meal for Sentir as well.


Male M,

When we go back to the house, I'll try some automatic writing and see if that gives us a clue. It can't hurt and might give the GM a chance to point something out we missed.

Or scare the pants off of us. Whichever.


Gamemaster | CC Map | S4 Map

Just a brief note about Automatic Writing at 1st level. It acts as an augury spell, so you're limited to asking whether an action you'll perform up to 30 minutes afterwards will be good or bad for you, although it does work 90% of the time.


Male M,

Finally, some clues!


Daemon Spawn Teifling Occultist (battle host) 3 AC 16 | hp 5/24 | F+5, R+3, W +3 | Mental Focus Tr 5/5 Used/ Ab 1/4 Used | Init +3 | Perc +5 | Darkvision 60'

Back... Trial has been crazy and I am the prosecutor. We broke for the weekend but it has been 18+ hour days in a courthouse with no internet access. I will try to catch up. Trial resumes Monday but should be done Tuesday and I will be back to 1+ posts a day no problem.

Y'all are flying along...


Male M,

Well that is creepy GM!


Male M,

Excellent RP Vivian, I like it!


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Thankies!


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Nice choice of song! "The Spanish Lady" is a traditional Irish folk song. I'm partial to the version by Gaelic Storm.

I've done some writing of "filk songs" (folk songs from fictional lands) as well. I think the one I'm proudest of was an adaptation of the Scottish Jacobite song, "Cam Ye O'er Frae France" for Pathfinder. I changed it to an anti-Thrune song from the Chelish Civil War called, "Hail Ye Chelish Lords" (a song still banned in Cheliax).


Gamemaster | CC Map | S4 Map

Yes, that was very cool Vivian.

Progressing forward, I'm assuming Dr. Stefan is going to busy himself with research at the Lorrimor home. Vivian, are you still going to visit Hearthmount's residence? Is there any other pending character business that I'm forgetting?


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Yes, I will pay a visit to Heartmount, alone or with someone


Male M,

Pretty sure it'll be woe, but worth a try.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

At least Drace is entertained. :-)


Male M,

Wait, WEAL. To go, alone to this crypt? Seriously?


Gamemaster | CC Map | S4 Map

You didn't specify that you would be going alone.


Male M,

If I head to the Crypt, doctor in tow, will we go through town. Ie, can I grab Drace and Vivian as we go or not?


Gamemaster | CC Map | S4 Map

First, I would be remiss if I didn't give you the same advice as I would if I was playing: if going into a potentially dangerous situation, it's best to bring the entire party.

Second, it takes you an hour to do the automatic writing, and Stefan will be busy throughout the afternoon in study, so if you want him along you'll need to wait until after dark, and by that time I would hazard to guess that the entire group will be back at the house.


Male M,
GM Harker wrote:

First, I would be remiss if I didn't give you the same advice as I would if I was playing: if going into a potentially dangerous situation, it's best to bring the entire party.

Second, it takes you an hour to do the automatic writing, and Stefan will be busy throughout the afternoon in study, so if you want him along you'll need to wait until after dark, and by that time I would hazard to guess that the entire group will be back at the house.

Don't worry, I won't go kill myself. My first question working had the words 'with friends in tow' added. Would that have been a working question? I wasn't sure how far to push it.

And I'll take you advice, and wait for the others. How do I IC explain why I got this news and didn't interrupt the Doctor right away? This is an issue with Pbp, but I want to know how you, the GM, handle it.


Gamemaster | CC Map | S4 Map

I don't see an issue with adding a conditional variable to your augury questions such as 'with friends in tow.' In most cases, I would assume you would imply that unless you specifically asked about doing something by yourself. That's what I assumed in this first case, anyway, since Sentir spoke about going to the crypt with multiple people before hand.

I've been pretty fluid with time on this first day, in an effort to keep things moving with the player's individual schedules, especially since Teil said he was going to be extremely busy with work.

If you need a good in character reason not to go right now, I can offer you a few. You can say that the automatic writing experience was so intense for Sentir that he lost consciousness afterwards and woke up in the early evening, or he can just decide to go after dark since the group would be less likely to be noticed trespassing than during the day, or since he doesn't know where everyone else went, he can just wait until the entire group returns to ensure safety in numbers.


Male M,

Thanks GM. I can think of good in-character reasons, I just wanted to see what you had in mind. See what your views were on temporal time distortions due to Pbp.

I once had a snarl time issue in a Pbp game I hosted which I resolved by having kobolds attack. Not my best moment but I was desperate.

Thanks for being understanding and keeping the pace moving. I am really enjoying this game so far. I hope I speak for everyone!


Gamemaster | CC Map | S4 Map

Well, I don't really want to force anyone's character to perform actions they wouldn't do, but if you could help me out and come up with in character reasons that would probably best for the story.

I'll be happy to throw in a random zombie kobold attack though if you think it would help. :)


Female Changeling Cleric of Pharasma 8 | AC 16 T 12 FF 15 | HP 51/51 | Fort + 8 Ref + 5 Will + 13 | Init + 6 | Perc + 7 | Channel: 6/6 left | Darkvision 60 ft | 20 ft with pack 30 ft no pack | CMD 20 CMB +8 | Hero Points: 2/2
Spells Cast:
prayer

GM Harker, I think that Teil and Tara were going to head back to the Lorrimor estate and see if they can glean any more research from the professor's private library.


Gamemaster | CC Map | S4 Map

Ok, thanks for clearing that up. I'll edit the post accordingly.


Gamemaster | CC Map | S4 Map

It's not a big issue, but when making research rolls, even if there are multiple skills you can roll, please just roll one of them unless I advise you otherwise. If multiples are rolled, I'll just take the results of the first roll.

Grand Lodge

Male Human Fighter Level 2 (HP 17/22 | AC:18 | T:12 | FF:16 CMB: 4 | CMD:17 | Fort:+4 | Ref:+2 | Will:+0 | Init:+4 | Speed 20')

Drace will defer to Vivian in speaking here, don't wait on my account.

I'm thinking more of what he doesn't know is going on, the less he can get in our way.


Male M,

Wow, everyone went along with me. I figured everyone would call me crazy.

let's hope the voices were right.


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

I am going out of town for the weekend and will be leaving tomorrow afternoon. I'll have my smartphone, but am not planning to bring my laptop. I may be able to get a short post or two in, but maybe not. I should be back to my regular posting schedule on Monday.


Gamemaster | CC Map | S4 Map

Thanks for letting me know. In case the group encounters combat while you are gone, is there any particular actions you'd prefer Stefan to perform if botted?


Female Changeling Cleric of Pharasma 8 | AC 16 T 12 FF 15 | HP 51/51 | Fort + 8 Ref + 5 Will + 13 | Init + 6 | Perc + 7 | Channel: 6/6 left | Darkvision 60 ft | 20 ft with pack 30 ft no pack | CMD 20 CMB +8 | Hero Points: 2/2
Spells Cast:
prayer

I would like to let everyone know that I will be attending a convention this weekend, from Friday March 24 to Sunday March 26. I am running several pathfinder society scenarios, so my posting may be spotty this week, and it will be unlikely for me to post over the weekend.

If we engage in combat, Tara's first action would be to cast bless, and then move into combat to perform the aid another action for attack. (she has a dagger), if it looks like any of her allies are going to fall, she will channel, hoping to ensure that all enemies are either outright dead or out of her channel range.

If the party faces undead, Tara will choose to channel up to half of her channels, as I prefer to save the remaining on healing.

After combats, Tara will touch any enemies to get a free DC 20 check, as per her knowledge subdomain ability and note the name of the creature and any interesting things about them in a small journal that she keeps on her person for notes.


Male M,

Whoo hoo, combat!

Dice them up Drace!


Daemon Spawn Teifling Occultist (battle host) 3 AC 16 | hp 5/24 | F+5, R+3, W +3 | Mental Focus Tr 5/5 Used/ Ab 1/4 Used | Init +3 | Perc +5 | Darkvision 60'

Sorry bugs... no devouring the pretty, flat-footed rogue.


Male M,

Nice rolls Teil!

There, now we should have some light to fight and look around in.


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

We do have Stefan's dancing lights floating about. Three lights, each bright as a torch...

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