Man with Only a Torso

Teilaenthis Arcanos's page

227 posts. Alias of Patrick McDade.


Full Name

Teilaenthis Arcanos

Race

Daemon Spawn Teifling Occultist (battle host) 3

Classes/Levels

AC 16 | hp 5/24 | F+5, R+3, W +3 | Mental Focus Tr 5/5 Used/ Ab 1/4 Used | Init +3 | Perc +5 | Darkvision 60'

Strength 18
Dexterity 12
Constitution 12
Intelligence 18
Wisdom 8
Charisma 8

About Teilaenthis Arcanos

Stat Block:

Teilaenthis Arcanos
Daemon-spawn tiefling occultist (battle host) 3 (Pathfinder Player Companion: Blood of Fiends 19, Pathfinder RPG Bestiary 264, Pathfinder RPG Occult Adventures 46, 100)
CG Medium outsider (native)

Init +3; Senses darkvision 60 ft.; Perception +5

Defense
AC 16, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 natural)
hp 24 (3d8+6)
Fort +5, Ref +3, Will +3
Resist fire 5

Offense
Speed 30 ft.
Melee dagger +5 (1d4+6/19-20) or
mwk earth breaker +6 (2d6+9/×3) or
bite +0 (1d6+4)
Ranged javelin +3 (1d6+4)

Implement Schools
Abjuration (Earth Breaker, 4 points) Resonant—warding talisman;

Focus—mind barrier
Transmutation (Earth Breaker, 5 points) Resonant—physical enhancement; Focus—legacy weapon

Occultist (Battle Host) Spells Known (CL 3rd; concentration +7)
1st (4/day)—lead bladesAPG, shield
0 (at will)—mage hand, resistance

Statistics
Str 18, Dex 12, Con 12, Int 18, Wis 8, Cha 8
Base Atk +2; CMB +5; CMD 17

Feats Extra Mental Focus, Power Attack
Traits chance savior, pragmatic activator

Skills Appraise +9, Disable Device +7, Knowledge (arcana) +9, Knowledge (engineering) +8, Knowledge (history) +9, Knowledge (local) +8, Knowledge (nobility) +8, Knowledge (planes) +8, Knowledge (religion) +9, Perception +5, Spellcraft +10, Use Magic Device +10 (+11 with weapons, armor, and shields); Racial Modifiers +2 Disable Device

Languages Abyssal, Common, Draconic, Goblin, Infernal, Orc

SQ battle reading, battle skill, implements 3, mental focus (9/day), panoply bond, phrenology (knowledge [arcana]), prehensile tail, psychometry (appraise), read aura (perception)

Other Gear lamellar (leather) armorUC, dagger, javelin (6), mwk earth breakerUE, backpack, bedroll, canteenUE, silk rope (50 ft.), thieves' tools, trail rations (5), 25 gp, 4 sp

Special Abilities
Abjuration (Earth Breaker) Abjuration implements are objects associated with protection and wards. Implements: Amulet, armor, bell, bracers, brooch, cloak, holy symbol, shield.
Aegis +1 (Su) 1 focus: Grant armor or shield enh. bonus and special ability.
Battle Reading (Su) Use object reading only on weapons, armor, and shields.
Battle Skill +1 Add half level on Use Magical Device checks with armor, weapons, and shields.
Chance Savior Fate smiled on you and Professor Lorrimor one day in the not so distant past. Through a matter of pure chance, you were in a position to save the late scholar's life and did so. His gratitude was effusive, and he promised that he would never forget y
Darkvision (60 feet) You can see in the dark (black and white vision only).
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Mental Focus (9/day) (Su) You have a pool of points that activate your focus powers.
Panoply Bond (Su) You bond with a specific weapon, suit or armor, or shield.
Phrenology (Knowledge [Arcana], 1/day) Examine a creature's skull to learn it's psychological attributes.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Prehensile Tail Your tail can retrieve small objects on your person as a swift action.
Psychometry (Appraise, 1/day) Read the psychic impressions left on objects or in places.
Read Aura (Perception, 1/day) Read the psychic impressions left on objects or in places.
Size Alteration (Sp) 1 focus: increase or decrease a creature's size by one step.
Transmutation (Earth Breaker) Transmutation implements can alter the properties of both objects and creatures. Implements: Belt, boots, sandals, vest, weapon.

Description:

This man is obviously not purely human, with his skin having a reddish hue and features seeming to be oddly angled. Jet black hair and dark brown eyes do seem quite human, however, and there is little other to distinguish him from his fellow man. His equipment is immaculately kept, each piece well tended and in place, and his weapons and armor are well kept and ready for action. His hand is never far away from his earthbreaker, as if he unconsciously needs to know it is always with him. However, he doesn't have the manner of a warrior about him. There is an oddly pensive and evaluative method about him, almost as if he were studying his surroundings more than experiencing them.

Background:

Teilaenthis Arcanos was born Teil Blackburn under rather unfortunate circumstances. His mother had been taken by force by a dark wizard who offered her as a sacrifice to a daemon he was attempting to ally with. The wizard had no further use for her, and cast her out once the daemon had raveged her, but she was a strong woman and survived the trauma. When she learned she was pregnant, many of her friends encouraged her to do away with the child, but her husband, a local tradesman, supporter her and promised to care for her. When Teil was born, he was named after his paternal great uncle and both his mother and father treated him well despite his daemonic abnormalities. His elder brother took him on as well, and he lived a childhood that few could have expected, surrounded by love and attention as well as any of his birthright could expect. He flourished under the upbringing and it was clear from an early age that he possessed an uncanny intellect that surpassed any in his family. However, it wasn't much of an issue, because all that Teil wanted to do is follow in his elder brother Staelin's ootsteps. As they grew, his elder brother took to the more physical skills and excelled at martial games. As he matured, it seemed clear he would be a soldier or a guard. Teil tried to do the same, but it was clear his talents lay elsewhere.

Despite this, the two were close and looked for opportunities to be together. One such was arranged by their father, who had done some work for Professor Lorrimor in the past saw the Professor's adventures as a way for the boys to each excel and spend time together. On a local trip out into Ustalav, Staelin was hired on as a guard/porter and Teil was brought along as an archaeologist's apprentice. The young man's keen eye and mind were well suited to the task and the Professor took a liking to both the boys. While digging in a ravine, the two boys were assisting the professor, when Lorrimor uncovered a skeleton of a warrior who still bore a great maul of exquisite construction, an earthbreaker. The boys were certain that the earthbreaker was magical, despite the Profesor's insistence that it was a recent find and not that likely to be of special occasion. The boys argued with each other as to the value of the weapon, while the Professor processed the scene and eventually told the boys to start back up the ravine, carrying the earthbreaker back up to camp.

Unfortunately, tragedy struck and the ravine caved into the large excavation they were making. Teil, Saelin and the Professor were all falling into the cave-in as the ravine gave way beneath their feet. Teil lashed out with his tail and secured himeslf and stretched to grab the Professor's hand. He gripped tightly and held the Professor safely while the cave in claimed his brother's life. The Professor ensured Teil, his family, and all others that Teil was a hero for saving him, but the loss of his brother effected Teil deeply and he withdrew into himself. The one thing he would do to keep some semblance of his former happiness alive is work and study with the Professor. Lorrimor conviced Teil to continue with his magical studies, though Teil's talents were hardly that of a wizard. Teil was remarkably good with magical artifacts, and Professor Lorrimor encouraged him in that direction. Teil eventually changed his name to Teilaenthis Arcanos as he became adept enough to invoke magical energies out of mighty weapon he found on the day his brother died.

No called again to serve Professor Lorrimor, Teilaenthis has joined the cause willingly and with grand hopes that he can make the professor and his parents proud.

Dark Secret:

On the day his brother died, Teilaenthis had argued bitterly with his brother over the value of the earthbreaker. Teil was certain that it was an important historical artifact, but his brother insisted it was mundane and that the Professor would give him the weapon to use to start off an adventuring career where Staelin would leave Teil and his parents far behind. Teil's anger got the better of him at the most inopportune time, as when the cave-in happened he had a split-second choice where he could have easily reached to save his brother instead of the Professor. Who knows, the professor may have lived anyhow, but his brother had not. Teil's greed at the opportunity to study the earthbreaker, that he felt certain was important relic, caused him to save the Professor who carried the prize rather than his own brother.

Racked with guilt for years since, Teil has often questioned whether his daemonic heritage has tainted him with evil and greed and that was why he let his brother die. When he thinks honestly, however, he knows it was a child's foolish greed - but that does not assuage the guilt. To make his brother's sacrifice worth the loss, Teil has sworn to use the earthbreaker to accomplish great things in the world. He has studied and practiced with the weapon, and honestly believes that he can invoke the ancient magics within it to great effect. When the Professor's summons came, Teil was certain that this is the opportunity to redeem himself that he has been waiting for. He has vowed that he will do all he can to protect whatever companions join him and to make certain that he contributes well to the task the Professor sets him to.

Personality:

Teilaenthis is at first quite reserved whenever meeting someone, but quickly attempts to ingratiate himself - almost too much. Social skills are clearly not his forte, but a genuine sincerity seems to be behind his attempts to belong - again almost too much. That said his loyalty to his companions is beyond true, he is always willing to take first watch, be first through the door, take the risk for another. There is clearly something he is trying to prove, but the end result is a companion whose professionalism, loyalty and dedication cannot be questioned. Teilaenthis does his best in defending his allies and is quick to combat, but he is clearly a deep thinker and a student of the mundane and arcane world that surrounds him. His martial skills do not match his willingness to fight to defend himself or a friend, but he makes up for them with is keen insight and minor magical talents. It will be hard to find a more loyal companion, but there is a distance within Teilaenthis that might make it hard to become a true friend.

Roll:

Teileanthis will fill several roles in a party. With his knowledge skills, occultist skills, disable device, etc - he covers many skills that a party needs to have along. In memory of his brother, he is practicing with axe and shield and can fill a secondary melee roll. With his occultist magic he fills the role of secondary arcane caster, and with his formidable Use Magical Devices, can answer many needs in that regard.

Action wise, the lone feat that Teilaenthis has to offer shows that he is all about teamwork and contributing. He does not intend to let another companion die as his brother died and will do all he can to contribute to the success of a group.