GM Fyrian's Carrion Crown Campaign

Game Master Fyrian

A lesson in horror in the haunted nation of Ustalav

Harrowstone Grounds


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Congrats on the place! Yeah, slow patch, but working through it.

Baris - Not sure what you're talking about with the auras. I also don't know what Ravenloft is. However, you know my achilles heel is magic rules, so I might be playing this a little wrong. But I promise it will work out in the end. If there is anything I'm missing on it please let me know!


I will try to explain how I would do it as a GM... soon to come... no worries just trying make clear of these auras.


Vital stats/skills:
HP: 23/24, -AC: 20/T: 12/FF: 18 – Perception +6 (Darkvision) - Initiative: +4 - F: +9 / R: +6/ W: +7 - CMB: +5 - CMD: 17, Speed: 20
Other Skills:
Acrobatics +2, Bluff +4 , Climb +0, Diplomacy +10,Perform(Sing) +9, Sense Motive +4

I kind of like the pervasive miasma of evil and magic. Also, 1 level away from being immune to fear... forever!


Nice Tuoni!

DETECT EVIL
1st Round: Presence or absence of evil. Which the pervasive miasma would make sense.

2nd Round: Number of evil auras (creatures, objects, or spells) in the area and the power of the most potent evil aura present.
So if there are any specific evil creatures nearby...
At this point the maisma of evil is coming from where, or is it just a massive aura eminating from a very powerful evil being.

If you are of good alignment, and the strongest evil aura's power is overwhelming (see below), and the HD or level of the aura's source is at least twice your character level, you are stunned for 1 round and the spell ends.

3rd Round: The power and location of each aura. If an aura is outside your line of sight, then you discern its direction but not its exact location.

Aura Power: An evil aura's power depends on the type of evil creature or object that you're detecting and its HD, caster level, or (in the case of a cleric) class level; see the table below. If an aura falls into more than one strength category, the spell indicates the stronger of the two.

Lingering Aura: An evil aura lingers after its original source dissipates (in the case of a spell) or is destroyed (in the case of a creature or magic item). If detect evil is cast and directed at such a location, the spell indicates an aura strength of dim (even weaker than a faint aura). How long the aura lingers at this dim level depends on its original power:


Part of the reason that I have made the aura thing so confusing is because of the speed at which we were moving through the AP at the time. Plus with my lack of knowledge with magical stuff and how this particular AP is just chock full of magical auras I had to keep something in the dark. So in order to keep you all from marching right into Harrowstone on game day two I had to make this part very confusing. There were things you were getting to in the first game week that should have taken weeks in game to cover, at least when I was able to post more. Anyhow, I'll do my best to rectify the way the auras are being played out in game. Besides, this is the part that you would actually be able to sense them in the strongest way anyways. And besides, it's not the gate that's causing the fear (spoiler alert!).

And once again, thanks for sticking around!


Vital:
HP: 108/108, AC: 25_T:25_FF: 12, Perception +9, Initiative: +4, F: +10 _ R: +9 _ W: +13(+15 vs. fear), CMB: +7, CMD: 21, Speed: 40 ft.
Other Skills:
Halfing Monk: Acrobatics +10, Bluff -1, Climb +8, Escape Artist +7, Handle Animal -1, Religion/History +6, Perform +3, Ride +3, Sense Motive +6, Stealth +11, Survival +3, Swim +6

I was just putting my two cents out, to help in the future, I have liked how you have done it so far, plus Baris has no clue... then again at times they might get his aura, LOL!

Baris is ready!


Hey all, just so you know I'm still here. I know that the rate of posting is probably staying slow because of my lack of consistent posting over the last couple of months. I've got nothing to post in the gameplay at this very moment, just waiting for a couple of people to react. But I wanted to make sure you guys were aware that I'm checking in. As a sign of good faith I'll post a little something in the discussion when I check in, whether or not I'm actually planning on posting in the gameplay. This way you know I'm still around.

And just so you're aware, I will be out of town Saturday and Sunday. I might be able to get something in Saturday morning and Sunday night, but definitely nothing in-between. So until then, happy posting!


Male Human Cleric 1 HP: 11/11, - AC: 16/T: 10/FF: 16 – Perception +3 - Initiative: +0 - F: +4 / R: +0/ W: +5 (+7 vs fear) - CMB: +0 - CMD: 10, Speed: 20

Yeah, sorry to hold things up. Janasen and I are still in the moving process. The big stuff should wind down by Saturday, but until then I am limited to phone posts (and usually those are from work). But the end is nigh! Moving sucks.


Vital stats/skills:
HP: 23/24, -AC: 20/T: 12/FF: 18 – Perception +6 (Darkvision) - Initiative: +4 - F: +9 / R: +6/ W: +7 - CMB: +5 - CMD: 17, Speed: 20
Other Skills:
Acrobatics +2, Bluff +4 , Climb +0, Diplomacy +10,Perform(Sing) +9, Sense Motive +4

I feel ya.


Vital:
HP: 108/108, AC: 25_T:25_FF: 12, Perception +9, Initiative: +4, F: +10 _ R: +9 _ W: +13(+15 vs. fear), CMB: +7, CMD: 21, Speed: 40 ft.
Other Skills:
Halfing Monk: Acrobatics +10, Bluff -1, Climb +8, Escape Artist +7, Handle Animal -1, Religion/History +6, Perform +3, Ride +3, Sense Motive +6, Stealth +11, Survival +3, Swim +6

Family Reunion for me this weekend, so you will likely not see me posting until Sunday night. Feel free to DM-PC me. :)

Baris will keep scouting ahead, but still sticking to the group.


No apologies necessary. I've probably held this one up this most. I was just wanting to make sure that you all know that I'm present, even if there's nothing for me to post at the moment. No worries on the moving thing. I hate moving. Hate it. It's nice to get a new place, but I haaaaaaate the process.

Did I mention I hate moving?


Vital stats/skills:
HP: 23/24, -AC: 20/T: 12/FF: 18 – Perception +6 (Darkvision) - Initiative: +4 - F: +9 / R: +6/ W: +7 - CMB: +5 - CMD: 17, Speed: 20
Other Skills:
Acrobatics +2, Bluff +4 , Climb +0, Diplomacy +10,Perform(Sing) +9, Sense Motive +4

Is it just me or did all of us move this month?


Vital:
HP: 108/108, AC: 25_T:25_FF: 12, Perception +9, Initiative: +4, F: +10 _ R: +9 _ W: +13(+15 vs. fear), CMB: +7, CMD: 21, Speed: 40 ft.
Other Skills:
Halfing Monk: Acrobatics +10, Bluff -1, Climb +8, Escape Artist +7, Handle Animal -1, Religion/History +6, Perform +3, Ride +3, Sense Motive +6, Stealth +11, Survival +3, Swim +6

Well I did not move, just switching jobs, due to summer. :)


Back from vacation, sorry I didn't get in there before hand. I'll actually be out for this weekend too, Labor Day and all that jazz. Then a long haul and no weekends away for a while :( At least none that come to mind.


Still here!


Vital stats/skills:
HP: 23/24, -AC: 20/T: 12/FF: 18 – Perception +6 (Darkvision) - Initiative: +4 - F: +9 / R: +6/ W: +7 - CMB: +5 - CMD: 17, Speed: 20
Other Skills:
Acrobatics +2, Bluff +4 , Climb +0, Diplomacy +10,Perform(Sing) +9, Sense Motive +4

Me too!


Vital:
HP: 108/108, AC: 25_T:25_FF: 12, Perception +9, Initiative: +4, F: +10 _ R: +9 _ W: +13(+15 vs. fear), CMB: +7, CMD: 21, Speed: 40 ft.
Other Skills:
Halfing Monk: Acrobatics +10, Bluff -1, Climb +8, Escape Artist +7, Handle Animal -1, Religion/History +6, Perform +3, Ride +3, Sense Motive +6, Stealth +11, Survival +3, Swim +6

Yeah, for all the statements! Me too. LOL


Hope you all had a good holiday! Married my mom off so it was a bit crazy for me. Anyhow, back to the grind. I'm getting you all moved on to the next spot.


Vital:
HP: 108/108, AC: 25_T:25_FF: 12, Perception +9, Initiative: +4, F: +10 _ R: +9 _ W: +13(+15 vs. fear), CMB: +7, CMD: 21, Speed: 40 ft.
Other Skills:
Halfing Monk: Acrobatics +10, Bluff -1, Climb +8, Escape Artist +7, Handle Animal -1, Religion/History +6, Perform +3, Ride +3, Sense Motive +6, Stealth +11, Survival +3, Swim +6

Sorry folks that I have been away for so long. I have been very busy with work, grading papers, and trying to get enough sleep to function with the more standard schedule than I am used to.

I will be catching up tomorrow. I think Baris is scouting a bit, but still waiting on the group for the most part to advance.


So I've been watching this regularly to see if anyone but Baris and now Radim was still going to post. Just let me know one way or another if you are still in. I am and am willing to continue the campaign as long as at least four of you are. We can adjust the AP to fit whatever you come up against and try to recruit more later. No worries if you can't continue, no judgement on my part! I just want to know.


Male Human Cleric 1 HP: 11/11, - AC: 16/T: 10/FF: 16 – Perception +3 - Initiative: +0 - F: +4 / R: +0/ W: +5 (+7 vs fear) - CMB: +0 - CMD: 10, Speed: 20

I know Janasen and I have pretty much... just been waiting for something to happen. This is one of those points where at the moment, neither of us have much of anything to contribute. I just threw up the post to see if that'd inspire anyone else to post. Really, when you're hanging back in the party, there's really not much to say.


Male Human Cleric 1 HP: 11/11, - AC: 16/T: 10/FF: 16 – Perception +3 - Initiative: +0 - F: +4 / R: +0/ W: +5 (+7 vs fear) - CMB: +0 - CMD: 10, Speed: 20

So, considering the lack of a pace recently, should I begin to worry that this game is coming to a rather inglorious end?


Vital:
HP: 108/108, AC: 25_T:25_FF: 12, Perception +9, Initiative: +4, F: +10 _ R: +9 _ W: +13(+15 vs. fear), CMB: +7, CMD: 21, Speed: 40 ft.
Other Skills:
Halfing Monk: Acrobatics +10, Bluff -1, Climb +8, Escape Artist +7, Handle Animal -1, Religion/History +6, Perform +3, Ride +3, Sense Motive +6, Stealth +11, Survival +3, Swim +6

What is going on, no feedback from DM on my actions, no response from PCs... Hello?!? Anyone out there?


I'm sorry Baris, I was really just waiting for some other PC's to jump in and do something. And I know Radim is more hanging back since that is his PC's style so I'm not expecting anything from him. I could just keep responding to your actions but if no one else is coming in to join then maybe we need to figure something else out. If it's just you, Radim and Janasen then we can figure it out from there, I just wanted to be 100% positive that this is it before I made my next move. Sorry for the delay in that. I'll give it the rest of the weekend for anyone else to respond with their in/out/or silent declaration, and then I will move the game forward we'll figure it out as we go along. I'm determined to move forward, even if we have to recruit one or two new PC's on the way.


Vital:
HP: 108/108, AC: 25_T:25_FF: 12, Perception +9, Initiative: +4, F: +10 _ R: +9 _ W: +13(+15 vs. fear), CMB: +7, CMD: 21, Speed: 40 ft.
Other Skills:
Halfing Monk: Acrobatics +10, Bluff -1, Climb +8, Escape Artist +7, Handle Animal -1, Religion/History +6, Perform +3, Ride +3, Sense Motive +6, Stealth +11, Survival +3, Swim +6

Makes sense, just waiting...


Vital:
HP: 108/108, AC: 25_T:25_FF: 12, Perception +9, Initiative: +4, F: +10 _ R: +9 _ W: +13(+15 vs. fear), CMB: +7, CMD: 21, Speed: 40 ft.
Other Skills:
Halfing Monk: Acrobatics +10, Bluff -1, Climb +8, Escape Artist +7, Handle Animal -1, Religion/History +6, Perform +3, Ride +3, Sense Motive +6, Stealth +11, Survival +3, Swim +6

Hey whats new everyone? I am swamped with grading papers.


Male Human Cleric 1 HP: 11/11, - AC: 16/T: 10/FF: 16 – Perception +3 - Initiative: +0 - F: +4 / R: +0/ W: +5 (+7 vs fear) - CMB: +0 - CMD: 10, Speed: 20

Yeah, loooks like this is a lost cause.

Oh well, can't win them all. I had a good time while it lasted.


Vital:
HP: 108/108, AC: 25_T:25_FF: 12, Perception +9, Initiative: +4, F: +10 _ R: +9 _ W: +13(+15 vs. fear), CMB: +7, CMD: 21, Speed: 40 ft.
Other Skills:
Halfing Monk: Acrobatics +10, Bluff -1, Climb +8, Escape Artist +7, Handle Animal -1, Religion/History +6, Perform +3, Ride +3, Sense Motive +6, Stealth +11, Survival +3, Swim +6

You still up for running this campaign?

Who still has time?

We could start recruiting new people.


Vital stats/skills:
HP: 23/24, -AC: 20/T: 12/FF: 18 – Perception +6 (Darkvision) - Initiative: +4 - F: +9 / R: +6/ W: +7 - CMB: +5 - CMD: 17, Speed: 20
Other Skills:
Acrobatics +2, Bluff +4 , Climb +0, Diplomacy +10,Perform(Sing) +9, Sense Motive +4

I'm up for it.


Male Human Cleric 1 HP: 11/11, - AC: 16/T: 10/FF: 16 – Perception +3 - Initiative: +0 - F: +4 / R: +0/ W: +5 (+7 vs fear) - CMB: +0 - CMD: 10, Speed: 20

Lovely as rebooting sounds, finding a replacement DM is always a massive pain. I've honestly chalked this game up as dead, but hey. If you can find replacements and such, then Janasen and I are both available.


Vital stats/skills:
HP: 23/24, -AC: 20/T: 12/FF: 18 – Perception +6 (Darkvision) - Initiative: +4 - F: +9 / R: +6/ W: +7 - CMB: +5 - CMD: 17, Speed: 20
Other Skills:
Acrobatics +2, Bluff +4 , Climb +0, Diplomacy +10,Perform(Sing) +9, Sense Motive +4

I've shot off a PM to Fyrian. Let's see what he says.


Vital stats/skills:
HP: 23/24, -AC: 20/T: 12/FF: 18 – Perception +6 (Darkvision) - Initiative: +4 - F: +9 / R: +6/ W: +7 - CMB: +5 - CMD: 17, Speed: 20
Other Skills:
Acrobatics +2, Bluff +4 , Climb +0, Diplomacy +10,Perform(Sing) +9, Sense Motive +4

Haven't heard back from Fyrian. I could take over if people would like? If so, thoughts on what to do with Touni?


Male Human Cleric 1 HP: 11/11, - AC: 16/T: 10/FF: 16 – Perception +3 - Initiative: +0 - F: +4 / R: +0/ W: +5 (+7 vs fear) - CMB: +0 - CMD: 10, Speed: 20

I'd be game if you're willing to run it. Janasen as well, obviously. As for your actual character, I'm not sure. Personally I don't care if he's DMNPC'd or if he gets called back to his order, thus opening up a slot for another newcomer. I leave the final call up to you, though.


Vital:
HP: 108/108, AC: 25_T:25_FF: 12, Perception +9, Initiative: +4, F: +10 _ R: +9 _ W: +13(+15 vs. fear), CMB: +7, CMD: 21, Speed: 40 ft.
Other Skills:
Halfing Monk: Acrobatics +10, Bluff -1, Climb +8, Escape Artist +7, Handle Animal -1, Religion/History +6, Perform +3, Ride +3, Sense Motive +6, Stealth +11, Survival +3, Swim +6

I am up for anything...


So, it's been a while! I'm so very sorry for abandoning you all in the fashion in which I did. Things got a little out of control on my end as far as my schedule and some rl stuff. To be honest I am a little ashamed as well. I was too embarrassed to publicly throw in the towel and say I couldn't keep up and the longer I let it go the more shame I felt. I let the game get the best of me and then it was no longer fun. So I wanted to at least tell you all that.

I don't know that to could come back and DM full time, or at least I couldn't commit to daily posting if I was honest with myself. This is the first time I've logged on in a very long time. But I think I'd like to get back into some gaming again. I never got together with a local group that I was hoping to and I honestly miss this. It's a new year and becoming more consistent and disciplined is sort of a resolution off mine, so if you guys would like to maybe give this another shot then I'm game. We could figure out the what/when/where/how on the way. Just drop in and let me know what's going on or even if you're interested. And thanks for playing what you did, it was fun while it lasted!

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