GM Fuzzfoot's #04 CORE Frozen Fingers of Midnight (Inactive)

Game Master PJP

Map


201 to 250 of 295 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>

Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

lol - nice post! Unfortunately, Pau takes [dice=1d6[/dice] non-lethal cold damage.

Sovereign Court

Core Monk 7 | AC (24/25v Evil)/19/(23)17 | HP 59/59 | Ki pool 6/6 | 50’ Movement | F+9, R+9, W+9 | +2 vs. Enchantment spells and effects)(immune to all diseases) | Init+2 |Perception + 13| Evasion |

Non lethal cold damage 1d6 ⇒ 5

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

fort: 1d20 + 12 ⇒ (4) + 12 = 16

Grand Lodge

Male Elf Bard Lvl 1 (HP 8/8 | AC:18 | T:14 | FF:14 | CMB:2 | CMD:16 | Fort:+1 | Ref:+6 | Will:+1 | Init:+4 | Perc:+6 | Speed 30) PFS#: 172834-2
Spells & Powers:
1st: 2/2 Performances: 5/5

Fort: 1d20 + 1 ⇒ (3) + 1 = 4

Calistria's brazen breasts; it's cold here.
Do creatures actually live in places like this?

Non-lethal Damage: 1d6 ⇒ 1

The Exchange

(core) rogue | hp 7/7 | ac 16 ff 13 tch 14 | init +4 | per +7 | cmd 10

fort: 1d20 + 1 + 5 ⇒ (10) + 1 + 5 = 16

Willingly, some..times but I prefer w..w..warmer climates as well as D.W. has chattering teeth that echo the sentiments of others.

He keeps iuseyes open as they explore more of their surrounding.

perception: 1d20 + 7 ⇒ (6) + 7 = 13


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The trapdoor appears to be the only option, unless you want to tunnel through some ice. (Ice has 0 hardness and 3 hit points per inch of thickness)

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

"Yes I have the lantern. Hopefully we can use it to get back." She shivers. "Down the trapdoor? Maybe get out of the wind?"

Fort: 1d20 + 1 ⇒ (9) + 1 = 10


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Meran takes 1d6 ⇒ 5 non-lethal cold damage.

If you head down, please give me a marching order.

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

"Want me to lead?"

Grog looks at the party members.

Sovereign Court

Core Monk 7 | AC (24/25v Evil)/19/(23)17 | HP 59/59 | Ki pool 6/6 | 50’ Movement | F+9, R+9, W+9 | +2 vs. Enchantment spells and effects)(immune to all diseases) | Init+2 |Perception + 13| Evasion |

"I'll take the next spot, Grog. Between the two of us, it'll be hard to sneak up on us."

Grand Lodge

Male Elf Bard Lvl 1 (HP 8/8 | AC:18 | T:14 | FF:14 | CMB:2 | CMD:16 | Fort:+1 | Ref:+6 | Will:+1 | Init:+4 | Perc:+6 | Speed 30) PFS#: 172834-2
Spells & Powers:
1st: 2/2 Performances: 5/5

I can go last, as I can cover you with my bow from up here as you climb down.

Silver Crusade

Male {CORE} Dwarf Cleric of Sarenrae [2] | HP 19/19 | AC 16 T 8 FF 16 | F +6 R -2 W +7 | CMB +2 CMD 10 (14 vs bullrush/trip) | Init -2 | Perc +4 (Darkvision) | Diplo/Intim +2 | SM +4 | Heal +12

I'll stay just in front of ya Narnel, just in case!

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

Meran lines up toward the middle of the group. "I'll go in the middle of the group."


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The smell of death and rot fills this lower deck, even with the cold. It is darker down here without the sunlight filtering through the ice, and no braziers burn. Shadowy movements are visible in the darkness, accompanied by an eerie creaking noise as though someone were still working the oars. A figure moves toward you along the aisle between the rowing benches. It appears to be a withered human wearing an Ulfen burial mask.

Initiative:

Demario: 1d20 + 4 ⇒ (9) + 4 = 13
Grog: 1d20 + 0 ⇒ (4) + 0 = 4
Kildrek: 1d20 - 2 ⇒ (19) - 2 = 17
Meran: 1d20 + 5 ⇒ (5) + 5 = 10
Namel: 1d20 + 4 ⇒ (13) + 4 = 17
Pau: 1d20 + 2 ⇒ (18) + 2 = 20

Frozen Zombies: 1d20 + 0 ⇒ (8) + 0 = 8
Haldyr Undead: 1d20 + 2 ⇒ (18) + 2 = 20

Round 1: (Bold may act)
Pau
Haldyr-Red
Narnel, Kildrek, Demario, Meran (3 dmg)
Grog

Sovereign Court

Core Monk 7 | AC (24/25v Evil)/19/(23)17 | HP 59/59 | Ki pool 6/6 | 50’ Movement | F+9, R+9, W+9 | +2 vs. Enchantment spells and effects)(immune to all diseases) | Init+2 |Perception + 13| Evasion |

Pau wasn't sure what the humanoid was, but he wasn't in the mood to take chances. He advanced and picked the creature in its solar plexus.

Attack 1d20 + 6 ⇒ (14) + 6 = 20

Damage 1d6 + 4 ⇒ (6) + 4 = 10


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Pau makes a hole where he punched, clearly hurting the undead creature. It simply stares coldly from behind the mask and attacks back, clawing and biting like a savage beast.

Claw Attack: 1d20 + 3 ⇒ (1) + 3 = 4
Claw Attack: 1d20 + 3 ⇒ (15) + 3 = 18
Bite Attack: 1d20 + 3 ⇒ (10) + 3 = 13

Pau - is your current AC 19? If so, all attacks missed.

Round 1: (Bold may act)
Pau
Haldyr-Red
Narnel, Kildrek, Demario, Meran (3 dmg)
Grog

Grand Lodge

Male Elf Bard Lvl 1 (HP 8/8 | AC:18 | T:14 | FF:14 | CMB:2 | CMD:16 | Fort:+1 | Ref:+6 | Will:+1 | Init:+4 | Perc:+6 | Speed 30) PFS#: 172834-2
Spells & Powers:
1st: 2/2 Performances: 5/5

Narnel carefully aims at the creature that is attacking Pau:
Longbow - Shot into Melee: 1d20 + 4 - 4 ⇒ (15) + 4 - 4 = 15
Damage: 1d8 ⇒ 6

Sovereign Court

Core Monk 7 | AC (24/25v Evil)/19/(23)17 | HP 59/59 | Ki pool 6/6 | 50’ Movement | F+9, R+9, W+9 | +2 vs. Enchantment spells and effects)(immune to all diseases) | Init+2 |Perception + 13| Evasion |

DM, it seems I don't have Mage Armor active as best I can tell. So I got hit once.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Claw Damage: 1d6 + 1 ⇒ (4) + 1 = 5
Pau, you also need to make a Fort Save, DC 13.

If you fail:
You find yourself paralyzed!

Luckily, Narnel puts an arrow through the eyehole of the mask, killing it.

Round 1: (Bold may act)
Pau (5 dmg, fort save needed)
Haldyr-Red
Narnel, Kildrek, Demario, Meran (3 dmg)
Grog

Sovereign Court

Core Monk 7 | AC (24/25v Evil)/19/(23)17 | HP 59/59 | Ki pool 6/6 | 50’ Movement | F+9, R+9, W+9 | +2 vs. Enchantment spells and effects)(immune to all diseases) | Init+2 |Perception + 13| Evasion |

Fort save 1d20 + 5 ⇒ (12) + 5 = 17

Silver Crusade

Male {CORE} Dwarf Cleric of Sarenrae [2] | HP 19/19 | AC 16 T 8 FF 16 | F +6 R -2 W +7 | CMB +2 CMD 10 (14 vs bullrush/trip) | Init -2 | Perc +4 (Darkvision) | Diplo/Intim +2 | SM +4 | Heal +12

Kildrek steps forward and channels in an effort to harm the undead!

Channel: 1d6 ⇒ 4

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

Meran moves forward to get out of the way of the others and begins to sing a song of Inspiration.

Bardic Performance Inspire Courage5/7

The Exchange

(core) rogue | hp 7/7 | ac 16 ff 13 tch 14 | init +4 | per +7 | cmd 10

DW will move down the stairs next to Grog ("below") and let and bolt fly st the enemy.

purple: 1d20 + 5 ⇒ (20) + 5 = 251d6 + 3 ⇒ (5) + 3 = 8
crit?: 1d20 + 5 ⇒ (17) + 5 = 221d6 + 3 ⇒ (5) + 3 = 8


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The ice zombies all seem pained by Kildrek's work, and stand to come and fight. Meran sings a grand tune, and Demario puts a bolt dead center in the eye of one of the zombies, destroying it instantly. (Purple gone).

The others attack.

Green vs Pau: 1d20 + 3 ⇒ (12) + 3 = 15
Orange vs Pau: 1d20 + 3 ⇒ (4) + 3 = 7
Blue vs Pau: 1d20 + 3 ⇒ (8) + 3 = 11

Round 2: (Bold may act)
Pau (5 dmg), Narnel, Kildrek, Demario, Meran (3 dmg)
Orange (4 dmg), Blue (4 dmg), Green (4 dmg)

Grand Lodge

Male Elf Bard Lvl 1 (HP 8/8 | AC:18 | T:14 | FF:14 | CMB:2 | CMD:16 | Fort:+1 | Ref:+6 | Will:+1 | Init:+4 | Perc:+6 | Speed 30) PFS#: 172834-2
Spells & Powers:
1st: 2/2 Performances: 5/5

Narnel moves downstairs then lines up the shot and fires at the Orange zombie.
Longbow + Point Blank + Inspiration - Shoot into Melee: 1d20 + 4 + 1 + 1 - 4 ⇒ (14) + 4 + 1 + 1 - 4 = 16
Damage: 1d8 + 1 + 1 ⇒ (5) + 1 + 1 = 7

Silver Crusade

Male {CORE} Dwarf Cleric of Sarenrae [2] | HP 19/19 | AC 16 T 8 FF 16 | F +6 R -2 W +7 | CMB +2 CMD 10 (14 vs bullrush/trip) | Init -2 | Perc +4 (Darkvision) | Diplo/Intim +2 | SM +4 | Heal +12

Kildrek sticks to the same plan!

Channel: 1d6 ⇒ 5

Sovereign Court

Core Monk 7 | AC (24/25v Evil)/19/(23)17 | HP 59/59 | Ki pool 6/6 | 50’ Movement | F+9, R+9, W+9 | +2 vs. Enchantment spells and effects)(immune to all diseases) | Init+2 |Perception + 13| Evasion |

Unfortunately one of those attacks hit me with my current AC.

Fort save 1d20 + 5 ⇒ (11) + 5 = 16

Sovereign Court

Core Monk 7 | AC (24/25v Evil)/19/(23)17 | HP 59/59 | Ki pool 6/6 | 50’ Movement | F+9, R+9, W+9 | +2 vs. Enchantment spells and effects)(immune to all diseases) | Init+2 |Perception + 13| Evasion |

Pau takes a 5' step to the north and swings a right left combination at the enemy that he was now engaged with.

attack 1d20 + 5 ⇒ (13) + 5 = 18
damage 1d6 + 4 ⇒ (3) + 4 = 7

attack 1d20 + 5 ⇒ (18) + 5 = 23
damage 1d6 + 4 ⇒ (4) + 4 = 8


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Does inspire courage apply to channels? If so, they are all destroyed, and if not, Pau can take out 1 and leave one with only 1 hp, so we can call it here.

@Pau, these guys are a different sort of undead. You don't need a fort save, but you do take 1d6 ⇒ 4 cold damage from it's touch.

The ice zombies are all destroyed.

Anyone want to do anything before moving up the ladder to the other end of the ship?

Silver Crusade

Male {CORE} Dwarf Cleric of Sarenrae [2] | HP 19/19 | AC 16 T 8 FF 16 | F +6 R -2 W +7 | CMB +2 CMD 10 (14 vs bullrush/trip) | Init -2 | Perc +4 (Darkvision) | Diplo/Intim +2 | SM +4 | Heal +12

Kildrek will offer to heal everyone with a wand, whether its his own or the others. Just roll your own healing but let me know if its a charge on my wand or not.

Sovereign Court

Core Monk 7 | AC (24/25v Evil)/19/(23)17 | HP 59/59 | Ki pool 6/6 | 50’ Movement | F+9, R+9, W+9 | +2 vs. Enchantment spells and effects)(immune to all diseases) | Init+2 |Perception + 13| Evasion |

Pau pulls two wands, the first was to cure him and the second was to cast Mage Armor on himself. "Could I get some help over here?"

CLW 1d8 + 1 ⇒ (1) + 1 = 2

CLW 1d8 + 1 ⇒ (2) + 1 = 3

CLW 1d8 + 1 ⇒ (2) + 1 = 3

CLW 1d8 + 1 ⇒ (2) + 1 = 3


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Feel free to chime in with additional actions, but I will post the next bit just to keep us moving along.

You climb up the ladder to the deck of the ship. The soft glow of sunlight again penetrates into this ice cave, and several braziers burn near the walls. A beautiful woman stands next to a simple chair, facing you. Other furniture in the chamber suggests that this is her private quarters. The woman looks you over as though judging a draft animal, and asks, “Have you come to work the oars? I am in need of more rowers.”

Grand Lodge

Male Elf Bard Lvl 1 (HP 8/8 | AC:18 | T:14 | FF:14 | CMB:2 | CMD:16 | Fort:+1 | Ref:+6 | Will:+1 | Init:+4 | Perc:+6 | Speed 30) PFS#: 172834-2
Spells & Powers:
1st: 2/2 Performances: 5/5

Did she really just suggest we become Zombies?

Ahhhh. No.

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

did you skip me?

Grog turns to her.

"Who are you?"

Sovereign Court

Core Monk 7 | AC (24/25v Evil)/19/(23)17 | HP 59/59 | Ki pool 6/6 | 50’ Movement | F+9, R+9, W+9 | +2 vs. Enchantment spells and effects)(immune to all diseases) | Init+2 |Perception + 13| Evasion |

"Nope. We are here for answers. Show her the lantern. Tell us how to reverse these bad effects from this!"

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

CLW: 1d8 + 1 ⇒ (6) + 1 = 7

Meran holds out the lantern.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

"Ah! You brought the lantern! Very good. I am Natalya Yagevna, widow of Haldyr Bjornsson, trapped here in this ice. "

"Who are you? And what are your intentions?"

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

"We want to reverse the curse on Skelg like my friend said. Are you going to help us?"


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

"Poor Skelg - it must truly pain him. But know this - I would like three things. First, hand me over the Beacon of the North. It belongs here on this ship, and is rightfully mine. Second, I would like to be freed from this icy prison. And finally, I would like a companion to sail away with me. "

So, you seem to be trying diplomacy first, and you can tell that her current attitude is unfriendly (which is certainly better than hostile). You can make diplomacy checks to try to improve this, or you can roleplay/take certain actions that could also have an effect without necessarily rolling the dice. Of course, you can also initiate combat, or you could try other forms of persuasion.

Grand Lodge

Male Elf Bard Lvl 1 (HP 8/8 | AC:18 | T:14 | FF:14 | CMB:2 | CMD:16 | Fort:+1 | Ref:+6 | Will:+1 | Init:+4 | Perc:+6 | Speed 30) PFS#: 172834-2
Spells & Powers:
1st: 2/2 Performances: 5/5

To answer your question, we are Pathfinders acting as Skelg's agents in return for his service to our organization.
Just to be clear, if we get you some or all of the things you want, will you help us remove the curse from Skelg?


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

"I help my friends. Will you be counting yourselves among them?"

Sense Motive, DC 12:
Best guess, that means yes. She is still currently unfriendly toward you.

Silver Crusade

Male {CORE} Dwarf Cleric of Sarenrae [2] | HP 19/19 | AC 16 T 8 FF 16 | F +6 R -2 W +7 | CMB +2 CMD 10 (14 vs bullrush/trip) | Init -2 | Perc +4 (Darkvision) | Diplo/Intim +2 | SM +4 | Heal +12

Sense Motive: 1d20 + 4 ⇒ (3) + 4 = 7

Well, I don't see why we got to be enemies. This companion you're talkin' about, you got someone in mind? Do we havta fetch 'em or somethin'?

Diplo: 1d20 + 2 ⇒ (13) + 2 = 15

The Exchange

(core) rogue | hp 7/7 | ac 16 ff 13 tch 14 | init +4 | per +7 | cmd 10

sense: 1d20 ⇒ 8

I don't like to fight unnecessarily either. It is pleasant to find a civil person willing to talk it out as well. It may take us time to fulfill your request, will you be accommodating us with extra time?

diplomacy: 1d20 + 8 ⇒ (6) + 8 = 14

Grand Lodge

Male Elf Bard Lvl 1 (HP 8/8 | AC:18 | T:14 | FF:14 | CMB:2 | CMD:16 | Fort:+1 | Ref:+6 | Will:+1 | Init:+4 | Perc:+6 | Speed 30) PFS#: 172834-2
Spells & Powers:
1st: 2/2 Performances: 5/5

Sense motive: 1d20 - 1 ⇒ (13) - 1 = 12

The bigger question then if we are friends is if you consider Skrlg a friend. I understand he did risk his own neck to save you and this ship. It was directly because of that that he was attacked by your late husbands son and cursed by that lantern. If he had not ventured to save your life he would be laying abed today.

Sovereign Court

Core Monk 7 | AC (24/25v Evil)/19/(23)17 | HP 59/59 | Ki pool 6/6 | 50’ Movement | F+9, R+9, W+9 | +2 vs. Enchantment spells and effects)(immune to all diseases) | Init+2 |Perception + 13| Evasion |

Sense Motive 1d20 + 6 ⇒ (4) + 6 = 10

Diplomacy aid 1d20 - 1 ⇒ (6) - 1 = 5

"Not fighting is always better than fighting. No reason for either of us to take a thrashing. Let's work this out civilized like."

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

diplomacy aid: 1d20 - 1 ⇒ (6) - 1 = 5

how do we lift the curse? then maybe we'll talk"


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Boy, you guys suck at diplomacy rolls.

"You blame me for Skelg's predicament? How dare you! You can freeze to undeath and become my zombie rowers like the others, and then I will simply take what is mine!" She attacks, but a few of you react slightly quicker.

Initiative:

Demario: 1d20 + 4 ⇒ (11) + 4 = 15
Grog: 1d20 + 0 ⇒ (5) + 0 = 5
Kildrek: 1d20 - 2 ⇒ (18) - 2 = 16
Meran: 1d20 + 5 ⇒ (6) + 5 = 11
Namel: 1d20 + 4 ⇒ (12) + 4 = 16
Pau: 1d20 + 2 ⇒ (6) + 2 = 8

Natalya: 1d20 + 2 ⇒ (12) + 2 = 14

Round 1: (Bold may act)
Narnel, Kildrek, Demario
Natalya
Pau, Meran, Grog

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

Sense Motive: 1d20 + 1 ⇒ (20) + 1 = 21
"Well if you feel that way. I guess we'll just have to figure out how to help Skelg ourselves."

Grand Lodge

Male Elf Bard Lvl 1 (HP 8/8 | AC:18 | T:14 | FF:14 | CMB:2 | CMD:16 | Fort:+1 | Ref:+6 | Will:+1 | Init:+4 | Perc:+6 | Speed 30) PFS#: 172834-2
Spells & Powers:
1st: 2/2 Performances: 5/5

Wait, That's not what I said.....

Without thinking Narnel brings his bow up send snaps off a shot:
Longbow + Point Blank: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
Damage: 1d8 + 1 ⇒ (5) + 1 = 6

The Exchange

(core) rogue | hp 7/7 | ac 16 ff 13 tch 14 | init +4 | per +7 | cmd 10

Demario reacts quickly to her hostilities. He loads his crossbow and fires a shot at her.

FF shot: 1d20 + 4 ⇒ (14) + 4 = 18
1d6 + 1d6 + 1 ⇒ (2) + (2) + 1 = 5

251 to 295 of 295 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Fuzzfoot's #04 CORE Frozen Fingers of Midnight All Messageboards

Want to post a reply? Sign in.

Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Please go ahead and repost your info here (Name, Character, PFS #, Faction, Normal or Slow track, Day job if you have one.

Grand Lodge

Male Elf Bard Lvl 1 (HP 8/8 | AC:18 | T:14 | FF:14 | CMB:2 | CMD:16 | Fort:+1 | Ref:+6 | Will:+1 | Init:+4 | Perc:+6 | Speed 30) PFS#: 172834-2
Spells & Powers:
1st: 2/2 Performances: 5/5

Name: Mark Jeschke
PC Name: Namel (Core Character)
PFS #: 172834-2
Day Job: Perform (Sing): 1d20 + 5 ⇒ (15) + 5 = 20
Faction: Grand Lodge

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

Name: Cari Mac
PC Name: Meran Thanlos (Core Character)
PFS #: 110249-6
Day Job: Perform Sing: 1d20 + 7 ⇒ (3) + 7 = 10
Faction: Grand Lodge

Sovereign Court

Core Monk 7 | AC (24/25v Evil)/19/(23)17 | HP 59/59 | Ki pool 6/6 | 50’ Movement | F+9, R+9, W+9 | +2 vs. Enchantment spells and effects)(immune to all diseases) | Init+2 |Perception + 13| Evasion |

I'll get Pau's vitals up this evening or in the morning.

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

Grog

PFS# 2072-27 (Grog core0

Faction Liberty's Edge

Player Mike McKeown

Day job n/a

Sovereign Court

Core Monk 7 | AC (24/25v Evil)/19/(23)17 | HP 59/59 | Ki pool 6/6 | 50’ Movement | F+9, R+9, W+9 | +2 vs. Enchantment spells and effects)(immune to all diseases) | Init+2 |Perception + 13| Evasion |

Name: Gerald
PC Name: Pau (Core Character)
PFS #: 12445-12
Day Job: None
Faction: Sovereign Court


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

OK, that's 4, with an APL of 2. I can go recruit one or two more, if you like, although I think for these early scenarios, 4 is a decent number. So, chime in: go as is, or fish for more?

If we go with 4, I can actually start us off today, but I don't have a preference.

Sovereign Court

Core Monk 7 | AC (24/25v Evil)/19/(23)17 | HP 59/59 | Ki pool 6/6 | 50’ Movement | F+9, R+9, W+9 | +2 vs. Enchantment spells and effects)(immune to all diseases) | Init+2 |Perception + 13| Evasion |

I'm fine with starting now, but you are the boss, DM. Your call.

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

Maybe one more?

Silver Crusade

Male {CORE} Dwarf Cleric of Sarenrae [2] | HP 19/19 | AC 16 T 8 FF 16 | F +6 R -2 W +7 | CMB +2 CMD 10 (14 vs bullrush/trip) | Init -2 | Perc +4 (Darkvision) | Diplo/Intim +2 | SM +4 | Heal +12

One more has arrived. Thanks for having me!

PFS # 79644-25 (Core)
Faction : Silver Crusade
Day Job : None

Grand Lodge

Male Elf Bard Lvl 1 (HP 8/8 | AC:18 | T:14 | FF:14 | CMB:2 | CMD:16 | Fort:+1 | Ref:+6 | Will:+1 | Init:+4 | Perc:+6 | Speed 30) PFS#: 172834-2
Spells & Powers:
1st: 2/2 Performances: 5/5

Looks like we are good to go.


Elf

So, I have a few options since Taidus and Pau are similar builds.

fighter 3 (piercing focused)
fighter 1 (basic)
rogue 1 (ranged)
barbarian 2 (2-h basic)
Taidus (monk 3)

or I can always create something new ??


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Taidus and Pau also use the same icon, as I recall... Really, it is up to you. I don't think anything "won't fit".

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

I'd like to purchase a wand of Cure Light for 2 PP points before we start.

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

@Gilthanis - how about a rogue maybe?


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Sorry gang - busy weekend, and just catching up. Will post game continuation later tonight.

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

I'm going to a con this weekend so I'll post on Sunday,


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

I am also going to be travelling this weekend. It is only supposed to be 24 hours, but there are predictions of ice storms which can certainly interfere with driving plans.

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

I may not have good access this weekend. Bot me as needed.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Thanks for playing, all!

>> Chronicles can be found here <<

Grand Lodge

Male Elf Bard Lvl 1 (HP 8/8 | AC:18 | T:14 | FF:14 | CMB:2 | CMD:16 | Fort:+1 | Ref:+6 | Will:+1 | Init:+4 | Perc:+6 | Speed 30) PFS#: 172834-2
Spells & Powers:
1st: 2/2 Performances: 5/5

Thank you for running this!

Silver Crusade

Male {CORE} Dwarf Cleric of Sarenrae [2] | HP 19/19 | AC 16 T 8 FF 16 | F +6 R -2 W +7 | CMB +2 CMD 10 (14 vs bullrush/trip) | Init -2 | Perc +4 (Darkvision) | Diplo/Intim +2 | SM +4 | Heal +12

Yay us! Thanks!

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

Thanks!

Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Fuzzfoot's #04 CORE Frozen Fingers of Midnight Discussion All Messageboards

Want to post a reply? Sign in.