Duelist

Narnel's page

181 posts. Organized Play character for ScrubKai.


Race

Male Elf Bard Lvl 1 (HP 8/8 | AC:18 | T:14 | FF:14 | CMB:2 | CMD:16 | Fort:+1 | Ref:+6 | Will:+1 | Init:+4 | Perc:+6 | Speed 30) PFS#: 172834-2

Classes/Levels

Spells & Powers:
1st: 2/2 Performances: 5/5

About Narnel

Narnal

Stat Block:

Male elf bard 1 (CORE)
CG Medium humanoid (elf)
Init +4; Senses low-light vision; Perception +6
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Defense
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AC 18, touch 14, flat-footed 14 (+3 armor, +1 shield, +4 Dex)
hp 8 (1d8)
Fort +1, Ref +6, Will +1; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee club +2 (1d6+2) or
. . dagger +2 (1d4+2/19-20)
Ranged composite longbow +4 (1d8+2/×3)
Special Attacks bardic performance 5 rounds/day (countersong, distraction, fascinate [DC 11], inspire courage +1)
Bard Spells Known (CL 1st; concentration +2)
. . 1st (2/day)—expeditious retreat, Cure Light Wounds
. . 0 (at will)—detect magic, ghost sound (DC 11), message, read magic
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Statistics
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Str 14, Dex 18, Con 10, Int 14, Wis 8, Cha 13
Base Atk +0; CMB +2; CMD 16
Feats Point-blank Shot
Traits observant, resilient
Skills Acrobatics +7, Appraise +2, Bluff +1, Climb +5, Diplomacy +1, Disable Device +4, Disguise +1, Escape Artist +3, Fly +3,Heal -1, Intimidate +1, Knowledge (nature) +7, Knowledge (planes) +7, Perception +6, Perform (sing) +5, Ride +3, Sense Motive -1, Stealth +7, Survival -1, Swim +1, Use Magic Device +5;
Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Celestial, Common, Elven, Sylvan
SQ bardic knowledge +1, elven magic
Combat Gear oil (2); Other Gear studded leather, buckler, club, composite longbow (+2 Str) with 20 arrows, dagger, backpack, bedroll, hooded lantern, silk rope (50 ft.), thieves' tools, trail rations (2), waterskin, 686 gp, 3 sp, 8 cp

Special Abilities:

Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Bardic Performance (standard action, 5 rounds/day) Your performances can create magical effects.

  • Countersong (Use Perform sing as save vs sonic if higher then save)
  • Distraction
  • Facinate (DC 12 Will)
  • Inspire Courage (+1 vs charm and fear, +1 to hit and damage)

Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
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Description:

In the shadowy corner of an inn a figure sits quietly drinking his ale. Most people pass by not even noticing him for he seems to have the knack for sitting and not doing anything out of the ordinary. Those that do notice him pass him off as just another traveler as he is an average looking humanoid in travel stained clothing.

For hours he sits just watching the crowd.

Only when the Towers game across the common room threatened to turn violent did he leave that table. As the argument grew more heated he calmly walked to the bar and started drumming his fingers on the bar and playing with a wad of wool. The sound of ghostly drums suddenly filled the inn and brought the argument to an abrupt stop.
As people looked around in confusion the elf began to sing. He sang a song of homelands lost and battles forgotten. Of friends left behind and dreams forsaken. The song drew every eye to his young form. How long he sang most could not say, but by the time he retired to his table the argument had been forgotten.

As the blonde elf grabbed his backpack and bow stave his song had turned to a haunting hum that somehow reminded each person there of love lost. By the time the young elf exited there was not a dry eye in the house.

It was only much later that the innkeeper realized the elf had never paid.

Age 116
Height: 6' 2"
Weight: 121 lbs

History:

"Focus Youngling!" The sharp retort brought Narnel back from his daydream of being one of the Tangleguards.

He looked up and saw his father staring intently at him.

"How will you ever carry on the Tradition of preserving our ancient lore unless you Focus?"


Narnel lowered his gaze in shame.
"I cannot Sir." He mumbled.



"Do not mumble. You must always speak firmly if you are to teach our kin the lost lore.
Now attend: The artifacts looted by the human Barbarians before the founding of Kyonin are as follows....."



Narnel tried to focus, he really did, but the sun just looked so inviting outside the bower. If he listened closely he could hear the thrum of the bowstrings from the guards practicing far below.


Oh to join them he thought wistfully as he unconsciously reached down and felt his short bow hidden beneath his seat.
 Soon the lesson would be over and he could quietly sneak away to "study". Although he had to be more careful, two moons ago his brother had almost caught him as he tried to place a second arrow in the upper knot in the tree.
It was only by the thinnest of margins that he had hidden the bow and gotten back to his books before Elros had entered the clearing.



The writing desk in his hand was suddenly thrown to the floor.
“What exactly are you doing!”
His father was standing over him with his pointer raised poised to strike again. His eyes immediately locked on the hand that was resting under his seat.

“What is this?!” his father exclaimed yanking his unstrung shortbow out from under the seat.
“You dare bring the tool of a mere warrior into this home! Not to mention one made by a talentless Human Barbarian?”
He cracks the bow stave against the wall to emphasize each point. “How many times have I told you that will not be tolerated! Our family has a long tradition of archine exalance. I will not see our honor sullied by having a common thug in our midst.” Unnoticed by the older elf, the stave snaps near the grip as he continues to pound it against the wall.

“Get out of my sight, and do not return until the morning. At which point we will speak of this never again. “

Narnel ran from the room with tears in his eyes.
*******
Hours later Narnel’s face was still red from the tears he had shed.
All of his life savings had been shattered in one moment with the careless swings of his father’s hands.
It wasn’t fair, he should leave, just run away and hide he should….

Narnel stopped for a moment and a thought suddenly occurred to him. In one fell swoop he would hurt his father back for everything he had done. He could break the family tradition and sully his father’s precious honor in one fell swoop. If he took an outfit from the guards and became a lowly merchant guard, his family would never live it down.

And so that night he visited the guards again. It wasn’t uncommon for him to be there so they thought nothing of is visit. It was not until the next morning that they noticed the missing, short sword, Longbow and training armor.
By that point Narnel had been on the road for hours.

Over the course of the next few months he made his way across the world, having hired himself out as a caravan guard, a scout, an entertainer or simply stealing a meal and sneaking into a barn for the night. Life was rough but he was free and always moving farther from Kyonin and the prison that that his life would have been.

It was only years later that he realized that being totally alone is not much of a way to live. Moving from place to place with only his bow for a companion was empty. He needed direction and a way to gain access to the teachers who could truly teach him how to use his bow as it was intended to be used.

As he wandered the city of Absalom he came upon the Pathfinder lodge, and realized he had finally found what he had unconsciously been looking for. A place to belong, a place to Explore, a place to learn but most of all a place to be free.