GM Foxy's Carrion Crown

Game Master Foxy Quickpaw

Gameplay for the Carrion Crown AP
Stairs of the Moon


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Kitsune Game Master

I'd accept knowledge local, history or nature rolls. Depending aon what you choose and how good the rolls are I check what you get to know.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Stuff bought.

+ 1 enchant to Armor 1150
Silver Blanch 5g
So you cannot wear muleback cords and the cool shoulder pads I bought since they are both shoulder slot items


Kitsune Game Master

You're aware that those silver blanch stuff only holds for one blow?


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

ya I know, it kinda sucks, I was looking at the bombs, they are kinda cool and would be thematic for harrold and Jominda to have


Kitsune Game Master

The bombs do damage without silver. Kendra is also fine. It is only physical damage. Blanche is good for arrows and such. You either smite all the time, or get something made of real silver.


Kitsune Game Master

If everyone is done shopping, I'd move the game along back to Schloss Caromarc.

Jominda is done shopping.
I remember Herm wanting some silverware, but don't remember if he got some.
Kendra has nothing so far?
Harrold also didn't do shopping.

If you don't want to play it out, it's fine just tell in discussion what you bought, so it doesn't come out of nowhere later.


M Human 23 HP init +9 Perception +8

Let me get home and check my sheet.

How did Jominda spend 5500gp?


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

haha I wanted some fine china to go with my Silver Ware.

I could just buy a silver sword


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
Harrold Bathshforth wrote:

Let me get home and check my sheet.

How did Jominda spend 5500gp?

She went to the shop and counted it out of her Endless Purse.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

I am saving up for later


M Human 23 HP init +9 Perception +8

Cloak of Res +2


Kitsune Game Master

Knowledge(Dungeoneering) DC20


Kitsune Game Master

@Harrold
As I wrote, you are next to the weaverworm and a five foot step won't get you out of it's reach.

You can edit your post and make the first 20 into an acrobatics, movign back without provoking, or you get an AoO that yould cancel your bomb if you don't make the fort save.


M Human 23 HP init +9 Perception +8

I thought you meant I couldn't step out as in a normal move. my bad.
Will adjust for the better idea of whats going on noe.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

I didn't see anythign about silvered weapons doing 1 point of dmg less, can you point me to it?


M Human 23 HP init +9 Perception +8

Alchemical silver

"On a successful attack with a silvered slashing or piercing weapon, the wielder takes a –1 penalty on the damage roll (with a minimum of 1 point of damage). The alchemical silvering process can’t be applied to nonmetal items, and it doesn’t work on rare metals such as adamantine, cold iron, and mithral."


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Ahh I bought a silversheen weapon instead


M Human 23 HP init +9 Perception +8

Then there is no penalty


Kitsune Game Master

Silversheen is a magic consumable, which gives the weapon the same properties as one made from alchemical silver. To avoid the drawback you'd need mithral. But that is expensive. Or you simply take a bludgeoning weapon.

SILVERSHEEN
Aura faint transmutation; CL 5th
Slot none; Price 250 gp; Weight —
DESCRIPTION
This shimmering paste-like substance can be applied to a
weapon as a standard action. It gives the weapon the properties
of alchemical silver for 1 hour, replacing the properties of any
other special material it might have. One vial coats a single
melee weapon or 20 units of ammunition.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Silversheen

Source PC:Qadira, Gateway to the East

HP/inch 10; Hardness 8; Cost +750 gp.

DESCRIPTION

Blades made of this special metal count as alchemical silver weapons and are immune to rust, including that of rust monsters, the rusting grasp spell, and so on.

Blades made of silversheen are always masterwork items as well; the masterwork cost is included in the price given. A blade made of silversheen has its price increased by 750 gp. Crafting a silversheen blade requires Craft (alchemy) 5 ranks and Craft (weaponsmithing) 5 ranks.

Click on the Link that Harrold put, it is right under the Alchemical Silver.

Interesting that there are 2 entries for it.

I paid an extra 750gp for the weapon

Also you linked a spell.


Kitsune Game Master
Herm Dunlaven wrote:

Silversheen

Source PC:Qadira, Gateway to the East

HP/inch 10; Hardness 8; Cost +750 gp.

DESCRIPTION

Blades made of this special metal count as alchemical silver weapons and are immune to rust, including that of rust monsters, the rusting grasp spell, and so on.

Blades made of silversheen are always masterwork items as well; the masterwork cost is included in the price given. A blade made of silversheen has its price increased by 750 gp. Crafting a silversheen blade requires Craft (alchemy) 5 ranks and Craft (weaponsmithing) 5 ranks.

Click on the Link that Harrold put, it is right under the Alchemical Silver.

Interesting that there are 2 entries for it.

I paid an extra 750gp for the weapon

Also you linked a spell.

That's my point.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Ohh I see, so I still take the -1 dmg, I am fine with that ruling


Kitsune Game Master

You can exchange your sword for a mace if you want. If you're not set on having a slashing weapon. Or pay 1250 more and make it mithral.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

I don't know if I have that much more at this time, On hero lab I selected that material to make the sword from and it doesn't have a negative to the damage.


Kitsune Game Master

You should write a bug report for Herolab then ;)


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra would lend you that money... I'm not sure if that's beyond Herm's humility to ask.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

I cannot make the weapon silversheen and Mithril, it is one or the other.


Kitsune Game Master

I meant retroactively change it from sivlersheen to mithral. Not adding it. It's a bit late to play the money lending out in game, but if you agree on that, it would be an option.

As far as I know there are no more rustmosters, so it wouldn't be a big loss to no longer have rust protection.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Ok, Mithril counts as silver as well? I really bought it for fighting werewolves


Kitsune Game Master

Rules: Mithral weapons count as silver for the purpose of overcoming damage reduction.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Ok, I should have enough for Mithril, I will look tonight.


Kitsune Game Master

@Herm
Didn't forget about your question. But answering it didn't fit. You can of course meet later with Duristan again and talk about the lodge. Or skip the meeting with Estovion and do so now.


M Human 23 HP init +9 Perception +8

Did you intend for Harrold to be part of this meeting or not?
I think it makes sense for Harrold to not be there, and still be with the other fancy person whose name I forget


You should be drinking tea in the sitting room.


M Human 23 HP init +9 Perception +8

Perfect.


Kitsune Game Master
Herm Dunlaven wrote:
Well that was easy to do with the GM's approval haha

You could have asked too. You just gave up on Seymore becouse of us appearing on the terrace. Also there was a a rolled 19 for Diplomacy.

There are other ways of easily finding out. One of which is almost exclusively available to Herm.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

True, he will do that I just didn't want to go around doing that to everyone, people have rights you know. You cannot just detect evil on everyone without their permission or a reason too hah.

You're right I did not complete talking to her but that is ok.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

sorry, thingy didn't update that there were new posts here. Will read tonight!


Kitsune Game Master
Herm Dunlaven wrote:

[dice=Hammer time]1d20+12;2d6+7

[dice=Hammer time again?]1d20+7;2d6+7

Herm swings his might hammer again, having enough momentum to bring it around for a second swing.

I don't get your strategy here. Going full defense and at least using your Lay on Hands to heal would make it much easier to not accidentally kill you with a good roll.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

True, I never think of full defense, Herm is trying to stop the beast quickly


Kitsune Game Master

Still waiting for the info which animal you choose to lure.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

uh..that depends a bit on which ones have a good position to look.


Kitsune Game Master

I decided for you.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

I was hoping it'd be this guy/girl


Kitsune Game Master

Where is Belik at the moment?


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

That is a good question, not somewhere that he can be found easily by others.

A closet somewhere


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

I thought Harrold still had a hold of him


Kitsune Game Master
Kendra Lorrimor _ wrote:
I thought Harrold still had a hold of him

Yes, but he came along and didn't tell about him. If he'd still in his hold while Estovion is around that would be awkward. And I would have needed to react to that.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Lets say Harrold took him back to the house instead.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

oof. I feel like I need a list of dramatis personae. So many people.

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