GM Foxy's Carrion Crown

Game Master Foxy Quickpaw

Gameplay for the Carrion Crown AP
Stairs of the Moon


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HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Diplomacy: 1d20 + 10 ⇒ (8) + 10 = 18

"Good day is there anyway we can help?" Herm says not sure what to make of a Ghost trying to hang itself.


Kitsune Game Master

"How do you want to help? I killed all these people. The whole population of Feldgrau!" the ghost sobs.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"How did you go about that? Why as well?" Herm asks his blade still in his scabbard


Kitsune Game Master

"I pushed for legislation that encouraged political neutrality during the civil war. The legislation allowed me to cater to passing troops without prejudice, including the troops who would become Feldgrau’s conquerors. In the end, Neska’s troops bought my hospitality, but put Feldgrau to the sword and torch the next morning. I hid, but upon witnessing the horror of the troops slaughtering the townsfolk, I returned to my inn and hung himself in the storeroom." the ghost tells.

"And now an even greater peril has come to Feldgrau, one that threatens to rob its restless dead of their souls and spiral them toward oblivion."


M HP 73 AC 26(T 11, FF 24) l CMD 17 l F+9 l Ref+3 l Will+9 l Ini+0 l Perc+3 Cleric of Thisamet 7

"Yeah, when you put it like that, it sounds pretty bad."


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"It does yes, did this company move on? Or are some of them still here?" Herm asks. "What do you know of this other evil?"


Kitsune Game Master

"This peril has a name - Auren Vrood - a Whispering Way necromancer who is exhuming Feldgrau’s bodies one by one and turning them into the walking dead." the ghost tells.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"Good, we were after him and we will drive him out of your home." Herm says drawing his Mithril Long sword. "Is there anything we can do for you before we go?"


Kitsune Game Master

"No. But if you bring me his head, I can read his mind for you:" The ghost offers.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"Interesting, then that we shall do. Do you know where he is staying? Would ave us sometime." Herm asks again


Kitsune Game Master

"Somewhere that direction. Where the tower stands." the ghost tells and points the opposite direction you came into the inn.

Taking a look out of the window you can see the town square (F13) in front of a tower. There are two Whispering Way cultists busy unearthing bones from a mass grave. The main work force are a dozen skeletons.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jomida takes a look. "Well. That's a lot of walking bones. Are they dangerous?"


Kitsune Game Master

Knowledge(Religion) DC11:
Those are normal human skeletons without any special effects


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

Kendra takes a look too. "No, they are not especially dangerous to us. But those cultists may be. And it's in the open. If it isn't over quick, others might come to their aid." she assesses the situation.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

K Religion: 1d20 + 8 ⇒ (11) + 8 = 19

"Yilgwi could take them all out with some of his divine channels, then I can focus on 1 cultist while Kendra and You Jominda take out the other?" Herm lays out their plan


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"Awww." Jominda comments. "I was hoping to make some explode! But it is more effective this way."

"So, Yilgwi charges in first to clear the coast, or shall I start with bombardement from above?"


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"You could bombard from above if you wanted too. Just don't hit Yilgwi though." Herm says


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda takes some more time to create two extracts. "Yilgwi, healing is now your task. So I can provide you with this invisibility potion. I'll take one too. I fly out and start the attack with a big bang, and you move in to destroy the skeletons."

After handing the extract to Yilgwi, Jominda drinks hers and disappears from sight. Then the door all came in through opens again by an invisible hand.

Waiting for everyone to get into position. I guess Yilgwi will need a stealth roll.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

As nothing happens Jominda starts bombing away at one of the cultists, selecting the one by trying to get as much skeletons into the blast as possible.
Explosive Bomb: 1d20 + 9 ⇒ (8) + 9 = 174d6 + 5 ⇒ (6, 5, 1, 1) + 5 = 18


Kitsune Game Master

Init:
Init Kendra: 1d20 + 3 ⇒ (1) + 3 = 4
Init Jominda: 1d20 + 4 ⇒ (17) + 4 = 21
Init Herm: 1d20 + 1 ⇒ (1) + 1 = 2
Init Yilgwi: 1d20 + 0 ⇒ (7) + 0 = 7

Init Curate: 1d20 - 1 ⇒ (11) - 1 = 10
Init Curate: 1d20 - 1 ⇒ (14) - 1 = 13

Init Skeleton 1-6: 1d20 + 2 ⇒ (4) + 2 = 6
Init Skeleton 7-12: 1d20 + 2 ⇒ (14) + 2 = 16

The Whispering Way curate has not seen it coming and is hit hard and set aflame.

Jominda <--
Curate(18), Curate, Skeletons
Knedra, Yilgwi, Herm


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda keeps bombing away at the evil women.
Bomb: 1d20 + 9 - 2 ⇒ (16) + 9 - 2 = 234d6 + 5 ⇒ (2, 1, 3, 2) + 5 = 13
Bomb: 1d20 + 9 - 2 ⇒ (17) + 9 - 2 = 244d6 + 5 ⇒ (1, 1, 4, 6) + 5 = 17


Kitsune Game Master

The skeletons act agitated, but the can't sly and have no ranged weapons. The curates have options. One casts a spell the other has her scythe attack by magical hand.

Fort Save DC16
Scythe: 1d20 + 10 ⇒ (4) + 10 = 142d4 + 4 ⇒ (3, 2) + 4 = 9

Jominda
Curate(18), Curate, Skeletons
Kendra, Yilgwi, Herm <--


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Fort save: 1d20 + 7 ⇒ (19) + 7 = 26

Jominda shakes off the attempt of magic at her and easily evades the scythe.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

I was waiting to see if Yilgwi posted

Herm moves towards the cultists with his sword and shield out, Swinging if he can get close enough. 20' of movement

Sword vs Curate: 1d20 + 12 ⇒ (6) + 12 = 181d8 + 4 ⇒ (1) + 4 = 5


Kitsune Game Master

Herm charges towards the battle, and strikes at one of the skeletons, that block the way to the cultists. But his blade slides off the bones, not harming the undead at all.

Jominda
Curate(18), Curate, Skeletons
Herm
Kendra, Yilgwi <--


M HP 73 AC 26(T 11, FF 24) l CMD 17 l F+9 l Ref+3 l Will+9 l Ini+0 l Perc+3 Cleric of Thisamet 7

Yilgwi charges as well, showing off his nifty Holy Symbol and channeling positive energy. positive energy DC 13, ugh: 4d6 ⇒ (4, 2, 6, 2) = 14 "You skeletons are too skinny!"


Kitsune Game Master

All skeletons in Yilgwi's area of holy energy burst crumble to dust. Which leaves only a select few of them standing.

The cultists couter Yilgwi's calling by holding up silver symbols depicting a death’s head moth and channel energy too.

Negative Energy DC17: 4d6 ⇒ (1, 1, 1, 1) = 4
Negative Energy DC17: 4d6 ⇒ (2, 3, 1, 6) = 12
everyone in it

Curate(18), Curate, Two Skeletons
Jominda, Herm, Kendra, Yilgwi <--


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Will save: 1d20 + 9 ⇒ (14) + 9 = 23
Will save: 1d20 + 9 ⇒ (11) + 9 = 20

Herm grunts as the unholy energy washes over him. "You will not deter us from our mission." Herm says moving towards one of the cultist.

Long sword+PA: 1d20 + 13 - 3 ⇒ (7) + 13 - 3 = 171d8 + 4 + 6 ⇒ (8) + 4 + 6 = 18

Herm slashes out at a skeleton


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Will DC17: 1d20 + 5 ⇒ (1) + 5 = 6
Will DC17: 1d20 + 5 ⇒ (15) + 5 = 20

"Your lousy god is a pipsqueak. What do you do for a living? Tortouring the pet of little kids?" Jominda angrily shouts at them, before dousing them in more explosions.

Ranged Touch: 1d20 + 10 - 2 ⇒ (5) + 10 - 2 = 134d6 + 5 ⇒ (5, 5, 6, 6) + 5 = 27
Ranged Touch: 1d20 + 10 - 2 ⇒ (13) + 10 - 2 = 214d6 + 5 ⇒ (4, 6, 4, 5) + 5 = 24


Kitsune Game Master

Herms takes care of another skeleton. And Jominda proves that cultists have only a limited ability to resist explosives. The first curate is badly hit and dies. The other one is set aflame.

Curate(RIP), Curate(24), Skeleton
Jominda, Herm
Kendra, Yilgwi <--


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

Kendra stays alert in the distance. None of her spells would do a lot good in this situation. But the battle preparation could have been better. A haste could have helped. she ponders.


Kitsune Game Master

Yilgwi moves around and channels again to get rid of the remaining skeletons. The unlife leaves the abominations and the bones fall apart and crumble on the ground.

Channel: 4d6 ⇒ (5, 1, 5, 6) = 17

The curate takes the insults personally and attacks Jominda with her scythe.

Scythe: 1d20 + 10 ⇒ (19) + 10 = 292d4 + 4 ⇒ (1, 3) + 4 = 8

Curate(24)
Jominda, Herm, Kendra, Yilgwi <--


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda crosses her arms and tries to make a straight face. That scythe left a bad cut. She is ready to end that annoying cultist, but leaves it to Herm and Yilgwi to do so for now.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Herm moves to the closest of the Curates, "You have forfeited the chance to surrender I will end your lives to preserve others." Herm says as his longsword swings out.

Long sword: 1d20 + 12 ⇒ (11) + 12 = 231d8 + 4 ⇒ (2) + 4 = 6


Kitsune Game Master

Herm stabs into the curate. Yilgwi joins with his axe, but with less success.

Yilgwi Axe: 1d20 + 8 ⇒ (6) + 8 = 141d8 + 3 ⇒ (8) + 3 = 11

Curate(30)
Herm, Yilgwi
Jominda, Kendra <--


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

As Jominda is not willing to take another hit from that woman, she bombs her out of existance.

Bomb: 1d20 + 10 - 2 ⇒ (6) + 10 - 2 = 144d6 + 5 ⇒ (1, 1, 2, 1) + 5 = 10
Bomb: 1d20 + 10 - 2 ⇒ (5) + 10 - 2 = 134d6 + 5 ⇒ (6, 5, 3, 3) + 5 = 22


Kitsune Game Master

The curate is blown to pieces. But it is unlikely that this battle in the open has gone unnoticed.

Combat over.

Loot:
The skeletons didn't bring anything, but the curates are well equipped.

potion of cure serious wounds
unholy water (4 flasks)
+1 breastplate
+1 scythe
pearl of power(1st level)
onyxes worth 450 gp
silver dust worth 25 gp
spell component pouch
silver unholy symbol of Urgathoa


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"I will take these symbols and have them destroyed." Herm says looking the gear over. 'We should put these aside if we won't use them and come back."


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda takes the nice looking black stones and the silver dust. Then she takes the cloak of one of the curates and dons it. Next she grabs a scythe. "What do you say? Persuasive?" She takes on the doom and gloom expressions she'd expect from a cultist with a death wish.


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

Kendra comes over to join the consultation. "That idea is only half bad. We have a certain lack of skeleton followers to make it really believable, but it might deceive a casual onlooker." She grabs a cloak and a scythe for herself.

"It feels kind of powerful, to wield such a thing. If only I knew how to use it properly."


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"I will stick out very badly but you could have taken me prisoner I guess and we could see if that works. I could have dispatched the skeletons." Herm says


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"We just need to find another cultist with a cloak." Jominda suggests.


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

Whatever the solution will be, can we leave this open place now?" Kendra objects and turns to leave towards the house again.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"We can yes." Herm says taking the lead as Kendra heads towards the house.

Perception: 1d20 + 8 ⇒ (17) + 8 = 25

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