EndlessForms |
Hello everyone! We will start shortly.
Before we start, please post the following:
PFS #
Day job roll (if applicable)
Initiative
Perception
Thanks! Also please be sure to check in to the Gameplay thread if you haven't already.
EndlessForms |
We may have a bit of a slow start because I am leaving this afternoon for Florida, where our lab will be harvesting one of our corn plots for a few days. I'm hoping the hotel has wifi but even if it does I'll likely be dead by the end of the day so posting will be slower than usual.
EndlessForms |
I have about a metric ton of snow in my front yard...if you can send some of that Florida weather my way that would be great!
Heh, I live in Wisconsin. I know how you feel.
Roary Flamebearer |
I think im gonna roll with this guy if noone objects..
Chasik"Bash" |
Rory, you and I are gonna be the best of friends. I can take a ton of damage and it looks like you can tank some but deal the damage.
Here's to the Bash Bros. :)
Chasik
63386-4
prof longshoreman: 1d20 + 8 ⇒ (11) + 8 = 19
Init +1
Per +0
Chasik"Bash" |
EF, I got a question and I need your ruling as your are GM.
I have the feat Fast Healer
If I drink a potion of Infernal Healing, will the feat trigger? And if so, am I getting it only for the first round, or for every round FH goes?
And if I could get an answer as to why, even via PM that would be great, thanx :)
EndlessForms |
I wasn't sure at first but looking at it, Infernal Healing is a conjuration (healing) spell which should classify it as "magical healing".
As to when your feat would kick in, I'm less certain. Kicking in every round seems overpowered and not how the feat is intended to be used. Then again, if it doesn't kick in every round, when does it kick in? On the first round? The last? Hmmmm. This might be one for the opinions of the boards and/or developers.
I'll be working in the field all day, but if anyone finds an existing thread or answer about this issue, let me know. Otherwise you might want to start up a new thread probably on this board.
EndlessForms |
Intro post is up!
I think we're missing Tek. I'll send him a PM to remind him.
@Roary: don't forget to post the information requested above!
Roary Flamebearer |
Was bust over the weekend..
PFS# 45225-1
Dayjob Survival via Hunting Lodge: 1d20 + 17 ⇒ (19) + 17 = 36
Perc +13
Init +3
Nice to see you again Chasik.. My bard was in the disaster Thornkeep run with you. I coulda brought him I suppose but with this mod going to Sovereign Court an all..
Chasik"Bash" |
I think so, yeah. Puzzles will kill us all, but be damned if we all can't take a hit or two lol
Roary Flamebearer |
I can do some swapping if i have too.. If its gonna be a detriment to the group to run with all melee and perhaps no healer that is lol..
EDIT: Ok so I think im gonna bring my bard in over here and swap Roary for another game. I dont keep up with the faction goals to much anyways.. That would give us a semi healer, mega buffer and lots of skills.. Thoughts?
Chasik"Bash" |
My shopping list:
Air Crystal (x4) 200gp
Potion Touch of the Sea (x4) 200gp
Anti-plague 50gp
Panthfinder Pouch 1000gp
Caradeum Genwyllian |
Alright, I'm going to bring Caradeum. He's level 7. (Didn't he do a mission with Floggentop? Sniper in the Deep?)
PFS# 65114-8
Grand Lodge
Init: +8
Perc: +11
No Day Job