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				GM Dak - PFS First Steps: III - II - I (Group 2.1)
				
					(Inactive)
				
				Game Master 
					Dakcenturi
				 
					MAP 
  
  
	
	
	
		
			
    
     
				
				
					
						
  
  
  
  
    
    
      
      
      
      
  
    
  
      
  
    
      
      
	
	
	
		
			
        
          
            
            
              
            
          
            
            
              
                
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Female Half-elf Ranger (Falconer)  1  |  AC 16 T 13 FF 13 | HP 12/12 | F +4 R +5 W +2 | Init +5 | Perc +11 
              
              
                
                   
	
		   Theronna produces a rope from her bag.
"I have some rope...but nothing to really attach it so we can climb up on it. Unless someone else has one we'll probably have to get up there the old fashioned way."
 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Elf Cleric 2  
              
              
                
                   
	
		   Gilthanis looks through his backpack real quick, then shakes his head no. I guess it is the old fashioned way as you out it. I might have done difficulty however as he clinks his scale mail lightly, and I am not taking it off either he says with a smile. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		   Kyrin takes a moment to remove his armour, then begins the climb up the cliff. Take 10 for 13 if possible and that does it... Otherwise...
Climb: 1d20 + 3 ⇒ (7) + 3 = 10
 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   Kyrin takes his time climbing up the rock face, eventually managing to get up. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		   Why do I have no ranks in knowledge? lol Kyrin calls down to the party. "There is a shrine here. I know nothing about it. Toss the rope up and I will secure it to allow others to come up."
He then turns back to the shrine for a moment to detect evil on it.
 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Elf Cleric 2  
              
              
                
                   
	
		   Gilthanis will wait his turn to climb the rope.  what is the DC to climb? Is it DC 5 since we have a rope and the cliff to brace against?  If I take 10 I get a total of 8 lol 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human Rogue 1 | AC 15 T 12 FF 13 | HP 10/10 | F +1 R +4 W +1 | Init +6 | Perc +5 
              
              
                
                   
	
		   Nalun scampers up the rope.  Taking 10 is a 13 for Nalun  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Female Half-elf Ranger (Falconer)  1  |  AC 16 T 13 FF 13 | HP 12/12 | F +4 R +5 W +2 | Init +5 | Perc +11 
              
              
                
                   
	
		   Theronna tosses up the rope so the others can climb it. Hearing that it's a shrine, Theronna assumes her knowledges won't provide much help and lets others go first. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   With the rope it is a DC 5. As everyone climbs up you see a small statue of a woman complete with a nearby shrine rests on the ledge. The glinting light seen from the path is the sun’s reflection off a number of coins and gems in the shrine’s offering bowl. Know. History or Nobility to identify 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		   does anyone have that check? 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human (Brevian) Wizard (Abjurer 1) | AC 11 (15) T 11 FF 10 (14) | HP 7/7 | F +3 R +3 W +4 | Init + 3 | Perc +4 
              
              
                
                   
	
		   Felgarath steps a bit closer to examine the statue. Know.History: 1d20 + 8 ⇒ (18) + 8 = 26 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human (Brevian) Wizard (Abjurer 1) | AC 11 (15) T 11 FF 10 (14) | HP 7/7 | F +3 R +3 W +4 | Init + 3 | Perc +4 
              
              
                
                   
	
		   "'Tis Lady Kayle, a Taldan adventurer who sacrificed herself so her comrades could defeat the great dragon Maejerex, who terrorized the Isle of Kortos for many years.  She was a hero." 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human Rogue 1 | AC 15 T 12 FF 13 | HP 10/10 | F +1 R +4 W +1 | Init +6 | Perc +5 
              
              
                
                   
	
		    So your sayin that takin any of these here shinies would be a bad thing then eh?  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Female Half-elf Ranger (Falconer)  1  |  AC 16 T 13 FF 13 | HP 12/12 | F +4 R +5 W +2 | Init +5 | Perc +11 
              
              
                
                   
	
		   "I would assume so. Travelers probably provide offerings here in hopes of good fortune. A bit superstitious, but not a bad thing." Seeing no harm in it, Theronna flicks a silver into the offering bowl before climbing back down. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		   Kyrin bows in respect to the shrine, and then tosses a silver into the bowl. He then follows Theronna back down the rope. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Elf Cleric 2  
              
              
                
                   
	
		   I wouldn't object to a bit of good luck on our travels, Gilthanis tosses a silver in the offering plate. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   Climbing back down you begin back on the trail. After the long walk you notice you are on your way out of the mountains and a vast swamp lies ahead. Night will come soon and the swamp would be more easily navigated in the light. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Female Half-elf Ranger (Falconer)  1  |  AC 16 T 13 FF 13 | HP 12/12 | F +4 R +5 W +2 | Init +5 | Perc +11 
              
              
                
                   
	
		   Theronna looks around the area.
"Let's find a place to set up camp for the night. I don't want to travel through a swamp when I can hardly see."
 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		   "Agreed, even with night vision the swamp can hold many dangers." 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Elf Cleric 2  
              
              
                
                   
	
		   I agree, I would rather tackle the swamp in the day. Lest i wish to not see where I am going 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   You setup camp at the base of the mountains before heading into the swamp. Taking shifts for watch the night is uneventful and much more enjoyable not being in the cooler temperatures of the mountains. You wake up feeling refreshed and ready to continue your trek, then you remember the swamp lies ahead. Moving toward the swamp thick blobs of fog dance in between large tickets as the foul stench of swamp gas pollutes the air. The fog is heavy, but low to the ground making it difficult to see your footing. Several exotic species of vines twist along the vapor-shrouded path, creating an ethereal seeming tangle. At random intervals, a splash of fetid water sounds in the distance, signaling the presence of frogs or other bog creatures. Let me know if you are doing anything special while crossing this section of the swamp. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Elf Cleric 2  
              
              
                
                   
	
		   will casting Light help at all? 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   There is enough ambient light that you shouldn't need it. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Female Half-elf Ranger (Falconer)  1  |  AC 16 T 13 FF 13 | HP 12/12 | F +4 R +5 W +2 | Init +5 | Perc +11 
              
              
                
                   
	
		   I'm doubting I can use a survival check to help with this 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   Not really ;), I'll take it there isn't anything extra then. The next morning you start your trek into the swamp. The muck and stench is horrible but you manage to slowly make your way through, though it takes almost all day to go what seems like such a short distance. Many times people trip on vines and fall into the muck. Finally after the exhausting trip as dusk begins to set in you reach more solid land. While still in the swamp you at least have better footing now to allow you to move a little quicker. After taking some time to setup camp and clean yourselves up, as best you can in a swamp, you sit down to relax for the evening. While the day was hard the night is relaxing, and surprisingly the bugs aren't too horrible with the smoke from your fires keeping them mostly at bay. The rest of the night is uneventful, allowing you to get some much needed sleep after such a long day. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		   When Kyrin awakes the next day, he quickly gather his gear. "Let us be away. I grow weary of this swamp." 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   You begin packing up camp to continue moving on, although much more slowly with some members falling ill. As the morning progress Tamarie seems to be the least effected while both Jirani and Malik seem to be having further issues. Finally, getting things packed up you continue on your way through the trail. As you progress through the bog, the thick rolling fog begins to disperse. Despite the increased visibility, this area of the swamp is still difficult to travel in, as the muck and vegetation thicken further. Around midday you find a large log rests across a dirt path, standing five feet tall. A moldering wood door covers one of the hollow ends of the log, and a makeshift mud chimney emits a thin wisp of blue smoke. From behind the crude house come the sound of someone humming an off-key tune. Map updated 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Female Half-elf Ranger (Falconer)  1  |  AC 16 T 13 FF 13 | HP 12/12 | F +4 R +5 W +2 | Init +5 | Perc +11 
              
              
                
                   
	
		   Wait, who, who, and who are falling ill? Theronna stops seeing the literal log house.
Someone living all the way out here? Interesting.
 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human Rogue 1 | AC 15 T 12 FF 13 | HP 10/10 | F +1 R +4 W +1 | Init +6 | Perc +5 
              
              
                
                   
	
		    Yeh, interesting. Prolly not a good idea to go disturbin em.  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		   "Agreed. Let us continue on our way." 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human (Brevian) Wizard (Abjurer 1) | AC 11 (15) T 11 FF 10 (14) | HP 7/7 | F +3 R +3 W +4 | Init + 3 | Perc +4 
              
              
                
                   
	
		   "Agreed. It's best to let sleeping, er..humming dogs lay."  
  
    
      
        
  
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   Doh, ignore the falling ill part :P Accidentally copy/pasted too much Should read:
You begin packing up camp to continue moving on. Finally, getting things packed up you continue on your way through the trail. As you progress through the bog, the thick rolling fog begins to disperse. Despite the increased visibility, this area of the swamp is still difficult to travel in, as the muck and vegetation thicken further. Around midday you find a large log rests across a dirt path, standing five feet tall. A moldering wood door covers one of the hollow ends of the log, and a makeshift mud chimney emits a thin wisp of blue smoke. From behind the crude house come the sound of someone humming an off-key tune.
 You spend some extra time circumventing the log and whatever was housed there, but finally you get back on the path and continue on. As dusk sets in you find yourself coming out of the swamp and into open plains obviously getting closeer to the coast. You estimate that after resting for the night you will likely reach Pier's End after midday tomorrow. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		    I am a bad paladin... I totally should have done Detect Evil. Shame on me. 
  
    
      
        
  
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   Heading off the walk is easier, much easier than the last several days and soon you start to smell the ocean air. After a few hours you reach the town of Pier's End. The sleepy fishing village offers a warm inn, a hot meal, and is where you will find a way to cross to the Isle of Erran. Spending some time asking around you find three captains capable of ferrying you to Escadar today. Basic description below from info you have gathered, before speaking to them. Darice Sumore is a surly looking young woman, but if her sea-weathered face were softened, she could be considered pretty. Not excessively freindly she still knows her way in the sea. It's rumered her father was a Pathfinder who she never knew, but she carries a trinket of his around her neck at all times. Small Otti is a fat halfling who constantly states that his plump stature helps with buoyancy at sea. He enjoys his coin, but even more so loves his food and drink. He's much easier to haggle with if treated to some fine food and drink. Crazy Old Tanner is a disheveled, fish-smelling, and wild-eyed man who constantly talks out the side of his mouth while blowing thick gouts of grey smoke from an aromatic pipe. He is fit to yelling at the sea, accusing it of being an unfaithful mistress and talking about how things were better when he was much younger. The townsfolk all think he is crazy, but none of them deny his abaility at sea. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human Rogue 1 | AC 15 T 12 FF 13 | HP 10/10 | F +1 R +4 W +1 | Init +6 | Perc +5 
              
              
                
                   
	
		   Kn: Local: 1d20 + 7 ⇒ (13) + 7 = 20   Now which one should we go talk with eh?  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Female Half-elf Ranger (Falconer)  1  |  AC 16 T 13 FF 13 | HP 12/12 | F +4 R +5 W +2 | Init +5 | Perc +11 
              
              
                
                   
	
		   "I'm not too keen on a man who can be bribed through his belly. I don't entirely have a preference between the others though." 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		   "Captain Sumore seems to me the wisest choice." 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Elf Cleric 2  
              
              
                
                   
	
		   I have never been the best talker in the world, so I suggest whoever the group feels best. he says with a smile. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human (Brevian) Wizard (Abjurer 1) | AC 11 (15) T 11 FF 10 (14) | HP 7/7 | F +3 R +3 W +4 | Init + 3 | Perc +4 
              
              
                
                   
	
		   Felgarath takes the measure of all three.  
I would prefer Darice over the others.  Her father is rumored to be a pathfinder. That history may come in handy.
 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   You head off to find Sumore, and you find her upon her ship, hailing her from the dock she comes to the edge of the ship "What do you need?" An old, banged up Wayfinder hands from her neck. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		   "We seek passage to Escadar!" Kyrin yells back to her. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human Rogue 1 | AC 15 T 12 FF 13 | HP 10/10 | F +1 R +4 W +1 | Init +6 | Perc +5 
              
              
                
                   
	
		    Hey there Captain. We would like passage to yonder island. We'll pay in gold eh.  Diplomacy: 1d20 + 7 ⇒ (8) + 7 = 15 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   Sumore shrugs "I'll be making the trip across. I can transport the lot of you for a total of 35 gold if you are up for it." 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		    I have 18.4 gold... if we all pitch in we should have enough, yes? 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Female Half-elf Ranger (Falconer)  1  |  AC 16 T 13 FF 13 | HP 12/12 | F +4 R +5 W +2 | Init +5 | Perc +11 
              
              
                
                   
	
		   I sadly can't fully pay my share of 7 gold, as I only have about 5.4 on hand 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human Rogue 1 | AC 15 T 12 FF 13 | HP 10/10 | F +1 R +4 W +1 | Init +6 | Perc +5 
              
              
                
                   
	
		    Surely you can take a group for less than that eh. The "lodge" might take it as a great favor if you helped us for say 15 Gold instead.  Diplomacy: 1d20 + 7 ⇒ (6) + 7 = 13 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   She huffs at the mention of the 'lodge' "Ah Pathfinder like my no good father then? Off abandoning your families too are you?" She shrugs "Perhaps I should double the price..." Shaking her head "No, I made an offer, you are welcome to take it or leave it. Either way, we set sail in two hours. Be on board or not, the decision is yours." 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Elf Cleric 2  
              
              
                
                   
	
		   Any chance you could lower the price of the ferry to say 30 gold piece. We are just starting out in our Pathfinder careers. Either way, may Sheylyn bless your and watch over you and yours Gilthanis says with a warm smile. diplo: 1d20 + 2 ⇒ (3) + 2 = 5 I got 18 gold, so between myself Kyrin we should be able to swing it since I epic failed my diplomacy check 
  
  
  
  
    
    
      
      
      
      
      
  
    
      
      
	
	
	
		
			
        
          
            
            
              
            
          
            
            
              
                
              
                
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Elf 
              
              
                
                   
	
		   Sup, will rework my wizard into some sort of healer?  Are alchemist PFS legal? Of so will make a churigeon. Otherwise a bow wielding cleric? 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   Here are all legal materials. Additional Resources. Alchemist is legal. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Female Half-elf Ranger (Falconer)  1  |  AC 16 T 13 FF 13 | HP 12/12 | F +4 R +5 W +2 | Init +5 | Perc +11 
              
              
                
                   
	
		   Checking in real quick before work. I will be here this afternoon when we start. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Is there a way to post using your PFS character alias? 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human (Brevian) Wizard (Abjurer 1) | AC 11 (15) T 11 FF 10 (14) | HP 7/7 | F +3 R +3 W +4 | Init + 3 | Perc +4 
              
              
                
                   
	
		   I think I just answered my q 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Female Half-elf Ranger (Falconer)  1  |  AC 16 T 13 FF 13 | HP 12/12 | F +4 R +5 W +2 | Init +5 | Perc +11 
              
              
                
                   
	
		   when you make a post at the very bottom there's a box with "Post As" next to it...just select the character you wanna alias as. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   When is starting time? I'm in PDT, and catching a plane at 12 noon for a 2 hour flight (FYI) 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human (Brevian) Wizard (Abjurer 1) | AC 11 (15) T 11 FF 10 (14) | HP 7/7 | F +3 R +3 W +4 | Init + 3 | Perc +4 
              
              
                
                   
	
		  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		   Checking in! Looking forward to working with you folks! 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human (Brevian) Wizard (Abjurer 1) | AC 11 (15) T 11 FF 10 (14) | HP 7/7 | F +3 R +3 W +4 | Init + 3 | Perc +4 
              
              
                
                   
	
		   One quick question: how do we roll? 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human (Brevian) Wizard (Abjurer 1) | AC 11 (15) T 11 FF 10 (14) | HP 7/7 | F +3 R +3 W +4 | Init + 3 | Perc +4 
              
              
                
                   
	
		  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human (Brevian) Wizard (Abjurer 1) | AC 11 (15) T 11 FF 10 (14) | HP 7/7 | F +3 R +3 W +4 | Init + 3 | Perc +4 
              
              
                
                   
	
		   noob pbper: 1d20 + 3 ⇒ (9) + 3 = 12 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Elf Cleric 2  
              
              
                
                   
	
		   ready, redid my wizard to a cleric. Everything should be PFS legal and ready to go :) This will be the alias for my character 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human (Brevian) Wizard (Abjurer 1) | AC 11 (15) T 11 FF 10 (14) | HP 7/7 | F +3 R +3 W +4 | Init + 3 | Perc +4 
              
              
                
                   
	
		   I changed from a Universalist to an Abjurer. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Female Half-elf Ranger (Falconer)  1  |  AC 16 T 13 FF 13 | HP 12/12 | F +4 R +5 W +2 | Init +5 | Perc +11 
              
              
                
                   
	
		   Okay, back from work and ready to roll...multiple dice if necessary. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human (Brevian) Wizard (Abjurer 1) | AC 11 (15) T 11 FF 10 (14) | HP 7/7 | F +3 R +3 W +4 | Init + 3 | Perc +4 
              
              
                
                   
	
		  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Female Half-elf Ranger (Falconer)  1  |  AC 16 T 13 FF 13 | HP 12/12 | F +4 R +5 W +2 | Init +5 | Perc +11 
              
              
                
                   
	
		   Quick question about my animal companion. Will he work on my initiative for ease of use? Or will we roll his initiative seperately? 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human (Brevian) Wizard (Abjurer 1) | AC 11 (15) T 11 FF 10 (14) | HP 7/7 | F +3 R +3 W +4 | Init + 3 | Perc +4 
              
              
                
                   
	
		   I have a familiar now and got rid of the arcane bond. Updated stats. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   I usually run them on the same init, unless you specifically want him to run on his own init. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   Think we are still waiting for a couple check ins but I went ahead and posted up the initial gameplay thread. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Female Half-elf Ranger (Falconer)  1  |  AC 16 T 13 FF 13 | HP 12/12 | F +4 R +5 W +2 | Init +5 | Perc +11 
              
              
                
                   
	
		   Alright, I prefer same initiative as it's just easier to keep track of which player needs to act when. Would also be better so I don't have to make 2 posts a turn during combat rounds if me and my companion have other people between our actions. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human Rogue 1 | AC 15 T 12 FF 13 | HP 10/10 | F +1 R +4 W +1 | Init +6 | Perc +5 
              
              
                
                   
	
		   Hey sorry for the late arrival. Your rogue is here! 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Female Half-elf Ranger (Falconer)  1  |  AC 16 T 13 FF 13 | HP 12/12 | F +4 R +5 W +2 | Init +5 | Perc +11 
              
              
                
                   
	
		   It's been two days and Exiel still hasn't even checked in...Thinking it's just gunna be us five. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		   Ok I am getting ready to leave for camp in a couple hours. If I have cell service, I will be able to post tonight and tomorrow. Otherwise, you can bot kyrin till wednesday. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   All, I will be away from the 14th - 18th as I will be attending GenCon to support my companies published games as well as play some Pathfinder Society. As such, with my experience from last year, I very likely won't get to post during that time, it's gaming/demoing from 8AM-Midnight everyday. Just wanted to give you all a heads up. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   Since this is coming soon need to have a watch setup. I usually use this format: 8-12 
12-4
 4-8
 That lets everyone get 8 hours of rest with the group in the middle splitting there sleep. Unless you want to do a different watch schedule. Please let me know who will be taking which watches. @Kyrin Greenbrier Games LLP. We are still pretty new, but we've launched a couple succesful projects and we have some new IPs in the pipeline as well as a digital project I am heading up. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		   Kyrin volunteers to take the first watch, unless someone else wants it. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		   @GM  The mini's are fantastic!  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human Rogue 1 | AC 15 T 12 FF 13 | HP 10/10 | F +1 R +4 W +1 | Init +6 | Perc +5 
              
              
                
                   
	
		   Nalun is a flexible sort of guy. Whatever works for everyone works for him too. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Elf Cleric 2  
              
              
                
                   
	
		   Gilthanis will take second, but is also flexible to whatever. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		   how about: 1st Kyrin
2nd Gilthanis
 3rd Nalun
 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		    sorry all. I was out of town this weekend. Unexpectedly, I had no Internet service.  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Female Half-elf Ranger (Falconer)  1  |  AC 16 T 13 FF 13 | HP 12/12 | F +4 R +5 W +2 | Init +5 | Perc +11 
              
              
                
                   
	
		   I'll take first watch with Kyrin. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   Ok going with  8-12 Kyrin & Theronna
12-4 Gilthanis
 4-8 Nalun
 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   Blah, someone used my map instead of copying it :P Updated link: Map Hehe if you plan to use the same document please copy it and then use it rather than overwriting mine :P 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human Gamer 12/Game Designer 1 
              
              
                
                   
	
		   I don't have a clue how to do that 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   Just a note, I've been super busy with work after the long weekend should have a post up tonight/tomorrow morning. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		   I just want to remind everyone that September 30 is rapidly approaching... 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Human Rogue 1 | AC 15 T 12 FF 13 | HP 10/10 | F +1 R +4 W +1 | Init +6 | Perc +5 
              
              
                
                   
	
		  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Aasimar (Angelkin) Paladin (Sword of Valor) 1 |HP 8/12|AC 17|T 10|FF 17|Init +6|Perc +0|Fort +4|Ref +0|Will +2 
              
              
                
                   
	
		   The deadline to finish First steps 2 and 3 online 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 | 
              
              
                
                   
	
		   Yeah we won't be finishing Part 2 as we haven't even started it, we'll finish this up and then move to Part 1 if people are still interested. 
	
		
			
			
				
				
					
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