Full Name |
Felgarath the Wise |
Race |
Human (Brevian) |
Classes/Levels |
Wizard (Abjurer 1) | AC 11 (15) T 11 FF 10 (14) | HP 7/7 | F +3 R +3 W +4 | Init + 3 | Perc +4 |
Gender |
Male |
Size |
M |
Age |
27 |
Special Abilities |
Fire Resistance 5 (element changes at spell preparation); Protective Ward (+1 deflection bonus to AC in 10' radius when activated) |
Alignment |
LN |
Deity |
None |
Location |
Absalom |
Languages |
Common, Draconic, Aklo, Varisian, Infernal |
Strength |
8 |
Dexterity |
12 |
Constitution |
12 |
Intelligence |
18 |
Wisdom |
14 |
Charisma |
8 |
About Felgarath
Wizard (Abjurer 1)
(PFS# 97485)
Init: +3 | Perc: +4
HP 7 AC: 11 (Dex +1) Flatfoot 10 Touch 11 BAB + 0 /CMB -1/CMD 11
Fort +3 (+1 Con, +2 familiar)
Ref +3 (+1 Dex, +2 feat)
Will +4 (+2 Wis)
Skills: Appraise 1 +7, Knowledge (Arcana) 1 +8, Knowledge (Geography) 1 +8, Knowledge (History) 1 +8, Knowledge (Local) 1 +8, Knowledge (planes) 1 +8, Spellcraft 1 +8.
Traits: Reactionary (+2 on Init), Focused Mind (+ 2 on Conc checks)
Feats: Spell Focus (abjuration), Spell Focus (conjuration), Lightning Reflexes
Spells: Cause Fear, Hold Portal*, Mage Armor
Spell book: (all 0 Lvl) Alarm, Burning Hands, Cause Fear, Expeditious Retreat, Hold Portal, Mage Armor, Shield
Opposition Schools: illusion, enchantment
Equipment: blue scholar's outfit, 5 belt pouches (one contains hard cheese, one contains 73 gp, 9 sp), spell component pouch, dagger, staff, water skin (weight: 22.5lbs.)
Backpack (15 lbs.) (hooded lantern, 4 pints of oil, 3 scroll cases filled with parchment and ink pen, tinderbox with flint and steel, spell book, 2 vials of ink, journal, magnifying glass, 5 days of rations)
Familiar: Mr. Nibbles, Male Rat
N Tiny animal
Init +2; Senses low-light vision, scent; Perception +1
DEFENSE
AC 15, touch 14, flat-footed 13 (+2 Dex, +2 size, +1 nat.)
hp 4 (1d8)
Fort +2, Ref +4, Will +1
OFFENSE
Speed 15 ft., climb 15 ft., swim 15 ft.
Melee bite +4 (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.
STATISTICS
Str 2, Dex 15, Con 11, Int 6, Wis 13, Cha 2
Base Atk +0; CMB +0; CMD 6 (10 vs. trip)
Feats Weapon Finesse
Skills Climb +10, Stealth +18, Swim +10; Racial Modifiers +4 Stealth