GM Chyro [PFS] Season 1 run. (Inactive)

Game Master Chyrone

Season 1 run with a few others mixed in.
Let's get it on, lvl 1 to lvl 12.


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Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Awww, I won't say I'm sorry.

Do I need to roll anything?


Loot sheet No plunder, no pay Battle map--Misc info slides

If you're going to kill him, just your average attack roll.
He's weak, shouldn't be too difficult.

Whatever Brallenera decides to do with/to Thomas, she'll find a small wooden coin like object, with a motif that looked like decorations from down in the kitchen, on its cupboards and furniture.

Grand Lodge

Male N Aasimar Oracle 4 / Barbarian 2 | HP 47/47 | AC 24 T 12 FF 23 | CMB +10, CMD 21 | F: +6, R: +3, W: +6 | Init: +1 | Perc: +9, SM: +4 | Speed 20ft | Rage: 7/7, Martial Flexibility: 5/5 | Spells: 1st 7/7, 2nd 4/4 | Active conditions: None.

"We'll have to take J and Ting back to the lodge... do you want to do so now, or not until the mission is complete?" Carr inquires as he's not exactly prepared for being de-facto leader.

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Awww, sorry, too much work!

Axe attack: 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17
Dmg: 1d10 + 3 + 1 + 1 ⇒ (6) + 3 + 1 + 1 = 11

Without a word, Brallenera strikes the last murderer.

Awww, don't waste time, lets bring SongBird and Beaky to the Pathfinder, and hope they can get them alive again.


Loot sheet No plunder, no pay Battle map--Misc info slides

Thomas falls to Brallenera's axe, a just reward for his cowardly murdering of Joseph.

You take Joseph and Ting to the nearest temple.

Guys, i take it you'll pay for negative levels now?
It is possible at the end of the mission, but you'd be spending adventuring with the following:

Negative levels::

For each negative level a creature has, it takes a cumulative –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses. The creature is also treated as one level lower for the purpose of level-dependent variables (such as spellcasting) for each negative level possessed.


Loot sheet No plunder, no pay Battle map--Misc info slides

As i don't see objections to being raised, by either. They're back!

Brallenera and Carr are waiting patiently, as the clerics prepare to revive Joseph & Ting.
It's a total cost of 9 PP, but alternatively you can buy each thing with money as well, if you'd prefer that.

Having been revived and restored, the group makes their trek back to the mansion.

With the upper floor explored, and nothing is found aside the stash Thomas mentioned, (Oho, fancy jewelry) the ground floor is up for a second inspection.

You find a room in the back, with several barrels.
The smell coming from them is enough to make your stomach object...
Fort 12 or sickened for a minute.

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Fort: 1d20 + 8 ⇒ (7) + 8 = 15

Awww. it smells bad. What can be the source?

Perception: 1d20 + 7 ⇒ (14) + 7 = 21


Loot sheet No plunder, no pay Battle map--Misc info slides

Intermission at the temple, previously.....

The priest performing the revival ritual looks at you.
"While this is unusual, you need not pay for this.
A mysterious benefactor has put an interest in your group, and has paid us to restore your two friends, free of charge."

*Cough...ahem*

"You must have pleased, directly or indirectly, to be given this favor."
==============================
Back at the house:

Brallenera carefully approaches the barrels, and peeks inside one, which has a tiny hole in the top.

Well, what is it?:

A dead body!!

Liberty's Edge

at the temple
ting ruffles his feathers a little bit, looking around the temple "A Mysterious benny-factor, You's Don't say!" Ting dangles his tongue in a tengu smile, "Well I's is pleased as punch, as tha sayin' goes, wroight." Winking at Brallenera, "Lets goes back ta tha bloody Lodge an' wee's what 'air is ta see's, wroight." Ting toddles after the dwarf still getting his legs underneath himself from being dead.

here and now
fort: 1d20 + 6 ⇒ (6) + 6 = 12

Ting sniffs around a little, and clogs the nostril holes in his beak with two fingers, 'Yew, 'at smells worse 'an, well, worse 'an a hole bunch o' nasty stuff!" drawing his sword as he follows Brallenera, he looks around carfully.

perception: 1d20 + 10 ⇒ (10) + 10 = 20


Loot sheet No plunder, no pay Battle map--Misc info slides

The same seems to be with three other barrels.
Leaving the lids open, the smell goes away with a little time. The corpse in the 1st barrel wears just his boots.

Ting finds a secret pocket in the boot, and a trinket in it.
A further examination in the kitchen reveals a secret door, opened by the coin shaped object Carr pulled off Mitch's body.

A stairs leads down....

Liberty's Edge

did we find anything of value on the pretenders bodies?
at the barrels
"Eeewwww, no wonders tha place smells so bad" Finding the trinket in the boot, ting tucks it into his bandolier and toddles off to the kitchen.

in the kitchen
After finding the secret door and Carr using the coin he found, ting looks down the stairwell, taking his ioun stone out and spinning it round his conical helmet he rests his sword on his shoulder and carefully heads down the stairways keeping a keen eye out. "Well is you's Pathy-fine'rs commin' er ain't ya?"

ting will take 20 (30) on perception for the decent down the stairs.


Loot sheet No plunder, no pay Battle map--Misc info slides

Just the ring Carr found.

Ting, can i get a willsave please. :3

Ting doesn't spot anything suspicious on the stairs.

Now to wait for the others.

Liberty's Edge

will: 1d20 + 2 ⇒ (4) + 2 = 6 well that can't be good!

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Awww, of course I'm following you. Don't die this time, Beaky, please.


Loot sheet No plunder, no pay Battle map--Misc info slides

Dusty stone steps descend into darkness, curving around themselves and blocking the view of the floor below.
Numerous footprints of varying sizes show that this passage was used recently in both directions.

Ting takes his time to check every square of steps.
Provided he has someone shed some light on the matter.
On the final set, he spots what he believes to be a trigger plate, which his criminal hands disable.
According to your trait.... :P

The team finds themselves in an otherwise dark hall.
Extinguished torches hang on the wall.

Liberty's Edge

GM Chyro wrote:

Ting takes his time to check every square of steps.

Provided he has someone shed some light on the matter.
Ting Tang wrote:
taking his ioun stone out and spinning it round his conical helmet

oops, I meant Ioun torch.

do you need any rolls for the trigger plate?

Ting stops on the steps and fiddles with the trigger plate, Once at the bottom he stops in the hall, looking both ways, he asks "Do you's blokes want ta fire up tha torchies er does ya just want to let me ioun torch do tha woik?"

taking 10(20) on perception, is this the map on the left with the four doors or are we someplace else?

Grand Lodge

Male N Aasimar Oracle 4 / Barbarian 2 | HP 47/47 | AC 24 T 12 FF 23 | CMB +10, CMD 21 | F: +6, R: +3, W: +6 | Init: +1 | Perc: +9, SM: +4 | Speed 20ft | Rage: 7/7, Martial Flexibility: 5/5 | Spells: 1st 7/7, 2nd 4/4 | Active conditions: None.

Carr places a hand upon his towering shield, causing it to shed light as if it were a torch. "I bring my own light source. After all, would I be this shiny otherwise? You may all bathe in my glory." And you thought being dead was bad? Being alive is surely worse.


Loot sheet No plunder, no pay Battle map--Misc info slides

No Ting, with your mods, you have no problem.

Ting gets to the lower floor 1st, and with the light of the ioun stone, there wriggles a grey grub worm, pinned above the northern door.

When it sees Ting, it starts shrieking like mad.

Liberty's Edge

Ting, hearing the shrieking of the worm, looks at the worm and then the pathfinders, "I's realize's dyin' mess wit yer head, but you's all see's and 'ear's 'at bug right?" As he is speaking Ting draws a chakram from his pouch and throws it at the worm.

do you want to roll init or should ting?
move action: draws chakram, attack: Chakram
1d20 + 8 ⇒ (5) + 8 = 13 for damage: 1d8 + 4 ⇒ (8) + 4 = 12


Loot sheet No plunder, no pay Battle map--Misc info slides

No init needed.

Ting quickly silences the worm, as he throws his chakram into it, and its wriggling and shrieking quickly dies.

Liberty's Edge

ting carefully recovers his chakram, 'So's which door does you's blokes want ta go through foist?". He then begins to search each door for locks and traps.

it looks like there are four doors, he will take 20 (30) on perception for each, I assume that the 'alarm' will be sending a greeting party soon. but ting is in no hurry since he don't know where they will be coming from.


Loot sheet No plunder, no pay Battle map--Misc info slides

All three doors along the foyer’s southern wall lead to crowded storerooms, the center of which contains the garroted body of a half-elf pathfinder huddled over a wooden crate marked “sunrods.”

On his body, is a small journal, describing explorations of Ustalav.
Reading it, it seems more of a personal diary/journal, than anything written like a report.

Liberty's Edge

shoot I thought ting had a crowbar

ting hands the journal to joseph, " 'Ear ya go Lordy Joey, you's eyeball's 'at while I's eyeball's tha sunrods." Ting then pries open the crate marked 'sunrods.'

hey GM Chyro do you want any strength checks for this?

afterwards
only one door left. After checking out the crate, ting carefully inspects the door to the north and as long as it's clear sword in claw, opens it up.

ting will take 20 (30) on perception inspecting the door, he will also take 20 (39) on any locks and 10(31) on any traps.


Loot sheet No plunder, no pay Battle map--Misc info slides

You'd get it open eventually, the break DC wouldn't be high.

The crate contains two dozen sunrods.

The door contains no traps, and is apparently not locked.
Furthermore, a further examination of the dead pathfinder results in finding he possesses a masterwork composite longbow with 20 arrows, masterwork hide armor, a potion of cure moderate wounds, and 50 gp.
-------------------

This chamber overflows with dusty relics of the past, some prominently displayed on shelves and pedestals, others piled haphazardly in crates, jars, and scroll cases.

A massive stone idol looms in the corner, its fiendish eyes sparkling with crimson beryls. An intricately woven Kellish rug, carefully rolled, leans against a shelf displaying ancient weapons from throughout Golarion.
A somber pipe organ rests against the northern wall, its keys and pedals wet with fresh blood.

Liberty's Edge

the closet
'No reason this gear go to waste.' Ting starts pulling the sunrods out of the crate and after tucking a couple in his belt he pushes the crate near the others, "We's may as well take 'eas wit us." Then slipping the potion into his bandolier and throwing the bow and quiver over his shoulder, he turns and says. "I's always wanted ta try one of 'eas fancy composted bows, I's'l bloody well brings it back ta put wit tha body after I's gives it a go, wroight."

the room
Ting begins to look around the room. Standing on one foot, turning his head all the way to one side then all the way to the other, then hopping forward, standing on the other foot, scratching at something here or pecking at something there. Finally finding the blood on the pipe organ, realizing it's fresh he announces. "Oy, 'is bloody key board is a bloody key board, an' it's fresh too's." Realizing that a killer may be near, ting quietly and carefully finishes searching the room and then he stops at the other door and inspects it carefully also.

ting will take 20 (30) on perception searching the room and the door.

@ team, if there is a reason for ting to hurry let me know and he will take 10's searching the rooms and 20's just searching the doors, they shouldn't take to long.


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Loot sheet No plunder, no pay Battle map--Misc info slides

I'm hoping for them joining you in the endeavor.

Grand Lodge

Male N Aasimar Oracle 4 / Barbarian 2 | HP 47/47 | AC 24 T 12 FF 23 | CMB +10, CMD 21 | F: +6, R: +3, W: +6 | Init: +1 | Perc: +9, SM: +4 | Speed 20ft | Rage: 7/7, Martial Flexibility: 5/5 | Spells: 1st 7/7, 2nd 4/4 | Active conditions: None.

"Can you see which keys were pressed? It might be one of those trick organs that opens to a door." Carr adds, also looking at the idol, fearing it may either come to life or shoot lasers out of its eyes. He has read too many Pathfinder Tales to suspect that a jeweled idol is just a shiny loot holder.


Loot sheet No plunder, no pay Battle map--Misc info slides

Since you are searching the room thoroughly, can i get a willsave from you guys, please.

But a mere part of the keys have been touched, and even those that have, show that the organ's not been used in a long time, until a more recent time.

Liberty's Edge

will: 1d20 + 2 ⇒ (11) + 2 = 13

Ting shrugs his shoulders at Carr, toddling over to the organ he points at the bloody keys, 'At one 'air and 'at one 'air and 'em's two over 'air have been pushed, does it mean's anyt'in' ta you's?"

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Will save: 1d20 + 2 ⇒ (20) + 2 = 22 Add 2 vs spells

Grand Lodge

Male N Aasimar Oracle 4 / Barbarian 2 | HP 47/47 | AC 24 T 12 FF 23 | CMB +10, CMD 21 | F: +6, R: +3, W: +6 | Init: +1 | Perc: +9, SM: +4 | Speed 20ft | Rage: 7/7, Martial Flexibility: 5/5 | Spells: 1st 7/7, 2nd 4/4 | Active conditions: None.

Will: 1d20 + 5 ⇒ (6) + 5 = 11 Cmon magic dice. Well they can't all be winners...


Loot sheet No plunder, no pay Battle map--Misc info slides

Will Joseph: 1d20 + 3 ⇒ (7) + 3 = 10
Oh well... cest la vis.
==========
The scene:
==========
Searching the room, while talking, soft giggling sounds come from the south. When the group turns their heads, the same voice comes from the east, singing.

As you look at the direction, then again at each other, Carr, Joseph & Ting are struck by a sudden drowsiness, and enter dreamy little dreams.

Sweet dreams boys.

Brallenera sees the boys standing with closed eyes...and is Carr slightly snoring?

She then hears a little girl's voice.
"Would you please play on the organ?"

Brallenera, a willsave DC 16 please, or the invitation to start playing some music (Perform any DC 10) sounds very nice to you.

Liberty's Edge

1 person marked this as a favorite.

ooohhhhhh, this can't be good.

Ting twitches in his sleep calling out in a whisper, his crow like voice sounding odd, almost childish. "no, no, no, not's again! Wroight. Not while's we's is sleepin'"

sorry couldn't resist, good luck Brallenera, for all our sakes

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

@Gm: it's "c'est la vie" (that's life) , not "c'est la vis" ( it's the screw)-even if Joseph(a) is screwed again.^^ Nice try.

Will save DC 16: 1d20 + 2 ⇒ (15) + 2 = 17

Awww.. You wanna me to play?

Axe on organ: 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 13
Dmg: 1d10 + 3 + 1 ⇒ (10) + 3 + 1 = 14

I play rough!


Loot sheet No plunder, no pay Battle map--Misc info slides

I haven't done any French writing since...oh, 1998.
Granted, i didn't bother to use google translate. ^^

Brallenera damages the antique organ's side, but it's sturdy, and resists the majority of the damage.

A child's voice: "Bad person, but i know what cheers people up.
Singing....but i need music, won't you please play, and we will be happy?"

Brallenera, can i get 1 more willsave DC 16.

A tiny porcelain doll of a small, innocent looking human girl wearing a bright red dress and a red bow in her hair, and holding a tiny stuffed bear, floats up from behind some objects placed upon the organ.

"Come on, play the organ so i can sing."
A sweet smile shows on her face.

Pretty pic on the map.

Kn. Arcana 15:

This little doll seems to be more 'alive' than other types of animated constructs.

The witches of Irissen are known to bind the souls of mortals to porcelain dolls to serve as watchers.

By her attire though, she seems from Chelish make.


Init:

Brallenera: 1d20 + 1 ⇒ (8) + 1 = 9
Carr: 1d20 + 1 ⇒ (7) + 1 = 8
Joseph: 1d20 + 3 ⇒ (18) + 3 = 21
Ting Tang: 1d20 + 4 ⇒ (4) + 4 = 8

1d20 + 6 ⇒ (2) + 6 = 8

We're not in actual combat yet, depending on Brallenera's choice of proceedings.

Round 1

Joseph (sleeping)

Brallenera
-----------
Doll
-----------
Carr & Ting (both sleeping)

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Will save DC 16 (Hardy, Cloak of protection): 1d20 + 2 + 1 + 2 ⇒ (11) + 2 + 1 + 2 = 16

Liberty's Edge

Brallenera Thalkham wrote:
[dice=Will save DC 16 (Hardy, Cloak of protection)]1d20+2+1+2

way to rock that will save out Brallenera!

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Awww, I don't want to be rude, puppet

Says the dwarfess as she walks towards her sleeping comrades, still holding her big axe

But we have a better singer in our team.
Brallenera points to Songbird Joseph

So why should I settle for a lesser talent? I mean, perhaps you know a thing or two about singing, but this one could rivalise with most birds. Not including Beaky

She points to Ting
in the "singing birds" category. No offense meant, Beaky

If the doll doesnt react violently, Brallenera kicks Ting not so gently to try to awake him


Loot sheet No plunder, no pay Battle map--Misc info slides

"No! Why do big people always act mean?
You are no better!"
, her porcelain smile turns to an expression of being upset, like a child left ignored again and again by adults.

Which is ironically what is happening here... ^^.
Now we actually enter combat.

Brallenera moves back towards Ting and with the bottom of her foot, shakes Ting awake. Gently won't exactly cut it ;)
--------------
The doll starts singing.
Brallenera & Ting, willsave DC 15 please, or you become fascinated by her.

Fascinated:

While fascinated, a target takes a –4 penalty on skill checks made as reactions, such as Perception checks.
Any potential threat to the target allows the target to make a new saving throw against the effect. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a weapon at the target, automatically breaks the effect.

-------------
Carr (sleeping)
Ting (prone)

Liberty's Edge

will: 1d20 + 2 ⇒ (18) + 2 = 20

Feeling Brallenera's boot make contact with his feathered backside, Ting awakes with a start. "OY, Where's is we, I dreamed I's died aga... Why's tha dolly singin'?" Turning his head from side to side looking around quickly as he begins to set up. Seeing his friends are unconscious he draws a chakram with one talon while propping himself on the floor with the other he throws it at the singing porcelain doll.

Move action: draws chakram, attack action: throws Chakram
attack: 1d20 + 8 ⇒ (15) + 8 = 23 for damage: 1d8 + 4 ⇒ (6) + 4 = 10


Loot sheet No plunder, no pay Battle map--Misc info slides

Unless you have the Quickdraw Feat, the drawing & attacking part is missing an action.
The drawing as a free action with BaB +1, is during a regular move.
You could draw and throw from the floor, or stand up and draw it then, delaying the attack.
What would you like it to be?

Liberty's Edge

ah I assumed that "Standing up is a move-equivalent action" would allow it, and I was afraid throwing from prone wouldn't be allowed, ting will throw from the floor, I will edit my post, thank you

edit: not that quick draw isn't a bad idea!


Loot sheet No plunder, no pay Battle map--Misc info slides

You are right about the prone ranged attack, i forgot about that limitation to crossbows only. Dolly will survive 1 round longer it seems. >_>

Ting rises quickly, and when standing, draws a chakram with the doll in sight as his target.
====================

Dolls, why dolls?, round 2

Joseph (sleeping)
Brallenera (willsave pending)
---------------
Doll
---------------
Carr (sleeping) & Ting

Silver Crusade

2 people marked this as a favorite.
Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Will vs DC 15: 1d20 + 2 + 2 + 1 ⇒ (6) + 2 + 2 + 1 = 11

Awww..pretty doll...I will call kiss her and love her and squeeze her and hug her and call her George

Something in Brallenera's brain seems to melt, as she finds herself attracted to the doll

Can I attack her or not?


Loot sheet No plunder, no pay Battle map--Misc info slides

Not currently. She's the sweetest doll you've seen since childhood. :P
--------------
The doll keeps singing, and smiles gently at Brallenera.
"See? We can be friends after all.
let's play afterwards."

She floats forward, and conjures up a cute little lute, pretty red with yellow stripes.
---------------
Carr (sleeping) & Ting

Liberty's Edge

Can ting use the chakram throw roll he rolled when he thought he was going to throw the chakram? Or must he roll a new chakram roll since he didn't throw the chakram that he rolled when he thought he was going throw?

yeah, say that three times real fast!


Loot sheet No plunder, no pay Battle map--Misc info slides

I don't mind.

Ting's chakram hits the doll, dealing 8 dmg.
"You're a bad bird, nasty bird."
=====================

Dolls, why dolls?, round 3

Joseph is sleeping, and Brallenera is enjoying the pretty singing.
----------
Doll (-8) keeps singing.
Looking at Ting..."Won't you just be nice and play with me?"

Ting, a willsave DC 15 please, or you are charmed.
-----------
Carr sleeps some more.
Ting

Liberty's Edge

will: 1d20 + 2 ⇒ (10) + 2 = 12

'Why did I throw that at my friend?' Ting stops for a moment trying to figure out what he was thinking. "You's is wroight, missy. I am's a dirty bird, but I's can be's noice though, honest. What would you's loikes ta play?"


Loot sheet No plunder, no pay Battle map--Misc info slides

Ting thinks she's charming after all....aww, how cute.
=======================
Dolls, why dolls??, round 4

Doll: "Protect the operetta."
She looks at Ting with puppy eyes....."But the lady dwarf carries a big axe, please put her out of commission and we can play. Pwetty please?"

Opposed Cha check: 1d20 + 3 ⇒ (13) + 3 = 16
Ting, if you pass this Cha DC, you'll resist her request to knock Brallenera senseless.
-------------
Carr (sleeping)
Ting

Liberty's Edge

GM Chyro wrote:

Facinated: While fascinated, a target takes a –4 penalty on skill checks made as reactions, such as Perception checks.

Any potential threat to the target allows the target to make a new saving throw against the effect. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a weapon at the target, automatically breaks the effect.

two questions would the doll telling ting to attack Brallenera break the fascination?

PFSRD wrote:
This charm makes a humanoid creature regard you as its trusted friend and ally (treat the target's attitude as friendly). If the creature is currently being threatened or attacked by you or your allies, however, it receives a +5 bonus on its saving throw.

Since she is using magic against us wouldn't that constitute as being threatened (ting did attack her in retaliation) so ting could have added + 5 bonus to his saving throw?

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