Brallenera Thalkham
|
Of course, Brallenera managed to kill a few bats in her axe wielding frenzy, but they are so many it doesn't make the slightest difference
Awww..we should move on, hoping the bats won't follow... Maybe get underwater and wait till they pass!
| GM Chyro |
Anyone want to bot Carr, before i check tomorrow morning?
| GM Chyro |
Guess not?
Fort Carr vs distraction: 1d20 + 2 ⇒ (1) + 2 = 3
He's not feeling too good, and has focus for just one pull to advance the boat.
Ting tosses his first flask, but it fails to connect, and after a small *splash*, it sinks to the bottom of the underground lake.
Joseph pulls the gondola forth twice, as Brallenera swats her axe around.
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Blue swarm pursues Brallenera & Joseph.
Swarm dmg: 1d6 ⇒ 3
This time they bite enough to deal 1 dmg to Brallenera, who now starts bleeding and gets to make a DC fort vs distraction.
Fort Joseph: 1d20 + 3 ⇒ (15) + 3 = 18
Joseph seems unaffected.
Green swarm pursues Carr & Ting.
Swarm dmg: 1d6 ⇒ 3
The bites are many, and the two get to make another DC 13 fort vs distraction.
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Brallenera (bleeds to 55)
Brallenera Thalkham
|
Sorry, too much work these days, but next week I'm on vacations!
Fort save: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28
It takes more than a few bites to distract Brallenera
Awww, tis but a scratch!
Switching tactics, she tries to get the boat out of the swarm
| GM Chyro |
Brallenera pulls the boat 20 feet further.
====================
Bats, round 3
Carr bleeds 1 to 14
Ting bleeds 1 to 26
(both have a con roll pending vs distraction)
Joseph
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Swarms
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Brallenera
Ting Tang
|
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I'm assuming that failing the con roll, causing distraction, making ting nauseated.
con: 1d20 + 1 ⇒ (2) + 1 = 3
"Acckkk...aacccckkkk....bbbbllllaaaacccckkkkk" Ting hacks up everything in his craw sack and his stomach. tugging on the rope trying to get away from the bats.
move action: pulls rope.
Brallenera Thalkham
|
how far are we from the other side? (and no, I'm not talking about Death!)
Awww, keep a stiff upper lip and carry on!
Realising what she said
Or a stiff upper beak for you, Beaky.
| GM Chyro |
Your gondola is still 100 feet from shore.
Carr & Ting's gondola is 120 feet away from shore.
Carr
|
Sorry, was in hospital yesterday. Sinus infection.
Fort: 1d20 + 2 ⇒ (11) + 2 = 13
Being less distracted, but still bleeding, Carr cures himself and tries to pull the gondola.
Cure Moderate: 2d8 + 4 ⇒ (2, 4) + 4 = 10
| GM Chyro |
Yikes. You alright now?
Carr heals himself, stopping the bleeding, and pulls the gondola 10 feet further.
Joseph taps himself with his wand of CLW.
Heals?: 1d8 + 1 ⇒ (4) + 1 = 5
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Blue swarm continues harassing Brallenera & Joseph.
Swarming: 1d6 ⇒ 1
It deals nothing to Brallenera, but Joseph starts bleeding again.
Fort Joseph: 1d20 + 3 ⇒ (10) + 3 = 13 Joseph-bot is on a spree here.
Green swarms Carr & Ting again.
Swarming: 1d6 ⇒ 1
Both get to roll another fort.
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Brallenera bleeds to 54.
Brallenera Thalkham
|
Brallenera presses on, trying to get to the shore as soon as possible, hoping the bats won't follow them...
For once, she tries to use something else than her axe to find a solution..
Her brains!
Know Nature: 1d20 + 5 ⇒ (17) + 5 = 22
Aww, what could help us get rid of these blood suckin" flyin" rats?
Carr
|
Fort: 1d20 + 2 ⇒ (17) + 2 = 19 I should really get a better fort save...in real life, at least.
| GM Chyro |
Brallenera knows BIGGER bats would love a snack.... ^^
And pulls the rope twice.
=================
Bats, round 4
Carr (bleeds to 22)
Ting (bleeds to 24)
Joseph (bleeds to 27)
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Swanrs
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Brallenera
Carr
|
Carr pulls on the rope and pulls on it hard. He tugs and tugs, and wishes he could somehow magically propel this boat forward.
Ting Tang
|
fort: 1d20 + 6 ⇒ (14) + 6 = 20
"Bloody blasted bats, I's'l fix, wroight.' Watching the bats carefully, Ting throws his second acid flask at the bats. Then quickly draws a third.
attack: acid: 1d20 + 8 ⇒ (6) + 8 = 14 for damage: 1d6 ⇒ 5
| GM Chyro |
Bats, round 4
Carr pulls the gondola 20 feet further, as Ting throws another vial at the swarm. Again another innocent vial is thrown into the lake to drown...
Joseph aids Brallenera, and pulls once.
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Swarms
Blue harasses Brallenera & Joseph again.
Swarm dmg: 1d6 ⇒ 3, dealing just enough dmg again for 1 on Brallenera.
Fort Joseph: 1d20 + 3 ⇒ (6) + 3 = 9
"Ugh, get em off, get em off!!", Joseph becomes nauseated.
Brallenera, fort roll DC 13 please.
Green swarms at Carr & Ting again.
Swarm dmg: 1d6 ⇒ 1
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Brallenera (bleeds to 52)
Brallenera Thalkham
|
Fort save: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
Once again, Brallenera's body not only kicks the disease out, but stomp on it repeatedly.
Awww, Joseph, can't you do something? PLease go on...We're nearly at the shore! Don't die now...
For the first time, she seems really concerned about the strange bard's status, and doesn't call him by his nickname.
| GM Chyro |
Thank goodness, these bats don't cause disease ;)
Bats, round 5
Carr (bleeds to 20)
Ting (bleeds to 22)
Joseph (bleeds to 23)
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Swarms
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Brallenera (bleeds to 51)
Carr & Ting can make another fort roll vs distraction.
Ting Tang
|
fort: 1d20 + 6 ⇒ (14) + 6 = 20
"Hhhhhhcccckkkkkk, nothin' left ta yack up, wroight. Now 'old still ya bloody buggered bats so's I's cans put 'is 'ear acid on ya's.." Ting, starting to get flustered throws another acid flask and quickly draws another.
attack: acid flask: 1d20 + 8 ⇒ (20) + 8 = 28 for damage: 1d6 ⇒ 3
confirm crit: 1d20 + 8 ⇒ (17) + 8 = 25 for damage: 1d6 ⇒ 3
four acid flasks left
| GM Chyro |
Good show ol' chap!
Ting hits spot on, dealing 7 dmg to the swarm, but also splashes himself and Carr for 1.
Carr (bleeds to 19 instead)
Joseph (bleeds to 23)
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Blue swarm
Green swarm (-7)
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Brallenera (bleeds to 51)
I'm saying 7, because i'm unsure crit dmg multiplies by 150% as well.
Carr
|
Carr chooses to resist the acid, like the angelic being he is.
Fort: 1d20 + 2 ⇒ (9) + 2 = 11
Being afflicted by the bats, he still hauls butt across the pond via rope.
| GM Chyro |
Bats bite at Carr's arms, but the stout man pulls another 10 feet of advancement.
Joseph pulls 10 feet as well, being nauseated.
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Blue swarm vs B & J
Swarming: 1d6 ⇒ 1
Brallenera isn't feeling a thing of it.
Fort Joseph: 1d20 + 3 ⇒ (7) + 3 = 10, and Joseph is nauseated again.
"Not the nose!!"
Green vs C & T
Swarming: 1d6 ⇒ 6
The biting becomes more ferocious, biting the two men with feral vigor.
Show us those good rolls.
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Brallenera, bleeds to 51
| GM Chyro |
Brallenera advances her gondola.
Good thing that all this time, i've rolled crap on the swarm dmg, this could have gone a whole lot worse so far.
=====================
Bat swarms, round 6
Carr, bleeds to 12 Fort roll pending.
Ting, bleeds to 13 Fort roll pending.
Joseph, bleeds to 22, nauseated
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Blue swarm
Green swarm (-7)
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Brallenera
Carr
|
Fort: 1d20 + 2 ⇒ (1) + 2 = 3
Carr is suffering greatly, and pulls the rope while coughing up a fair amount of blood.
| GM Chyro |
The gondola advances another 20 feet.
Joseph, still nauseated, also advances the gondola 10 feet.
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Blue swarm
Swarming: 1d6 ⇒ 3
Fort Joseph: 1d20 + 3 ⇒ (16) + 3 = 19
The bats deal 1 dmg to Brallenera.
Joseph grits his teeth, and manages to avoid the distraction.
Green swarm
Swarming: 1d6 ⇒ 1
The vigor is lacking this time, as the rapid pulling of Carr and Ting cause many bites to miss, leaving only a few bite marks on them this time.
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Brallenera, bleeds to 49
Fort rolls pending for Carr & Ting
Carr
|
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Fort: 1d20 + 2 ⇒ (9) + 2 = 11
Carr remains susceptible. He's now openly bleeding. "I think... we should carry more vials next time."
Brallenera Thalkham
|
Fort save vs Nausea?: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22
Brallenera continues to pull the rope. The bats feeble attempt at making her ill goes unnoticed.
Awww, come on, we're nearly there!
| GM Chyro |
Brallenera's gondola advances, and she sees it is just 20 feet away from shore.
==================
Bats, round 7
Carr, bleeds to 10
Ting, bleeds to 11
Joseph, bleeds to 18
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Blue swarm
Green swarm
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Brallenera
Carr
|
Carr pulls rope, strongly considering despite his armored weight diving into the water to escape the bats.
Ting Tang
|
fort: 1d20 + 6 ⇒ (7) + 6 = 13
Swinging his arms at the bats, Ting lobs an acid flask into the swarm, "Go away's!" and then draws a healing potion.
acid attack: 1d20 + 8 ⇒ (19) + 8 = 27 for damage: 1d6 ⇒ 1
| GM Chyro |
Carr advances the gondola 10 feet, and Ting draws a vial of acid.
There's an inconsistency, pulling the rope requires free hands. By advancing that way, you wouldn't be holding a vial.
Ting draws a vial and chucks it at the swarm.
All three take 1 dmg.
Joseph taps himself with a CLW spell.
1d8 + 4 ⇒ (2) + 4 = 6
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Blue swarm
Swarming: 1d6 ⇒ 6
Fort Joseph: 1d20 + 3 ⇒ (8) + 3 = 11
Brallenera, a fort roll this time.
Green swarm
Swarming: 1d6 ⇒ 1
Fort roll time again.
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Brallenera, bleeds to 44
Ting Tang
|
There's an inconsistency, pulling the rope requires free hands. By advancing that way, you wouldn't be holding a vial.
Sorry about that I forgot he had both hands full when I said he would pull the rope. so no vial in hand is fine, he drew and threw. I'm assuming he can draw and drink a vial of CLW if he passes the fortitude check. What number does he have to hit to save?
| GM Chyro |
If you're asking about the fort roll save, it's 13.
Carr
|
Fort: 1d20 + 2 ⇒ (18) + 2 = 20
Barely able to withstand the bats' onslaught, Carr heals himself once more.
Healing: 2d8 + 4 ⇒ (7, 5) + 4 = 16
Then he pulls the rope!
| GM Chyro |
Brallenera takes a break, and swats at the bats.
======================
Bats, round 8
Carr fixes many of his wounds, causing a slightly envious look from Ting.
If only he could do things that easily...
Ting, bleeds to 9
Joseph, bleeds to 17
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Blue swarm
Green swarm (-8)
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Brallenera
Ting Tang
|
fort: 1d20 + 6 ⇒ (9) + 6 = 15
"Must be nice, wroight." Ting watches Carr for a second, and then draws a vial and drinks it, ant then continues to pull on the rope.
clw: 1d8 + 1 ⇒ (7) + 1 = 8
| GM Chyro |
Sorry my feathered friend, you're one action short there for the pulling.
Ting heals up, prepping for what is inevitably to come again.
Joseph pulls the ropes, getting their gondola against the other shore.
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Blue swarm
Swarming: 1d6 ⇒ 6
Fort roll time, Brallenera.
Fort Joseph: 1d20 + 3 ⇒ (4) + 3 = 7
Green swarm
Swarming: 1d6 ⇒ 6
The bats are becoming vicious again, profoundly biting Carr & Ting.
You know the drill. :)
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Brallenera, bleeds to 39
She notices a locked double door.
Maybe some tactical moving could save the day?
As these bats are vicious and hungry.
Carr
|
Fort: 1d20 + 2 ⇒ (3) + 2 = 5
Carr groans as the bats open wounds which had just closed with the aid of healing magics.
He pulls on rope, as one does, and wishes he had a burning hands scroll or something to that effect.
Brallenera Thalkham
|
Fort save: 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20
Awww, Beaky, we need you to open that door, and quick. I could perhaps break it,but we need to be able to close it before the bats kill you...
Ting Tang
|
fort: 1d20 + 6 ⇒ (14) + 6 = 20
Ting nods his head in agreement, "At's a bloody good idea. wroight." He pulls out his second potion drinking it, and then pulling on the rope.
clw: 1d8 + 1 ⇒ (5) + 1 = 6
GM Chyro, how many rounds till we dock and can get to the door? can ting take 10 on disable device or do you want a roll?
| GM Chyro |
As Brallenera waits for the other gondola to arrive, we arive at the next round.
===============
Bats, round 9
Carr bleeds to 19, but advances the gondola another 10 feet. The shore is within sight.
Ting, bleeds to 10 (fort roll pending)
Joseph, bleeds to 10
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Blue swarm
Green swarm (-7)
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Brallenera, bleeds to 38
As a reminder, each square is a 10 by 10 feet, so 4 people can stand in it.
| GM Chyro |
Ting, you are 30 feet away from getting to the other shore. 3 move actions.
Ting draws another potion, for his own safety, and drinks it.
Joseph is nauseated again.
"Filthy things, get em off, get em off!!"
He gets out of the gondola.
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Blue harasses Brallenera, as Joseph went on ahead.
Swarming: 1d6 ⇒ 1
She remains unaffected.
Green
Swarming: 1d6 ⇒ 3
Keep rolling high.
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Brallenera, bleeds to 38