GM Chyro [PFS] Frozen fingers of Midnight (Inactive)

Game Master Chyrone

Season 0, frozen Fingers of Midnight.
The pathfinders head for Irissen on a secret mission.

No wait, they don't, but it'll be frosty where they're headed though.


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Loot sheet No plunder, no pay Battle map--Misc info slides

Johnny, he'll tie you up and take a rest, is what i think plausible.
He's wasted his spells for the day. Which i'm sure is ample a situation for the others to device a funny plan.

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

We can retreat and attack him with ranged attacks, using the Roc (if still alive), to cover us.

I´ll use alchemist fire if not for the risk of burning our dying companions, and I suppose our alchemist can be in a similar situation for his wounds.

I accept ideas.


Loot sheet No plunder, no pay Battle map--Misc info slides

Mind you, taking the fight to the street all the way will leave you in public sight, the guards had been alerted, showing up in just under 7 minutes..which is still a heapload of rounds.

Dark Archive

Male Tiefling (Grimspawn) Alchemist(Grenadier)/2: HP (12/17): AC (18/touch=15/flat=15): Saves (Fort=4/Ref=6/Will=-1): Initiative +5: Perception +1: Sense Motive -1

we can take him!


Loot sheet No plunder, no pay Battle map--Misc info slides

Entirely up to you, hell he might even take Asami for a bride back to the northern lands if he beats you all. :)

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

bored now


Loot sheet No plunder, no pay Battle map--Misc info slides

Sry >.>....

May i suggest this.

Edit:
Alistar mentioned he was sick, as you saw earlier and his last post was friday.
I've sent a PM, but he hasn't responded yet. To keep the pace back up, i'll bot him for now, hopefully he'll get well soon.

Scarab Sages

Male Slyph #135676-8 Johnny Sniper Boon Fighter (Weapon Master Longbow): HP:20/20, Speed:25, Init:5, AC:19(21 vs non-magic ranged), FF:16(18 ranged), T:13, Fort:3, Ref:3, Will:2, Perc:6, Darkvison

map questions: first is that stairs? 2nd are those thing windows? 3rd, how high from the ground are we? 4th, if I jump out a window and land in water, do I take damage?


Loot sheet No plunder, no pay Battle map--Misc info slides

1. Where Keera is at, yes those are stairs.
2. Yes
3. The loft is about 10-15ft above ground, i'm guessing the water is a 20ft drop from the loft.
4.

PFSRD on falling into water wrote:
Falling into Water: Falls into water are handled somewhat differently. If the water is at least 10 feet deep, the first 20 feet of falling do no damage. The next 20 feet do nonlethal damage (1d3 per 10-foot increment). Beyond that, falling damage is lethal damage (1d6 per additional 10-foot increment).

You'd be fine, but in your current state you move at half speed, dunno if you want to risk it.

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

I have a rules question.

I was able to move over Asami, because she was unconscious. But now that she is concious again be can´t be in the same square, so, how we proceed.

I really like to kick her back, so she can stand up in safety, and then join the fight. I´m moderately sure that´s not legal, what been in the same place isn´t legal also.

Also, Sele, I healed her because she has a little more survivability with parry and riposte, and I don´t want to cure any of you just to face an attack and die.

Next round, if I´m still alive I can cure any of you (you to fight, or Asami to not risk death if she is hitted). As both of you wish.


Loot sheet No plunder, no pay Battle map--Misc info slides

You only needed to be in the square next to her

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

I know, but I´ll prefer to be over her if it helps Asami to avoid an attack.

Also, it gives you an opportunity to make some jokes ;D


Loot sheet No plunder, no pay Battle map--Misc info slides

Oh? Well...only if you'd be wearing a skirt or go bumping heads if she wanted to stand up. :3

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

Ok, I´ll try to explain myself, because we are derainling the gameplay thread.

With a bad combatant (me), and 2 ranged combatants who don´t have precise shot we will face a hard time whe he come to us. Unless someone had a smart plan Not me. I only have a desesperate one

With this in mind, I ordered the Roc to move so he can take the Ulfen AoO and I can go by the side of my companions unharmed unless combat reflexes. I can´t go by acrobatics because I´ll be forced to move at half speed, so no enought movement, and I´ll have to check with minus 4.

And I don´t think the Ulfen will pass a free attack just in case. Also, I could see the Ulfen not attacking, and do another thing.

I can´t do the same with the eagle because it will be a movement action, instead of a free, with a DC of 25 and checking with just +2, so out of my possibilities

Meanwhile the eagle do the only thing it can do: Attack.

Again, if someone cames with a smart plan, I´ll follow it, because mine is a little sucidal (I´m risking the Roc and myself to wake up another player, and then we´ll hope he/she is not one shooted). But I can see no other course of action that help us to win the fight.

Is more or less clear what I´m trying to do?

Liberty's Edge

F Kitsune Swashbuckler 2 | HP(22/22) Panache(4/4) | AC 16 / T 14 / FF 12 | F +2 / R +7 / W -1 | Perc +3 / Init +4 | BAB +2 / CMB +2 / CMD 16

I would propose using the roc to guard the ranged combatants, and then let the ranged combatants pelt away at him from a distance. He's a cleric. How good can he be at trading ranged attacks?

Of course, all this is in her head as she dreams.

Zzz...


Loot sheet No plunder, no pay Battle map--Misc info slides

Dreaming of sweet revenge in past times ;)

And what do you mean, -1? -3+5= +2 to me.


Loot sheet No plunder, no pay Battle map--Misc info slides

Johnny, you might want to reconsider jumping

PFSRD, disabled:

A disabled character may take a single move action or standard action each round (but not both, nor can he take full-round actions, but he can still take swift, immediate, and free actions). He moves at half speed. Taking move actions doesn't risk further injury, but performing any standard action (or any other action the GM deems strenuous, including some free actions such as casting a Quicken Spell spell) deals 1 point of damage after the completion of the act. Unless the action increased the disabled character's hit points, he is now in negative hit points and dying.

Swimming in itself is a physical action and not healing.

Scarab Sages

Male Slyph #135676-8 Johnny Sniper Boon Fighter (Weapon Master Longbow): HP:20/20, Speed:25, Init:5, AC:19(21 vs non-magic ranged), FF:16(18 ranged), T:13, Fort:3, Ref:3, Will:2, Perc:6, Darkvison

I don't know what else to do, I want to get away from the fight, but I don't want him to chase me down when I run, and my bow is on the ground, if there are any suggestions, I'm free to take them. If I fight again, he will slash at me again and this time it might be a single blow that kills me.

But Yeah, I didn't know jumping in the water would cause damage.

Liberty's Edge

F Kitsune Swashbuckler 2 | HP(22/22) Panache(4/4) | AC 16 / T 14 / FF 12 | F +2 / R +7 / W -1 | Perc +3 / Init +4 | BAB +2 / CMB +2 / CMD 16

Oh, thought I only got 2 hp from the healing. Hmm, time to do something, I think.

Actually, the best part is...Asami may have just been naturally lucky (or she's about to go back down).

Liberty's Edge

F Kitsune Swashbuckler 2 | HP(22/22) Panache(4/4) | AC 16 / T 14 / FF 12 | F +2 / R +7 / W -1 | Perc +3 / Init +4 | BAB +2 / CMB +2 / CMD 16

Keera, I say let's go with your plan.

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

Desperate plan is going well. Next turn I´ll cure Sele to have him on the fight again.

Liberty's Edge

F Kitsune Swashbuckler 2 | HP(22/22) Panache(4/4) | AC 16 / T 14 / FF 12 | F +2 / R +7 / W -1 | Perc +3 / Init +4 | BAB +2 / CMB +2 / CMD 16
Asami wrote:

Asami buys/trades for that cold weather outfit! Gotta stay warm! Brr...

Did I miss the Chronicles sheet for First Steps?

Per this (from page 1). I assume it's ok to trade the starting outfit and not worry about getting a second outfit for this?


Loot sheet No plunder, no pay Battle map--Misc info slides

You can buy it, not trade for your original free one.
So 8 gp for it.

I and others in my group had to buy the outfit for another cold environment mission.


Loot sheet No plunder, no pay Battle map--Misc info slides

For some vague reason i think Alistar's not back until we finish this.
A Pm i've sent at the start of the week has received no reply yet.

Liberty's Edge

F Kitsune Swashbuckler 2 | HP(22/22) Panache(4/4) | AC 16 / T 14 / FF 12 | F +2 / R +7 / W -1 | Perc +3 / Init +4 | BAB +2 / CMB +2 / CMD 16

I suppose if I survive, I'm not gonna worry about 8 measly gp. If I die, there's no point worrying about 8 measly gp anymore. 8gp it is.

Sele, try not to end up on the floor this time :P


Loot sheet No plunder, no pay Battle map--Misc info slides

Asami, if you die here...you'll be like those 4 zombies.
Try not to die, i WANT TO GET YOU AND KEERA & SELE TO LVL 2 AT LEAST!!!!

I like the chars....

Liberty's Edge

F Kitsune Swashbuckler 2 | HP(22/22) Panache(4/4) | AC 16 / T 14 / FF 12 | F +2 / R +7 / W -1 | Perc +3 / Init +4 | BAB +2 / CMB +2 / CMD 16

I hear zombies and rapiers don't mix well...


Loot sheet No plunder, no pay Battle map--Misc info slides

*jab*

Zombie looks down, then back up, closing distance with rapier still in its guts,
ZOMNOMNOM

Scarab Sages

Male Slyph #135676-8 Johnny Sniper Boon Fighter (Weapon Master Longbow): HP:20/20, Speed:25, Init:5, AC:19(21 vs non-magic ranged), FF:16(18 ranged), T:13, Fort:3, Ref:3, Will:2, Perc:6, Darkvison

if only we had a cleric right now. Channel energy on all the zombies within a 30 foot radius for 1d6 dmg.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Slashing grace will fix all your Zomnomnom worries


Loot sheet No plunder, no pay Battle map--Misc info slides

Or call in Woody Harrelson.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Yes feeding Woody Harrelson to them will delay them long enough for you to figure out a plan


Loot sheet No plunder, no pay Battle map--Misc info slides

You guys are *this* close to completing the scenario, provided you play your cards right and don't go murderhobo on the last bit.

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

[ooc]Keera not retcon, she don´t mind to fail an attack agaisnt one zombi or another. Also I think you have moved me[ooc]

No murderhobo is good for me ;D


Loot sheet No plunder, no pay Battle map--Misc info slides

Depends on what it is you're facing.

One could totally mess up a scenario's mission by making wrong choices.

*coughmurderhobocough*


Loot sheet No plunder, no pay Battle map--Misc info slides

Baru, could you pm me an email address to send your chronicle to

Likewise for Johnny.


Loot sheet No plunder, no pay Battle map--Misc info slides

On the topic of Silent Tide, Sele would you like to run another? This features NO greataxes.

Asami, Keera, Baru are up for it.
Otherwise i'd open a recruitment for it.

Btw, grats to Asami, Keera & Sele for hitting lvl 2.

Edit: game's been reported.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

i'll be in it... tide though am I likel to fall in water with heavy armour..? ;o)


Loot sheet No plunder, no pay Battle map--Misc info slides

:) Nah

Guys, good news, i can send the chronicles earlier.
I reckon in half an hour you'll have your chronicles.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Ill be at work.. but i loooked it up and am fixing up Sele over the day.. ready for the next step.


Loot sheet No plunder, no pay Battle map--Misc info slides

Chronicles sent.

Do you want to do the next scenario with 4 or a full table?
If full i'll make a 1st come 1st serve recruitment tomorrow/later today.

Dark Archive

Male Tiefling (Grimspawn) Alchemist(Grenadier)/2: HP (12/17): AC (18/touch=15/flat=15): Saves (Fort=4/Ref=6/Will=-1): Initiative +5: Perception +1: Sense Motive -1

full.... why not? give someone else a chance to play.

mmmmmmmm new blood!

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

The more the better.

Also, I´m going to make Keera a little less eager to charge, and change my shield for a lighter to be more casting focused (And letting Alacorta to do the fight).


Loot sheet No plunder, no pay Battle map--Misc info slides

Gee, i wonder why that is :)

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