Dungeon World Zeitgeist

Game Master Sbodd


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Dark Archive

m Human(?) Vampire 1 | HP: 21/21 | Armor: 1 | XP: 5/8 | Blood: 5/7 | Hunger: 0 | FX: scarred

Tethys?

Would you concur? =3


Human Channeler, 3 XP

I'm still so new to DW that I really can't comment with conviction. What Sbodd said sounds good to me.

And, Burke : "PbtA" ???


"Powered by the Apocalypse" is a phrase used to describe games based off the Apocalypse World engine - the 6-/7-9/10+ mechanics and the GM agenda/principles/moves structure. Other examples are Monster of the Week and Masks.

Dark Archive

If anyone is interested, I'm kinda doing a fun little one-off.

Let's get this craziness started.


Appearance: Clothed/Unclothed | Kappa, ??? Rainlord | Lvl 1 | XP 3 | HP: 13/13 | Rain 1 | Armour 1 | Damage 1d8 | STR -1 | DEX 1 | CON 0 | INT 0 | WIS(Ward) 1 | CHA 2

Sorry for the inactivity, I'm just...not sure what to do next? Where to go?
I do want to continue with this, but I'm pretty stuck here, to be honest. Probably should've admitted that earlier.
Even if I continue looking over this place, I'm going to need to move on at some point. I just don't have much ideas for a thread to follow other than the embassy, and I don't think it's a good idea to head back there yet.
...I swear, I need to think more carefully on what orders I get. The idea's meant to be 'strange, confusing and particular', not 'wildly derailing reckless vandalism'.


Human Channeler, 3 XP

Kappa - if there's nothing obvious to follow, why not just regroup with the rest of us and report your findings? Maybe someone else will have an idea...


Appearance: Clothed/Unclothed | Kappa, ??? Rainlord | Lvl 1 | XP 3 | HP: 13/13 | Rain 1 | Armour 1 | Damage 1d8 | STR -1 | DEX 1 | CON 0 | INT 0 | WIS(Ward) 1 | CHA 2

Ah. Yes, that would probably be a good idea now, wouldn't it?
Can I get a reminder where you all are? I don't know if you're anywhere nearby/that I could find easily.


Human Channeler, 3 XP

I believe we're in the alley that runs alongside one side of the hotel you're in. You can probably hear a lot of commotion (gunfire, etc.) coming from there, it wouldn't be a stretch to figure out that that's us.


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Actually, you guys are in the next district, a 10-15 minute walk away; but Adir relayed your location to Kappa previously, and Kappa's timeline had plenty of wiggle room; feel free to add yourself to the scene, Kappa.


Sorry for the delay, things have been nuts. Upset tomorrow hopefully.


M Eladrin Druid | HP: 18 | Armor:2 | XP:3 | Str:+2 | Dex:+1 | Con:0 | Int:-1 | Wis:+1 | Cha:0 | d6 |

For me, the impediment is the box that we don't seem able to approach or leave in the street.


1.9 Paladin | 15/22 | 1d10 | AC 2 | S: 0 | D: 2 | C: 0(-1) | I: -1 | W: 1 | Ch: 1 | Quest: discover truth of dead girl - Boons: pierce lies & immunity projectiles - Vows: truth (forbidden: lies) | +1 forward v LeBrix | ●○○○○

I'm tempted to shoot it, but that is always Burke's first inclination.


1.9 Paladin | 15/22 | 1d10 | AC 2 | S: 0 | D: 2 | C: 0(-1) | I: -1 | W: 1 | Ch: 1 | Quest: discover truth of dead girl - Boons: pierce lies & immunity projectiles - Vows: truth (forbidden: lies) | +1 forward v LeBrix | ●○○○○

If Retzack can move the soul box short distances, then I think we should get a cart and some long chain. Retzack can put it in the cart, and we can pull the chain from outside the soul drain aura. We will just have to clear the way of civilians.

But where should we take it?


M Eladrin Druid | HP: 18 | Armor:2 | XP:3 | Str:+2 | Dex:+1 | Con:0 | Int:-1 | Wis:+1 | Cha:0 | d6 |

HQ, I'd think.


Human Channeler, 3 XP

Sounds good to me. And we can drop off the two prisoners, as well, before trying to track the doctor.


1.9 Paladin | 15/22 | 1d10 | AC 2 | S: 0 | D: 2 | C: 0(-1) | I: -1 | W: 1 | Ch: 1 | Quest: discover truth of dead girl - Boons: pierce lies & immunity projectiles - Vows: truth (forbidden: lies) | +1 forward v LeBrix | ●○○○○

End of Session!

New and important?: Yes, we learned much about the soul boxes and their wielders.

Overcome a notable monster or enemy?: I don't think so. We took out some grunts.

Did we loot a memorable treasure?: I can't think of one.

Alignment: Endanger self to protect someone weaker. I feel like I accomplished this, but can't point to a specific. I'll pass on XP.

Bonds: I think I still haven't created bonds.

So +1 xp for me. Enough to hit level 2.

I'll have to think about what I want to take for leveling.


Human Channeler, 3 XP

I would disagree on "looting a memorable treasure" - that box sounds pretty powerful!


Human Channeler, 3 XP

I have 3 XP from dice rolls, and 2 XP from the End of Session list.

Alignment : Use your Conduit to cause great disorder or chaos. Don't think so.

Bonds : I haven't created any Bonds yet, either.

So, total of 5 XP, not enough to level up.


Human Channeler, 3 XP

For some reason, Paizo isn't letting me post to Gameplay!


M Eladrin Druid | HP: 18 | Armor:2 | XP:3 | Str:+2 | Dex:+1 | Con:0 | Int:-1 | Wis:+1 | Cha:0 | d6 |

New & important, yes, +1XP.


Human Channeler, 3 XP

Is anybody else unable to post to Gameplay? I still can't!


1.9 Paladin | 15/22 | 1d10 | AC 2 | S: 0 | D: 2 | C: 0(-1) | I: -1 | W: 1 | Ch: 1 | Quest: discover truth of dead girl - Boons: pierce lies & immunity projectiles - Vows: truth (forbidden: lies) | +1 forward v LeBrix | ●○○○○

It looks like my test post went through. That is so weird.


My test post went through fine. Apologies for the radio silence, last couple of weeks have been crazy. Will post a new prompt tomorrow, hopefully.


Human Channeler, 3 XP

DM Sbodd - I don't see your test post in Gameplay, but I do see Burke's. Can you please check again to see if it's there?

You may have been fooled into thinking that you posted, because when I try to post, the post appears, but the "editing window" stays there as if I had merely done a Preview.

I'm going to contact Paizo administrators about this...


Ah, I deleted it afterwards, should've mentioned that :p


Human Channeler, 3 XP

Not that I can post yet, but is the game still on? Nothing significant's happened since Dec. 8th, almost a month...


1.9 Paladin | 15/22 | 1d10 | AC 2 | S: 0 | D: 2 | C: 0(-1) | I: -1 | W: 1 | Ch: 1 | Quest: discover truth of dead girl - Boons: pierce lies & immunity projectiles - Vows: truth (forbidden: lies) | +1 forward v LeBrix | ●○○○○

I believe DM Sbodd just had a new baby, so we should be a bit patient. I think it will come back.


Yeah, sorry. I think it's likely to be another couple of weeks before I can resume this game. Tethys, any luck from support?


Human Channeler, 3 XP

They said they couldn't handle it, and were sending it up to the next level of support. That was over a week ago, and I haven't heard anything yet.

And I just now checked, and the problem's still there...


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Apologies for the extended silence, and this: I don't think I'm going to have time to run this anytime soon, and it'd be hard to come back from this long hiatus anyway. Thanks for playing! Again, I'm really sorry.

If y'all have any questions about what was really going on, feel free to ask here, or via PM.


1.9 Paladin | 15/22 | 1d10 | AC 2 | S: 0 | D: 2 | C: 0(-1) | I: -1 | W: 1 | Ch: 1 | Quest: discover truth of dead girl - Boons: pierce lies & immunity projectiles - Vows: truth (forbidden: lies) | +1 forward v LeBrix | ●○○○○

Thanks for running this Sbodd! I enjoyed seeing how DW can be run without combat (except near the end there). I'd also love a brief synopsis of what the hell was going on with that dead body.


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The Body:

Nilasa had broken in to try and steal some documents related to smuggling. She was caught by the guy you were chasing (the one with the burnt-oil smell); she tried to escape out the window, but he wounded her, then shot her just in time to interrupt her flight magic (which is how she wound up on the fence).

The embassy tried to hide the wound with healing magic, since the guy you were chasing leaves distinctive wounds contaminated with witchoil (the stuff in the smugglers' vials).

Nilasa had fey pepper on her because she'd drugged the embassy staff with it, trying to make sure she wouldn't be caught during her break in; she then drank an invisibility potion and snuck upstairs.

The doctor was a random passerby who moved to help her when she fell; she pushed what she'd stolen into his hands and he ran.

I think that covers most of it.


Human Channeler, 3 XP

Sorry to see this end, I was enjoying it! But I never did resolve the posting to the Gameplay board. Thanks for the explanations!

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