(Dnd5e) Baldur's Gate (Inactive)

Game Master DaWay


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Lantern Lodge

Wondering_Monster: I appreciate the input but it wouldn't be fair to everyone if I said the bolded were automatically in. I am going to stick to my closing time and if there are enough entries divide you into equal groups if not then work with what I have.

wicked_raygun: looking forward to it.


Nice set up DaWay, good luck!

Sczarni

I just meant if no other entries were completed. What are completed could make a decent group. I completely expect their to be others.


I am submitting Anders for consideration.


I also will submit Rolen for consideration, DaWay


Here's the crunch for my cleric of Denier. I have this saved to a text file, so all I need to do is copy/paste this later. I prefer not to make a profile, until I know I've been picked for a game. I'm looking forward to this.

Crunch:

Arturien Denaal
Race Half-elf (p.38)
Class Cleric of Deneir 1 (p.57)
Background Acolyte (p.127)
Alignment Neutral Good

AC 17
Speed 30
Initiative +1
Perception +5, Passive Perception 15
HP 10/10
HD 1d8+2

Atributes
STR 14 (+2)
DEX 12 (+1)
CON 14 (+2)
INT 10 (+0)
WIS 16 (+3)
CHA 10 (+0)

Proficiency Bonus +2
Skills Arcana +2, History +2, Insight +5, Investigation +2, Medicine +5, Perception +5, Religion +2
Languages Common, Celestial, Draconic, Dwarvish, Elvish, Infernal, and Sylvan
Equipment Light, medium Armor, and shields. Simple Weapons.

Combat
Mace +4 (1d6+2)
L. Crossbow +3 (1d8+1)

Racial Traits
Darkvision (60 feet)
Fey Ancestry (Adv. vs. charm, immune sleep)
Skill Versatility

Class Features
Knowledge Domain (p.59)
Blessings of Knowledge

Personaity Traits Nothing can shake my optimism. And I have little practical experience outside the temple.
Ideals Charity. I always try to help those in need, no matter what the personal cost.
Bonds I owe my life to the priest who took me in when my parents died.
Flaws My piety sometimes leads me to blindly rust those that profess faith in my god.

Equipment
Mace, scale mail, light crossbow, 20 bolts, explorer's pack, shield, holy symbol, prayer book, 5 sticks of incense, vestments, common clothes, belt pouch (15gp)

Prepared Spells
Spell Save DC 13, Spell Attack Bonus +5
Cantrips light (p.255), sacred flame (p.272), thaumaturgy (p.282)
1st Level (2) (D) command (p.223), (D) identify (p.252) - Ritual, bless (p.219), cure wounds (p.230), healing word (p.250), protection from evil (p.270)

RPG Superstar Season 9 Top 16

I'm gonna withdraw and read along for this one, I think. Have fun all.

Lantern Lodge

Viluko interested

Spazmodeus (BG or ToD) "quite interested" (possible monk)

wicked_raygun: (BG or IWD) Acolyte Half-Elf Knowledge Cleric of Deneir

DoubleGold: Sailor Human Ranger

JGrey: Sage Human Arcane Trickster Rogue

Vrog Skyreaver: Outlander Hill Dwarf Druid

DM Nerk: (BG or IWD) interesed, possible revenant half orchestra paladin of dredd

Nohwear: interested, thunder cleric

Wondering_Monster: Criminal Half-Elf Wild Sorcerer

spinningdice: (any) Entertainer Tiefling Bard

Filios: (any) Outlander Human Barbarian
Criminal Wood Elf Rogue


I think Anders would be better for IWD and Rolen for BG if it shakes out that way.


DM Nerk's

Half-Orchestra Paladin:

Background: Acolyte
Strength 17 (15+2 half-orc)
Dexterity 10
Constitution 14 (13+1 half-orc)
Intelligence 8
Wisdom 12
Charisma 14

AC 18
hps 12
Speed 30'

Proficiencies:
Saves: Wisdom +2 Charisma +4
Skills: Intimidate (half-orc), Insight & Religion (acolyte) Athletics & Medicine (paladin)
Languages: Common, Orc, Celestial, Dwarvish.

Equipment:
2xHoly symbol, prayer book, 5 sticks incense, vestments, common clothes, 15 gp. (acolyte)
Explorer's pack: backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days rations, waterskin, 50' rope.
Chain mail (AC 16)
Shield (+2 AC)
Battleaxe (+5 to hit, 1d8+3 damage Versatile 1d10)
5 Javelins (+5 to hit, 1d6+3 damage 30/120)

Special Abilities:
Divine sense (know location of celestials, fiends and undead within 60' and desecrated/consecrated places/objects: 3x/long rest)
Lay on Hands (as an action, heal up to 5 hps damage, or expend 5 hps worth of healing to cure disease/neutralize poison: 5hps/long rest)
Darkvision: 60'
Relentless Endurance: (When reduced to 0 hps, but not killed, drop to 1hp instead. 1x/long rest)
Savage Attacks: When I score a critical hit with a melee weapon attack, roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.


story:
Born in a rougher neighborhood of Waterdeep, son of an unknown father and a human woman who hated her half-breed son, whose only kindness to him was to die when he was still a child. Qorin grew up wild, his physical strength matched by the force of his personality made him a handy tool for the underworld bosses of the city, and he was collecting debts for them before he was 10 years old. He learned by teaching very harsh lessons the value of honoring ones promises, and might have risen to prominence in the gangs, were it not for an inexplicable streak of kindness.
At the age of 12, he went to the house of a young mother who had borrowed money to heal her sick son. The child had died of his disease despite the prayers of the phony clerics who had taken her money, and it was Qorin's task to send a message. Unable to bring himself to murder the young woman and orphan her other children, he found the con artists who had tricked her, in the process of bilking an elderly man whose wife lay on her deathbed.
The axe had hung on the wall, collecting dust for years since the old man had settled down with his wife and given up adventuring. Qorin looked at the false priests and could almost taste the evil in their hearts, and he grabbed the weapon in both hands. The fight was short and in the end, all the thieves were dead but one. Qorin was wounded by a poisoned dagger, and barely able to stand, but he offered the last thief his life if he took Qorin to their hideout.
The thief agreed, and led Qorin there. The young half-orc gave him his life, but kept his tongue, to stop him destroying any more lives with his lies. He found a trove of treasure, and with it, he paid for a true cleric to stop the poison before it killed him. He also paid the cleric to ease the old woman's suffering. When he was recovered, he paid off the young woman's debt, but when he brought the money to the boss, there was the same sickening evil that he had felt with the thieves.
He knew he would die if he fought the gang-leader, but he announced that he could no longer work for an evil cause. Knowing he would not be allowed to live long if he stayed, he left Waterdeep headed south, along the Trade Way. After various adventures, he found himself in the backwaters of the Fields of the Dead, where he interceded on behalf of a strange human. He was able to persuade the orcs who had captured the man to spare his life, and accompanied the old man to Baldur's Gate.
Here, the man introduced Qorin to a cleric of the church of Tyr, who immediately recognized the young half-orc as a paladin of the God of Justice. For three years, the cleric taught Qorin about the god, attempted to curb the savage side of the boy, and encouraged his sense of honor as the key to his goodness.
Qorin sees himself as a tool for good, destroying evil and defending the world from anarchy. He has no qualms about doing what is needed to combat evil.

This story is aimed at BG, but could probably be tweaked to IWD with a little help.


I have updated Ander's ability scores using the standard array. I believe that he is ready to go.


If it wasn't so late in the recruitment I would see what I could come up with. Hope everyone has fun!


I have added a brief history (background story) for Anders that places him as a resident of Icewind Dale and a member of the Elk Tribe of the Reghed barbarians.


I have updated Rolen's profile to move him back to 1st level and update his history (background story).


@DaWay: I have tried the build the Ward of Gorion background into the history of Rolen, but it does not make much sense because he is 110 years old as an elf. Can he be an associate of Gorion who was along for the journey when Gorion was killed?

Lantern Lodge

Rolen Philandril wrote:
@DaWay: I have tried the build the Ward of Gorion background into the history of Rolen, but it does not make much sense because he is 110 years old as an elf. Can he be an associate of Gorion who was along for the journey when Gorion was killed?

Fine


withdrawing submission. Reason: Gaming limit.


OK working on getting this done before the deadline :)
A monk, with soldier background .

Some randomness...
Specialty 1d10 ⇒ 7 Standardbearer
Personality 1d8 ⇒ 5 I can stare down a hell hound without flinching.
Ideal 1d6 ⇒ 1 Not taking this one...too opposite my concept :)
Bond 1d6 ⇒ 5 Those who fight beside me are those worth dying for.
Flaw 1d6 ⇒ 4 My hatred of my enemies is blind and unreasoning.


OK here's spazmodeus' monk.....ha, just under the wire :)

Lantern Lodge

Recruitment is Closed

I will work on dividing the groups later tonight. If you see another post of everyone's name in the next couple hours it's just me working everything out.

Lantern Lodge

Viluko: did not meet deadline

Spazmodeus (BG or ToD) Human Soldier Monk
If you want you can change the background and choose what you want

wicked_raygun: (BG or IWD) Acolyte Half-Elf Knowledge Cleric of Deneir

DoubleGold: Sailor Human Ranger

JGrey: Sage Human Arcane Trickster Rogue

Vrog Skyreaver: Outlander Hill Dwarf Druid

DM Nerk: (BG or IWD) Acolyte Half-Orc Paladin

Nohwear: did not meet deadline

Wondering_Monster: Criminal Half-Elf Wild Sorcerer

spinningdice: (any) Entertainer Tiefling Bard

Filios: (any) Outlander Human Barbarian
Criminal Wood Elf Rogue

So that looks like it's nine PC's total. That will be a group of 5 and a group of 4.

Lantern Lodge

Baldur's Gate
Filios' Criminal Wood Elf Rogue
JGrey's Sage Human Arcane Trickster
wicked_raygun's Acolyte Half-elf Cleric of Knowledge
Spazmodeus's Soldier Human Monk
DM Nerk's Acolyte Half-Orc Paladin

Icewind Dale
Vrog Skyreaver's Outlander Hill Dwarf Druid
Wondering_Monster's Criminal Half-Elf Wild Sorcerer
spinningdice's Entertainer Tiefling Bard
Filios' Outlander Human Barbarian

I tried to be fair amongst the groups if anyone wants to switch please let me know now before I open up the campaign tabs.


Looks good...How do we get to game threads?


Cool. I'm stoked for BG. Building profile now.

Lantern Lodge

Threads will be up either tomorrow or Wednesday. I have a bit much on my plate at the moment. I also want to sort out any issues before I start. I will post a link on this thread when it is ready.


Okay, here's my profile.


Nice, thanks DaWay.
Just a clairification on something you mentioned earlier.
Instead of taking the two +1s to Attributes, we can substitute a feat instead ?

Lantern Lodge

at Siann

humans can get either +1 to all six attributes or the variant +1 to two attributes, a feat and an extra skill.

Lantern Lodge

Icewind Dale Discussion

Baldur's Gate Group may check in by using the tab at the top of the page.


I am fine either way. Should be fun! Good luck team BG!


I hate to do this - but I'm going to need to bow out of this one. After a long, drawn out thought process I've realized that, right now, I've got two different game systems in my head: 3.5 for a tabletop game I'm running and Pathfinder for stuff here. Adding a third, 5.0, would probably not be the best idea.

I apologize for doing this so late in the game and hope you can forgive me. I hope you all have a great time.


I think we're just missing Vrog in the other IWD thread?


I posted. Just finishing up my avatar so I can post in the gameplay thread. Should be shortly.


Very much interested. I would love to play any of the suggested campaigns. I did play baldurs gate but i havent finished it yet. Tyranny of Dragons and Icewind Dale I'm not familiar with though.

Lantern Lodge

I have spots open for Baldur's Gate if you want to put a character together, Threeshades.


Sounds good to me, I'll get to it soon!


Threeshades's character. Still need to choose spells and write a proper backstory, but here is a short version:

Nahmerri the Scorched is a dragonborn who in order to save her clan foolishly made a pact with a demon, however the fiend turned on her and brought destruction to the clan and left her badly scarred (her face and forearms are scorched black), in order to not cause even greater harm Nahmerri chose exile. She found refuge with Gorion and the scholars in candlekeep where she would stay in the library looking for a way to keep control over her power.

I made up my own bond and flaw since i couldnt find anything more fitting.


Are there still spots open for this campaign? I can come up with something overnight if needed. :P

Lantern Lodge

looks good threeshades, go ahead and post in the Baldur's Gate discussion.

PrismaticMonk there are spots available for play in the Icewind Dale game.


DaWay,
I have this PC ready to go. Granted he was level two for another game. But I am interested in the Icewind Dale Game if you have openings.

Gix

Lantern Lodge

Gix bring him to level 1 and you can join.


Done ....

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