(Dnd5e) Baldur's Gate (Inactive)

Game Master DaWay


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Lantern Lodge

Male

waiting on the party.


Male Neutral Wood Elf Rogue (Assassin) Rogue 6; HP: 34/47; AC: 16; Saves: Str +0, Dex +7, Con +2, Int +4, Wis+1, Cha -1; Perc +7, Init +4; HD Used 2/5; Active Cond: None

When the goblins get within 50 feet, Rolen will attack from hiding with his longbow.

LB Att: 1d20 + 5 ⇒ (5) + 5 = 10
LB Dam: 1d8 + 3 + 1d6 ⇒ (1) + 3 + (1) = 5

Lantern Lodge

Male

Rolen's attack is wide and the arrow lodges firmly in an oak tree.

Let's move to initiative.
Dexterity checks everyone.
goblin: 1d20 + 2 ⇒ (1) + 2 = 3


Combat:
Rapier +5 (1d8+5), Longbow +5 (1d8+3) | Action Surge 1/1 | Second Wind 1/1
Stats:
HP 22/22 | AC 16 | STR +1* DEX +3 CON +3* INT 0 WIS +1 CHA +3 | Init +3 | Perc +1, Pass. 11
Male Half-elf Fighter 2 | Inspiration: 0 | Effects: None

Are the rest of us aware of the goblins?

Initiative : 1d20 + 1 ⇒ (13) + 1 = 14

-Posted with Wayfinder


Male Neutral Wood Elf Rogue (Assassin) Rogue 6; HP: 34/47; AC: 16; Saves: Str +0, Dex +7, Con +2, Int +4, Wis+1, Cha -1; Perc +7, Init +4; HD Used 2/5; Active Cond: None

initiative: 1d20 + 3 ⇒ (20) + 3 = 23

Lantern Lodge

Male

Yes, everyone is aware of the goblins because they were so horrible at hiding. You two may post action since you won initiative.


Combat:
Rapier +5 (1d8+5), Longbow +5 (1d8+3) | Action Surge 1/1 | Second Wind 1/1
Stats:
HP 22/22 | AC 16 | STR +1* DEX +3 CON +3* INT 0 WIS +1 CHA +3 | Init +3 | Perc +1, Pass. 11
Male Half-elf Fighter 2 | Inspiration: 0 | Effects: None

"Holy Deneir, bless these seekers of knowledge."

Cast Bless. Concentration spell.

Bless:
You bless up to three creatures of your choice within range (30 feet). Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw.


Male Neutral Wood Elf Rogue (Assassin) Rogue 6; HP: 34/47; AC: 16; Saves: Str +0, Dex +7, Con +2, Int +4, Wis+1, Cha -1; Perc +7, Init +4; HD Used 2/5; Active Cond: None

Round 1

LB Att: 1d20 + 5 ⇒ (2) + 5 = 7
LB Dam: 1d8 + 3 ⇒ (1) + 3 = 4

Lantern Lodge

Male

One goblin attacks rolen after his miss
1d20 + 4 ⇒ (2) + 4 = 61d6 + 2 ⇒ (2) + 2 = 4

Another fires an Arrow at Arturien
1d20 + 4 ⇒ (4) + 4 = 81d6 + 2 ⇒ (6) + 2 = 8

One moves into melee range of Siann
1d20 + 4 ⇒ (8) + 4 = 121d6 + 2 ⇒ (2) + 2 = 4

The final goblin fires an Arrow at Rolen
1d20 + 4 ⇒ (18) + 4 = 221d6 + 2 ⇒ (6) + 2 = 8


HP:17/17 Ki:2/2 | AC:17 | Str +2 Dex +3 Con +2 Int +0 Wis +3 Cha +0 | Init +4 | Per +3 Passive 12 | Unarmed +6 1d4 Shortsword +6 1d6 Dart +6 1d4 20/20

As the goblin clumsily swings at Siann, she spins around its weapon, her own coming up in a graceful arc...

Shortsword Attack: 1d20 + 3 ⇒ (4) + 3 = 7
Damage: 1d6 + 1 ⇒ (2) + 1 = 3

As she does so, her other hand flashes forward...

Unarmed Attack: 1d20 + 3 ⇒ (1) + 3 = 4
Damage: 1d4 + 1 ⇒ (2) + 1 = 3

Flashy, but ineffective :(


Combat:
Rapier +5 (1d8+5), Longbow +5 (1d8+3) | Action Surge 1/1 | Second Wind 1/1
Stats:
HP 22/22 | AC 16 | STR +1* DEX +3 CON +3* INT 0 WIS +1 CHA +3 | Init +3 | Perc +1, Pass. 11
Male Half-elf Fighter 2 | Inspiration: 0 | Effects: None

Arturien drew his mace and said a prayer to his god unleashing a ray of holy fire on the goblin that attacked him.

Sacred Flame. Dex Save DC 13 or take...

Damage: 1d8 ⇒ 1

-Posted with Wayfinder

Lantern Lodge

Male

Rolen please post your action.


Male Neutral Wood Elf Rogue (Assassin) Rogue 6; HP: 34/47; AC: 16; Saves: Str +0, Dex +7, Con +2, Int +4, Wis+1, Cha -1; Perc +7, Init +4; HD Used 2/5; Active Cond: None

Round 2, Sneak Attack

Rolen fires again at the enemy engaged with Swann to give him adavantage.

LB Att: 1d20 + 5 ⇒ (4) + 5 = 9
LB Dam: 1d8 + 3 + 1d6 ⇒ (3) + 3 + (6) = 12

Lantern Lodge

Male

Rolen advantage also grants the ability to roll the attack twice and take the highest result.

1d20 + 5 ⇒ (3) + 5 = 8

Will sort actions after my daughter goes to bed.


Male Neutral Wood Elf Rogue (Assassin) Rogue 6; HP: 34/47; AC: 16; Saves: Str +0, Dex +7, Con +2, Int +4, Wis+1, Cha -1; Perc +7, Init +4; HD Used 2/5; Active Cond: None

Actually, an ally within 5 feet does not grant "advantage" in the technical sense of the word (a second roll), but it does allow the sneak attack damage. Not that it matters bexcuse I couldn't hit water if I fell out of a boat.

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