DaWay's PFS Quest for Perfection (Inactive)

Game Master DaWay


401 to 450 of 820 << first < prev | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | next > last >>
Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

"Well, that's that then." Maximo turns to his friends. "We have the Braid, though apparently the last master of the monastery, one Li Yao, left many years ago, and only he knows how it functions."

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

Wreck confused, old man talk to statue, statue say nothing,? Wreck came here for string and beads? Now wreck needs to go leave again...?

Grand Lodge

That's a shame... Who was this Jiang Dan you talked to Maximo ?

asked Zinkio to the Shelin's follower.

Grand Lodge

Female Aasimar Cleric

K.Religion: 1d20 + 8 ⇒ (12) + 8 = 20
K.Arcana: 1d20 + 6 ⇒ (16) + 6 = 22
K.History: 1d20 + 6 ⇒ (13) + 6 = 19
K.Planes: 1d20 + 6 ⇒ (2) + 6 = 8

Ciarra looks from Maximo to the statue in confusion "What?"

Liberty's Edge

Gregor watches as Maximo continues to speak with the statue.

Detect Magic on statue
Perception: 1d20 + 9 ⇒ (3) + 9 = 12
K: Planes: 1d20 + 4 ⇒ (11) + 4 = 15

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

"Jiang Dan? Well he said he was a servant of the masters, but I'm not sure what that means." Turning back to the statue. "Are you a conjuration of magic, or some restless spirit in need of assistance passing on?"

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Does anyone else see the statue responding to Max, or is the voice all in his head?

Lantern Lodge

Male

voice in his head, no magic detected on the statue.

Maximo:
I am no magic, I was once a monk who asked for wisdom in a foolish manner, I was given time to find the wisdom myself, cleaving my queue from my head. You cannot aid in my release, my freedom is my own to achieve.

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

"In that case, I will pray you find success and freedom someday." Maximo bows and makes to withdraw, then remembers one last thing. "One more question. I do not suppose you might know where master Li Yao might have gone, do you?"

Lantern Lodge

Male

maximo:
I do not.

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

"That is unfortunate. Our thanks for your council."

Maximo turns again to his companions and raises an eyebrow as if to ask, "And now?"

Grand Lodge

The path is always a road we must take alone, but it's the those we meet during our journey that allow us to continue.

Said Zinkio

We found what we came for, I think it's time to go back to Goka and report to Venture-Captain Amara-Li that our mission it a success, more or less

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

"I agree, Zinkio. Mximo, exactly what happened back there?"

Lantern Lodge

Male

Traveling back down the mountain is a simple matter, as the slope works in your favor and all threats along the way were cleared on the ascent. Venture-Captain Amara Li personally thanks you for the recovery of the Braid of a Thousand Masters. Having also discovered the means of activating the braid from Jiang Dan, the Lantern Lodge venture-captain immediately begins organizing a search for the last master and the young student that followed him.

Zinkio I am giving you full credit for prestige since faction goals no longer exist.

This concludes the first part of the adventure. Unfortunately my printer ran out of ink, I will report the session as complete and get those sheets to you after I get paid next.
Everyone earns 1 XP, 2 PP, 1895 GP plus day job.
Also for purchase are boots of the winterlands (2500), Cloak of resistance +1 (1000), scroll of spider climb (150), Sovereighn Glue (2200 limit 1 ounce, and cloak of resistance +2 (2200)

Grand Lodge

Thank you all for this game and DAWAY for GM it !

Lantern Lodge

Male

Second Part will start tonight.

Grand Lodge

Cool !

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Perform Vocal 1d20 + 7 ⇒ (12) + 7 = 19 for day job.

Aie is going to buy a Headband of Alluring Charisma +2 during the down time.

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

Perform Oratory: 1d20 + 7 ⇒ (5) + 7 = 12

Grand Lodge

You can take 10 on your Day Job

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

Where's the fun in that?

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

Day Job: 1d20 + 16 ⇒ (18) + 16 = 34

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

FYI, Alie is updated and ready to go when the rest are ready!

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

wreck too

Lantern Lodge

Male

The Quest for Perfection, part II: On Hostile Waters

It’s been three days since parting ways with Venture-Captain Amara Li, and the journey along the Tuunma River has been unusually quiet so far, with the two-masted junk called the Laughing Crow holding up surprisingly well, especially considering its simple design and relatively minute size. The journey has been peaceful so far, the endless processions of sand dunes and clear skies proving remarkably contrary to many of the warnings Amara Li provided during the meeting with her nearly half a week ago.

“No time to rest, Pathfinders!” she exclaimed late one night, barging into the bedroom of the ramshackle tavern in Goka. “I’ve looked into the situation surrounding the relic you found, the Braid of a Hundred Masters. As you may have noticed, the artifact appears to have been dormant for many years now, and in this state it’s essentially worthless to us. Fortunately, it can be reactivated, but only by the descendant of the braid’s last master, who, as you may know, was the master of the Clouded Path Monastery many years ago, a man by the name of Li Yao. I’ve discovered the whereabouts of his final living descendant—a woman by the name of Je Tsuin—but she now resides in the nation of Shokuro to the east, far from where her ancestor taught in his monastery in the Wall of Heaven. In order to reactivate the sacred relic, you’ll need to travel to the village of Nesting Swallow in Shokuro and find Je Tsuin to perform the necessary ritual.

“Unfortunately,” she continued, “we’re not the only group interested in Iroran artifacts. Our operatives claim that Lingshen, the Successor State to the southeast, is after the relic as well. Since Lingshen’s armies have a stranglehold on the overland routes from here to Shokuro, you’ll have to travel by river. Riding the Tuunma is faster anyway, though you might run into some hostile Mutabi-qi or goblinoids along the way. The river empties into the Sea of Eels—cross it and you’re in Shokuro, and from there you can follow the map I’ve provided to reach Nesting Swallow.

“Ah, before I forget, you’ll also need you to make a quick stop along the way. The ritual requires a large amount of rare incense—more than I could easily procure from any of my local suppliers—so I’ve contacted a nomadic tribe in Shaguang, the Jhemulit, and they have agreed to provide you with the prepared herbs. I’ve already paid their shaman, a man named Ogokai, and I’ve marked their approximate location on your map, so it’s simply a matter of picking up the incense on your way to Shokuro.”

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

Wreck beats his armor

Wreck protect fellow companions, make sure important thing makes it to place

Grand Lodge

Female Aasimar Cleric

Ciarra jumps up in excitement.
"Yes!" then blushes and sits down again quickly.

Grand Lodge

Zinkio was happy to be in his homeland and passed the three days in town, looking for old acquaintance or trained with other members of monk's order.

When he was call on duty he came back and listen to the Captain Amara Li.

How can we travel in the river, by boat ? he asked

Then he tried to remember something usefull about the land they will crossed to reach the village of Nesting Swallow.

Knowledge local : take 10 => 16

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

Marmar lady!
Wreck hugs the aasimar

Grapple: 1d20 + 10 ⇒ (8) + 10 = 18

Grand Lodge

Female Aasimar Cleric

Ciarra lets out a squeak as the half orcs' arms wrap around her, all but crushing her ribs.
"can't .... breathe ..."
Escape artist: 1d20 + 1 ⇒ (6) + 1 = 7
After struggling for a bit to free her self the lack of oxygen gets to her and she goes limp in his arms as she faints.

Liberty's Edge

Gregor thinks he recalls knowing something about the locales that the group will be traveling through...

K: Local: 1d20 + 6 ⇒ (2) + 6 = 8

Edit: On second thought, he probably doesn't!

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

"I do love incense, I must admit. Maybe I can pick up a little extra for myself," Alie nods as she pokes her head into the door. "And it would always nag at me, if I didn't figure out how to get that braid working."

Lantern Lodge

Male

How can we travel in the river, by boat?
“Can you hold a rudder? Then you can sail the Laughing Crow. She isn’t a particularly difficult ship to handle. There might be a couple stretches of the Tuunma that give you a little trouble, but I’m sure you’ll manage.”

What Zinkio manages to remember...
Lingshen has the largest and mightiest army in all of TIan Xia, their soldiers fight with fanatical devotion, and they'll only offer you one chance to surrender-aftter that, they show no mercy. Avoid them if at all possible, but if confronted, your only option may be to fight.

Liberty's Edge

"So we're to put our trust in our own seafaring skills, eh?" Gregor looks around at the others and then looks himself up and down. "Everyone knows how to swim, right?"

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

Wreck laughs and let's the girl go

Wreck sorry, Wreck just glad to go on more adventure with marmar lady. Wreck swims okay, wreck swim better with no armor... but that bad for wreck

Grand Lodge

Yes, but if we have a problem on the waters I prefer if a professional help us. Can we hire a boatman ?
I don't know how to use a boat...

Then Zinkio asked the other

Did any of you know how to navigate ?
And yes, I know how to swim as far the water is not in fury.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

"I know a few things about navigation."

The last member of the group, a new addition after the departure of Maximo, had stood quietly to the side until Zinkio's question. He is a tall weathered man with a thin face and lank stringy hair. The hilt of a finely carved firearm peeks from edge of his long gray coat, holstered on a bandolier fitted with a half dozen throwing daggers. In his hand he carries a dark iron-bladed guisarme. With the exception of his face, tattoos of exotic maps cover his skin, peeking out from under clothing, giving the impression that his whole body might be decorated with them.

Grand Lodge

In this case you're the right man for the job. I'm Zinkio by the way

said the strange monk

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

"Nice to meet'cha! Impressive gun. I'm Alie," Alie notes as she checks out the newcomer to the group.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

"I'm called Maps." He replies.

Knowledge Geography: 1d20 + 8 ⇒ (5) + 8 = 13
Knowledge Local: 1d20 + 6 ⇒ (9) + 6 = 15

Lantern Lodge

Male

I don't think a boatman is necessary, like I said if you can hold a rudder you can steer the Laughing Crow.

For knowledge local see earlier post about Lingshen. Any other questions?

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

Wreck has wand... Wreck no idea how to use wand... It makes Wreck's armor jump on him... Who can use wand for and on Wreck?

Wand of Swift Girding

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Maps shakes his head, having no questions.

Lantern Lodge

Male

It takes the PCs’ ship 12 days to travel the Shaguang stretch of the river, during which time their journey is for the most part peaceful and uneventful. This portion of the Tuunma River averages 50 to 70 feet wide and 10 to 15 feet deep, and the current carries the boat forward at 40 feet per round.

The river slows as it leaves the sandy highlands and winds its way between the rolling hills of this dry, grassy basin. The breeze that blows from the north is dusty and warm, and a thicket of short gnarled trees lines the shore.

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

Wreck relaxes on the boat. No armor on. Stretches and does some fighting forms

Grand Lodge

During the travel, Zinkio entered in his meditative stance.

Seeing the world of his native land in his own senses. His eyes closed but himself aware of the life surrounding him.

Grand Lodge

Female Aasimar Cleric

"Other than Alie, I probably have the best chance of being able to use that wand"
Ciarra turns to Maps
"Hello, I'm sad to see Maximo go but I'm so happy you're here to take his place. I'm Ciarra by the way."

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Wreck, I have no idea what spell that is. Can Alie use the wand. IF so, I'd be happy to do so.

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

its in the knights of the inner sea. yes, its a 1st level spell. magus.paladin, sorcerer/wizard, level 1 spell. its awesome :P

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Cool.

"Let me take a look at that wand, Wreck. Yeah, I think I can help you out with that. I assume you'd rather me put you in your shiny armor, rather than say, a nice sundress?"

401 to 450 of 820 << first < prev | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / DaWay's PFS Quest for Perfection All Messageboards

Want to post a reply? Sign in.