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Alie pulls out her wand of Mage Armor and immediately applies it to herself.
As the boat gets within bow range, she casts her first second level spell of the day, Mirror Image, creating 1d4 + 1 ⇒ (1) + 1 = 2 duplicates of the tiny sorcerer.
1st used charge from that wand in the scenario. Used a total of two first level spells so far and one 2nd level spell so far.

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As mentioned before. Either repel a boarding action or wreck will do his own boarding action
Initiative: 1d20 + 2 ⇒ (8) + 2 = 10

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Gregor takes a shot at one of the boarding party putting a bolt? in his shoulder (7 damage)
Alie 25, Gregor 14, Ciarra & Wreck 10, Zinkio 6
Maps Init: 1d20 + 8 ⇒ (1) + 8 = 9
Baddie init: 1d20 + 5 ⇒ (6) + 5 = 11
With a grinding a huge lurch the two ships become one. A group of 3 Lingshenese soldiers launch themselves onto the ship forming a 'V' in order to protect their captain a human female armed with a scimitar.

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Wreck steps up into w cleaving position. Smirking he swings his splinter maker at the two wanna be defenders
Power Attack: 1d20 + 12 ⇒ (7) + 12 = 19
Damage: 1d12 + 17 ⇒ (7) + 17 = 24
Swinging he connects the second opponent too,catching him off guard.
Sending his head flying!
Power Attack: 1d20 + 12 ⇒ (20) + 12 = 32 No dex to armor
Confirm: 1d20 + 12 ⇒ (9) + 12 = 21
Damage: 3d12 + 51 ⇒ (12, 8, 10) + 51 = 81

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The duplicates of Alie fire a shot from the wand at the closest baddie.
Damage 1d4 + 1 ⇒ (2) + 1 = 3
Used fourth charge of the scenario.

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After defeating Captain Xiao and eluding capture by
the Hailong, the PCs are free to continue across the
Sea of Eels in peace. Once they reach Shokuro, they
rendezvous with a Pathfinder Society contact who
is waiting to receive the Laughing Crow, convey any
messages or items the PC’s have for their various
faction leaders, and deal with any prisoners the party
may have taken during the adventure. From here the
party travels onward to Nesting Swallow, where the
third and f inal part of The Quest for Perfection story
arc takes place.
Reporting and Sheets out on friday. Will start the final chapter on Sunday.

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The Quest for Perfection, Part III: Defenders of Nesting Swallow
Tedium has become a constant companion in the countryside of Shokuro. The roads have dwindled in size and maintenance as the days have passed; what was a wide, stone-paved highway near the river towns has become a narrow, winding track of dust, sometimes fading entirely into the surrounding terrain. Travelers along it have likewise grown scarce as the days drone on. Still, the journey’s end lies no more than half a day’s travel away, in the village of Nesting Swallow, a hamlet so small it could easily vanish into a crease on a map. No more than a few more miles through these sparsely wooded hills and valleys rests the last known home of Master Li Yao, and here, with luck, his descendant still lives. In this speck of farmland may be found one who can, by right of blood, bring forth the forgotten power of the Braid of a Hundred Masters

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I hope that without Wreck and Maps we will be able to fulfill our mission. Their departure is a blow to our group. But I hope to be able to prove my worth to you all.
I could be, with a mage armor cast on me, on the first line. We just need to be more carefull during the fights if their is one, what I hope not.
Said Zinkio to his comrade after the departure of Wreck and Maps.

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okay...moving along.
Cresting a rise, the trail winds its way up a small hillock that overlooks a large valley beyond. Not far from the hill, a dead mule and overturned cart lie in the middle of the road, two cloaked figures rummaging through the spilled contents of the cart while making disapproving cawing noises to a pair of similarly dressed riders on horseback. Two other horses stand on the side of the road, presumably mounts for the two on foot. The mounted figures loom over a half-dozen shabbily dressed peasants. One of the riders urges his horse forward and makes a threatening slash at the face of a man trying to shield several children behind him.

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Alie does as Zinkio requests and calls out the the bandits. "Leave those people alone! Pick on someone your own size!"

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Two of the mounted tengu charge towards the group.
Both charge Zinkio and Gregor.
Zinkio 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 271d6 + 2 ⇒ (1) + 2 = 3
Gregor 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 231d6 + 2 ⇒ (5) + 2 = 7
Confirm
1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 221d6 + 2 ⇒ (5) + 2 = 7
The two on foot maintain their psoition.

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Alie casts Hideous Laughter on the closest rider, hoping to incapacitate him.
Will DC 20 to resist

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Zinkio fights back dropping the rider from its horse where you finally get a view of the assailants, the exotic tengu. He rolls over still breathing but is going to be out for a while.
WILL: 1d20 + 2 ⇒ (14) + 2 = 16 THe next rider begins cackling uncontrollably allowing Gregor and Ciarra to get the drop on him. Incapacitating him
Alie and Zinkio are the targets to two shots from a shortbow from the other tengu
Alie 1d20 + 5 ⇒ (1) + 5 = 61d6 + 3 ⇒ (6) + 3 = 9
Zinkio 1d20 + 5 ⇒ (20) + 5 = 251d6 + 3 ⇒ (2) + 3 = 5
Confirm
1d20 + 5 ⇒ (6) + 5 = 112d6 + 6 ⇒ (1, 3) + 6 = 10

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Alie will hold her action, trying to conserve a spell, but if an enemy remains after the others act, she will draw her better wand of Magic Missiles, and fire it at the bad guy.
Damage 2d4 + 2 ⇒ (3, 4) + 2 = 9
First charge used this scenario from 3rd level Magic Missile wand.