DST Pathfinder - The Wounded Wisp (Inactive)

Game Master Zathe



I'm going to post a couple examples here...

Grand Lodge

Male Human Inquisitor

"Haha, good show, Matarn!" Lucent moves further up the tunnel and lets another arrow fly at an oncoming skeleton.
Attack roll vs Skeleton #4: 1d20 + 5 ⇒ (12) + 5 = 17
Damage roll: 1d8 + 1 ⇒ (6) + 1 = 7

Move Action: Moved 20 ft
Standard Action: Longbow Attack


Use third person perspective, and make speech bold with the [b] tag.
In combat, it also helps to summarize your actions at the end of your post. Action summary and any other OOC notes should be in blue with the [ooc] tag.
It doesn't hurt to go ahead and roll damage if your attack might hit, that way you don't have to post again once the GM says you hit. However, in general you want to leave the descriptions of your actions open-ended, so the GM can tell you the results.

The Exchange

Male Half-Elf Gunslinger/1 HP 9/11 | BAB +1 | AC 15 | T 13 | FF 12 | CMD 15 | Fort +3 | Ref + 6 | Will +2 | Perception 11 | Initiative +6 | Bullets 9

168067-1 - The Exchange

Grand Lodge

Male Human Rogue/1 | HP 8 | BAB +0 | AC 18 | T 15 | FF 13 | CMD 15 | Fort +0 | Ref +6 | Will +0 | Perc +4 | Init +4

166143-2 Grand Lodge

Silver Crusade

Male Human Paladin/1 HP 11/12 | BAB +1 | AC 16 | T 11 | FF 15 | CMD 16 | Fort +3 | REF +1 | Will +0 | Perception -2 | Initiative +1

168002-1 Silver Crusade

Grand Lodge

Male Dwarf Cleric/1 HP 10/13 | BAB +0 | AC 17 | T 11 | FF 16 | CMD 13 | Fort +4 | Ref +1 | Will +5 | Perc +3 | Init +3 |

164382-2 Grand Lodge

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