Paladin

Lolik Flaskflayer's page

19 posts. Organized Play character for SylvanKLC.


Full Name

Lolik Flaskflayer

Race

Dwarf

Classes/Levels

Cleric/1 HP 10/13 | BAB +0 | AC 17 | T 11 | FF 16 | CMD 13 | Fort +4 | Ref +1 | Will +5 | Perc +3 | Init +3 |

Gender

Male

Size

Medium

Age

64

Alignment

Lawful Good

Deity

Torag

Languages

Dwarven, Common

Strength 14
Dexterity 12
Constitution 14
Intelligence 9
Wisdom 16
Charisma 13

About Lolik Flaskflayer

Lolik Flaskflayer
Dwarven Cleric 1
CG Medium Humanoid (Dwarf)
Init +3; Perception +3/5 (+2 Unusual Stonework)

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Defense
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AC 17, Touch 11, Flat-Footed 16 (10 + 1 Dex + 5 Scale Mail + 1 Light Steel Shield)
HP 13 (1d8+2 (Con) +3 (Toughness))
Fort +4, Ref +1, Will +5

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Offense
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Morningstar | +2 to hit; 1d6 Damage; x2 Crit (6 lbs)

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Statistics
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Str 14, Dex 12, Con 14, Int 9, Wis 16, Cha 13
Base Atk 0; CMB +2; CMD 13
Feats: Toughness, Weapons (Simple and Rapier), Armor (Light and Medium), Shield Proficiency (No Tower), Martial & Simple Weapons Proficiency
Traits: Reactionary (+2 Init), Exalted of the Society
Languages Common, Dwarven
Other Gear: Holy Symbol Iron, Scale Mail (+5 AC), Shield, Light Steel (+1 AC), Chalk x2, Artisan Tools, Backpack, Bedroll, Blanket, Soap x2, Sack, Hemp Rope (200'), Dwarven Trail Rations x10, Canteen x3, Waterproof Bag, Pouch Belt, Bandolier, Scroll Case, Traveler's Outfit x2, Poncho, Small Steel Mirror

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Skills
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Trained:
Profession(Librarian) +7 (4+3)

Untrained:
Appraise -1
Craft -1
Diplomacy +1
Heal +3
Knowledge(Arcana) -1
Knowledge(History) -1
Knowledge(Nobility) -1
Knowledge(Planes) -1
Knowledge(Region) -1
Linguistics -1
Sense Motive +3
Spellcraft -1

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Spells
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Orisons:
Detect Poison
Read Magic
Stabilize

Level 1:
Bless
Shield of Faith

Domain:
Animate Rope

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Special Abilities
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Domains:

Artifice
Artificer's Touch
Earth
Acid Dart - 30' Ranged Touch Attack; 1d6+1(for every 2 cleric
levels) Uses=3+Wisdom Modifier

Traits:

Reactionary - +2 to Initiative Checks
Exalted of the Society - You may channel energy 1 additional time per day.

Racials:

Darkvision 60'
Defensive Training +4 Dodge Bonus to AC against Giant subtype
Greed +2 racial on Appraise (nonmagical goods that contain precious metals)
Hatred +1 to attack Orc and Goblinoid subtypes
Hardy +2 on saving throws against poison, spells, and spell-like abilities
Stability +4 Combat Maneuver Defense when resisting bull rush or trip while standing on the ground
Stonecunning +2 Perception for unusual stonework (traps, hidden doors, etc.)

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