DM Salsa Presents: The Jade Regent (Inactive)

Game Master AdamWarnock

Map of Brinewall Village
Map of Brinewall Castle


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Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

"I'm quite sure nothing you are involved in could ever get ugly." Randal says with a smile as he readies his bow.


Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

Jerukh nods, then primes the alchemical bomb.

He gestures to Soliana to give him a rough indicator of where he's throwing to, then hefts the explosive up toward the unsuspecting target(s);

Burn 1 Hero Point for a +8 luck bonus

Ranged Touch Attack - Bomb (+Hero Point Luck): 1d20 + 5 + 8 ⇒ (18) + 5 + 8 = 31

Fire Damage: 2d6 + 3 ⇒ (1, 4) + 3 = 8 5ft Splash (5 damage) DC14 Reflex for half damage


Kassen Battle Maps

okay are you trying through the trap door or lobbing it over the battlements back outside?


Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

Mmmm. Guess up the ladder and through the trapdoor chief...


Kassen Battle Maps

Jerukh Initiative: 1d20 + 2 ⇒ (1) + 2 = 3
Emiliana Initiative: 1d20 + 3 ⇒ (12) + 3 = 15
Soliana Initiative: 1d20 + 1 ⇒ (14) + 1 = 15
Vigny Initiative: 1d20 + 2 ⇒ (7) + 2 = 9
Randal Initiative: 1d20 + 6 ⇒ (9) + 6 = 15

Dire Corbies: 1d20 ⇒ 10

Status:

Corbie 1: 5 damage
Corbie 2: 5 damage
Corbie 3: 5 damage

Jerukh's bomb sails though the trapdoor and with a crack, it explodes and showers the three surprised birdmen on the roof above.

Map update coming. Emi, Soli, and Randal are up. For the sake of not turning this into a slogfest, you can reach and get up the ladders with a single move.


Inactive

Soli blushes a little at Randal's words, but smiles happily. "Oh, uh...thank you!"

Then, she directs Jerukh as to where she heard the voices and waits as he takes aim and throws his explosive. Soli flinches as the explosive goes off but immediately begins heading back up the ladder as she's certain that Vigny and herself should be the first ones up.

Once up top, she adopts a defensive posture as she attempts to get her bearings. "You're outnumbered. Put down your weapons and surrender!"
_______

Soli will head up the ladder and then go Total Defense, putting her AC at 20.


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

Randal follows Soli up the ladder, taking a position next to her and, bow in hand, begins another story about a little Bird that should have migrated.

move up to high ground and begin inspire courage


HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

sorry for the long quiet... I was positive I posted a couple days ago but I just realized/remembered that the site went down when I tried to submit the post.

Emi follows up the ladder and grabs her scarf to strike... when Soli offers the violent creatures an opportunity to surrender she huffs just a little and pauses, still coiled to strike...
readying an action to attack the first corbi to make an aggressive move (or a move I can reasonably justify calling aggressive).

readied attack: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24, for: 1d6 + 3 + 1 ⇒ (5) + 3 + 1 = 9


Kassen Battle Maps

Map's updated.

The three dire corbies give their booming cries as they lurch at the three heroes on the roof. On of them dies as Emiliana slices open its throat. The other two press the counter attack. One almost manages land a serious blow on Soliana while the other practically trips in front of the kapenia dancer.

Off to the side, an excited whoop comes from another trio as they rush for the catapult across the courtyard.

Crimson vs. Soli: 1d20 + 3 ⇒ (20) + 3 = 23
Confirm: 1d20 + 3 ⇒ (2) + 3 = 5
Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Orange vs. Emi: 1d20 + 3 ⇒ (1) + 3 = 4

Emi, take an AoO against Orange. Everyone's up now.


Inactive

Soli sighs, even as one of the dire corbies leaves a painful gash on her arm. "So be it," she declares, taking a step back to make room for Vigny and Jerukh and then slashing at one of the two remaining bird-men.

Attack vs. Dire Corby (Glaive): 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 1d10 + 3 ⇒ (1) + 3 = 4


HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

Emi takes advantage of the ravenheaded creature’s clumsiness by sending her beautiful but deadly bladed scarf whirling out at it...
AoO: 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17, for: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5

With a flourish she twirls and brings the blades around in another graceful arc...
attack (ic): 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17, for: 1d6 + 3 + 1 ⇒ (3) + 3 + 1 = 7
if the AoO kills the one in front of me I’ll twirl my way over to (try to) finish off the one attacking Soli.


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

Randal continues his story as he lines up a shot on his foes.

continue inspire courage, shoot at crimson

longbow attack IC: 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22
damage: 1d8 + 1 + 1 ⇒ (3) + 1 + 1 = 5


Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

Round 1 - Buffs/Conditions: Inspire Courage (+1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls).

Jerukh scowls as he debates the best course of action, then hefts himself up the ladder after his friends (Move Action)

Once up in the tower, the alchemist draws his club (Move Action) and readies himself to join the melee...


Kassen Battle Maps

Going to give Vigny a chance to post. If there's no reply in the next 24 hours, I'll go ahead and bot her.


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

I'm back! And Vigny isn't dead, bonus!

If I understand what's up correctly, she should be in the same location as Soli, in combat, and low in the initiative order. I'll act on that, and Salsa please amend things as needed.

Vigny makes a hard, two-handed cut at the closest corby.

Attack (Power Attack): 1d20 + 7 - 1 ⇒ (6) + 7 - 1 = 12

Damage: 1d8 + 4 + 2 ⇒ (2) + 4 + 2 = 8


Kassen Battle Maps

Righto! Time to get things going again.

In a flurry of blades, blood, and feathers, the three dire corbies fall. The other three continue to whoop and holler as they rush along the walls of the castle. Below, in the courtyard, the door to the western building slams open and a chittering sound can be heard cutting through the din the bird men are making.

Party's up. What do you do?


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

Taking careful aim at the foe he can see, Randal lets loose another arrow.

shot at green corbi, IC: 1d20 + 8 + 1 ⇒ (11) + 8 + 1 = 20
For damage: 1d8 + 1 ⇒ (6) + 1 = 7

"Kinda want to go dowm there and see what's coming to greet us!"

continuing inspire courage


Inactive

"Uh, maybe we should find some cover," Soli adds to Randal's words as she looks around to see if anything else is coming their way.
_______

So are those other dire corbies definitely heading towards us or are they gearing up to start shooting with that catapult?


Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

Round 2 - Buffs/Conditions: Inspire Courage (+1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls)

Jerukh shifts to stand beside Soliana (30ft Move), the half orc then leans against the battlement seeking to discern where the potential new threat comes from;

Perception: 1d20 + 8 ⇒ (19) + 8 = 27

"Keep those other corbies busy... I will try and make those below us stay in the nest!"

As he speaks the alchemist pulls forth another of his bombs (Move Action)


Kassen Battle Maps

Waiting on Vigny and Emi.


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

Honestly I'm just really confused about where things are. Are the 3 corbies shown on the map current?


Kassen Battle Maps

Yes. You haven't seen the chittering thing yet, though the doors to the western building have been opened. The three corbies nearby are all dead.


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

Gotcha, thanks! For some reason I thought the combat had ended with them all down.

Vigny moves in on the corby in front of Emi and slashes at it, sword in both hands.

Attack: 1d20 + 7 - 1 ⇒ (18) + 7 - 1 = 24

Damage: 1d8 + 4 + 2 ⇒ (2) + 4 + 2 = 8


Kassen Battle Maps

So, you're attacking the dead corbie?


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

Like I said I don't get what's up on the map. That's why I asked if those 3 were still active. Any one will do. Whatever works. Bot me if need be I'll try to figure it out later.


Kassen Battle Maps

Oh, sorry, I thought you we're talking about the ones running along the wall. No, the ones that have been recolored dark red are dead.


HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

Sorry for the delay- I haven't been feeling great and I've had to limit my screen time somewhat because it was hurting my eyes/head.

"Ve need to stop that noise," Emi says as she begins moving towards the other corbies, "Randal, if you can kill them all before I get to them I vill buy you a drink!"

Double moving towards the other corbies; I'll end my moving crouching so I'm harder to see (and to shoot at) for anyone on the other side of the battlements.


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

Vigny follows Emi, albeit more slowly in her armor.

Double move as well. I think I'm oriented now. :)


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

who's up? (hope its not me)


Kassen Battle Maps

That'd be the scatterbrained GM.

The strange, raven-headed monsters rush to the dilapidated, but apparently functional, catapult. They cackle with wicked glee as they begin to ready it and the wood begins to creak ominously.

Below, in the courtyard, a giant spider appears and looks about. It hisses as it spots Emi and begins to climb up to get at them.

Everyone's up, the spider currently has cover from anyone on the walls thanks to the roof it's climbing to get on.


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

Oh my, that's a big spider. Randal thinks as he pulls back on his bow again.

"The bets still on Emi," he teases "distractions or not!"

attack on corbi, IC: 1d20 + 8 + 1 ⇒ (7) + 8 + 1 = 16

for damage: 1d8 + 1 ⇒ (4) + 1 = 5

I'll go after the green corbi, if he's still alive


HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

It's hard to tell if Emi's running towards the ravenheaded men or away from the spider, but either way she continues to make her way around the battlements. "The drunken hero fafors you," she hollers back at the archer, "I vasn't expecting them to run avay from me!"

some of those squares are tricky to count but I think that should be a double move.


Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

Round 3 - Buffs/Conditions: Inspire Courage? (+1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls)

Jerukh shifts along the battlement near to where the giant arachnid scuttled toward (30ft Move).

He stops confident that his companions will keep the fell bird-men occupied, holding position with a bomb readied should the massive spider appear within his range...

Ready Bomb Attack (Standard Action) on spider if it crawls into his throwing range

Readied Ranged Touch Attack - Bomb (+Inspire Courage?): 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15

Fire Damage: 2d6 + 3 + 1 ⇒ (3, 6) + 3 + 1 = 13 5ft Splash (5+1 damage) DC14 Reflex for half damage


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Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

Vigny grimaces when she sees the spider. She doesn't like spiders. She likes dogs and otters and spiders are almost the opposite of them.

She also realizes that no matter how hard she digs in, she won't be able to keep pace with Emi. With Jerukh right behind her now, she figures it's best to clean up as she goes. At least Emi won't be the middle in some nasty monster sandwich.

"Get ready, I'll draw it!" she shouts to Jerukh as she runs for the next battlement tower. She stops there and starts shouting obscenities at the spider to attract its attention while she readies an attack against it.

Readied Attack (Power): 1d20 + 7 + 1 - 1 ⇒ (15) + 7 + 1 - 1 = 22

Damage: 1d8 + 4 + 2 + 1 ⇒ (7) + 4 + 2 + 1 = 14

20' (Move), Obscenity Shouting (Free), Attack (Standard) (Two-Handed)


Inactive

Whoops, somehow stopped getting notifications for this game!

Soli hesitates for just a moment, considering pulling out her bow and giving Randal a hand with the corbies. But no, the spider was a more imminent threat and much scarier-looking. Not to mention Emi'd never let her hear the end of it if she interfered in the strange bet they had going. Hefting her glaive, she hoofs it after Vigny and Jerukh.

"Hold on, I'm right behind you!"
_______

Soli double-moves to her current position!


HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --
Vigny wrote:
Obscenity Shouting (free)

lol- I love that you included that


Kassen Battle Maps

Status:

Green Corbie: 8/13
Spider: 10/37

GM Screen:

Spider Reposition: 1d20 + 8 ⇒ (4) + 8 = 12

Randal's arrow sails across the courtyard and earns him an angry screech after it slices open the dire corbie's arm. Despite the distraction, it'll only be a few seconds longer before the catapult is ready.

Meanwhile, flame and blade strike true, enraging the spider as it climbs onto the roof. It swipes a leg at Vigny, intending to knock her off the wall and onto the roof of the guardhouse it stands upon. Vigny ducks out of the way and has a chance to strike while the monstrous arthropod is off balance.

Everyone up, Vigny gets an AoO.


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

Vigny hops up over the spider's leg sweep and strikes down toward it as it passes under her.

AoO Attack (Power, Two Handed): 1d20 + 7 + 1 + 1 - 1 ⇒ (6) + 7 + 1 + 1 - 1 = 14

Damage: 1d8 + 4 + 2 + 1 ⇒ (1) + 4 + 2 + 1 = 8

I've added +1 for higher ground. If it doesn't actually apply subtract 1 from attack.


Kassen Battle Maps

Oo, just missed it. You still have your actions, by the way.

Vigny's sword skitters off the hardened chitin of the leg, unable to bite deep enough to do anything more than a superficial scratch.


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

Briefly nervous about the spider, Randal considers a new target. When the spider misses, he retrains his now on the corbi's.

attack on corbi: 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 13

For. damage: 1d8 + 1 ⇒ (8) + 1 = 9

continuing inspire courage


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

Vigny stays in front of the spider's way up, attacking when it tries to climb or comes within her reach. She yells over to Jerukh "Keep going after Emi, I'm too slow! I'll take care of this!"

Attack (Power): 1d20 + 7 + 1 + 1 - 1 ⇒ (10) + 7 + 1 + 1 - 1 = 18

Damage: 1d8 + 4 + 2 + 1 ⇒ (6) + 4 + 2 + 1 = 13


Kassen Battle Maps

With a shudder, the spider begins to tumble away and its legs curl up under it as it falls to the courtyard below.

Randal once again finds his mark, and the dire corbie shrieks in pain as an arrow buries itself in its chest.

Spider's dead. Corbie's not doing too good.


Inactive

*edit*

As Vigny cuts through the giant spider as though it were parchment, Soli continues hustling around the wall after Emi.
_______

Double-move.


HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

Emi continues racing around the battlements towards the ravenmen.

I can’t move my token because I’m on my phone but I’m double moving again.


Kassen Battle Maps

Just missing Jerukh. Will give him a little until tomorrow.


Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

Apologies - in my mind's eye I posted!

Round 4 - Buffs/Conditions: Inspire Courage? (+1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls)

As Vigny puts paid to the giant spider, Jerukh gives a nod and hustles toward Emi (Double Move - 60ft).


Kassen Battle Maps

The corbies aim the catapult, the one that Randal had seriously injured defiantly remaining to let fly the heavy piece of rubble. Wood groans and ropes creak as they rotate it to take aim at Jerukh and Soliana. The arm begins to swing up as it's released only to crash through the stop and break the catapult apart, Showering the three corbies with splinters. The one that was already wounded is killed as a spike of word about three feet long impales it in the chest. The other two take some minor wounds, but it seems that the splintering wood does more than wound their flesh. Their shoulders slump as they turn to go meet with those rushing around the walls.

Below, in the courtyard, they comes a cry from the building that the spider had come from.

"NOOooOOOESH! Youse shtupidesh thringsh! I'sh vill killa yousesh allins!"

From the darkness comes a vile looking monsters with the face of a spider and four, clawed limbs that climbs up onto the roof with frightening speed, barely ten feet away from where Emiliana now stands!

Status:

Corbies 10 hp each
Flatbelly 50 hp

Everyone's up.


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

Having no interest in garnering the attention of the monster (and wanting to collect on that drink), Randal keeps his bow trained on the wounded corbies.

continue Inspire Courage, Shoot at yellow corbie

Longbow attack, IC: 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19

for damage: 1d8 + 1 ⇒ (8) + 1 = 9


Kassen Battle Maps

Next one to land a hit on yellow will kill it.


HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

@GM- Emi's token never got moved last round (I was on my phone when I posted and forgot to come back on the computer to move it)... so she's actually starting the round 60' north of where it looks like she is... I'm not sure if you want to redirect the horrible creature to someone behind me, or move it up to where I should be, but I thought I'd mention it (especially since it's about to look like I moved super far when I move the token for two rounds at once).

"Vhy did I bet against vun fafored by the drunken hero," Emi mutters to herself as she continues racing around the battlements. Once again, its unclear if she's moving away from the horrible spider-creature or towards the ravenmen, but she certainly seems intent on not losing the bet. "of course Cayden vould aid him in a vager... but killing vun off for him, that is low..."

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Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

Everyone is sick at the house and I'm really busy on top of that at the moment. I need to take a week or so to right the ship.

Salsa could to bot Vigny as needed for a few days?


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

Sure thing. Hope things calm down for you. And that every gets well soon.


Hope the gang feels better soon.


Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

Sending you healing tinctures :)


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

I've got the itch to run something, and run something I shall!

Can you solve the mystery behind the murders in Black Barrow before it's too late?

I've not settled on a deadline for applications yet. I have enjoyed playing with all of you and and I hope that you guys are interested. The plan is to keep it short, so the time investment shouldn't be that much in PBP terms.

Also, to those of you who are in multiple games with me, I apologize for the number of times you're about to see this.


Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

Thanks for the invite Adam - alas I'll pass on this occasion as my dance card is almost full and the next game I've a hankering for is something in Starfinder's theatre of space...

Looks an interesting one tho - enjoy :)


Kassen Battle Maps

Completely understand. I just wanted to run something short and this is what I came up with.


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HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

@Jerukh- for future reference...

Advanced Players Guide wrote:
Drawing the components of, creating, and throwing a bomb requires a standard action that provokes an attack of opportunity.

So, you don't have to spend a move action drawing the bomb- drawing it is part of the same standard action that includes charging and throwing it.


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

Totally smashed my finger at work today. So, I'm having a nice whiskey to warm me up and make me feel like life still has little rewards. Bobbie told me its not cool to post pictures of drinks on facebook, so I'm just gonna tell you guys.
To the little comforts Cheers!


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

I'll post tomorrow when the letters are less fuzzy


Kassen Battle Maps

Spoken like a true Caydenite.


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

I didntstop at 2 but I shoulda


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

Go Randal Go!


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

why is it so tired in here?


2 people marked this as a favorite.
Inactive

So...this is probably a bit out of the blue, but conversation in a different game led me to write the following and I thought it deserved being posted here, too.

Rambly but Serious:

Oh I know! Maybe it's just me but I feel like if you (or anyone) takes the time to say something then you should get some sort of a response. It's obviously something I try to do in the games I play/GM, just like you do, but I think it's important to do it in OOC too. Now I mean, depending on what the topic is I might not be able to say much or offer anything more than a 'That sucks' or 'I don't know, sorry' but I've always thought that even an answer in the negative is better than deafening silence. In some ways I think it's even more important to do online than out in the real world because when you're online it's easy to forget that the other people you're interacting with are, well, real people. Maybe they've had a good day but maybe they've had a bad day and then having a question ignored or an RP post get little to no acknowledgement...it's always made me feel discouraged, so I'm sure I can't be the only person who feels that way.

I'm probably rambling a bit because I worked last night and haven't gone to bed yet but this sort of thing has been on my mind a lot since the GM who'd been running a homebrew Walking Dead-style game on the forums dropped off the face of the Earth right after Thanksgiving. This was a game that had been running pretty steadily for the last 3+ years with 4 of the 6 players having been involved in the game from the start, including myself. Our 4-year anniversary for that game would've been this month. Nearly 4 years playing together and she vanished without a trace and it hit me that I never even learned her real name or anything about her much, beyond the fact that she's from the Australia/New Zealand area of the world. There's no way for me to find out what happened to her or if she's okay...and that makes me very sad and it's also a shame.

So...same as Nidhi, my PM box is always open if anyone here ever feels the need to vent or talk. A couple of you already know how to get in touch with me outside of the forums but I'm also on Google Hangouts, Facebook, and email is a thing too. I use all of those options to touch base with people that I play with on the forums. And even if you prefer to maintain your privacy - which I DO understand, my husband is an extremely private person while I find it much easier to be confident and outgoing online - then just remember that you're all more to me than just sometimes serious, sometimes silly, words on a screen. You're all real to me, you all exist, and I do think about you guys - and lots of others - outside of the games we play here.

It's kind of a sappy, 'I love you guyyyyys' thing except without the alcohol? :)

Apologies to some of you who'll see this across multiple games!


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

No worries.

I'm not going to repeat everything I said in Nate's RotRL game, but I will say that I'm here if you guys need to vent. If you need to contact me outside of the forums, here's my email: salsa.the.geek@gmail.com

Scarab Sages

Thanks for the post Lady. That is very sad about your game. I do agree there is a kind of weird, fragmented aspect to how people know each other on the boards here. When someone ghosts, whether intentionally or not, it suddenly makes everything here seem very fragile.

I don't know if any of you are players in Storyteller Shadow's games, but something happened recently that made me start thinking about these things, but from the other end. He had to shut down a number of games for personal reasons, but he handled it incredibly well. He made sure to contact everyone, tell them what was up, and put things in order. It seemed to me a great recognition that there are people behind the avatars. (And by the way Nate, Divine RotRL Table 2 survived the shutdowns and continues to chug on.)

I do understand why most people prefer to keep a great deal of anonymity. There are good reasons for it of course, but it does have downsides as well. I for one am more or less neutral on the subject. I don't care about the privacy, but I don't tend to do much to build bonds here either. Mostly laziness I suppose.

That said, I'm certainly happy to be in contact with people here outside the boards. If anyone wants to talk or needs something don't hesitate to get in touch. I'm not much of a facebook user anymore but I'm probably the only Rick Knight in Portland, Oregon. More reliably my email address is rdknight8@gmail.com

RPG Superstar 2012 Top 32

Glad to hear table 2 is alive and well! I'm in another one his games that he decided to keep going (although it's so slow moving you almost can't tell).

I've posted this elsewhere but for any who didn't see it: for someone who just uses their real name for their forum presence, I'm surprisingly hesitant to connect with people in other online venues, but my inbox is always open if you ever need to vent or anything!

On an unrelated note- are we waiting on a GM post, or should we start posting our next round of actions? I don't remember when the guy/thing acts...


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

After Jerukh, not that it matters now.

Sorry. I honestly kept forgetting to update the game. Nothing going on but sheer scatterbrainedness.


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

I'm sorry for the posting delays everyone. My job occasionally requires me to appear in court. The prep for that, along with the time spent being there, adds up to a very big chunk of time. It's about the only time I have to take work home with me.

I had to go at the end of this week, and now I'm sick with a fever. Hopefully I'll be getting back to normal tomorrow, but today I'm just sleeping.

Go ahead and bot me as needed of course.


Kassen Battle Maps

Oh no. I hope you do get to feeling better and I hope the court appearance goes smoothly for you.


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male human bard 6/drunken philosopher 1

my weekend activities occasionally require me to appear in court.......


Inactive

Eek! That sucks Vigny; rest up and feel better soon!


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

Thanks, back to normal.

My post probably sounded more dramatic than it was meant to. I work for the Department of Human Services and every now and then I have to go to family court to give evidence for a hearing.


Inactive

Hey folks, work stuff has kept me busy the last day or so and more looms on the horizon tonight (and I'm out of time for now, need to get some sleep). If it's quiet I'll hopefully be able to sneak in a post but otherwise please bot me and I'll catch up tomorrow :)


Kassen Battle Maps

No worries. We're still missing two others, so I wouldn't worry about delaying the game too much.


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

Alright, I see what's up now. Movement requires switching maps. Don't know why it took so long for me to figure that out.

So yeah, that much movement and an attack would certainly require using a hero point. I should probably use one anyway since I have yet and we can only bank 3 right? I believe I should have three. We started with 1 and get 1 per level right? If so that leaves me with 2.


Kassen Battle Maps

Yeah, but you're already on the balcony, so you should be able to get at the baddie without trouble.


Inactive

Hey ho, working today so if there are any further developments I'll catch up on them later tonight; feel free to bot Soli as needed :)


Kassen Battle Maps

Sorry for my absence. Work and my sister's birthday have eaten most of the past two days. This is the first chance I've had to post since Monday.


Kassen Battle Maps

No post tonight. Will have one up tomorrow. Sorry about that.


Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

No worries man - am pretty burned out myself.


Inactive

Ditto, it's been kinda busy/meh lately so no worries!


Inactive

Hey folks, just a note that I'll be heading out of town later today for a work training trip and won't be back until late on Friday the 20th. I'll have my laptop but the amount of free time I'll have to use it after today (Sunday) is uncertain so please go ahead and bot Soli as needed; if I have enough time to check in and post I will but otherwise I'll catch up when I get home.

Oh and if I do end up with some free time my first posting priority will be to my GMed games so if you see posts from GM Ladile elsewhere but none here that'll be why. Hopefully that'll avoid any 'I SEE U POSTIN' Y U NO POST FOR <X> GAME!?!?' confusion :P


Kassen Battle Maps

Thanks for the heads up. Given how slow I've been, I doubt Soli will have to be botted much.


Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

Morning folks - also to add to the sojourns - I'm heading down to Glasgow to catch a gig, so won't likely post again before tomorrow afternoon when I'm back home.

If necessary bot Jerukh as well :)

Cheers


Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

FYI All - am heading off for the weekend (pit crewing for a bike racing mate of mine). Will be gone from this evening until Sunday evening w/ minimal chance to post.

Please bot me as required. Normal service'll resume late Sun/early Mon.

Cheers

BD


Inactive

Have fun and safe travels!

Also, apologies for my own silence as I've not felt well the past few days and it's largely kept me away from the forums. Finally feeling a little better though so I'll catch up with Gameplay shortly.


Kassen Battle Maps

No worries.

I have to say. I love that Soli can't speak at the moment. I do hope that y'all are enjoying yourselves as much as I am with this.


Inactive

It's entertaining to try and find ways to communicate since sign language isn't really a thing that Soli would know and it's cumbersome to try and write on parchment all the time :)


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

Vigny keeps forgetting Soli has lost her voice. She's being quiet because she thinks Soli wants everyone to do the same as her.


HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

Emi hasn't noticed that Soli can't talk yet...


Inactive

Wait, so some of the group keeps forgetting Soli can't talk and Emi hasn't picked up on it at all? That's hilarious but I can see how someone could draw the conclusion that Soli's just trying to be super-stealthy or is still unnerved by the thing from earlier talking with her voice or whatever :)


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

I've never claimed Vigny is sharp...


Kassen Battle Maps

Oh boy. I think I'll need to spread the love a bit. >:D


Inactive

...I'm not sure if an adventuring party of mimes would be the greatest thing ever or the worst thing ever.


Inactive

Still here, but Soli's at a bit of a loss partly because she can't effectively communicate what she knows and partly because our little friend isn't acting quite like she was expecting!


Kassen Battle Maps

Sorry, no post tonight. I clocked out at midnight and I gotta be at work by 8.

Don't worry though, something's going to happen. >:D


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Kassen Battle Maps

That was not how I was intending that to go, but well done Jerukh! I hadn't thought about the possibility, and I wanted to reward some clever thinking.


male human bard 6/drunken philosopher 1

Agreed, well done

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