DM Salsa Presents: The Jade Regent (Inactive)

Game Master AdamWarnock

Map of Brinewall Village
Map of Brinewall Castle


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Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

"I'll have you know, each of my skillfully recounted tales is as true as the Frog King of the south, and the tales of Gilliam the Elf-Bird." Randal replies, with a wide grin.

"As to the matter of tipping, I would tip more, if it didn't mean I had to drink less. And never have I run off on a tab." he finishes, quite proud of that last bit.


HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

Emi smirks and, turning to Soliana, adds, ”perhaps if Cayden had a shrine at the church you vould know him.”


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Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

Jerukh splits time eying the newcomer and the chatter surrounding him, and examining the body of the huge ogre kin they had downed...

Ach. Let the chickens cluck round the new cockerel...

The alchemist shrugs his shoulders at Soli's question concerning Bugwort's change;

"I do not know Soliana... but I will find out..."

Jerukh pulls forth his leeching kit and chirurgeon equipment, readying them should he require to check the brute's corpse.

Trying the discern the nature of his physical change... Heal? Knowledge check?? Spell craft???


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Kassen Battle Maps

Roll me a heal and an Int check, please.

As Jerukh takes a closer look, he notices that the change also caused Bugwort's muscles to expand significantly. he also sees the remains of a banner with a single word on it, "brute."


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

When the man is confirmed as a regular person, and one from Sandpoint to boot, Vigny brightens considerably.

"Well, our last several days have been filled with that sort of thing. Seemed like it was something worth asking. But, if you're from Sandpoint and we're finding you here of all places, this is no coincidence!"

She takes Emi's comments about him literally. "And you know the Accidental God as well? Outstanding!"

Vigny rummages into her pack to produce the bottle of ale she carries at all times. "Here" she says handing Randal the bottle. "We have to drink to this."


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

"Now you're speaking my language." Randal says as he greatfully accepts the beverage.
"Tell me," he says looking into the fog, "Where exactly is 'here'?"


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

Vigny takes a stiff draw on the bottle after Randall.

"Brinewall. Haunted and creepy from what I've heard. I can vouch for creepy so far."

She hands the bottle off to Emi or Soli if they're up for it.


Kassen Battle Maps

The fog, noticeably thinner than it was only minutes ago, shrouds the ruins of the village like a ghostly veil. In the distance, the stout form of the castle can be seen as a silhouette in the mist.

It's about this time that it occurs to you that Reiko has not said a word in a while. Perhaps too long of a while.


HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

Emi shrugs and accepts the bottle from Vigny. She takes a few healthy gulps before handing it back to her Ulfen friend.

"Vhere is Reiko?" she asks without too much alarm, "she vas right vith us vhen the fog rolled in..."


Inactive

"Um, maybe later," Soli responds to the offer of Vigny's bottle, now looking around worriedly. "Reiko? Wasn't she with us when we left that crumbled building? And I didn't see or hear anyone else close by."

She shakes her head slightly and tries to force a smile. "Maybe she just decided to scout ahead a little bit?" she offers, even though she knew that it was unlike Reiko to go ahead without letting at least one of them know.


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

"I hate to be a bother, but given recent events and the challenges of this fog, might it be all right for me to accompany you fine folk for a bit? I'm not sure I like my odds alone, and I may be able to help find this friend of yours." trying to be personable, but still not knowing whom he owes his debt to, he re-introduces himself, "As I said, I'm Randal. ...."


Inactive

"Oh! Um, of course, we're not going to just leave you here unless you really wanted to go your own way," Soli responds, still looking around distractedly. "I'm Soliana. Well, Soliana of the Rose, if you want something a little more formal. Follower of the Eternal Rose."


HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

”And I am Emi, in case you’fe forgotten,” Emi adds only half looking at the newcomer.

”Should ve go back to the hut and look for Reiko?”


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

"Soliana, I have seen no rose that could compare in beauty to you." Randal says with a bow, tipping his cap a little.

"And Emiliana, I did not recognize you until your snark shone through." He smiles as he can't help but bait the friend of Ameiko. "I see your dance is not just for show, perhaps sometime you can show me more?"


Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

Int Check: 1d20 + 3 ⇒ (2) + 3 = 5 Grrrr.
Heal Check: 1d20 + 9 ⇒ (10) + 9 = 19

Jerukh stoops over the "brute's" fallen form, looking for clues on its transformation...

As Randal makes his introduction, the alchemist pauses and absent-mindedly grunt's a greeting;

"I'm Jerukh... Apologies I am... somewhat busy at present..."


HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

”You could not handle any more than that,” Emi answers flatly, now fully turned away from everyone to look back at the hut.

”I’m going to go back and look for her...”


Kassen Battle Maps

Jerukh:

After a brief examination, you believe the change was brought about due to the ogrekin's mutations. One of which appears to have been a spell-like ability to cast the prestidigitation spell.

Emi, and anyone helping her search:

The fog continues to clear, but of Reiko, you see no sign.

The fog continues to clear. It is around mid-morning now, and the air is cool, if not crisp. After the chaos of combat and the cacophony of the strange birdmen, it is eerily silent and still in the ruined village of Brinewall.


Inactive

"Um, thank you," Soli smiles, a bit awkwardly. "Sorry, we're just missing one of our own; she was with us a few minutes ago but it seems like we've lost track of her in all the fighting just now."

She turns to follow after Emi. "We'd really better go look for her, but please, come with us, we don't want anyone else to get separated!"


Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

Jerukh continues to crouch next to the ogrekin corpse as he nods briefly to himself before collecting a vial of the brute's blood.

He then rises, nods briefly to the newcomer, then joins the others in the search for their missing samurai.


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

Vigny takes another pull off the bottle, then offers Randal one more as well. She saves the remainder in case the need for a blessing or some such comes along later.

"I'm Vigny" she tells Randal without further elaboration.

++++++++++

When Soli mentions Reiko's disappearance, Vigny isn't terribly concerned. She gets ready to start looking along with the others.

"The last time we didn't know where Reiko was, she turned up on her own with a bugbear's head. I don't think we have to worry too much."


Kassen Battle Maps

Retracing your steps leads you back to the building where you'd faced Buttersnips and Muhtildah. The quickling's corpse is gone and the only sign of Reiko is her straw hat lying on the floor, now sporting a cut in the brim that goes nearly to the crown.


Inactive

"Should we worry now?" Soli asks quietly once they return to the hut and discover Reiko's damaged hat and the missing Buttersnips. "I'm not saying that I don't believe in Reiko - I do, I really do! - but I still can't help but feel uneasy about the whole thing. I think...I think we might want to try and find our way inside the castle, as soon as we can."


HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

Emi frowns and looks around with uncertainty. ”Yeah...” she offers with an uncharacteristic lack of confidence, ”Soli is right... last time she vandered off it was to mofe ahead on her own... ve should head for the castle and see if ve can find here there... I guess...”


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

Vigny doesn't answer Soli's question. Okay, that doesn't seem so good.

"Yeah, I think it's time to get to the castle."


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

are there signs of a scuffle or tracks near the hat? Is that check perception or survival?


Kassen Battle Maps

Roll me a survival if you're looking for signs of a scuffle or tracks.


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

Before moving on, Randal sweeps the area quickly, looking for signs of the missing friend of his rescuers.

survival: 1d20 + 1 ⇒ (19) + 1 = 20

well,that went about as well as it could have!


Kassen Battle Maps

Randal easily finds the signs he seeks. What ever took Reiko managed it quickly, and it appears that there was more than one carrying her. The tracks lead out to the main pathway to the castle in the distance. There they turn west, heading towards the hill it rests upon and the main gates.

Do you follow?


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

"It looks like your friend was grabbed by more than one unfriendly." Randal says as he points out the signs.
"Seems you were right to be headed toward the castle"


Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

Jerukh also eyes the tracks;

Survival: 1d20 + 8 ⇒ (12) + 8 = 20

"Seems our new friend is speaking true... More than one took our Reiko..."

The lanky alchemist rises and shoots Randal an awkward smile;

"No offence... but we've only just met, and these are strange times..."


HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

Clearly agitated, Emi takes a deliberate deep breath and then turns to scrutinize the new arrival. ”You know how to use that fancy bow, Cupshot?”


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

"I've had this pretty girl out for a spin quite a few times."
though that was mostly rabbit hunts and contests in town....


HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

"Fery vell... you and your girlfriend can bring up the rear vhile ve mofe. If anything tries to attack us, shoot it," Emi instructs the newcomer.

"Veriu, stai cu el și ai grijă de el," she says more quietly to Jerukh.

Varisian:
"Cousin, stay with him and keep an eye on him."

"Reiko alvays used to go first..." she's continues with a frown, "Soli, Figny, vhich of you vant to take the lead?"


Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

Jerukh nods at Emi's words and replies in kind;

"Ochii ca un văr de șoim"

Varisian:

"Eyes like a hawk cousin"

The alchemist belts his cudgel and grips one of his combustable bombs that hang on his belt...


Kassen Battle Maps

So, on to the castle then?


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

I believe so


Kassen Battle Maps

Okay, so are you trying to be sneaky about it or are you just marching up to the front gates?


Inactive

"I can go first but Vigny might be better, just so she can fight if things turn ugly. You already know I can fight from a little bit of a distance," she says, hefting her glaive mostly for Randal's benefit. "And we'd do better to try and find that secret way inside, remember? Just marching up to the castle gates doesn't seem like the best idea."
_______

Reminder about where this secret way into the castle is supposed to be, again? I think we've been our way to find it like three times now and have had other things happen :)


Kassen Battle Maps

There might be a way in somewhere in the village. You've only had a chance to explore a few of the buildings. There's still a lighthouse that you've not seen yet and the possibility of a secret way in somewhere near the castle.


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

With her low initiative and perception, and no ability at stealth, Vigny is a natural for the point position. You bet she'll take it! :)

Vigny does her best to follow the trail identified by Jerukh and Randal. She tries to be quiet about things as she makes her way toward the castle.

Perception: 1d20 + 2 ⇒ (9) + 2 = 11

Stealth: 1d20 + 2 ⇒ (11) + 2 = 13


Male Azata-blooded aasimar Bard 3 arrowsong minstrel HP:20/25, percept +7, fort:2, ref:6, will:3, ac:18 To:14 FF:14 hero pt:1 Active:inspire courage (+1+1)(2 rounds used)

Randal follows along in whatever order the others seem to want him.
not sure how well it will work, all trying to stealth, but I can try to be quiet and keep my ears open

stealth: 1d20 + 10 ⇒ (10) + 10 = 20

perception: 1d20 + 7 ⇒ (6) + 7 = 13


Kassen Battle Maps

Okay, Looks like you guys are being sneaky. Need rolls from Soli, Emi, and Jerukh.


Half-Orc Alchemist Chirurgeon 3 | HP 2/25 | AC 16/12/14 | F+5, R+6, W+4 | Perc +8, Darkvision 60ft | Init +2 | Move: 30ft. , Hero Points: 1
Daily Alchemy:
Bombs: 3/5; Extracts 1st Level: 3/4

Jerukh moves as stealthily as he can, conscious that potions rattle and half-orc's aren't usually subtle;

Stealth: 1d20 + 2 - 2 ⇒ (20) + 2 - 2 = 20


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Inactive

"Oh...this usually doesn't work out too well for me, but I'll try..." Soli murmurs more to herself than to anyone in particular, recalling her disastrous tumble down the hill when they'd first arrived at what was left of Brinewall village. Taking a deep breath, she tries to move as quietly as her armor and gear will allow...

Stealth: 1d20 - 2 ⇒ (2) - 2 = 0
Perception: 1d20 + 6 ⇒ (13) + 6 = 19

...and almost immediately she trips over a loose rock and tumbles to the ground.

"...Um...that rock just...jumped in front of me..."


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HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

”That is because beautiful vomen” like us ”seldom hafe reason to hide,” Emi reassures Soli while unhappily being very careful about her movements.
just taking 10... that gives me a 13


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Kassen Battle Maps

GM Screen:

Perception(Distance, Distracted): 1d20 + 6 - 5 - 10 ⇒ (17) + 6 - 5 - 10 = 8 Well dang.

Corby Init: 1d20 + 1 ⇒ (15) + 1 = 16

Jerukh Initiative: 1d20 + 2 ⇒ (10) + 2 = 12
Emiliana Initiative: 1d20 + 3 ⇒ (6) + 3 = 9
Soliana Initiative: 1d20 + 1 ⇒ (11) + 1 = 12
Vigny Initiative: 1d20 + 2 ⇒ (20) + 2 = 22
Randal Initiative: 1d20 + 6 ⇒ (3) + 6 = 9


Initiative:
- Vigny
- Dire Corbies
- Everyone else

As the others slowly make it up the hill, Soliana trips and falls with a clatter. The strange birdmen that you see guarding the gates stop their heated argument. Heads cocked as if listening for something. After several tense seconds, it appears that the monstrous things will return to their conversation.

Then one of them turns it's beaked head and spots Soliana lying on the ground.

With cries of "Doom!" they rush towards the prone paladin.

The dire corbies are now 70 feet away from Soliana. Vigny, you're up. Soliana is currently prone. >:3


Female Ulfen Human Holy Knight 1 | HP: 13/13 | AC: 17 (T: 12, F: 15) | CMB: +4, CMD: 16 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +0, SM: -1 | Speed 30'

Oops. Looks like another fight's coming our way" Vignu quips as she shifts position to put herself between the corbies and Soli.

She takes her tankard from the clip on her belt and touches it against her sword with a quick prayer. The blade takes begins to glow golden yellow again, and she waits for the corbies to arrive.

No point in pulling out that sad little sling. Better to just let them come to us.


Kassen Battle Maps

Acrobatics DC25: 1d20 + 10 ⇒ (11) + 10 = 211d20 + 10 ⇒ (17) + 10 = 27
Vigny: 1d2 ⇒ 2

The two birdmen leap down the sloping pathway, one at Vigny, the other at Soliana. The first one doesn't manage as well as the second. Still it manages to land next to Soliana and take a swipe at her.

Claw vs. Soliana: 1d20 + 3 + 4 ⇒ (19) + 3 + 4 = 26
Damage: 1d4 + 1 ⇒ (3) + 1 = 4

The second one flies at Vigny like a black-feathered boulder. She only has a moment to react as it barrels towards her.

Grapple: 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12

Vigny, you can make an AoO on the corby. Everyone's up!


HP 19/30 | AC 17 (t16/ff11) | F +5, R +4, W +4* | Perception +1 (lowlight vision), +3 initiative | hero points: 3 | active effects: --

Emi loops around behind the creature that tripped Soliana (to flank), and reaches out to touch it with her laughing touch.
touch attack (flank): 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
assuming that hits, it laughs so hard it can’t attack for a round (no AC penalty; limited to 1 move action on its turn)

”Soli, stand kvickly vhile it’s laughing!”


Kassen Battle Maps

The dire corby standing over Soliana begins to laugh a deep, throaty laugh as it clutches it's sides.

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