DM RichD's Serpent's Skull

Game Master Briccone

Serpent's Skull Book 2: Racing To Ruin
Part 1: A Gathering of Scavengers

The PC's return to civilization, but now they must organize an expedition!


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Vitals:
(HP: 55/55 AC: 17/12/15; Percep: +12; Init: +2; Fort +6, Ref: +4, Will: +6 (+2 v. enchantment); CMD: 19; CMB +7; Speed: 30)
Male Half-Elven (Chelish) Druid (Nature Fang) 5
Blackleaf's Vitals:
(HP: 50/50 AC: 22/19/14; Percep: +6 (low-light,scent); Init: +8; Fort +6, Ref: +12, Will: +2); CMD: 22 (26 v trip); CMB +10; Speed: 50)

Excellent, thanks.


Male N Catfolk unchained rogue 2 (Knife Master, Scout) | HP: 25/25 | AC: 16 (14 Tch, 12 Fl) | CMB: 2, CMD: 16 | F: +3, R: +7, W: +1 | Init: +5 | Perc: +8, SM: 0, Sur: +2 | Speed 30ft | Active conditions: None.

Are we still level 1? I can’t remember if we leveled and I just didn’t update my stats.


Vanaran Male Monk HP: 22/22 | AC: 16 (15 Tch, 14 Fl) | CMB: +5, CMD: 20 | F: +4, R: +5, W: +3 | Init: +3 | Perc: +8, Acro +9, Stealth +9 | Speed 30ft, Climb 20ft | Unarmed: +5, d6+3+1, x2, B. Longbow: +5(6), d8+3(+1), x3, 110ft, P. Perfect Strike 1/1 | Active conditions: -2 dex

Still 1... Rii-Chi wants to level up and get more HP!


NARRATOR Skirgaard GS Map / SS MAP/

Soon! Oh so soon!


Male Human Ranger (skirmisher) 1 | HP 12/12 | AC:17 T:13 F:14 | Saves F:+4 R:+5 W:+1 | CMB:+3 CMD:16 | Init:+4 | Perc: +5 | Conditions: Enlarged

Sorry for disappearing. I'm just having a hard time getting back to doing online stuff with all of the other things going on with work and my kids' schools. I'm afraid I have to officially drop out.


Female Human Witch 6 HP: 49/49 hp AC: 12(16)/12/10(14) Saves: 5/4/5 perc: +0 Init +6. hex save DC 18 misfortune 20

Good luck Caine


NARRATOR Skirgaard GS Map / SS MAP/

Sorry to see you go Caine and I hope to see you on the boards again someday.


Male N Catfolk unchained rogue 2 (Knife Master, Scout) | HP: 25/25 | AC: 16 (14 Tch, 12 Fl) | CMB: 2, CMD: 16 | F: +3, R: +7, W: +1 | Init: +5 | Perc: +8, SM: 0, Sur: +2 | Speed 30ft | Active conditions: None.

Can I just say that I love that Neltji always tells us where to go.
Good with the plan!


Female Human Witch 6 HP: 49/49 hp AC: 12(16)/12/10(14) Saves: 5/4/5 perc: +0 Init +6. hex save DC 18 misfortune 20

Was in a kingmaker campaign and no one would make any decisions about what to do next...game stalled and never went anywhere. Figure this si better and if anyone has a better suggestion go for it.

Besides, all you men need a strong woman to lead you around.


Vanaran Male Monk HP: 22/22 | AC: 16 (15 Tch, 14 Fl) | CMB: +5, CMD: 20 | F: +4, R: +5, W: +3 | Init: +3 | Perc: +8, Acro +9, Stealth +9 | Speed 30ft, Climb 20ft | Unarmed: +5, d6+3+1, x2, B. Longbow: +5(6), d8+3(+1), x3, 110ft, P. Perfect Strike 1/1 | Active conditions: -2 dex

Aren't that many men around now. :) We do have males, but not so many men.

That said, Rii-Chi is happy to go where he's told!


Female Human Witch 6 HP: 49/49 hp AC: 12(16)/12/10(14) Saves: 5/4/5 perc: +0 Init +6. hex save DC 18 misfortune 20

Question for folks. With Caine and Thorion gone do I really need to have an enlarge person prepared? I a thinking that we have more dex based characters now that would not want it. I could switch it out for a sleep spell for the time being until we get higher levels where sleep is not as good.


Male NG Human Fighter (Gloomblade) 3 | HP 35/35 | AC 16 T 14 FF 12 | CMB +3, CMD 17 | F: +6, R: +6, W: +3 | Init: +4 | Perc: +5, SM: +0 | Speed 30ft | Active conditions: None.

That sounds good to me. Enlarge doesn't really help me.


Vanaran Male Monk HP: 22/22 | AC: 16 (15 Tch, 14 Fl) | CMB: +5, CMD: 20 | F: +4, R: +5, W: +3 | Init: +3 | Perc: +8, Acro +9, Stealth +9 | Speed 30ft, Climb 20ft | Unarmed: +5, d6+3+1, x2, B. Longbow: +5(6), d8+3(+1), x3, 110ft, P. Perfect Strike 1/1 | Active conditions: -2 dex

Probably unnecessary right now, if anything I'd take reduce person.


Vitals:
(HP: 55/55 AC: 17/12/15; Percep: +12; Init: +2; Fort +6, Ref: +4, Will: +6 (+2 v. enchantment); CMD: 19; CMB +7; Speed: 30)
Male Half-Elven (Chelish) Druid (Nature Fang) 5
Blackleaf's Vitals:
(HP: 50/50 AC: 22/19/14; Percep: +6 (low-light,scent); Init: +8; Fort +6, Ref: +12, Will: +2); CMD: 22 (26 v trip); CMB +10; Speed: 50)

In a level or two when I have the hp, I wouldn't mind being enlarged -- at the moment, I'd just be a bigger squishy target. ;)


Female Human Witch 6 HP: 49/49 hp AC: 12(16)/12/10(14) Saves: 5/4/5 perc: +0 Init +6. hex save DC 18 misfortune 20

ok then sleep for now and enlarge person later. I am still keeping 1 cure light wounds spell prepared though just incase our cleric drops and we need to get him up and going again.


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

I can enlarge myself.


Male N Catfolk unchained rogue 2 (Knife Master, Scout) | HP: 25/25 | AC: 16 (14 Tch, 12 Fl) | CMB: 2, CMD: 16 | F: +3, R: +7, W: +1 | Init: +5 | Perc: +8, SM: 0, Sur: +2 | Speed 30ft | Active conditions: None.

::snicker::

I really am a teenager in an adult’s body.


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

Yes, well, my actual maturity hasn’t increased over the last 30 years, to be sure.


Vitals:
(HP: 55/55 AC: 17/12/15; Percep: +12; Init: +2; Fort +6, Ref: +4, Will: +6 (+2 v. enchantment); CMD: 19; CMB +7; Speed: 30)
Male Half-Elven (Chelish) Druid (Nature Fang) 5
Blackleaf's Vitals:
(HP: 50/50 AC: 22/19/14; Percep: +6 (low-light,scent); Init: +8; Fort +6, Ref: +12, Will: +2); CMD: 22 (26 v trip); CMB +10; Speed: 50)

I will be out of town and away from computers for 8 days - from Wednesday the 6th until Thursday the 14th.

Please feel free to bot Nothus as needed -- or have him off doing the ritual to summon a new companion, if you want an IC reason for him to be away for a night.


NARRATOR Skirgaard GS Map / SS MAP/

I have a party of dwarves I'm running through Giantslayer and they just lost their cleric. If anyone is interested in playing a healing type character who must be a dwarf? The gameplay thread is here. They are currently 6th level.


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

That sounds awesome! Oh wait, I’m already in that game!


Vitals:
(HP: 55/55 AC: 17/12/15; Percep: +12; Init: +2; Fort +6, Ref: +4, Will: +6 (+2 v. enchantment); CMD: 19; CMB +7; Speed: 30)
Male Half-Elven (Chelish) Druid (Nature Fang) 5
Blackleaf's Vitals:
(HP: 50/50 AC: 22/19/14; Percep: +6 (low-light,scent); Init: +8; Fort +6, Ref: +12, Will: +2); CMD: 22 (26 v trip); CMB +10; Speed: 50)

Small question:

I've been playing as if my animal companion was lost in the shipwreck -- should I have Nothus make plans to call another one, or can I have the current one find us?

Liberty's Edge

hi the GM said I could jump in :) I'm looking for the party after being marooned on the island :)


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

Random off topic gaming geek thing: So, if you've never watched "The Expanse," you're missing out. First of all, it's excellent Sci Fi, and as my pedigree for watching Sci Fi goes back to watching Star Wars on screen in 1977, I've watched some good (and terrible) Sci Fi. Ok, so the TV series (3 seasons so far, and season 4 is coming) is based on a series of books. Naturally there are differences between the shows and the books, these things happen.

Ok, here's the gamer geek part! What a lot of people don't realize, is that the books are based on the authors' home Sci Fi RPG. So, it's a little funny that a home RPG game turned into a series of books, and then a TV series, and then an actual RPG. Oh, and I've RPG'd since 1978, so I've been around that block too.

Now the really funny part, to me at least. While reading book 3, there's a scene where the characters, whom I view as "the PCs" are about to go into the final fight against the BBEG and the minions, etc. One of the PCs turns to the other (in the book, but I don't think I recall it from the show) and asks, "so if you die, can I have your stuff?" I nearly spit out my drink at that point. How many times have I heard that line, and ones nearly identical to it come out at a gaming table? And to have it copied right from, I'm sure, their gaming table into the book was priceless.

Anyways, enough off-topic geek speak from me!

Apologies to anyone in multiple games with me that is forced to see this twice!


NARRATOR Skirgaard GS Map / SS MAP/

This Saturday I will be visiting family for two weeks. I will try to post but it might be sporadic.

Scarab Sages

Male Human Ranger 2 AC: 15[T: 11 FF: 14] | HP: 24/24 | F+5, R+4, W+2 | CMB +5; CMD 16 | Init: +1 |Perc: +7 Ranger 2

@DM you ok?


NARRATOR Skirgaard GS Map / SS MAP/

Yep! Wednesday on was really busy for me.


Male N Catfolk unchained rogue 2 (Knife Master, Scout) | HP: 25/25 | AC: 16 (14 Tch, 12 Fl) | CMB: 2, CMD: 16 | F: +3, R: +7, W: +1 | Init: +5 | Perc: +8, SM: 0, Sur: +2 | Speed 30ft | Active conditions: None.

Daggers are slashing or piercing so my attacks should bypass DR


NARRATOR Skirgaard GS Map / SS MAP/

Ah yes! I should have had you clarify. I always think that daggers are only piercing!


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

The family and I are heading out of town for a week.

I would expect that I'll be able to post again next Saturday. GM, please bot me and keep me alive!


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

It being summer, it's time for the family and me to head off for a week of vacation. Be back next Saturday!


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)
Neltji wrote:
Neltji went already and healed but will go again if you need her to. Also Neltji is going to be getting lots of respect in this campaign between misfortune, fortune, and healing hexes.

In our home game tonight, we'd likely have TPK'd if it wasn't for our witch having dropped Fortune on our Archer and Cavalier, and then slowly misfortune-ing the bad guys.

Holy moly was it a game changer!


Female Human Witch 6 HP: 49/49 hp AC: 12(16)/12/10(14) Saves: 5/4/5 perc: +0 Init +6. hex save DC 18 misfortune 20

Yep. Given time a witch can hex and affect the entire battlefield. Just need the front line to buy some time.


Vanaran Male Monk HP: 22/22 | AC: 16 (15 Tch, 14 Fl) | CMB: +5, CMD: 20 | F: +4, R: +5, W: +3 | Init: +3 | Perc: +8, Acro +9, Stealth +9 | Speed 30ft, Climb 20ft | Unarmed: +5, d6+3+1, x2, B. Longbow: +5(6), d8+3(+1), x3, 110ft, P. Perfect Strike 1/1 | Active conditions: -2 dex

Hey Everyone,

I'm off to Italy for the next week so I won't be posting much, if at all. Please bot me as required. :)

Scarab Sages

Male Human Ranger 2 AC: 15[T: 11 FF: 14] | HP: 24/24 | F+5, R+4, W+2 | CMB +5; CMD 16 | Init: +1 |Perc: +7 Ranger 2

@GM are you using the AP "milestones" to advance or are you tracking XP? Just wondering :)


Male N Catfolk unchained rogue 2 (Knife Master, Scout) | HP: 25/25 | AC: 16 (14 Tch, 12 Fl) | CMB: 2, CMD: 16 | F: +3, R: +7, W: +1 | Init: +5 | Perc: +8, SM: 0, Sur: +2 | Speed 30ft | Active conditions: None.

Beat me to it. Did we reach level 2 yet? Longest I’ve ever been level 1. almost 2 years ;)


NARRATOR Skirgaard GS Map / SS MAP/

AP milestones. You are close though. Due to the sandboxy nature of the AP it is not so linear.


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

That's what our Kingmaker GM said, just before we TPK'd, haha.


Female Human Witch 6 HP: 49/49 hp AC: 12(16)/12/10(14) Saves: 5/4/5 perc: +0 Init +6. hex save DC 18 misfortune 20

Not happening to us. We will make it to level 2!


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

Woot!

Ndombe takes another level of Cleric

+1 BAB, some HP, , couple more spell slots, and skill points. Not an exciting level!


Male NG Human Fighter (Gloomblade) 3 | HP 35/35 | AC 16 T 14 FF 12 | CMB +3, CMD 17 | F: +6, R: +6, W: +3 | Init: +4 | Perc: +5, SM: +0 | Speed 30ft | Active conditions: None.

How are we doing HP? Half+1?


Female Human Witch 6 HP: 49/49 hp AC: 12(16)/12/10(14) Saves: 5/4/5 perc: +0 Init +6. hex save DC 18 misfortune 20

good question Galdon. I will hold on that part of the level up but have the rest ready for you.

Level 2 witch
hp: ?d6? +2 con +1 favored class
skills: 2 + int (4) + human =7; know dungeon, know engineering, know geography, know local, use magic device x2
+1BAB
+1 will saves
2 new spells in familiar: Obscuring mist and ray of enfeeblement
Healing Hex!


Vanaran Male Monk HP: 22/22 | AC: 16 (15 Tch, 14 Fl) | CMB: +5, CMD: 20 | F: +4, R: +5, W: +3 | Init: +3 | Perc: +8, Acro +9, Stealth +9 | Speed 30ft, Climb 20ft | Unarmed: +5, d6+3+1, x2, B. Longbow: +5(6), d8+3(+1), x3, 110ft, P. Perfect Strike 1/1 | Active conditions: -2 dex

Zen Archer 2

+?? HP (d10+1)
+1 BAB
+1 Fort/Ref
Way of the Bow - Wp Foc Longbow
Monk Bonus Feat - Precise Shot
Skills - Acro, Climb, Perc, Stealth, Prof Sailor


Vitals:
(HP: 55/55 AC: 17/12/15; Percep: +12; Init: +2; Fort +6, Ref: +4, Will: +6 (+2 v. enchantment); CMD: 19; CMB +7; Speed: 30)
Male Half-Elven (Chelish) Druid (Nature Fang) 5
Blackleaf's Vitals:
(HP: 50/50 AC: 22/19/14; Percep: +6 (low-light,scent); Init: +8; Fort +6, Ref: +12, Will: +2); CMD: 22 (26 v trip); CMB +10; Speed: 50)

Druid (2):
+ 1 orison, +1 level 1 spell
+ 1 BAB
+ 1 Fort/Will
+ x hp (waiting) [d8, +2 con, +1 toughness]

Skills: Handle Animal, Heal, Perception, Stealth, Swim.
Woodland Stride

Also, bonuses for my companion, assuming he turns up.
- +1 HD (x hp) [d8+1con]
- +1 BAB
- +1 Will
- +1 Skill: Survival
- +1 Feat: Agile Maneuvers


NARRATOR Skirgaard GS Map / SS MAP/

Max HP for all levels!


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)
DM RichD wrote:

Max HP for all levels!

Boom!


Female Human Witch 6 HP: 49/49 hp AC: 12(16)/12/10(14) Saves: 5/4/5 perc: +0 Init +6. hex save DC 18 misfortune 20

Wow...in that case I will switch my favored class bonus to a skill point. Thanks!!!!!


Vitals:
(HP: 55/55 AC: 17/12/15; Percep: +12; Init: +2; Fort +6, Ref: +4, Will: +6 (+2 v. enchantment); CMD: 19; CMB +7; Speed: 30)
Male Half-Elven (Chelish) Druid (Nature Fang) 5
Blackleaf's Vitals:
(HP: 50/50 AC: 22/19/14; Percep: +6 (low-light,scent); Init: +8; Fort +6, Ref: +12, Will: +2); CMD: 22 (26 v trip); CMB +10; Speed: 50)

Does max hp count for (missing) animal companions? ;)


Female Human Witch 6 HP: 49/49 hp AC: 12(16)/12/10(14) Saves: 5/4/5 perc: +0 Init +6. hex save DC 18 misfortune 20

Forgot to mention I also get charm animal as my patron spell this level. Perhaps Neltji an help Notus find an animal suited to him as a companion.

What are you thinking Nothus?

Also Anthony upgrades to 8hp!


Vitals:
(HP: 55/55 AC: 17/12/15; Percep: +12; Init: +2; Fort +6, Ref: +4, Will: +6 (+2 v. enchantment); CMD: 19; CMB +7; Speed: 30)
Male Half-Elven (Chelish) Druid (Nature Fang) 5
Blackleaf's Vitals:
(HP: 50/50 AC: 22/19/14; Percep: +6 (low-light,scent); Init: +8; Fort +6, Ref: +12, Will: +2); CMD: 22 (26 v trip); CMB +10; Speed: 50)

Built with a small cat at creation. Technically, assuming it didn't survive and wash ashore, I just need to do the ritual to attract a new one.

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