DM RichD's Serpent's Skull

Game Master Briccone

Serpent's Skull Book 2: Racing To Ruin
Part 1: A Gathering of Scavengers

The PC's return to civilization, but now they must organize an expedition!


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HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Shalissa tries to make it up the wall as well.
Climb: 1d20 + 4 ⇒ (13) + 4 = 17


NARRATOR Skirgaard GS Map / SS MAP/

You all scramble over the wall!

Looking around, you see the following:

An Aqueduct T
A Tower U
A Temple V
A Well W

Which one are you exploring first?

Tazion

Tazion


Female Human Witch 6 HP: 49/49 hp AC: 12(16)/12/10(14) Saves: 5/4/5 perc: +0 Init +6. hex save DC 18 misfortune 20

Since we entered near T I say that one first.

It looks like there is a building a little over 100ft away to the east of us. Lets head over there and see if we can explore that while we still have some light. Hopefully we can find some place that we can fortify to spend the night.


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

"All of these buildings you civilizers construct are odd to me, so it makes no difference which we check out first."


NARRATOR Skirgaard GS Map / SS MAP/

T. Abandoned Aqueducts

The ancients used subterranean aqueducts to supply Tazion with fresh water. Though long dried up, two entrances to these cramped tunnels remain.

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