| DM rel20 |
As Kalani walks near the fountain, two arcs of lightning surge out of the pool and ground into Kalani.
Electric Shock Reflex DC 12 Half: 1d8 ⇒ 2
Init
Stevesie Initiative: 1d20 + 4 ⇒ (9) + 4 = 13
Ulfgar Initiative: 1d20 + 5 ⇒ (16) + 5 = 21
Kalani Initiative: 1d20 - 1 ⇒ (19) - 1 = 18
Churdon Initiative: 1d20 + 4 ⇒ (6) + 4 = 10
DM Initiative: 1d20 + 6 ⇒ (1) + 6 = 7
Stevesie Silverstache
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Stevesie takes a quick look at the creatures and tries to recall what they are.
Perception: 1d20 + 5 ⇒ (8) + 5 = 13
He also runs through the fray to get into a flanking position.
This is one (I think) AoO from the left creature
He swings his sword at the beast.
Shortsword: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 + 1 ⇒ (4) + 1 = 5
Ulfgar Ungart
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"focus the one on the left!" shouts Ulfgar as he shoots at the left monster.
Longbow: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d8 + 3 ⇒ (8) + 3 = 11
He also commands Bort to attack
handle animal: 1d20 + 8 ⇒ (10) + 8 = 18
| DM rel20 |
Kalani puts the one on the right to sleep.
AoO: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 1d4 ⇒ 1
Stevesie underestimates the lizard's range in the steam and it leaps out of the fountain and takes a savage bite into his arm. Driven by pain, he's able to lash out at it with his sword. Ulfgar lands a solid arrow that thuds through the tough reptilian hide.
Churdon is up...
Stevesie Silverstache
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Stevesie cheers, "Alright boys, time for our signature move, the Churdon coup de grasse!" Stevesie just stands over the body of the sleeping lizard and waits for Churdon to strike.
Stevesie Silverstache
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As I was typing wait for Churdon I knew it was a mistake.
Stevesie gets bored of waiting for Churdon to smite the lizard. He raises his sword straight above the monster and plunges his sword straight down into the beast.
Damage: 2d6 + 2 ⇒ (2, 6) + 2 = 10
Damage is already doubled.
Stevesie Silverstache
|
Stevesie suggests that we continue north. "Seems like there's nothing to do here. We ready to move on?"
He raises his short sword and moves to the door. When the gang is in position, he pushes open the door.
Or pulls open the door, I don't know which way it swings.
| DM rel20 |
This arched chamber contains two rows of statues, one on the east wall and one on the west. The statues to the east depict fearsome dwarven warriors clad in simple plate armor and hefting their warhammers high. Opposite these are statues of dwarves depicted in grotesque caricatures as overly obese, pig-nosed brutes with huge grinning mouths and beady eyes. The western statues stand in two lines, the front kneeling, and both holding sharp, jutting spears leveled at the smiths opposite them. The corpse of a kobold is impaled on the west wall. His limp body sags on the haft of a stone spear, eye to eye with his statuesque killer.
Stevesie Silverstache
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Stevesie tries to recall any famous dwarves who might have been immortalized as statues.
Knowledge(local): 1d20 + 8 ⇒ (9) + 8 = 17
Knowledge(nobility): 1d20 + 8 ⇒ (2) + 8 = 10
Knowledge(history): 1d20 + 8 ⇒ (2) + 8 = 10
| DM rel20 |
With a jolt, the room lurches suddenly on its side, rotating 90 degrees. Those in the room are hurled toward the double line of statues holding spears on the west wall.
Kalani
spear: 1d20 + 10 ⇒ (16) + 10 = 26
damage: 1d8 ⇒ 6
Stevesie
spear: 1d20 + 10 ⇒ (7) + 10 = 17
damage: 1d8 ⇒ 3
Ulfgar
spear: 1d20 + 10 ⇒ (7) + 10 = 17
damage: 1d8 ⇒ 7
Bort
spear: 1d20 + 10 ⇒ (3) + 10 = 13
damage: 1d8 ⇒ 6
Churdon
spear: 1d20 + 10 ⇒ (2) + 10 = 12
damage: 1d8 ⇒ 6
On the following round the smiths charge across the room (now ceiling to floor) and smash into anyone pinned by the spears (a DC 15 Reflex save avoids the hammer wielding statues).