DM NomadSage's Curse of the Crimson Throne (Inactive)

Game Master nomadicc

Part IV: A History of Ashes


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M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

FYI - I am headed for Gen Con in the morning and will be mostly absent from the boards until Monday.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

I'll be backpacking from August 2-6; bot Mel as appropriate!


Hey folks, just a head's up that I have put one of my 3 campaigns on hiatus. I've tried keeping everything going, but a combination of RL stuff and low-stage burn out have made it so that I'm neglecting *all* my campaigns. I'm going to try and focus on my 2 longer-running campaigns and hopefully get things moving at pace again. Thanks for your patience!


M Idyllkin (Agathion-blooded Aasimar) Oracle 6 | HP 30/60 | AC 19 T 14 FF 17 | Ft +4 / Rf +4 / Wl +4 | Init +2 | Per. +8 (+2 in dim light) | Channel 3/5 | Energy body 1/6 | Spells 7/7 6/6 3/4

I understand that completely.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

Anything we can do to help?


Melianthe Ssulissien wrote:
Anything we can do to help?

Not really, you guys have been great. I didn't realize it for a while, but it all pretty much became a time-sink thing. With 1 campaign, I could post updates reasonably in 15-30 minutes... with 2, that went to 30-60, which was still managable. When I added a third, I was looking at nearly an hour or more to keep everything up and running.

So, it just started slowing everything down, and then I wouldn't bother posting in *any* campaigns. There's always days off and delays and vacations, but I could tell something was wrong. I hope that hedging back my DM responsibilities will get my other 2 running more consistently.


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

As long as we are one of the other two. :) This is too good a game to go away...


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

This is the only AP of mine that has persisted--all others died out due to GM fatigue. We support you!


Thanks! =) We've been steadily plugging along for nearly 3 years... seems slow, but we've had some seemingly basic encounters flesh out into interesting events, which adds that unique flavor to the whole thing!


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

LIke the wererat thing, you mean... ^^;


M Idyllkin (Agathion-blooded Aasimar) Oracle 6 | HP 30/60 | AC 19 T 14 FF 17 | Ft +4 / Rf +4 / Wl +4 | Init +2 | Per. +8 (+2 in dim light) | Channel 3/5 | Energy body 1/6 | Spells 7/7 6/6 3/4

I'll make a post this evening.

-Posted with Wayfinder


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

FYI - I am traveling for the next week and will be back home on August 30. I'll have limited posting until then, but I should be on some. And after I get back I am headed to Dragon Con on September 3 and will likely not post between the 3rd and 7th.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

DM, I've taken to using the same tab in Roll 20, but separating by fog of war. In other words, place the second story map below the first story one. Crop it and bring it forward and then just surround it with blackness to show both floors on one tab.

Just have to let your players know since sometimes the default load screen Won't show it there and they may have to pan down.

-Posted with Wayfinder


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

How can there be a miss chance, when the spell is not a ranged touch attack, and targets the entire square?


M Idyllkin (Agathion-blooded Aasimar) Oracle 6 | HP 30/60 | AC 19 T 14 FF 17 | Ft +4 / Rf +4 / Wl +4 | Init +2 | Per. +8 (+2 in dim light) | Channel 3/5 | Energy body 1/6 | Spells 7/7 6/6 3/4

It doesn't target the square, Mel, its target is the creature or object you launch it at. It's not a ranged touch attack, though, so it's a little unclear.

reference


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

It's not a miss chance, you need line of sight to the target which includes the target. Like magic missile or charm person.

-Posted with Wayfinder


Yeah, I forgot about that. It's not an area of effect spell (like fireball, or web), or an attack roll spell. Like Seren said, requires LoS.

Referencing Segang's "maneuver", I'm pretty sure it doesn't work like that. You can't move into an opponents square without overrun, or tumbling, or some other exception-making ability. "Bumping" an opponent's square isn't a thing, thus no AoO. Moving out of threatened squares in the vicinity will provoke, though.

I'll concede that the PF ruleset is labyrinthine and not everything is co-located, especially with expansion rulebooks, etc. If there's some alternate or non-Core sub-rule on this, please let me know.


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Sigh. Yes it is a thing. I will look up the rule in the morning if you like. But it should be no big deal. I could move past the square for the same thing. - it provokes. The enemy either takes its AOO or not. If not Segang misses. If so, if the AOO breaks invisibility, he hits.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

It doesn't require line of sight, because it's not a ranged attack spell, so it would require line of effect, which Mel has.

In any case, just tell me what to roll or I need to retcon.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4
Melianthe Ssulissien wrote:
It doesn't require line of sight, because it's not a ranged attack spell, so it would require line of effect, which Mel has. In any case, just tell me what to roll or I need to retcon.

Not sure where you make that distinction. From the magic section under Aiming a Spell.

Target or Targets: Some spells have a target or targets. You cast these spells on creatures or objects, as defined by the spell itself. " You must be able to see or touch the target, and you must specifically choose that target." You do not have to select your target until you finish casting the spell.

-Posted with Wayfinder


Segang wrote:
Sigh. Yes it is a thing. I will look up the rule in the morning if you like. But it should be no big deal. I could move past the square for the same thing. - it provokes. The enemy either takes its AOO or not. If not Segang misses. If so, if the AOO breaks invisibility, he hits.

What you are describing is an Overrun. The combat rules are quite specific about it.

Yes, there are a dozen other things you can do to provoke an AoO.


Melianthe Ssulissien wrote:

It doesn't require line of sight, because it's not a ranged attack spell, so it would require line of effect, which Mel has.

In any case, just tell me what to roll or I need to retcon.

Seren posted the key phrase. Unless it requires an attack roll, miss chance technically doesn't apply. Until the target is visible, you can't complete the spell.


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage
DM NomadSage wrote:
Segang wrote:
Sigh. Yes it is a thing. I will look up the rule in the morning if you like. But it should be no big deal. I could move past the square for the same thing. - it provokes. The enemy either takes its AOO or not. If not Segang misses. If so, if the AOO breaks invisibility, he hits.

What you are describing is an Overrun. The combat rules are quite specific about it.

Yes, there are a dozen other things you can do to provoke an AoO.

I sent a PM with some rules and tried to explain my thoughts. I believe overrun is an attack. Segang is not attacking he is simply moving into an occupied square. At the time he is not completely sure it is occupied. I completely agree that you get to arbitrate what happens when he does that. Its an illegal square to end his turn. I believe, per the rules that he must return to the square he started from and that it provokes.


M Idyllkin (Agathion-blooded Aasimar) Oracle 6 | HP 30/60 | AC 19 T 14 FF 17 | Ft +4 / Rf +4 / Wl +4 | Init +2 | Per. +8 (+2 in dim light) | Channel 3/5 | Energy body 1/6 | Spells 7/7 6/6 3/4

I think an overrun may be the best way to arbitrate it. That gives the opponent the option of opposing the overrun and getting an AoO, or dodging it and letting Segang run through the square without stopping.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

Yes, but an overrun is a standard action, which I assume is what Segang is trying to avoid.

-Posted with Wayfinder


I got Segang's PM, and will reply... thanks! =) This is an odd-ball situation that the RAW don't really cover. I know Segang is not attempting an overrun, per se. All else aside, Jolistina is still nauseated and can't take the AoO even if she wanted to...


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Then we are resolved, at least for this instance. Segang tried to provoke and could not know Jolistina was nauseated so his attack misses due to the invisibility miss chance.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

I'm in the hospital--will try to post soon. Good times!


Uh oh, hope its not too bad! =/


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Yikes. You ok Mel?


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

I have meningitis! I should be out in a day or two. I have a laptop, though! :D


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

We are here to keep you company. :)


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

Sorry for not posting. It's been a... busy couple of days.

I hope you'll feel better soon, Mel.


Nudge Cherias...


M Idyllkin (Agathion-blooded Aasimar) Oracle 6 | HP 30/60 | AC 19 T 14 FF 17 | Ft +4 / Rf +4 / Wl +4 | Init +2 | Per. +8 (+2 in dim light) | Channel 3/5 | Energy body 1/6 | Spells 7/7 6/6 3/4

Ah, sorry! I'll post a bit later tonight.

-Posted with Wayfinder


Hello?


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Here. I'll post for Segang this evening.


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

Sorry for the delay. My laptop is not connecting to the internet and I'm posting purely over my phone. It's a bit... awkward.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

I'm backpacking today until Sunday afternoon. Bot me as needed!


Need some inputs and responses, guys...


M Idyllkin (Agathion-blooded Aasimar) Oracle 6 | HP 30/60 | AC 19 T 14 FF 17 | Ft +4 / Rf +4 / Wl +4 | Init +2 | Per. +8 (+2 in dim light) | Channel 3/5 | Energy body 1/6 | Spells 7/7 6/6 3/4

I'll have a post up before bed tonight.

-Posted with Wayfinder


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

I am waiting for help with tbe door. ^^;


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

I re-read our little trip to Rolth's lab. He had plenty of books about disease...


M Idyllkin (Agathion-blooded Aasimar) Oracle 6 | HP 30/60 | AC 19 T 14 FF 17 | Ft +4 / Rf +4 / Wl +4 | Init +2 | Per. +8 (+2 in dim light) | Channel 3/5 | Energy body 1/6 | Spells 7/7 6/6 3/4

Yeah, I figure that was kind of a foreshadowing of this. Maybe we should return there and look for any further clues.


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

So, loot found:

+1 Glamored Studded Leather Armor - Seren
3 potion flasks - Still unknown
wand of Cat's Grace - 11 charges - I think this needs to go to Seren as it seems not to be a witch spell?
3 smoke bombs - Absinthe
a magic crossbow - Need to ID
18 bolts
3 magical bolts - Need to ID
mwk dagger - Segang will take this if no one else needs it
2 alchemist's fire - Segang will take one if that is ok
flint & steel
manacles Segang can carry this
pouch full of jewelry - need value

Do we have a list of previously gained loot? I have forgotten. It would be nice to gear up some. Segang's only magic item is his +1 armor.


Other loots identified...

3 potions - potion of invisibility, 2 potions of remove disease

3 smoke bombs - these are marked with a strange, orange rune.

magic crossbow - +1 light crossbow

3 magical bolts - 3x screaming bolts

stolen jewelry appraised at 250 gp


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

Oooh, potions and a good crossbow...!


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Do we have a loot sheet? It would be really nice if Segang could get an enchanted weapon at some point.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

I thought we had another one besides this...

Loot Sheet


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Unsure about how much money the group has so cannot make a buying decision.

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