"Fool" - Corvid Rhonabwy
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In the meantime we get to puppet him! Gorum will be proud!
| Eve Valeria Abia |
Eve Valeria Abia wrote:"Nice try, pups."
Eve's a half-elf, who looks human (Pass for human feat)
*bowing humbly
Begging your pardon.
Don't worry about it, not only I as GM, but other GMs have made that mistake of saying elf or half-elf with a Half-elf who has Pass for Human feat
| Viorec Gry |
I'm also headed out of town. Going up into the mountains. I'll be back by Monday for sure. However, the weather looks poor, so I could well be back sooner. Viorec's got two more enlarge person spells that he could cast... have fun.
| Eve Valeria Abia |
April_gag_Image
You can thank Devlin for the idea
"Fool" - Corvid Rhonabwy
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Classic!
| Viorec Gry |
I tried to post from my phone earlier. Apparently that failed.
I'm not loving enlarge person. The one round casting time is awkward, and you lot have mostly beat the opposition into the dust before it's cast.
Edit: It should be good against BBEG though.
| Eve Valeria Abia |
Whoops put that spoiler in the wrong thread
"Fool" - Corvid Rhonabwy
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Ooo, ooo, death, please.
Xull
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Hey all! Xull the Outcast, at your service! DM Jelly invited me on board. I'm currently going over the gameplay thread. Looking forward to it! Seems like I post often (from my limited PbP so far), so hopefully I'll help speed things up again.
@DM Jelly: Let me know if you want me to jump straight in or wait for you to plop me in first on the gameplay thread. Also let me know if you need any more or less info on Xull's stat line.
"Fool" - Corvid Rhonabwy
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Welcome
Xull
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Hey, so, just a couple of things...
Where is everyone? Not a lot of posts - some not since Tuesday, and Emil not since Thursday last week! I know real life can affect things, but perhaps everyone needs a quick "bump, it's still on!"
Also, it seems like Xull and Eve (with the holy strike blessing - assuming she can cast another blessing today) are the only ones capable of damaging a shadow. Of course, unless someone succeeds at a knowledge religion check, we don't yet know all of that. When the shadow realizes it, though, and leaps for Xull I don't have a whole lot of strength for it to drain. Here's hoping Fool's misfortune spell helps save our buts there... or that it attacks Eve first - sorry Eve!
FYI, Eve, I had a quick look over your spell list to see if there was some more hope in there for us... and I just thought I'd let you know that there's no need to have Cure X memorized. I don't know how recent the addition was, but the current rules state that good aligned warpriests can spontaneously cast just like clerics can. It's not on the main warpriest class table, but it appears under the class all the same.
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A good warpriest (or a neutral warpriest of a good deity) can channel stored spell energy into healing spells that he did not prepare ahead of time.
The warpriest can expend any prepared spell that isn’t an orison in order to cast any cure spell of the same spell level or lower. A cure spell is any spell with "cure" in its name.
An evil warpriest (or a neutral warpriest of an evil deity) can’t convert spells to cure spells, but can convert them to inflict spells. An inflict spell is any spell with "inflict" in its name.
A warpriest that is neither good nor evil and whose deity is neither good nor evil can convert spells to either cure spells or inflict spells, player’s choice. Once this choice is made, it cannot be changed. This choice also determines if the warpriest channels positive or negative energy (see Channel Energy below).
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Sorry for going over stats like that and the slight meta-game above (I'd like to think that it won't actually affect my character's actions)... but I was getting bored waiting for another post, so I thought I'd check out the characters - and I've fought enough shadows (and ghosts, and the like) in previous games that it's kinda hard to ignore the incorporeal aspect. Killer for 1st level characters with no magic items!
DM Jelly, just let me know if I'm overstepping the mark with this post. Again, just a bit bored while waiting for someone else to act.
| DM Jelly |
@Xull, not overstepping boundaries at all, annoying possibly but not breaching protocol.
As for posting, I can't speak for the others yet weekends are spotty for me. Once per day is requested but it's not always possible.
I agree, we've stagnated recently and should all make an effort to regain our traction.
| Eve Valeria Abia |
@ Xull
I keep Cure spells in my list so I don't need to choose what to swap out since I know I am going to be casting at least a few cure spells.
And Cure spells can still be used as a weapon against undead.
| DM Jelly |
In effort to keep things lively and moving here's a suggestion:
During melee I will bot if someone (next in initiative) doesn't post within 24 hrs. If all in a agreement I will need something from each of you, a standard attack action roll, in example:
Emil - Longsword +3, 1d8+3 dmg
Fool - Misfortune (1 rd) (DC 14) (Su) Foe in 30 ft must take the lower of 2d20 for rolls (Will save neg).
Logical movements will be assumed.
If you're in agreement please submit your standard action.
As a side, weekends are expected to be slower.
"Fool" - Corvid Rhonabwy
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Fool -
Standard if unhexed targets: Misfortune (1 rd) (DC 14) (Su) Foe in 30 ft must take the lower of 2d20 for rolls (Will save neg).
Standard if all hexed: cast guidance on ally ( range=touch, +1 to next d20 roll)
and move action cackle to maintain hexes.
"Fool" - Corvid Rhonabwy
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A reminder on who is up would be helpful as well.
| Jormel Vallin |
Jormel's go-to is just a boring old bow attack.
Move - Keep within 30 feet of something but out of danger.
Standard - Longbow +4(1d8/x3), +1 atk/dmg if within 30 feet.
Jormel also prioritizes any deadly squirrels that dare to threaten the mighty adventurer.
Xull
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Total agreement about doing the bot thing. Xull's standard will be acid splash against targets that are vulnerable to it:
Ranged touch attack +2, damage 1d3, range 25ft.
If he's fighting a target that he suspects of being undead, disrupt undead:
Ranged touch attack +2, damage 1d6, range 25ft.