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Pathfinder Module: Crypt of the Everflame (PFRPG)

****½ (based on 33 ratings)
Pathfinder Module: Crypt of the Everflame (PFRPG)
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Non-Mint

Add PDF: $9.99

Print Edition: $13.99

Non-Mint: Unavailable

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An adventure for 1st-level characters

The young heroes of the town of Kassen are ready for their coming-of-age ceremony, an old tradition in which they retrieve a piece of the eternal flame burning in the tomb of the town’s founder. Yet when they arrive there, they find only the corpses of their fellow townsfolk, dead bandits, and mysterious animated skeletons. The novice heroes must brave the traps and perils of the Crypt of the Everflame, discover the source of the corruption that has awakened an ancient evil, and defeat a menace that seeks vengeance against Kassen and its people.

Crypt of the Everflame is a dungeon adventure for 1st-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world’s oldest RPG. The adventure map uses the same layout as the 2009 edition of Paizo’s GameMastery Flip-Mat: Dungeon. This adventure is set in the forested land of Nirmathas in the Pathfinder Chronicles campaign setting, but can easily be set in any game world. It can be used on its own or combined with its sequels, Masks of the Living God and City of Golden Death to create an even greater campaign arc.

Designed specifically for the new Pathfinder Roleplaying Game rules and designed by the new game’s primary designer, Crypt of the Everflame spotlights exciting new rules updates and character abilities, making the ideal introductory adventure for Pathfinder RPG players. A new era in fantasy roleplaying begins here!

Written by Jason Bulmahn.

Pathfinder Modules are 32-page, high-quality, full-color, adventures using the Open Game License to work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set. This Pathfinder Module includes four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

ISBN 13: 978-1-60125-186-2

Crypt of the Everflame is sanctioned for use in Pathfinder Society Organized Play. Its Chronicle Sheet and additional rules for running this module are a free download (217 KB zip/PDF).

Note: This product is part of the Pathfinder Modules Subscription.

Product Availability


PDF: Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.

Print Edition: This product is out of print.

Non-Mint: Unavailable This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.

PZO9520


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Product Reviews (33)
1 to 5 of 33 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

Average product rating:

****½ (based on 33 ratings)

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a little too much stuff.

****( )

This adventure is a big dungeon crawl with potential death in almost every room.

Now they are very creative with the threats and traps in the rooms. The writer did an awesome job of mixing things up while keeping a theme.

Now what I dislike was every room had some threat. Letting PCs stumble across beign things creates more then having them correct knowing each room is a potential death trap.


Fantastic Module

*****

I love this module.

I've GM'ed it for PFS three times now and despite varied outcome (the first time was a party wipe, the second made it through with no losses and the third only one PC died) both myself and my players enjoyed it every time.

Crypt combines a great plot, a varied dungeon crawl and an overland trek to great effect.

While Crypt is great for fresh faced characters, I think a group of new players with first level characters could find some of the encounters difficult. But it will definately be a learning experience regardless.


*****

I've reviewed this on RPGGeek.com.

You can read it here.


All Around classic`

*****

Great plot, two cool plot twists, goes out of its way to make both outdoor and dungeon skills necessary, wide variety of monsters, some creatures introduce new players to grapple and other combat perks... so well done!


Excellent intro adventure

*****

I found that this was a great adventure to introduce new characters whether the players are themselves new or veterans. The module is written in a way that you can play with the level 1 pre-gens provided or even create your own level 1 characters.
The plot is rather simple which allows characters to flesh it out with their own details and discoveries and whether you play the follow-ons or not, the mod is still a heap of fun in it's own right.


1 to 5 of 33 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>


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