Aldern Foxglove

Devlin Sorrow's page

31 posts. Alias of Kayne Rhal.


Full Name

Devlin Sorrow

Race

Human

Classes/Levels

Swashbuckler 1 | AC 18, T 14, FF 14 | Hp 6/11 | Fort +1, Reflex +5, Will +0 | Panache 2/2 | AoO 1/1

Gender

Male

Size

Medium

Age

21

Strength 12
Dexterity 16
Constitution 12
Intelligence 14
Wisdom 10
Charisma 14

About Devlin Sorrow

Devlin Sorrow
Male Human Swashbuckler 1
CG Medium humanoid (human)
Init +5; Senses Perception +4
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Defense
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AC 18, touch 14, flat-footed 14 (+4 armor, +3 Dex, +1 dodge)
hp 11 (1d10+1)
Fort +1, Ref +5, Will +0
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Offense
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Speed 30 ft.
Melee dagger +4 (1d4+1/19-20) and
. . dagger +4 (1d4+1/19-20) and
. . rapier +4 (1d6+1/18-20)
Special Attacks deed: opportune parry and riposte, panache
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Statistics
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Str 12, Dex 16, Con 12, Int 14, Wis 11, Cha 14
Base Atk +1; CMB +2; CMD 16 (16 vs. disarm, 16 vs. sunder)
Feats Dodge, Mobility
Traits heirloom weapon (aoo), reactionary
Skills Acrobatics +5, Climb +3, Diplomacy +6, Perception +4, Perform (dance) +6, Sense Motive +4, Sleight of Hand +5, Swim +3; Racial Modifiers deed: derring-do
Languages Common, Dwarven, Gnome
SQ deed: dodging panache, swashbuckler finesse
Other Gear lamellar (leather) armor, dagger (2), dagger, rapier, backpack, masterwork, bandolier, crowbar, hip flask, mug/tankard, 10 gp, 4 sp, 8 cp
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Special Abilities
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Deed: Derring-Do (Ex) Spend 1 panache to add 1d6 when making Escape Artist, Fly, Ride, or Swim check.
Deed: Dodging Panache +2 (Ex) When attacked, spend 1 panache to step 5 ft. and gain +2 to AC vs. attack.
Deed: Opportune Parry and Riposte (Ex) 1 panache and 1 AoO to attempt to parry a melee attack, then counterattack.
Heirloom Weapon (AoO) (Rapier) You carry a non-masterwork simple or martial weapon that has been passed down from generation to generation in your family (pay the standard gp cost for the weapon). You gain a +1 trait bonus on attacks of opportunity with that specific weapon.
Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Swashbuckler Finesse At 1st level, a swashbuckler gains the benefits of the Weapon Finesse feat with light or one-handed piercing melee weapons, and she can use her Charisma score in place of Intelligence as a prerequisite for Combat Expertise. This ability counts as hav

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Background:

Born to a family trying to live up to an old tradition of producing a warrior to follow in the footsteps of their ancestor. A warrior that has set the bar high by slaying a dragon, saving the kingdom and becoming a hero to the nation….

300 years later

The family in its decline has failed to keep up the tradition. Most of the male heirs care to use the family fortune to socialize with nobles. As the generations past, only a few even decided to think about the legacy the family once held. Until Devlin, as he grew his uncle would tell him stories about his ancestor to the point Devlin wanted to be like him. So when he was old enough he asked his uncle to teach him to fight like his ancestor. His uncle did his best, giving Devlin a sword that was once used by said ancestor. Devlin cherished it and has decided to use continue using it.

Devlin had continued to train with his uncle, until he was in his teens. From that point on his uncle told him that he could teach him nothing, but had arranged for him to train with a master in Krassen, a town several weeks journey. With excitement he pack his things and enjoyed the journey.

When he got there, Devlin learned of the privileged life he held. Nobody seemed to know about his family, their past or about the money that he seemed to come from. His master seemed to be worst, forcing Devlin to do chores, workout with the rest of his students, run errands like a common serf. At first Delin fought it, then tried bribing students, until he was short on funds. In the end it was a letter from his uncle, who was replying to Devlin plea that his Master was working him too hard that finally lead Devlin to realize what was going on.

His uncle wanting Devlin to be considered an outsider by those that he may have to work with someday he wanted Devlin to grow up like his ancestor, just another commoner who rose to the challenge when the situation presented itself. So he ask no favoritism or difference to class be placed upon Devlin, he was to be treated as any other student. Taught to work with his hands and not try to use his privilege to help him.

Upon finding that out, Devlin was hurt and sulked to a week. It wasn’t till he noticed the children that lived on the streets that ran around doing what they could to survive that he finally realized what his uncle was trying to really tell him. With a new purpose, Devling dived back into his training, doing what he was asked. As he learned humility and true honor, Devlin discovered he was able to have companions and friends that actually mattered or cared about him. He also discovered that he was finally able to enjoy a life not complicated by wealth or power.

So this continued until recently he was asked to make a pilgrimage, wanting to see what his training had become he accepted. No Devlin waits for the time to leave.

Description:
Standing at a whooping 5'11". Devlin has an athletic build but not over bearing. Being taught to use speed and precision over brute strength. Having light brown hair, left longer so it sits around his shoulders. His eyes can be peircing one moment and calm the rest so their Stormy Blue is often noticed. Thanks to his work, Devlin has been able to keep a fair tan.