DM Gray's Lords of Azathyr (Inactive)

Game Master Graynore

Throne of Night Adventure Path - Drow Campaign


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Azaelas Fayth Here with:

Aundrak, Drow Fighter

Preliminary Background:

One of the earlier born of his siblings. He was always treated as a Bastard do to his Paler Skin though he used that to his advantage to live a free life. His favored weapon and most prized possession is his Bastard Sword even though he is still not capable of using it to full effect. The sword was a gift from a woman he cared for who was killed by the man her father forced her to marry.

Current Plan:

A "Knight"-Esque Character who has his own code of honour and will eventually focuses on switch hitting.

P.S.: iIs there a Player's Guide for this?

Questions for the Campaign:

Are we able to use some Optional/Variant Rules like Piecemeal Armour or Words of Power? NOTE: I am asking out of curiosity and hoping to use Piecemeal Armour to get a flavorful Suit of Armour.


Izazael, Drow Demon Desciple Cleric

Preliminary Background:
As a middle child in the family, Izazael was primarily left alone to his studies, his imagination, and his art. At a young age, he found himself pulled towards painting, writing, and music. But it was the dreams of a yellow robed ‘man’ that led him along a less traditional path and soon Izazael became a ‘priest’ in the service of a mysterious and ancient voice of chaos and ‘the random.’


Kyric, Drow Rogue (poisoner archetype, or maybe ninja alternate class)

Preliminary concept:
One of the younger children, and far too weak and stunted to succeed as a standard swordsman or soldier, Kyric turned to stealth and poison to accomplish his goals. He uses a poisoned crossbow as his favored weapon to mitigate his low strength, and prefers to not be seen at all, sticking to the shadows. He speaks only when truly necessary. If he is seen at all by his chosen enemies he considers that a personal failure.

The Exchange

What are the character creation guidelines?


I posted the character creation rules, some background information, and some information on the Seven Siblings and Lost House campaign information all in the campaign tab.

I'll post information on the Patron tomorrow. I'll plan on closing recruitment on Sunday. If you would like to see your stats before making decisions on classes and background, then role in this thread.


That's what i'm waiting for. GM should be posting them soonish.
Edit: ninja'd

Sovereign Court

It's up.

Ability Scores Rolling:

‘Focus and Foible’: Choose a Focus, an ability score at which you excel.
You receive an 18 in that score.
Choose a Foible, an ability score that is your weakness.
You receive an 8 in that score.
The other four, roll 1d10+7 four times in order.
There are no rerolls or moving of ability scores. Those
are your other four scores.

Char Details for now. Brek surname unknow for now:

Sovereign Court

Str 18
Dex 1d10 + 7 ⇒ (10) + 7 = 17
Con 1d10 + 7 ⇒ (9) + 7 = 16
Int 1d10 + 7 ⇒ (10) + 7 = 17
Wis 1d10 + 7 ⇒ (10) + 7 = 17
Cha 8

Nice.......

I'm looking at Fighter but the stat array is nice...very nice. I'm drooling


Let's see what I get for rolls
Cha 18
Dex 1d10 + 7 ⇒ (9) + 7 = 16
Con 1d10 + 7 ⇒ (1) + 7 = 8
Int 1d10 + 7 ⇒ (9) + 7 = 16
Wis 1d10 + 7 ⇒ (7) + 7 = 14
Str 8

EDIT: *Wince* Ouch, that Con roll .
Ah well, I'll see what I can whip up with that.

Sovereign Court

lol Ridge your focus and Focible is the opposite of mine. Wanna be my twin?


nightdeath wrote:
lol Ridge your focus and Focible is the opposite of mine. Wanna be my twin?

Well, with a Str and Con like I got, I could certainly get a Raistlin vibe going

The Exchange

You say in the character creation guidelines that playtest classes are possibly up for consideration. What do you think of the brawler class?

Focus(Str)=18
Dex: 1d10 + 7 ⇒ (8) + 7 = 15
Con: 1d10 + 7 ⇒ (7) + 7 = 14
Int: 1d10 + 7 ⇒ (1) + 7 = 8
Wis: 1d10 + 7 ⇒ (4) + 7 = 11
Foliable (Cha)=8

Sovereign Court

Ridge wrote:
nightdeath wrote:
lol Ridge your focus and Focible is the opposite of mine. Wanna be my twin?
Well, with a Str and Con like I got, I could certainly get a Raistlin vibe going

I could go with that. Now to start preparing for my 'death'. Done in by dearest brother.

Sovereign Court

Tiasar wrote:

You say in the character creation guidelines that playtest classes are possibly up for consideration. What do you think of the brawler class?

1d10+7
1d10+7
1d10+7
1d10+7

Gm Put up this list

Classes:

All classes are permitted save for Paladins, Gunslingers, Ninjas, Samurai, and playtest classes but a few classes require some special considerations.

Assassins are a solid choice for this campaign. Subtle killing can potentially be useful again and again. Yes, this is a prestige class not a core class. But it’s a great prestige class to work towards from level one.

The Anti-paladin from the Advanced Player’s Guide is well suited thematically for this campaign.

Clerics, Inquisitors and Oracles are permitted but any divine PC must worship the Patron.

Druids are an unusual choice but are permitted nonetheless. Druid face some unique challenges in an underground campaign. Normally common components such as mistletoe or berries will be hard to find. Animal companions who can operate in the dark (such as dire bats or giant beetles) will have an edge over more typical choices. Also the cave druid archetype is a good choice to make this class more viable.

Rangers will find that Humanoid (elf) and Aberration are solid choices for their favored enemy.

Sorcerers of any bloodline are permitted. Abyssal and Deep Earth bloodlines are particularly good choices.

The Exchange

GM wrote:
But a few classes require some special consideration

Am I to understand this is only referring to the notes following? My original assumption was "some of these restricted classes I might consider"

Sovereign Court

True.

GM!!!!
We have questions!!!
lol.

Don't blast me please. :P


I'm kinda glad my post was eaten by my computer crashing... Horrible Rolls... (2 8s, 1 9, and 1 10)...

Plus I am still curious on things like Piecemeal Armour. Also what do you consider Standard Money? Average, Maximum, or Rolled?

Sovereign Court

Urghh. That was horrible indeed.


Can someone survive with a 6 Con? That drow penalty ontop of the 8 is going to present a challenge. I suppose I could spend a trait point on the ability score trait but most of them that would fit still go with a -2 on the Con as well.


Okay, Let me see what if the God of Dice will smile to me...

Roll 1: 1d10 + 7 ⇒ (2) + 7 = 9
Roll 2: 1d10 + 7 ⇒ (1) + 7 = 8
Roll 3: 1d10 + 7 ⇒ (1) + 7 = 8
Roll 4: 1d10 + 7 ⇒ (5) + 7 = 12

Dang.. :( Someone dont want me to play. Sad.


Aku Warashi wrote:

Okay, Let me see what if the God of Dice will smile to me...

[dice=Roll 1]1d10 + 7
[dice=Roll 2]1d10 + 7
[dice=Roll 3]1d10 + 7
[dice=Roll 4]1d10 + 7

Dang.. :( Someone dont want me to play. Sad.

Wow... that kind of shuts me up about the 6 Con


GM!!! Gimme another chance! ;(


Aku Warashi wrote:

Okay, Let me see what if the God of Dice will smile to me...

<snip>

Dang.. :( Someone dont want me to play. Sad.

So glad I'm not the only one being hated by the dice roller... Thankfully mine crashed...

Maybe we could have the option of a Point Buy? Or a Stat Array?

CON: 18
STR: 1d10 + 7 ⇒ (1) + 7 = 8
DEX: 1d10 + 7 ⇒ (8) + 7 = 15
INT: 1d10 + 7 ⇒ (10) + 7 = 17
WIS: 1d10 + 7 ⇒ (4) + 7 = 11
CHA: 8

EDIT: At least that is somewhat serviceable...

EDIT 2: Whoops Misslabled! Was planning to go either Fighter or Magus focused on Short Sword/Gladius...

The Exchange

1d10 + 7 ⇒ (6) + 7 = 13
1d10 + 7 ⇒ (5) + 7 = 12
1d10 + 7 ⇒ (2) + 7 = 9
1d10 + 7 ⇒ (9) + 7 = 16

Hmm I need to think about this...


O.K. So True Neutral, and Chaotic Neutral are valid alignment choices, that I can work with.

STR: 1d10 + 7 ⇒ (10) + 7 = 17
CON: 1d10 + 7 ⇒ (6) + 7 = 13
INT: 1d10 + 7 ⇒ (1) + 7 = 8
WIS: 1d10 + 7 ⇒ (6) + 7 = 13
DEX=18
CHR=8

So with the normal Drow stat mods I get

STR 17
DEX 20
CON 11
INT 8
WIS 13
CHR 10

Ranger, it is. But the first two level will probably be fighter for the extra combat feats.


mdt wrote:

I wouldn't mind playing a drow again, I've played one before.

Do they all have to be evil? I tend to play neutral characters, and there's no reason a drow couldn't be neutral (my last one was LN).

I'm thinking a LN Black Blade Magus.

Or perhaps a LN Bard of some stripe.

My assumption would be no drow nobles? :)

So... no answer on these questions?


Hmm... Silent Killer Ability Trait, Archer Fighter Build, Weapon Finesse for close combat using Cestus, Darklands Stalker and maybe a few other alternate traits from the ARG... Oh yeah I definitely can make a salvageable character...

Hmm... Exiles Stolen Treasure to get a bit better Bow or Armour.

Really wishing I had access to Dervish Dance &/or Durable Arrows.

Then I could go for my Blade Dancer Magus Build or maybe a Bow and Arrow set for the Stolen Treasure...

@mdt: Lawful Neutral is out do to the restrictions on the Campaign Info Tab. But no answer on the Drow Nobles but given the campaigns basis I don't think that would fit in.

Sovereign Court

I'm sorry for bribing the dice bot...I'm really sorry. Drowish sorry.

Ask my likely Twin Brother 'Ridge'.

Gives Dice bot cookie
GM Rolls: 1d10 + 7 ⇒ (5) + 7 = 12
Gives Dice bot Lady GaGa
GM Rolls: 1d10 + 7 ⇒ (9) + 7 = 16
Gives Dice bot cookie
GM Rolls: 1d10 + 7 ⇒ (4) + 7 = 11
Threatens Dice bot With Justin Bieber
GM Rolls: 1d10 + 7 ⇒ (10) + 7 = 17

Anyone else wants to use these if GM allows......


Ah, thanks, I didn't see that the GM had put up things on the campaign page yet.

Oh well, I'm lousy at Evil, and suck at CN, and NN is too hard to play. :) So I guess I'm out. Have fun all.

Sovereign Court

Who else is interested in this actually.


@mdt: A hint for Evil: Just be somewhat scheming like you would if you were a GM thinking of a Plan for a Drow BBEG.


I am in this, currently working with another player to create a linked backstory of some description.


Glad to see the proper race won out :)

Hoping to play an arcane caster of some sort. Very Rastlinesque...

Strength 1d10 + 7 ⇒ (2) + 7 = 9
Dexterity 1d10 + 7 ⇒ (4) + 7 = 11
Constitution Foible 8
Intelligence Focus 18
Wisdom 1d10 + 7 ⇒ (2) + 7 = 9
Charisma 1d10 + 7 ⇒ (3) + 7 = 10
EDIT...

Right...I can...work...with this.
Attribute Trait: Master of Arcane Secrets, +2 Int, +2 Wis, -2 Con
Class: Sorcerer (wildblooded archetype) (sage/arcane bloodline)
Campaign Trait: Improved Dark Vision

I'll get a sheet made up for review tomorrow.


I'm hoping to be in this.

Dice-I-tize me captain!

Focus: Intelligence, foible: charisma

Strength: 1d10 + 7 ⇒ (8) + 7 = 15
Dex: 1d10 + 7 ⇒ (7) + 7 = 14
Con: 1d10 + 7 ⇒ (6) + 7 = 13
Wis: 1d10 + 7 ⇒ (7) + 7 = 14

So Silent Assassin makes this

Strength 17
Dexterity 16
Constitution 13
Intelligence 18
Wisdom 14
Charisma 6.

Kensai it is.


Azaelas Fayth wrote:
@mdt: A hint for Evil: Just be somewhat scheming like you would if you were a GM thinking of a Plan for a Drow BBEG.

to be more precise, I am very good at Evil.

I just don't enjoy it when I'm a player. :)

Which means it sucks for me.


Still interested! Working with another player for a sort of paired character concept to make for good combat synchronicity and a good background. Will think more about this sometime in the morning.


1d10 + 7 ⇒ (5) + 7 = 12
1d10 + 7 ⇒ (10) + 7 = 17
1d10 + 7 ⇒ (10) + 7 = 17
1d10 + 7 ⇒ (1) + 7 = 8
Taking Devotee of Dark Powers for alternate stat bonus and Improved Darkvision. Originally was going to druid but don't like such low charisma, it would probably fit a cave druid or something but it wouldn't let me take nobility feats. So instead, I have two ideas. a wildblooded sorcerer of the umbral bloodline. Or, a Dual cursed(haunted and deaf) oracle of dark tapestry that gets shadow bloodline powers through eldritch heritage. Both fit the backstory im working on so yea...

She will be a bit too smart and charismatic for her own good and will need the guidance of her siblings. Planning to get numerous drow racial feats. Could be a leader sort of (wishes to ascend into nobility). Using her dark magic which she got from a spirit of shadow that visits her every now and then helping her power grow, she will not stop until she has enslaved the whole Azathyr.

Will post a more expanded backstory but that is the outline.
Str 8 (foible)
Dex 12
Con 15
Int 17
Wis 10
Cha 20


You know, the Haunted and Deaf thing could go very well with what I've been cooking up. A kensai who was brutalized during the kicking out from Taarysssia, smoke and blunt force trauma damaging his ability to speak and burns deforming his face. He rarely speaks verbally, communicating in Drow Sign Language and his verbal components are spoken very low and quietly, and his normal verbal communication is growly and trollish. Thus, there's an obvious affinity with a deaf sibling.


AHA! Yea the oracle idea is sounding cooler to me the more I think about it and it fits even better with the backstory I have for her so far (of shadow spirits and such) better than just a plain sorcerer. The drow don't have any favoured class options for oracle though which is a bummer.

She would DEFINATELY know drow sign language and I guess she would lip read other languages.

And with the loss of hearing her sight gets SO much better with her trait and shadow school power Night Eye which gives more darkvision range and 11th level mystery pierce the veil which can see in ANY kind of darkness. So losing her hearing causes her sight to become almost perfect really.

Having other sibling that use drow sign language would be great, though she has learnt to lip read just fine.

I really think the first level shadow bloodline ability is really lame though and hope GM might allow me to take the Umbral ability instead.

Sovereign Court

Str 18
Dex 1d10 + 7 ⇒ (10) + 7 = 17
Con 1d10 + 7 ⇒ (9) + 7 = 16
Int 1d10 + 7 ⇒ (10) + 7 = 17
Wis 1d10 + 7 ⇒ (10) + 7 = 17
Cha 8

With those stats, I'll most likely come out with an Antipaladin. Still a fighter I forgot I don't have any Cha. lol

Haven't had a confirmed Sibling to go with.

I'm thinking of seven deadly sins..........


I would call my drow oracle Moghedien but that would be lame... Still, she is the sort of character I am going for here. Stealthy, keeps to the darkness and doesn't like to be seen. Manipulates others to do things for her, pulling invisible strings. Stuff like that. I think she would have to be a mix of chaotic and lawful, or rather, switching to act either way whenever it suited her, which is probably net chaotic anyway.


@True Repentance: Well if you're not doing a cave druid then I'm snapping it up

Rolls:

STR: 1d10 + 7 ⇒ (1) + 7 = 8
DEX: 1d10 + 7 ⇒ (5) + 7 = 12
CON: 1d10 + 7 ⇒ (9) + 7 = 16
INT: 1d10 + 7 ⇒ (1) + 7 = 8
WIS 18
CHA 8

The Exchange

Tiasar wrote:

You say in the character creation guidelines that playtest classes are possibly up for consideration. What do you think of the brawler class?

Focus(Str)=18
[dice=Dex]1d10+7
[dice=Con]1d10+7
[dice=Int]1d10+7
[dice=Wis]1d10+7
Foliable (Cha)=8

Well since the DM has remained silent I'll assume it's a no to brawler. The only other way I can see these stats work is for a magus.

Str(foliable)=8
Dex=15
Con=14
Int(focus)=18
Wis=8
Cha=11


Sup everyone.

@Gray: What's the posting frequency? Is the adventure any different from the one played in the dwarven way?

Sovereign Court

I am submitting Brek at this moment.

Brek

Equipment to be tuned due to the trait Exile's Treasure.

Gm's Feedback would be nice.


IronDesk wrote:

Rolls:

STR 8
DEX 12
CON 16
INT 8
WIS 18
CHA 8

Ooookay then...one ugly, feebleminded, weakling Cave Druid coming up:

Leiafosaith the Runt:
Leiafosaith, in the tongue of the drow, means ‘least of seven.’ Leiaf was born one of the divine septuplets, marked for greatness among his people, but he was the smallest of his siblings – slow of wit, feeble of mind and weak of body when compared to his six brothers and sisters. His siblings spent as much time tormenting them as they did defending him from others not of the family. It was only the double edged blessing and curse placed upon them all by their mother that allowed him to survive to adulthood in the brutal arena of drow culture. That, and a preternatural sense of when to run and hide.

Leiaf spent much of his childhood hiding in the darkest places, nursing his bruises and his ego both. Those hidden grottos and crevices became his domain, where he and he alone ruled. Yes, his subjects, were grubs and spiders and blind skinks, but he discovered a beauty and power there that became his alone.

Since the septuplets have been banished to Vothys, Leiaf finds that his unusual and hard won skills are more and more called upon by his siblings to survive and prosper in this exile frontier. He relishes the chance to live up to their expectations while at the same time still resenting them for their superiority.

crunch to follow...


Quote:
All classes are permitted save for Paladins, Gunslingers, Ninjas, Samurai, and playtest classes

The campaign suggests no to Brawler.


Aundrak wrote:
Aku Warashi wrote:

Okay, Let me see what if the God of Dice will smile to me...

<snip>

Dang.. :( Someone dont want me to play. Sad.

So glad I'm not the only one being hated by the dice roller... Thankfully mine crashed...

Maybe we could have the option of a Point Buy? Or a Stat Array?

CON: 18
STR: 1d10 + 7
DEX: 1d10 + 7
INT: 1d10 + 7
WIS: 1d10 + 7
CHA: 8

EDIT: At least that is somewhat serviceable...

EDIT 2: Whoops Misslabled! Was planning to go either Fighter or Magus focused on Short Sword/Gladius...

And I still ended up mislabeling them... Oh well.


By the way, who exactly is "The Patron"?


To cover a host of questions:
(1) I'm not allowing the playtest classes at this time. If and when they are complete, a retcon of character maybe allowed.
(2) Posting frequency is once per day.
(3) As far as re-rolls, if your total ability bonuses before racial ability modifiers is applied equals or is lower than zero, then you can re-roll.
(4) characters are typical drow and not drow nobles (pcs may take feats to gain drow noble powers).
(5) The Patron is the primary diety/demon lord/extraplanar influence in the game. It is a new mechanic for the adventure path. I will be developing one that will incorporate some of the needs and background for the campaign. I hope to have it posted tonight.

Hope that answers all questions for now!

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