| Braelex |
Braelex moves in slowly and does her best to remain nonthreatening after the aggressive magical display. "What can you tell us about this land? And what else do you know about the Dark Rider? We don't have any gemstones now, but perhaps we'll find some nearby we can bring you."
| DM Fflash |
You will be able to rest without interruption. Do your healing and memorization. Since Nalar will be NPC/bot for a while, I would like you all to pick his spells for memorization. If you post for him in combat great. If not, I may or may not post for him. There will be no retcon for him missing a round of you all dont request an action. I will fulfill a request from anyone for his actions as long as they arent suicidal and no one else objects
| Relan* |
I'll ready up on his character abilities and try to be ready to help play him. Are we going back in the morning to where we run from?
| Vuloo |
Vuloo and Andel will spend some of the evening trying to befriend the cave's residence by providing food and healing.
Vuloo Diplomacy: 1d20 + 13 ⇒ (7) + 13 = 20
Andel Diplomacy: 1d20 + 8 ⇒ (7) + 8 = 15
| Braelex |
Braelex wakes early and prepares her extracts in the corner of the cave while the others are getting up and eating breakfast. Lastly, she gulps down her mutagen, making her limbs more lithe and her eyes slightly larger. "Alright, lets clear out that evil tower!"
When we head out, Braelex will drink resist cold and resinous skin extracts.
| Vuloo |
Vuloo and Andel follow the others to the tower.
As they approach, Vuloo will whisper to the group, "Should we scout around to see if there is an alternate entrance? We may save ourselves some trouble if we can sneak in through the back door."
| Braelex |
Is there any windows or balconies on higher levels that we might be able to use?
Braelex ponders the macabre tower with a keen eye. "I'd suggest not using one of the usual entrances if possible... several of us can fly and secure a rope for those who cannot."
| Relan* |
I am back. I do not see a way that Nalar can fly. I believe that Relan has the wings from the wizard guy with the harpy girlfriend. If so he can fly.
| DM Fflash |
Braelex and Relan fly up together and secure the rope to the window ledge. Glancing in as they open the window they see an odd sight. The room beyond the windows is a cramped, claustrophobic affair. An obvious humming emanates from inside what appears to be a narrow stone closet: enormous machines formed from mazes of curving pipes and sealed orbs and cylinders, their metal disappearing seamlessly into the stone floor. There doesn't appear to be an exit.
1d100 ⇒ 23
As they turn to the rest of the party, they are interrupted by a screech. Exploding out of the top of the broken tower are three winged dragon creatures with different colored scales. Monstrously large creatures, their most noticeable feature is a huge hooked stinger on their tails.
They shoot like arrows toward Braelex and Relan.
Initiative: 1d20 + 7 ⇒ (17) + 7 = 24
Roll initiative and post actions if you beat their initiative above
| DM Fflash |
Wyverns again? Wait, that's a different game ... Round 1
Init: Wyverns, Braelex, Andel, Relan, Vuloo, Nalar
Fly checks required for the fliers depending on your specific actions
Two of the beasts charge by the climbing duo one swinging its tail at Braelex sticking her in the side. She feels hot burning poison injected into her body. The second bites at the fast moving Relan (Combat Reflexes applies), and latches on to the warrior with it's vicious clamping bite. The third darts down toward Nalar whipping its tail as well hitting the wizard in the shoulder and pumping poison into him as well.
Sting vs Braelex FF: 1d20 + 12 + 2 ⇒ (4) + 12 + 2 = 18; HIT!; Damage: 1d6 + 6 ⇒ (5) + 6 = 11 + DC19 Fort Save or take 1d4 ⇒ 1 Con damage
Bite vs Relan: 1d20 + 12 + 2 ⇒ (10) + 12 + 2 = 24; HIT!; Grab?: 1d20 + 18 ⇒ (19) + 18 = 37 success!; Damage: 2d6 + 6 ⇒ (5, 4) + 6 = 15 + grappled
Sting vs Nalar FF: 1d20 + 12 + 2 + 1 ⇒ (7) + 12 + 2 + 1 = 22; HIT!; Damage: 1d6 + 6 ⇒ (1) + 6 = 7 + DC19 Fort Save or take 1d4 ⇒ 2 Con damage
Party actions
| Vuloo |
Vuloo casts burst of radiance on the wyvern attacking Nalar (DC 19).
| Relan* |
Sorry for my delay. Busy with life. How high up are we?
Relan takes an attack of opportunity as the beast closes on him.
+1 keen guisarme: 1d20 + 20 ⇒ (11) + 20 = 312d4 + 10 + 9 + 2 ⇒ (2, 1) + 10 + 9 + 2 = 24
Now that relax is grappled I do not think he can use his pole arm, correct? Can Relan pull and attack with a dagger?
| DM Fflash |
Reflex Save vs burst of radiance: 1d20 + 8 ⇒ (17) + 8 = 25
The creature ducks it's head away in time and looks back, blinking a bit. Dazzled: 1d4 ⇒ 4 rounds
Andel scratches his head, knowing he should be able to figure out what these things are, but can't quite place it under duress.
Relan gets a strong strike in before he is scooped up in the wyvern's jaws, his arm pinned against the creature's teeth.
Still need Relan, Braelex and Nalar actions
| Relan* |
Relan pulls his morning star and flails at the beast holding him, power attacking.
Morningstar: 1d20 + 15 - 3 ⇒ (16) + 15 - 3 = 281d8 + 5 + 6 ⇒ (6) + 5 + 6 = 17
| Braelex |
Fort save: 1d20 + 7 + 5 ⇒ (9) + 7 + 5 = 21
Braelex winces as the wyvern stinger pierces her. Her deathbalm talisman flashes, expending its daily energy to ward off the wyrm's poison.
Braelex flies forward through the window then turns, firing twice at the wyvern just opposite.
5 ft "step", activate boots of speed...
Corrosive Burst Lt Crossbow vs Red: 1d20 + 19 ⇒ (3) + 19 = 22; Damage: 1d8 + 2 ⇒ (2) + 2 = 4 plus Acid: 1d6 ⇒ 6
Corrosive Burst Lt Crossbow vs Red: 1d20 + 19 ⇒ (7) + 19 = 26; Damage: 1d8 + 2 ⇒ (5) + 2 = 7 plus Acid: 1d6 ⇒ 3
| Andel Gessaran |
Andel fires his bow at the wyvern attacking Nalar.
Attack, Shock Shortbow: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 1d6 + 1 + 1d6 ⇒ (3) + 1 + (4) = 8
| Nalar Tavor |
5
Dominate Person
Dominate Person
Teleport
4
Charm Monster*
Dimensional Anchor
Dimension Door
Emergency Force Sphere
3
Heroism
Heroism
Fireball
Fireball
Fireball
Fireball
2
Hideous Laughter
Mirror Image
Create Pit
Scorching Ray
Scorching Ray
Scorching Ray
1
Memory Lapse
Shield
Mage Armor *
Magic Missile
Magic Missile
Magic Missile
Magic Missile
Sorry this wasn't updating for me for some reason. Cast Mage armor at the start of the day.
Int: 1d20 + 10 ⇒ (13) + 10 = 23
Fort: 1d20 + 5 ⇒ (9) + 5 = 14 Yikes.
HP 27/34
Nalar cries out in distress as the poison burns in his veins, in response traces a glyph in the air speaking an arcane word as he tries to invade the wyvern mind.
Cast Charm monster Will save DC 23
| DM Fflash |
Wyverns again? Wait, that's a different game ... Round 1 (cont)
Init: Wyverns, Braelex, Andel, Relan, Vuloo, Nalar
Braelex effortlessly slips into the room and clicks her heels, firing off two rapid shots and striking the nearest wyverns with caustic bolts, eliciting a muted roar of pain that washes over Relan's form as the wyvern maintains its clamp on the warrior. Relan, dropping his pole arm, seizes the opportunity to free one hand and whip out his morning star bringing it smashing down between the creature's eyes. It blinks in pain, but doesn't let go, wings flapping away.
Andel fires and misses, while Vuloo starts casting.
Nalar attempts to charm the beast closest to him, but the enraged beast shakes off the compulsion.
Will Save: 1d20 + 10 + 4 ⇒ (13) + 10 + 4 = 27
The wyverns respond. Relan's stays grappled with him biting down harder and attempting to pin the warrior, but instead loses its grip.
Grapple: 1d20 + 18 + 5 ⇒ (8) + 18 + 5 = 31; failed
fly: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15; hovers
Braelex's slides over flapping its wings hard and biting and stinging. (You get cover)
Fly: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14
Bite: 1d20 + 10 + 2 ⇒ (15) + 10 + 2 = 27; Grab?: 1d20 + 18 ⇒ (5) + 18 = 23; no (cuz haste); Damage: 2d6 + 6 ⇒ (5, 4) + 6 = 15
Sting: 1d20 + 10 + 2 ⇒ (18) + 10 + 2 = 30; HIT!; Damage: 1d6 + 6 ⇒ (5) + 6 = 11 + Fort Save DC 19 or take 1d4 ⇒ 4 Con damage
Nalar's drops to the ground and fully assaults the wizard
Bite: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 18; Grab?: 1d20 + 18 ⇒ (4) + 18 = 22; Grappled!; Damage: 2d6 + 6 ⇒ (4, 1) + 6 = 11
Sting: 1d20 + 10 + 2 ⇒ (11) + 10 + 2 = 23; HIT!; Damage: 1d6 + 6 ⇒ (4) + 6 = 10 + Fort Save DC 19 or take 1d4 ⇒ 2 Con damage
Wing Buffet: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15; miss
Wing Buffet: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8; miss
Party is up
| Relan* |
Not totally sure of Relan's status. When released he would have fallen some before be could start flying, right? How high up is he when released?
| DM Fflash |
Not totally sure of Relan's status. When released he would have fallen some before be could start flying, right? How high up is he when released?
20 feet ... if you technically have a fly speed with the wings on, I'd say no, you can continue flying, no falling. If you have to concentrate to make them work then yes
| Relan* |
[ooc]I do not have the specs on those wings. I'd say they were still activated though, and will go with that for now[/b]
Fly Check: 1d20 + 3 ⇒ (17) + 3 = 20
Flying again on his own Relan swings his weapon at the dragonling. He wishes he still had his pole arm.
Morningstar: 1d20 + 15 ⇒ (3) + 15 = 181d8 + 5 ⇒ (3) + 5 = 8
Morningstar: 1d20 + 10 ⇒ (6) + 10 = 161d8 + 5 ⇒ (4) + 5 = 9
| Andel Gessaran |
Andel moves in and attacks the wyvern on Nalar with his quarterstaff.
Attack, Quarterstaff: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d6 ⇒ 4